《The Transcenders》World-Building

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Hello, this auxiliary chapter is all about The Transcenders’ world-building. I’ll update this as the story progresses so as not to give any future spoilers to those that have caught up to the latest chapter. There is also some extra information for those more interested (that’s probably only me).

Things are divided into different sections:

The Power System The Inventory Index The Species and Races The Wide World The Wide World’s History

THE POWER SYSTEM a) Magic

-General info: A mysterious power that every species have access to, but only some of them can control it. As a result, some information about magic may not be accurate.

-Origins: [Unknown]

-Mana: Energy consumed when doing magic. Continuing to consume mana when depleted may lead to death. Humans and other species replenish their mana naturally by staying healthy (sleeping, eating, drinking, etc.). Mana follows the Law of Energy Conservation.

-Categories:

Elemental magic: This category is hereditary. Elemental magicians can only use one type of elemental magic. Examples: Wind, Water, Electricity, Fire.

Dark magic: A less common category. Some people are born without elemental magic but with dark magic instead. Dark magicians can only use one type. Examples: telekinesis, conjuring, transformation.

Cursed magic: [Not mentioned yet]

b) Science:

-General info: You know what science is. For the last few centuries, science has evolved and more ways to utilize mana have been found. Also, [Not mentioned yet]

-Inventions:

Some devices can extract magic from species (mainly used on animals).

Others: Robots, immersive VR, All-purpose watches and weapons, etc. (go to The Index)

c) [Unknown]

THE INDEX

-Anti-magic shackles: prevent the circulation of mana.

-All-purpose watch: an intelligent device and a tool for conjuring things with mana (all in one watch).

-All-purpose weapons: special weapons that use the wielder’s mana to operate and can be configurated for different uses.

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-Robots: some are big machines while some are the size of humans. Used for warfare, construction and other activities. Humans try to remain mostly independent from them.

-S-Craft: A silent mana-powered aircraft. Uses wind magic to float in the air.

-Rocket Crux: An aircraft three times the size of an S-Craft.

THE SPECIES AND RACES

-The humans: They populate the planet. They have many different races.

West Continent’s natives: Main characteristic - Goldish skin tone. They originate from the West Continent

Northerners: White skin tone. There are many of them in the West Continent, but they originate from the Central Continent.

Southerners (Not mentioned yet): Black skin tone. They originate from the South Continent.

[Not mentioned yet]

THE WIDE WORLD

This section is about the different territories.

The West Continent a) Amon Guild or the Topaz Guild

-The guild was initially owned by Aaron’s parents. It had existed for 20 years but then changed its name to the Topaz Guild after the coup d’état.

-[Not mentioned yet]

-Characteristics: The biggest guild or territory in the West Continent.

It runs along the west coast of the continent.

-Blue City: The capital of the Amon Guild. The main colour is blue. Skyscrapers go very high in the sky, but they all end before the same height limit where the roads are located. Instead of the roads being on the ground level, they are situated in the sky to offer more room for buildings to settle.

-History: [Not mentioned yet]

b) Tremblay Guild

-The guild is a democracy and its current prime minister is called Kevin Bell.

-Characteristics: Has strong ecological policies, values liberty over strength

-Aspen City: The capital of the guild. The city surrounds the vast 500 hectares of the Aspen forest.

-Underground City: A big city located underground where the people that live here wish to exit one day.

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-History: Prospered thanks to the second war between the Democratic Alliance and the Dark Faction during the 21st century.

c) The Wandering Lands

-Lands owned by various smaller guilds located in the center of the West Continent.

-Hellish City: [Not described yet]

d) Western Democratic Alliance Territories (West D.A.)

-The second biggest territory in the West Continent. It is directly administered by the Democratic Alliance.

THE WIDE WORLD’S HISTORY

Before: [Not mentioned yet]

21st Century:

-The Second War. The second war against the Dark Faction transpired. During that time, many migrated from the Central Continent to the West Continent to seek safety, thus developing major cities like Aspen City. The Democratic Alliance came out victorious in the end

22nd Century: A period of prosperity came after the war. The Dark Faction wasn’t there anymore to hinder the D.A.’s development.

2198-2200:

-War to overtake the older Topaz Guild (Topaz Guild against Democratic Alliance).

-Formation of the Amon guild, replacing the older Topaz Guild.

January 20th, 2220:

The coup d’état on the Amon Guild (eventually becoming the new Topaz Guild).

August 9th, 2220:

Beginning of the war (the Topaz Guild against the Tremblay Guild).

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