《Gallanor (On hiatus)》The Guild Handbook (To be updated regularly as more chapters are added to the book)
Advertisement
Hello fellow and future adventurers. I am Mari. Founder of the Adventurer's guild. This book was written over the last 20 years with guides and beastiary entries by a number of well-known and unknown adventurers. Before we get to that stuff lets go over the guild basics.
First off is the guild ranks.
Unranked- Those who have yet to finish their entry quest or task. Other than the entry quest they are not allowed to use any guild amenities and are typically aren't considered part of the guild.
E Rank- Adventurers of the lowest class. Typically between the ages of 16-20. Their low combat ability typically makes them more suited to gathering quest. Though kill quest for wolves, coyotes, and even deer are considered appropriate.
D Rank- Low skill level adventurers.. Adventurers who fall into this category have recieved little or no formal training. Considered the every-man's rank this is were most people will enter the guild after their entry quest. They can take kill quest for up to rank 2 monsters.
C Rank- Semi Skilled adventurers. Adventures who fall into this category are usually well trained or experienced. Upwards to 40 percent of adventurers fall into this category. Considered capable of taking on kill quest for up to rank 5 monsters.
B Rank- Veteran adventurers- The only people who start in this class are former military veterans with multiple instances of combat experience. Battle mages typically end up in this rank as well. Considered capable of taking on some rank 7 monsters.
A rank- Well known adventurers. Adventurers of this rank are typically known by all guild employees and members. Capable of killing lesser dragons and wyverns. Mages that fall into this rank are able to cast tier 5 magic.
S rank and above - [Redacted]
As an adventurers you will undoubtedly come across magic in some shape or form. So it is very important you know what it is and how it's classified.
Advertisement
Type:
Magic comes in many different shapes and forms but all magic falls under three basic categories.
Materialization: By far the most versatile type of magic. This magic involves literally creating an element such as: Water, fire, earth, light, and darkness.
Force: This magic involves the unseen forces of the world. Magnetism, weight, visibility, hearing, and balance.
Nature: This magic involves living things. Trees, flowers, [Redacted]*, [Redacted]*, and living people. Most races other than human rely on nature magic for healing.
Strength:
The power level of magic can be divided into 7 actual power levels and 1 theoretical power level.
Tier 1- The most basic of magics. Materialization spells smaller than 3 inches in diameter.
Tier 2- Still to low to be considered effective in combat. Nature spells such as growing grass would fall in this category.
Tier 3- Basic combat viable magic. The ability to "cast" magic. Throwing a fireball or freezing the ground below an opponents feet.
Tier 4- Above average combat spells. The entails the ability to affect pre existing instances of elements. This is the reason why fire mages are deployed to control a fire and not water mages. Fire mages can simply make the fire disperse and disappear.
Tier 5- Advanced combat magic. Most mages work their entire lives to get to this level. This allows a mage to control the aftermath of their spells. A fire mage can manipulate ash and smoke that comes from their fires. A water mage can turn their water into ice or their ice into water. (Steam manipulation is considered tier 6)
Tier 6- Master level magic. (Please note that the following information does not pertain to summoners or summoning magic. There is a difference between summoning and creating.) This entails the ability to create elementals. A fireball of this levle would be larger than 7 feet in circumference. They can also be imbued with additional properties such as explosive power for fire balls.
Advertisement
Tier 7- The highest level of magic. Only true archmages can cast magic of this level without help. Most instances of this level of magic involve multiple mages channeling their mana together to cast one giant spell. [Redacted]
Super tier- Theoretical level of magic. Capable of leveling major cities. No mortal is known to wield magical capabilities of this level.
*1. Blood magic and necromancy
*2. Soul magic.
Advertisement
- In Serial34 Chapters
Getting big in the Big Blue
Girl dies and is reborn as a cute little snake. She promptly decides that being small and cute sucks. The rest is history.
8 534 - In Serial69 Chapters
Heartstone
Book 1 is complete. Book 2 is currently updating. For centuries, the portal to another dimension remained closed. Now, it is mysteriously open again, and the link between Earth and Heartstone allows us to journey once more to this magical realm. Book 1 - Arwin arrives in Heartstone and meets some lovely damsels who are unfortunately in distress. He faces off against blue blood nobles to help the people of the Blue Region. Book 2 - Arwin befriends Yaz, a talking skeleton and sets off for adventure. But before they get going, they stumble across a tribe of gorgeous nymphs. All seems fun and games until the goblins arrive. This series is a portal fantasy (isekai) that features wordplay and puns and plenty of cultural references. Reminiscient of Piers Anthony's Xanth series and Terry Pratchett's Discworld, but for a more adult audience. Book 1 is also available on Amazon and other online stores. You can also download from Patreon.
8 67 - In Serial6 Chapters
Falling rain
Reincarnated as Yamamoto Takeshi that will be the future higher up in mafia famiglias, and will hold the title of rain guardian for the fluffy future Vongola Decimo. Arya, the normal 20 year old, scheming his way to survive and enjoy his second life in this world of violence and rainbows. Katekyo Hitman Reborn! fanfiction Disclaimer © Akira Amano(my character only Arya) warning : amateur writer
8 187 - In Serial21 Chapters
The Forgotten Light
After hearing about a legend a girl goes on an adventure to find out if the legend is true or not. She runs into a man who shows her a future that she never knew existed. With this new information she must choose whether or not she wants follow this future, or go home and pretend she learnt nothing on her journey.
8 104 - In Serial30 Chapters
Komahina Angstpril
For when you like Komahina and want to hurt Angst prompts for each day in April Prompt list by chaos-company on Tumblr
8 127 - In Serial66 Chapters
Dominion's End
Hujan meteor merah menghujani langit, kabut hitam menyelimuti bumi.Setelah bangun dari malam oenih penyiksaan dan penderitaan,Manusia menemukan bahwa mereka tidak lagi mendominasi dunia.-Pemburu menjadi yang diburu.Setelah kiamat, aku berjuang untuk bertahan hidup selama sepuluh tahun yang pahit, tetapi akhirnya aku tidak bisa lepas dari kematian.Tetapi ketika aku membuka mata lagi, aku telah berubah dari seorang wanita biasa berusia 35 tahun menjadi seorang pria muda yang cantik berusia 18 tahun.Jenis kelamin yang berbeda, dunia yang akrab namun berbeda, kiamat yang telah lenyap tanpa jejak, dan kembali sebagai pemuda 17 tahun yang tak terduga.Melihat sekeliling, aku mendapati bahwa aku memiliki kakak lelaki yang kuat dan protektif serta seorang adik perempuan yang lembut dan menawan.Sama seperti hal-hal yang tidak mungkin terlihat lebih indahAkhir dunia datang lagi.Dan kali ini, apakah dia akan memilih melawan? Atau menyerah?DisclaimerMichaela: aku nerjemainnya sih pakai google translate tapi nanti akan ku edit kok biar lebih enak di baca(^_^)Novel ini tidak ku buat atau ku translate dari bahasa asli nya jadi Silahkan dukung translator aslinya dengan membaca dihttps://www.google.com/url?sa=t&source=web&rct=j&url=https://www.princerevolution.org/dominion-main/&ved=2ahUKEwiKhsqLnJ_hAhVT63MBHQbOBQwQFjACegQIAhAB&usg=AOvVaw01Ed3IqDO7tyNEd86l6UBQ
8 201

