《Dice of Infinite Fates》Chapter 9 : The White Hub
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A blinding light burst forth from the door as the entrance of the ship opens. After blinking my eyes to calm my eyes, the bright light disappeared. I had been expecting the ship door to open and i had to get out of the ship. However, to my disbelief, the ship i had just been inside had disappeared. What greeted me was a big plain white room. One second i was in a ship, the next i was somewhere else. Even though i had gotten used to magic, it still took me a second to calm myself.
Congrats on survive the preliminary rounds. A total of 150 million out of 6 billion of you survive! Hooray, to you lucky survivors who will be working hard to survive even more rounds, a total of 1000 points have been given to you to prepare yourself for the second round.
You have been teleported to the hub, a personal space where you can check your stats,upgrade your powers and buy equipments. The points that you have earnt so far will be used to buy everything you want here.
There are a many different things you can buy. To open the shop or check your stats, check shop or check stats. When opening the shop and stats for the first time, a tutorial will be given.
Okay, now time for the serious business. Many may be wondering what these games are for, why you are abducted here to fight in this death game or why should you even fight for our entertainment?
Simple! It’s because the sole winner of this game will be given a wish, any wish you can think of. You want to be a god of your world? Sure no problem! You want to revive the everyone who died in this game? Sure no problem! What to know the secret to the universe? Sure no problem! So if you don’t want to hope that the person who will win this game will hopefully wish revive all of you, you better work hard! So have fun and may the true survivor reign supreme!
Reading about the grand prize of the game, many hearts would beat in excitement. However, for me, i didn’t really care that much about the prize. This game was what i wanted, the journey was worth more to me than the end. Pitting everyone on earth against each other means that only the best of the best could make it to the end.
Yes, that’s it! I will challenge and beat everyone on earth in every game until i reach the end! And when i reached it, i will wish for the chance to challenge the makers of this game!
“Check Shop!” I said. A blue screen with many options appeared in front of me.
Bloodline
Mind energy powers
Spirit energy powers
Magical energy powers
Skills
Weapons
Armours
Utility items
*Note* you can only buy one bloodline, one mind energy power, one spirit energy power, one magical energy power and one skill.
Seeing the list of things i could buy, i decided to check what i could buy from each options before planning what i wanted to buy. I needed to know how each of them worked. Thus i started by clicking the bloodline button.
Bloodline : Integrate the user body with the blood of another species. This will improve the user’s physique and resistances. Not only that, it will also allow the user to gains powers from the specie.
3000 points-D Class vampire bloodline : Give a slight boost to all stats, senses and minor regeneration.
5000 points-C Class vampire bloodline : Give a boost to all stats, senses, charisma, regeneration and slight control of blood. *Requires D Class vamp bloodline*
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10000 points-B Class vampire bloodline : Give a big boost to all stats, senses, charisma, regeneration, control of blood and allows the user to grow bat wings. *Requires C Class vamp bloodline*
15000 points-A Class vampire bloodline : Give a Large boost to all stats, senses, charisma, regeneration, unlock and improves blood magic, allows the user to grow bat wings and able to drain the life of others to live forever. *Requires C Class vamp bloodline*
5000 points-D Class God bloodline : Give a slight boost to all stats, senses and minor regeneration.
10000 points-C Class God bloodline : Give a boost to all stats, senses, regeneration and gains small powers of a god that the user is most related to. *Requires D Class God bloodline and a item related to a god*
20000 points-B Class God bloodline : Give a big boost to all stats, senses, regeneration, unlocks the ability to summon an avatar, gains a portion of the powers of a god that the user is most related to. *Requires C Class God bloodline*
50000 points-A Class God bloodline : Give a large boost to all stats, senses, regeneration, unlocks and improves divine magic, unlocks the ability to summon an avatar, becomes immortal and gains powers of a god that the user is most related to. *Requires B Class God bloodline*
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A whole list of bloodlines of supernatural monsters popped up. It showed D Class to A for many different bloodlines like, vampires, demons, ghosts, titans, gods , dragons, phoenixes, spirits, basilisks, golems, ghouls, saiyans, zombies, angels, devils, werewolves, trolls, orcs, sirens, hydras, harpies, krakens and many more. Reading finish all of the bloodline, i clicked on all the other tabs one by one.
Mind energy powers : Allows the user to have excess to the powers of the mind.
2000 points-D Class PSI : gains small psychic powers from the psyren universe. Allows the user small usage of one basic PSI.
4000 points-C Class PSI : gains psychic powers from the psyren universe. Allows the user small usage of the three basic PSI.* Requires D Class PSI*
8000 points-B Class PSI : gains psychic powers from the psyren universe. Allows the user usage of the three basic PSI and hybrid PSI.* Requires C Class PSI*
130000 points-A Class PSI : gains psychic powers from the psyren universe. Allows the user usage of the three basic PSI, hybrid PSI and advance PSI* Requires B Class PSI*
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Spirit energy powers : Allows the user to have excess to the powers of the spirit.
1500 points-D Class Nen : Gains Nen powers from Hunter X hunter universe. The user will gain the ability to use nen basic abilities like Ten, Zetsu, Ren and Gyo.
4000 points-C Class Nen : Gains Nen powers from Hunter X hunter universe. The user will be able to use advance nen abilities like In, En,Shu, Ken, Ko and Ryu. The user will gain the ability to form his own hatsu, though the usage and the abilities are limited. *Requires D Class Nen*
8000 points-B Class Nen : Gains Nen powers from Hunter X hunter universe. The user gains more control of his hatsu and nen. The user gains the ability to combine one other type of aura with his type together to form his own special ability.*Requires C Class Nen*
14000 points-A Class Nen : Gains Nen powers from Hunter X hunter universe. The user now has full control of his nen and hatsu. The user gains the ability to combine many different type of aura together to form his own special ability. The user gains the ability to combine with specialist type aura.*Requires B Class Nen*
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1000 points- D Class Haki : Gains haki from the one piece universe. The user gains small control of Kenbunshoku Haki.
2000 points- C Class Haki : Gains haki from the one piece universe. The user gains small control of Kenbunshoku Haki and Busoshoku Haki.*Requires D Class Haki*
4000 points- B Class Haki : Gains haki from the one piece universe. The user gains control of Kenbunshoku Haki and Busoshoku Haki. The user gains slight control of Haoshoku Haki. *Requires C Class Haki*
8000 points- A Class Haki : Gains haki from the one piece universe. The user gains full control of Kenbunshoku Haki, Busoshoku Haki and Haoshoku Haki.*Requires B Class Haki*
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Magical energy powers : Allows the user to have excess to the powers of magic.
1500 points- D Class elemental magic : The user gains small amounts of control on one of the major elements of fire, earth, water and wind.
3000 points- C Class elemental magic : The user gains control on two of the major elements of fire, earth, water and wind.
6000 points- B Class elemental magic : The user gains large amounts of control on three of the major elements of fire, earth, water and wind.
10000 points- A Class elemental magic : The user gains full control on all the four elements.
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Skills - The trump card of the user, skills can be from any category and any genre, allows the user to cover up their weakness in their build with one single skill.
200 points - D class energy blast : Blast a orb of energy at a target. 10 Magical energy per blast
400 points - C class energy blast : Blast a big orb of energy at a target. *requires D Class energy blast* 10 Magical energy per blast
800 points - B class energy blast : Blast a even bigger orb of energy at a target. *requires C Class energy blast* 10 Magical energy per blast
1200 points - A class energy blast : Blast a gigantic orb of energy at a target. *requires B Class energy blast* 10 Magical energy per blast
500 points - D class Blink : Blink a meters in front of the user. Does not work when something is in the way. 10 Magical energy per blink and 1 min cooldown
1000 points - C class Blink : Blink a few meters in front of the user. Does not work when something is in the way. *requires D Class blink* 20 Magical energy per blink and 45 sec cooldown
2000 points - B class Blink : Blink a few meters in front of the user. *requires C Class blink* 40 Magical energy per blink and 30 sec cooldown
4000 points - A class Blink : Blink a few meters in front of the user. *requires B Class blink* 80 Magical energy per blink and 10 sec cooldown
500 points - D class Shadow clone : Summon 1 shadow clone of the user. Is unable to attack and turns into shadows in one hit. 20 spirit energy and 1 min cooldown.
1000 points - C class Shadow clone : Summon 2 shadow clones of the user. Is unable to attack and turns into shadows in one hit. *requires D Class Shadow clone* 40 spirit energy and 1 min cooldown.
2000 points - B class Shadow clone : Summon 3 shadow clones of the user. Is able to use physical attacks based on the user’s stats and turns into shadows in one hit.
*requires C Class Shadow clone* 120 spirit energy and 1 min cooldown.
4000 points - A class Shadow clone : Summon shadow clones of the user. Is able to use physical attacks based on the user’s stats and turns into shadows in one hit.
*requires B Class Shadow clone* 40 spirit energy per clone and no cooldown.
300 points - D class inspect - Inspect a target stats. 10 mental energy per use
600 points - C class inspect - Inspect a target stats and bloodline. *Requires D class inspect*
20 mental energy per use
1200 points - B class inspect - Inspect a target stats, bloodline and powers. *Requires C class inspect* 30 mental energy per use
2400 points - A class inspect - Inspect everything about the target. Able to inspect all items worn by the target. Unable to view things inside spacial dimension.*Requires B class inspect* 40 mental energy per use
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Magical weapons - Weapons powered by spirit or magical energy.
6000 points - Samehada (Shark Skin) : The most terrifying of the seven blades from the naruto universe, it has the appearance of a giant knife covered in shark scales. It is a sentient, living weapon and has the ability to eat spirit energies. It is also called a "Greatsword".
10000 points - One-Cut Killer Murasame - A Teigu in the form of a long katana that is used by Night Raid member Akame of the Akame ga kill universe. Murasame is a poisonous blade that can kill a organic life form with only one cut. Once the sword pierces skin, it injects a lethal spirit poison into the victim, killing them within seconds. Can't kill those with spirit energy resistance over 300 in one slash. Trump Card, Accept Sin: A trump card to increase speed and strength significantly; by cutting oneself with the sword and resisting the poison, therefore accepting responsibility for all the lives taken with the weapon.
10000 points : March of the Dead Yatsufusa : A Teigu in the form of a long katana with the power to reanimate and control corpses. It is owned by Kurome from the akame ga kill universe. Yatsufusa is a blade-type Teigu that is able to control a maximum of eight corpses of those whom it has killed. The user can also manipulate the skills and abilities the reanimated corpses had in life. For each puppet the user actively controls, they become weaker. If a puppet is destroyed, it causes the user to release control and the user regains some power.
20000 points : Sword of Rupture Ea : The most powerful noble phatasm contained in the gate of babylon from the Fate universe.It can swallow, compress, and accelerate wind pressure into a storm of wind and light with the power of magical energy. Emitting gaseous energy from the seams between the segments, the generated air pressure faults compressed and smashed against each other simulate spatial rends to create an artificial space-time dislocation that acts as a crushing torrent capable of pulverizing any opposition.
15000 points - Excalibur: Sword of Promised Victory is a "sword that amplifies", converting its user’s magical energy into offensive power and releasing it. It is a weapon of directive energy that converts the magical energy of the wielder into light by accelerating it, intensifying the kinetic energy by convergence and acceleration
10000 points - Thor's Hammer Mjolnir : The hammer of thor from Norse mythology. Can summon lightning and can be called back if throw/leave your side. By expending large amount of energy one can summon lightning storms. Only the wielder is able to wield or lift it.
15000 points - Frostmourne : Frostmourne is the runeblade of Ner’zhul and has the ability to strike incorporeal creatures as though they were fully corporeal, every slash deals damage using physical attack and magical attack, increased damage against good-aligned beings and living beings, a life-draining effect that heals its wielder when he deals damage and can revive all fallen foes of this sword into undead beings.
10000 points - Gae Bolg : the spear of lancer from the fate universe. It can strike a fatal blow that always pierces the opponent's heart and ruins their body from within with its thousand iron thorns. It literally freezes the magical energy in the air, and it can easily be perceived as a sure-kill technique by all those around simply from being charged with magical energy.
7000 points - Innocence shard : Equipment or Parasite type Innocence weapon. Innocence is the natural enemy of evil spirits, demons and all things that go against the will of god. Uses the power of magical faith energy to purge evil. Possesses an ability to evolve and grow.
3000 points - Zanpakuto shikai form : A weapon used by shinigamis of Bleach universe. It is the natural enemy of evil spirits, demons and souls. Does damage with physical and spirit attacks. Requires 5000 points to evolve it to Bankai form.
4000 points - Thompson Contender Mystic Code : The Mystic Code and gun of the Magic Killer when he used magecraft in battle against another magus. Can fire regular bullets with extremely high penetrating power. Special Skill, Origin Bullets: By absorbing spirit or magical energy, the user can fire Origin Bullets. Origin Bullets 'Server and Bind' magic power within an individual, permanently crippling them. The performance of an Origin Bullet is greater when the magic power in the target is at its strongest, but has little to no effect on those without Magical energy of any kind.
1500 points - Shifting mithril : A piece of mithril that can morph to any shape, requires magical energy to morph it’s shape.
1500 points - Returning Dagger : This dagger is made of mithril and 10 seconds after the dagger is thrown, this dagger will return to the user’s hand.
1000 points - Bow of infinite spirits : Requires no arrow, uses spirit energy to form arrows.
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Sci fi weapons- Weapons made by the powers of science
5000 points - Lightsabers : Lightsabers consists of a plasma blade that is emitted from a metal hilt. A lightsaber can cut through virtually anything, from enemies to blast doors. The only way to block the incoming attack of a lightsaber is with a weapon made with material that conducts energy.
4000 points - Dominator Pistol : A gun used by enlisted inspection and enforcement officer. Has 4 modes. Non lethal paralyzer mode that stuns and paralyzes targets. Lethal eliminator mode which shoots a high burst of energy. Destroy decomposer mode for dealing with highly armoured units. Explosive Destroy decomposer mode which shoots a beam of energy which pierces through any barrier until it reaches it’s target and explodes.
10000 points - Strike Freedom : Strike Freedom is a gundam mecha from the gundam universe. It has variable Phase Shift Armour and is primarily armed with powerful ranged weapons. Its armaments include head-mounted CIWS, an abdomen-mounted multi-phase beam cannon, hip-mounted railguns, combine-able beam sabers and beam rifles. It is highly mobile and destructive.
7000 points - Rock cannon : The main weapon of Black rock shooter, it has 5 forms. In it’s 1st form, it shoots one energy bullet per second, requires one second of charging to fire one bullet. In it’s second form, it changes into a giant sword. In it’s third form, it changes into a three barrel gatling gun, it has an insane fire speed and is very effective against multiple enemies. In it’s fourth form, it transforms into giant two gatling gun joined together. This upgrade of the Cannon is capable of monstrously high rates of fire. However, the user can only them from a fixed position. In it’s final form, it becomes a giant laser cannon can fires a massive rainbow-coloured beam that annihilates anything in it’s path.
*Requires a minimum of 100 strength to wield effectively in the first 4 forms, requires 300 strength for final form*
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1200 points - Vladof Mongol : At regular intervals, rockets will release a smaller rocket at an angle to its flightpath. Consumes 3 rounds per shot.
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100 points - Desert eagle : A normal pistol. Requires 500 points to give the gun infinite ammo.
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100 points - Bim bombs : There are many different type of bims.
Cracker bim explodes on impact.
Timer bim explodes after a set amount of time.
Implosion bim sucks up the surrounding and implodes, useful for large armoured things.
Blazing gas bim sprouts blazing gas which lights things ablaze.
Homing bim lock onto targets and follow them with a propeller, have low explosive capability.
Remote control bim can detonate from far away with a push of a button, useful as traps.
Flammable Oil Splashing Flame BIM explodes upon impact and shoots flames in four different directions depending on how it lands.
Poisonous smoke bim showers the area in dark green poisoned smoke.
Light Bim explodes into blinding light, causing everyone nearby to lose their senses for a few seconds.
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Magic armour- Armours powered and created through magical means.
10000 points - Incursio : It is an Armor-type Teigu created from the flesh of the danger beast,tyrant. It has the ability to turn it’’s user invisible.It can evolve through multipal battles against several opponents, gaining new forms and abilities as time goes on.
15000 points - The Destroyer armor : It possesses vast superhuman strength of unknown limits. While inhabited by the lifeforce of a sentient being, its strength is immeasurable. The Destroyer armor is practically invulnerable to all forms of physical damage. The armor can withstand high amounts of magical and physical attacks.The armor can project beams of intense heat, electricity, plasma, and magnetic force.
4000 points - Gowther's Enchanted Armor : The armor is enchanted with an ability to suppress and prevent powers from becoming uncontrollable. Given from the large size of the armor, it grants the boost of the user's current physical strength making the wearer more formidable and dangerous in terms of brute force.
5000 points - Hero of the Shield : The Legendary Shield is one of the Four Legendary Armaments. The person which possesses this weapon is called the "Hero of the Shield". The Legendary Shield gives its user great defensive power and can evolve and transform to become stronger however the user cannot equip any other weapon. It has a special jewel in the middle which can transform the Shield under specific conditions. Has a magical aura of defense that decrease the damage of blows.
3000 points - Circlet of the divine : increases the mental resistance by 200
1000 points - Boots of travel : increases the running speed of the user by 100%.
1500 points - Cloak of invisibility :When fully covered, the user becomes invisible to the naked eye. Will be showed under vision given by magical and spirit energy unless the user can hides his aura.
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Sci fi armour - Armours made from technological and scientific means.
3000 points - Captain America's Shield : A shield that is physically indestructible under normal conditions. It is able to absorb all kinetic energy and transfers very little energy from each impact.
2000 points - Gantz suit : These suits provide the wearer with incredible strength, speed, endurance, and the ability to jump very high, as well as land without problems thanks to the shoes which are seen to release a white smoke to cushion one returning from a high jump. The suits also allow the wearer to easily lift over fifty times their weight and jump well over thirty feet high. However, the amount of damage it can sustain is limited. Should the suit receive too many powerful impacts without time to recover, the "caps" along the suit will break.
5000 points - Samus's Power Suit : It comes with a standard power beam and the oxygen supply allows her to survive almost indefinitely underwater and in outer space, including the ability to resist most airborne toxins.The Power Suit is able to assimilate almost any technological upgrade into its system, regardless of the upgrade's origins.
1000 points - Energy shield : A shield made of pure energy the user wields like a shield, it has a battery life of 24 hours before it require charging. *Requires 500 points to recharge.*
100 points - Bullet proof vest : Blocks small bullets with low fire power.
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Magical items- Items made of magical or spiritual energy
1000 points - Space ring : Contains a 1 meter cubed dimension the user can store items in. Unable to store other items with spacial dimensions. *Requires 2000 points to increase the size of the dimension to 2 meter cubed. 3000 points for 3 meter cubed and so on.*
1000 points - Storage belt : Store 20 stacks of a single item in each pocket. The item must be smaller than the the size of the pocket. The belt contains 5 pockets. Requires 1000 points to increase the number of stacks by 10 or increase the number of pockets by 1.
50 points - Leather Wineskin : Contains a spatial dimension that is able to hold 5kg of any liquid. *Requires 100 points to increase the capacity by 5kg.*
500 points - Devil’s contract : Any parties who signs on this contract must uphold it. Anyone who goes against the contract will die.
1000 points - All seeing eye : Summon an eye which the user can see from in a 1km radius. The user must know the exact location he wants the eye to be summoned.
1000 points - Sensory contacts : Show the stats and threat level of the person the user looks at. Threat level is based on all info the user has on the target. Does not show skills, abilities and bloodline.
100 points - Sleeping joss stick : Anyone who smells the smoke emitted when the joss stick burns for a few minutes will fall asleep.
400 points - C class potion of healing : Heal all minor physical injuries in 3 hour. Does not include Major burns, deep cuts, small broken bones, big broken bones, nerve damages, destroyed organs and lacerations.
800 points - B class Potion of healing : Heal all non serious physical injuries in 3 hour. Does not include big broken bones, loss of limbs and destroyed organs.
2000 points - A class potion of healing : Heal all physical injuries in 3 hour.
500 points - C class potion of Magical energy : Restore 30% of user’s total magical energy in 3 hours.
1000 points - B class Potion of Magical energy : Restore 60% of user’s total magical energy in 3 hours.
3000 points - A class potion of Magical energy : Restore 100% of user’s total magical energy in 3 hours.
500 points - C class potion of spirit energy : Restore 30% of user’s total spirit energy in 3 hours.
1000 points - B class Potion of spirit energy : Restore 30% of user’s total spirit energy in 3 hours.
3000 points - A class potion of spirit energy : Restore 30% of user’s total spirit energy in 3 hours.
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Sci fi items - Items made through technological and scientific means
300 points - D class healing spray : increases healing of minor physical injuries for 1 hours.
800 points - C class healing spray : increases healing of non serious physical injuries for 1 hours.
1500 points - B class healing spray : increases healing of all physical injuries for 1 hours.
3000 points - A class healing spray : increases healing of all physical injuries for 3 hours.
1500 points - Hoverboard : This hoverboard will hover and float 1 meter above the ground. It travels at 40 km/hr and has an internal battery that lasts for 48 hours. *Requires 500 points to recharge*
1500 points - Jet boots : These boots has boosters in the soles which will propel the user upwards. It travels at 30 km/hr and has an internal battery that lasts for 48 hours. *Requires 500 points to recharge*
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“Check Stats!” I said after checking the shop.
Strength 19
Agility 22
Perception 35
Mind energy 10
Spirit energy 10
Magical energy 10
Physical resistance 20
Mental resistance 0
Energy resistance 0
Magic resistance 0
To increase stats, 10 points are need to raise a stat by 1.
Strength : How much you can life or how much force you can output with your physical body.
Agility : How fast or how nimble you are.
Perception : How fast you can react or how much detail you eye can capture.
Mind energy : How much mental energy you have. Mental energy applies to all powers and energy under the mind energy tab in the store.
Spirit energy : How much spirit energy you have. Spirit energy applies to all powers and energy under the Spirit energy tab in the store.
Magical energy : How much magical energy you have. Magical energy applies to all powers and energy under the Magical energy tab in the store.
Physical resistance : The amount of physical damage the body can resist. Example, if you punched, you will take less damage the higher the physical resistance you have.
Mental resistance : The resistance your mind has to mental attacks or mind energy attacks. Example, if you attacked by an mind energy attack, you will take less damage the higher the mental resistance you have.
Energy resistance : The amount of life energy attacks your body can resist. Example, if you attacked by an spirit energy attack, you will take less damage the higher the energy resistance you have.
Magic resistance : The amount of magical energy attacks your body can resist. Example, if you attacked by an magical energy attack, you will take less damage the higher the magic resistance you have.
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