《Running >> TWD, C.G》Twenty three
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about." Oscar said as he noticed something in a cell they passed.
Addy frowned and looked up at her dad, who followed the man into the cell. Oscar was knelt down, holding slippers in his hand.
"The hell you need slippers for?"
It was a good question, it was the end of the damn world and the man was happy over slippers.
"You know, end of the day — relaxing." Addy would have smiled if she wasn't still upset. The girl blinked at him as he looked in between her and Daryl, but before anyone could comment, a groan suddenly sounded in the small room.
As quick as lightning, Oscar and Addy fired a couple rounds into it's head whilst Daryl fired a bolt from his crossbow, all at the same time.
"Alright." Daryl puffed, looking over his shoulder at Addy and Oscar. The three slowly approached the dead Walker,
"Must have been in the cell at the end," Daryl crouched and inspected it's face, "We checked everywhere else."
Daryl slowly pulled out a small knife from its neck, blood spurting as he did so,
"This was Carol's knife."
Something flashed on the man's face before he wiped the knife clean of the walkers blood.
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"Is she okay?" Addy rushed behind Daryl when she noticed the limp woman in his arms. Her father didn't reply and laid the woman down on her bunk.
"She'll be fine." Daryl held and squeezed his daughter's shoulder for comfort. The girl herself was about to say something, but the sound of Rick talking to someone made her stop,
"'Hell's he talkin' to?" Daryl's question went unanswered as he walked past his daughter and down the stairs towards the common room where the talking was coming from. Addy followed obediently,
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"Rick?" The man in question looked up,
"Who the hell's this?" Rick turned to the woman laying under him,
"You wanna tell us your name?"
The woman didn't reply. Addy looked around the room until her eyes landed on Carl. She hadn't really seen him lately. The girl gave him a smile when he felt eyes looking at him, which he returned with an even smaller one.
"Y'all come on in here." Daryl said, eyeing the woman covered in what looked like blood. Rick stood up,
"Everything alright?"
"You're gonna wanna to see this."
"Go ahead," Rick nodded at Hershel and Beth, "Carl, get the bag." Carl nodded and picked up the woman's bag and a basket of baby formula. So that's why Rick let her into their home.
"We'll keep this safe and sound," Rick held up the woman's long sword — katana, "The doors are all locked. You'll be safe here, and we can treat that," Rick gestured to her leg.
The woman looked around the room and rolled her eyes, "I didn't ask for your help."
"Doesn't matter," Rick looked at her once more and walked towards the two Dixon's, "Can't let you leave."
"Poor thing must've fought her way into a cell. Passed out, dehydrated." Daryl explained as Carol — now awake — hugged Rick and Hershel.
Carol smiled when she noticed Addy standing next to her father and placed a hand on her freckled cheek.
"Oh," Carol gasped happily at the baby girl in Beth's arms, then looked back at Rick. The man looked down, tears forming in his blue eyes. Carol's face fell,
"Oh, I'm sorry. Oh, god." Her eyes were glossy and she turned back to Beth.
Addy felt something rub against her hand, and when she looked down she saw Carl's fingers slowly entwining with hers. The girl smiled softly to herself and gently took his hand in hers and gave it a squeeze, the boy giving a weaker one back. She glanced at him quickly and saw his gorgeous blue eyes were glassy with tears at the mention of his late mother. She gave his hand another squeeze, she knew what it was like to loose someone.
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Carol gently took the baby out of Beth's protective arms as a tear rolled down her cheek.
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"Thanks," Daryl grunted as Addy passed him a heavy bag and shoved one in the car trunk, "Hey," Addy looked up at him,
"I'll be fine."
The girl nodded and looked down. Daryl knew she would worry when they went off to this so-called town 'Woodbury' the woman said Glenn and Maggie were taken to by the same guy that shot her in the leg.
"I know." Daryl ruffled her brown hair and walked off inside to get another bag.
Addy waved slightly as the car drove off through the gate. There was a knot in her stomach, the same one she got at the quarry camp and the same one she got at the CDC.
This time, Carl didn't hesitate to take his best friend's hand in his own and give it a squeeze, just like she did when he needed the comfort most.
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"You are good with her." Axel complimented Beth as she coddled the baby girl — Judith. The man then looked to Addy and out of the corner of her eye she saw Carl inch ever so close towards her.
"You two related?"
"No, sir." Addy shook her head. If Merle had taught her one thing, it would be to respect her elders. Well, more like respect him.
"How old are you two anyway?" Carl crossed his arms from beside her as Beth answered,
"Seventeen."
"Twelve." Addy wasn't exactly sure she was right, but she was eleven when this whole thing started and it was summer again, so she had enough evidence to assume she was correct.
"Interesting." Axel smiled.
From the corner of her eye Addy saw something move,
"May I speak with you?" Carol.
The blonde man looked around innocently, "Me?" Carol didn't say anything and walked out, Axel following close behind her,
"What's the problem?" The man asked when they were out of earshot from the kids,
"Stay away from her — both of them." Carol corrected herself. She knew what Axel was trying to do, hell, Ed did it all the time.
Axel looked back to the cell they were in no longer than a minute ago, "Please."
"This isn't about you trying to repopulate the earth."
"I didn't mean no offence — I've been locked up a long while, and, well, there weren't many women. You follow me? I mean — Maggie, she's with Glenn. You're a lesbian, Addy's a kid. I was just talkin' with her."
Carol let out a breath of air, "I'm not a lesbian."
Axel frowned, "You've got the . . . short hair," he put his hand over his head and gestured to his hair, "You're not a lesbian?"
Carol raised her eyebrows,
"My, my," Axel leaned his hand on a nearby wall, "This is interesting."
Carol pressed her lips together, "No, it's not," And walked off.
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Delve
Summary – Level 1: Delve is an isekai litrpg that follows an average guy who just happened to wake up in a forest one day. He wasn’t summoned to defeat the demon lord or to save the world or anything like that, at least as far as he can tell. The only creature there to greet him was a regular old squirrel. Soon enough, he meets other people, only to discover that he can’t speak the language, and that not everybody immediately trusts random pajama-wearing strangers they met in the middle of the wilderness. Things generally go downhill from there, at least until the blue boxes start appearing. Delve is a story about finding your way in a new, strange, and dangerous world. It’s about avoiding death, figuring out what the heck is going on, and trying to make some friends along the way. It’s not about getting home, so much as finding a new one. Did I mention that there will be math? Summary – Level 2: Okay, but what are you in for, really? Well, this story is supposed to be realistic, or at least, as realistic as a fantasy litrpg can be. The main character doesn’t instantly become an all-powerful god and murder-hobo his way across the universe. Delve is, at its heart, a progression fantasy, but that progression is meant to feel earned. The numbers in this story actually mean something. Everything is calculated, and if you find a rounding error, I expect you to tell me about it. That said, if math isn’t your cup of tea, there is plenty more that the story has to offer. Characters are meant to feel real, and progression isn’t only about personal power; it’s also about allies, connections, and above all, knowledge. Figuring out how the system works is a significant theme. ... What, you want more details? Okay, fine, but this is going to get a bit spoiler-y. Are you sure? Yes! Really sure? I mean, this summary is practically half as long as the first chap– Now! Okay, okay! The main character becomes a magic user, but he takes a route that is not very popular in adventurer culture, namely that of a support. There is a full magic system with various spells, skills, and abilities, but our MC decides that aura magic is the way to go, and that the only stat worth investing in is mana regeneration. Most people at the Adventurer’s Guild think that this makes him a bit of a dumbass, but he’s playing the long game. We’ll see how that works out for him, won’t we? Because of his build, the MC levels up fast, at least compared to normal people. There are no cheats, though, and he is limited in other ways. There are some clear and pretty obvious downsides to his build. That’s what makes it fun, no? Morals? Our MC has them. Again, we’ll see how that works out for him. Realism, remember? Would you be okay with killing someone and looting their body? I sure hope not. POV? The focus is on the main character, but there will be occasional varying perspectives from people around him, or involved in the events related to the main plot. It isn’t going to jump all over the place. Tech is standard medieval stasis. No smartphones, but the MC does have a technical background. Computers and their programming might be involved. There might even be a bit of uplifting down the road, who knows? Anyway, it isn’t the focus. He isn’t going to invent the gun in chapter 1 and change the face of warfare. Romance is not a major focus. Friendships are more the name of the game, though there will be some characters in romantic relationships. There is exploration, though not as much of the geographical nature as you might expect. It is more about exploration of the system and the culture. The pace is slow and detailed, sometimes verging on slice-of-life. The action is meant to be realistic and grounded in the numbers, and it is intended to have meaning beyond simply punching things until they stop moving. The general tone of the story is grey, and some parts can get quite dark. People die. Sometimes, people with names, but not anywhere near GoT level. There is plenty of light, too, though, to balance the darkness. The world is dangerous, but overcoming that danger is why we’re all here, isn’t it? Anyway, if you’ve made it this far through the summary, you clearly like words. I hope you enjoy the story! Cover by Miha Brumec Summary Updated: 2020-06-14
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Given a year to prepare by the mysterious ‘system’ for contact with the wider galaxy, humanity must work to ensure the Earth’s defense is ready to meet any challenge. Sadly, most of the world seems dedicated to tearing itself apart as the year-end deadline gets closer. The west is in barely contained Chaos, while the east descends into internal conflict and war. The Pillar Forts, one of the few successful projects of the United Nations headed by the United States, stand ready to defend humanity against any invasion that may come through the strange Connection Pillars that appeared on each continent. Massive steel and stone walls that surround the Connection Pillars. They are filled with deadly men and women trained in all manner of warfare, each trained in the newly acquired System with skills and magical abilities that they put to deadly purpose. Beside these brave warriors, tanks, helicopters, artillery and more stand ready to defend humanity at each of these powerful installations. But, can they overcome the disparity in levels and experience between themselves and the forces that threaten them and the rest of humanity? Main Characters Jessica Brown- A young African American girl. Her 18th birthday in Detroit was the same day the systems message appeared. She discovered she was Level 7, much higher than most of the rest of the world. Why she is blessed, or cursed, with the power she doesn’t know. But what she does know is that she rather likes the feeling that comes with manipulating magic. The week after her birthday, government workers started testing every person in the US in a massive census effort of skills and abilities. Jessica Brown found herself conscripted into the US Magical Corp, a new branch of the US Military, and shipped off to a Pillar Fort. Somewhere hot and muggy in her ancestors’ home of Africa. As she grows stronger, she finds she has some connection to the pillars. While everyone else sees beauty or danger when they look at the pillars, after connection is made all Jessica can see is a Tree. A tree the size of the entire universe. Isaka Smith - is a third generation American and farmer who just wants to be left alone. But she is dragged into the situation by events beyond her control. When people in her small town had to deal with rioters and looters after the system announcement, she rallied them to defend themselves, earning her a trait that the government found extraordinarily useful. After a visit to a local reservation, she finds herself conscripted to lead one of the many small support towns erected around the great pillar forts. Not near her old home, but in far-flung Africa. John McIntire, the “Fighting Bull” -The commander of the African Fort, but because of circumstances beyond his ability to contend with shortly after taking command after being re-activated from retirement, he finds communication with his chain of command increasingly difficult. The US government, hell, even the United Nations, seems to have fallen into complete and utter chaos. The African Union is embroiled in a bitter civil war just outside his door, and supposedly, most of the world governments are in similar situations. Meanwhile, John must do his best to be ready to facilitate diplomacy, or to match the hostile argument of whatever force might come through the pillar of light when the year timer finishes counting down. Can our heros defend Earth from outside threats, while it tares itself apart? Or will they need to rebuild from the ground up? DEDICATION: This story is dedicated to my father who passed away recently. Jim Holloway, you’ll be missed you old silverback gorilla. Love you dad. Always have, always will.
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From a common worm to human to a dragon, they have a gem embedded in their bodies since birth. These gems contained the skills of that specimen for it to grow and mature. The more skills one obtains, the stronger they become, the more evolutionary options they open. Then their powers would be passed down to their children to unlock. This is a story about a little tortoise rising up against ... the world! Maybe not. It all started out when this little tortoise sought out to find her little sister in a big world. My attempt to draw the main characters.
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In a world filled with magic, where gods roam the earth and fearsome beasts of legend fill the land, mysterious monsters known as dungeons have existed in perpetuity since the dawn of time. This is the story of one particular dungeon that ruled the skies. A lone dungeon that hovered over the earth and traversed even the world’s most lone and desolate places! A dungeon of dreams, of hopes, and of many desires that inspired great fear in some and great destiny on others. The one and only flying dungeon of its time, the sky dungeon! Inspired by Ancient Strengthening Technique by I Am Superfluous and RoyalRoadLegend’s Dungeon Heart by MinningDragon. The Cover is temporary and is not my own work, nor have I been given permission to use it. I found it on a blog belonging to the artist Aiste Surutkoviciute.
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I, Paladin (an urban fantasy novel)
I was born and raised in Guthrie, Oklahoma—a town with 10,000 people. Mama runs a vintage diner inherited from family and the farthest I’ve been from home is a thirty-minute car ride to Oklahoma City. It's been a traditional middle-America upbringing. Until I have to defend myself from a vampire at sixteen. Suddenly, life is fight training, classes about monsters, and possessing a power I don’t understand or know the origin of—all made more complicated by a crush on my instructor, Agent Thirteen. I don’t want any of this, but The Agency promises to pay Mama’s medical bills and making sure she’s taken care of always comes first. It’s only been the two of us for years. Becoming a paladin means sacrifice.
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Cross Roads: The Monsters Among Us (Book One)
In a series of bizarre murders around the Sycamore University, now more than ever people are getting restless and scared. With no end in sight, a gift from heaven (so to speak) comes knocking on their doorstep. A group of magical young ladies with immense strength and unfathomable intelligence, arrives as a godsend. As they delve deeper into the investigation, a story between what is righteous and what isn't stands firmly in the presence of what is really happening around campus.
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