《Dungeonborn - Double Down》Five of Wands
Advertisement
Probe 100 watches its' twin glide to the west as it makes the descent to the desert below, just a few miles south of the abnormal weather area. Storm clouds twist and writhe on the horizon above a forest of blackened trees, skeletal and leafless. Watching from the orbital platform the AI core knows that the unnatural storm does not disperse or move on from this position, circling on a point like a massive carousel. The probe approaches slowly, gliding 25 feet in the air so its' vantablack finish makes it an occasional shadow in front of the stars, but it never drops low enough to risk a silhouette on the white dunes.
As 100 reaches the edge of the dead forest it freezes, sensors registering movement in the distance. Half a mile away a pale figure lurches through the knee-deep ash as it crests a hill. The figure stops and swivels in place, swiping through the air with a length of rusted metal, it opens its' mouth and howls mournfully. The AI commands the probe closer and it moves in careful pursuit of the subject, revealing more details of the strange creature.
The pale man is emaciated, hollowed out like the skin has been vacuum sealed to its' bones. It has stunted nubs of twisted cartilage for ears and a black pit for a nose, draped with torn skin. The creature's jaws are raw bloodless flesh crammed with needle teeth, drooling obscenely around its' swollen black tongue which hangs nearly two feet down its' chest. For clothing there is only a single rag of dirty brown fabric. The probe approaches carefully, camouflaged in the branches of the blackened forest when it is forced to freeze once again.
A man gallops over the hill, wearing dark leather armor and blackened chain mail. The leather plates glow with blood-red runes [LED's? Too advanced, no evidence of electrical engineering, luminescent paint perhaps? Pursue subject and capture if possible]. The warrior hefts a polearm, a halberd made from a single chunk of obsidian mounted on pale wood, surrounded by a baleful cloud of glowing red smoke. [How in the universe does that work? Holographic projection? Nanite cloud? Remand capture order, wait for the native to sleep then kill him, retrieve effects for study.]
The armored warrior swings his weapon and the pale man pivots on a dime, meeting the blade with his own rusted sword. The two weapons clash and a shockwave of force explodes through the clearing, sending a cloud of ash bursting across the plain and pushing 100 into a rapid corkscrew ending when it smacks into another tree further away. The probe struggles to right itself and flies out of the obscuring ash cloud to see the perfect circle of bare earth with the two combatants. The pale man is hissing and pacing away from the warrior, his sword and his right arm are both missing, the flesh of his shoulder is shredded into strips. The warrior is unharmed, even his horse standing unruffled.
Advertisement
The pale man lunges, mouth agape, and catches the halberd in his brain pan with a hollow thunk. The warrior shakes the corpse off his weapon and steps down from his stirrups to the ground. A flash of sparkling lights crackles in the air above the corpse and a shower of small objects patter to the ground around the body. The warrior gathers up the small coins and places them in his belt pouch then kicks a black dagger with a dismissive snort. He remounts his horse and rides towards the horizon where the pale man first appeared.
[What. the. Fuck.]
[100, get samples on the dead native, remand earlier kill order on the warrior. You stay away from that thing. Long distance observation only]
The probe waits for the man to crest the hill before moving in to check the corpse only to find the body already dissolving into ash. The black dagger is still easily located, finely made and razor-sharp. The flat of the blade is inscribed with dark red runes similar to those on the man's armor, though only one of the symbols is the same. The dagger has no electrical activity but a slight radioactivity. The paint appears to be blood, which doesn't explain the glow, and the light is all wrong for Radium. The other items are discs of bone with a burned insignia on either side, 100 scoops them all into a storage compartment for later and moves on.
Over the ridge the horse's trail makes an arrow leading further north, next to the older trail following the deep footsteps of the dead creature. The probe keeps out of sight, waiting for the horseman to cross each hill before pursuing. Three more of the pale men appear in the distance and beat a hasty retreat to avoid the warrior, none of them notice the probe hovering overhead. Two miles from the scene of the battle the warrior comes to a campsite made up of covered wagons with iron sheeting on the sides like primitive tanks. Heavily armed and armored wuxians stand on raised platforms built on to the wagons holding bows of pale wood. In the center of the campsite is a stone mausoleum carved with hundreds of screaming faces. The probe settles in to observe the camp.
[Probe 100 Observation log]
Observation reveals a count of 89 wuxians present in encampment. 16 Male warriors, 8 Female warriors, 2 Male wizards, 1 Female wizard. 7 Males of indeterminate occupation, possibly merchants which own the non-armored wagons inside the defensive ring. Merchant wagons contain 55 wuxians of indeterminate gender, most likely slaves judging by their rags and chain collars. Data gathering on slave population is difficult with them crammed into three wagons.
Advertisement
At sunrise a group of five slaves are removed from the cart and brought into the mausoleum by a guard of five warriors. The slaves are diverse but consistently show signs of disability. First group consists of three amputees (right arm, left leg, right leg), a blind man, and an unresponsive woman who must be led by another slave (possible mental disability).
Six hours later the guard squad re-emerges carrying five small black coffers which are placed in one of the carts. At sunset the camp is attacked by a group of pale men which are dispatched easily by the archer sentries. Arrows display explosive and incindiery properties.
[Probe 100 Observation log]
Current count of 64 wuxians in encampment. 16 Male warriors, 8 Female warriors, 2 Male wizards, 1 Female wizard, 7 merchants and 30 slaves of indeterminate gender. Reduction of slave population allows for more detailed observation of wuxians. Several subjects display tails or abnormal ear shapes. One subject appears to be a bipedal saurian, though he is still counted among the slave population. Further study of wuxian genetic diversity is necessary to determine if they are the same species.
Slave groups continue to be removed at a rate of five per day and sent into the mausoleum. Insufficient storage space in the small structure means there is likely an underground chamber. The question remains who the slaves are being sold to in exchange for the coffers and why they are being traded in small groups rather than all at once. Presence of an underground society is a possibility.
[Probe 100 Observation log]
Current count of 34 wuxians in encampment. 16 Male warriors, 8 Female warriors, 2 Male wizards, 1 Female wizard, and 7 merchants. Slave population has been completely eliminated. Several coffers have been loaded into the merchant wagons which have set out for the southern border with an escort of three mounted warriors. At the border the warriors return to the camp while the merchants begin crossing the desert headed southeast from a stone marker at the edge of the blackened forest.
The probe waits in the forest until nightfall before following the merchant caravan, there is no cover in the desert for the probe to hide behind and it would easily be spotted even miles away. With thermal cameras 100 locates the camels and buries itself in a nearby dune to wait for morning. After two days of stalking the train arrives at a windblown ruin of stone buildings in the middle of the desert. The merchants pull into the square around a well and unhitch the camels for the night.
That night, while the merchants sleep a glimmer of white light appears in one of the buildings and circles the town like an overgrown firefly. It disappears into one of the ruins and the probe lands soundlessly on the exposed roof timbers to investigate.
----------------------------------------------------------------------------------------------------------------------------------------------------------------------
"Pit! Pit! It's time!" Holly whispers. She flies in through the newly expanded entrance of the dungeon, which now consists of three rooms and a single hallway between the first two with a doorway into the boss chamber in the second room. The walls glow dimly with yellow light lending the rooms a washed out look.
Time for what? Pit says as he tweaks the tripwire in the second hallways for the fiftieth time as Holly streaks by.
"There are humans up above. I thought we would have to do something to attract them but it looks like a merchant caravan sometimes stops here to fill up their water stores at the well." Holly looks around the room, checking the growth of the plants. "All the structural work is in place, so get your monsters ready. Tomorrow morning we'll draw their attention and get our first human visitors. If we're lucky they might even try to explore the place, but we have to make sure at least one survives to carry the news back to the city! It's no use gobbling up all the humans if it means no one finds out we're out here."
Oh wow, this is so much pressure, Pit moans. Are you sure the dungeon looks alright? I want to make a good impression.
"You'll be fine, Pit." Holly pats his core fondly. "I'm sure the humans will be impressed, your aestethic sense is really a step above the usual newborn dungeon. It all starts tomorrow, be sure to do your best!"
Advertisement
- In Serial311 Chapters
The Law of Averages
What young boy doesn't crave adventure? What young man doesn't wish to be a superhero? But time marches on, and life grows dull with responsibility. Is it any wonder that old dreams are forgotten? Welcome to The Law of Averages: In which a man is dragged solidly out of his comfort zone. Be careful what you wish for, you never know when it will come true. This story follows Daniel Newman as he adjusts to a strange new world. One where superpowers are for sale, where heroics are frowned upon, and where life is constantly defying Daniel's expectations. Dan always thought that he was destined to be normal, but one world's normal is another world's special. The Law of Averages now has a Patreon page!
8 136 - In Serial18 Chapters
Street Cultivation - a modern wuxia/litrpg hybrid
In the modern world, qi is money. The days of traveling martial artists and mountaintop masters are over. Power is controlled by corporations, modernized martial arts sects, and governments. Those at the bottom of society struggle as second class citizens in a world in which power is a commodity. Rick is a young fighter in this world. He doesn't dream of immortality or becoming the strongest, just of building a better life for himself and his sister, who suffers from a spiritual illness. Unfortunately, life isn't that easy... (Author's Note: After the first book's successful run on Amazon, I'm posting the sequel chapter by chapter here as well for all the fans who supported me.)
8 144 - In Serial395 Chapters
Blackthorne
One day the entire world fell asleep at the same time. No matter who or where, all people fell into a deep slumber. During that singular moment, a single dream was shared between the disparate members of humanity. It was a dream about creating a new life in a new world. Many people died during the first dream. Drivers crashed their vehicles. Surgeons collapsed atop their patients. Workers fell from rooftops, and many others met their end during the time that the first dream was forced upon humanity. Despite the tragedy of that day, the strangely videogame like nature of that dream and the world presented therein has caught the world in a web of interest and intrigue. One young man, decides to change his life by living for that strange new world and its untapped possibilities.
8 387 - In Serial63 Chapters
Strangers in the West [COMPLETE]
Athshin, the Western Continent, is often called a dying land. it is a wasteland of rocks, dust, and ruins. The people there cling to the past as they tell stories of the old empire and fantasize of how it could be revived. But not all who seek to restore Athshin have the purest methods in mind. It is in this land that five travelers, strangers to eachother and Athshin itself, find themselves lost and stripped of their belongings. Although they initially unite under the common goal of survival, they slowly find themselves uncovering a tangled web of zealotry and deception that could endanger the soul of the Western Continent. This is a high fantasy story set in a land inspired by the folklore and cultures of Central and South America. There will be four POV characters that will be switched between as needed. Expect new chapters on the weekend. Thank you for your time.
8 210 - In Serial15 Chapters
Spiral of Chaos
The world is brutal. The weak are abused and die, and the strong are the ones who remain.Yet the strong are the ones who are mad.And where madness reigns and all good men meet tragic ends, Thatch is but a child.Alone, weak, and struggling to survive, he becomes the foremost witness to the brutality of men.And he would surpass all of them one day, in madness and brutality, in kindness and sincerity.And he would change the world.For better or for worse.
8 213 - In Serial17 Chapters
Deviant's Masquerade: The Huntsman's Quest (Old Version)
Camp Bet looks like a regular every day summer camp. Then you realize the owner is a witch, the quartermaster is probably a serial killer, and the whole place is surrounded by a mystical forest. All of that is just part of the reason why Jon Whitaker considers Camp Bet home. So, when things from both the city and the forest start to threaten his home... Well, he's going to do something about that. --- (A Quest set in the world of Deviant's Masquerade.) Please Note: This story has undergone a soft reboot and can now be found here.
8 97

