《Web of Isolation》5 - Vipers and Variants
Advertisement
With my nest populated by Swarmlings and my ambush units in hiding amongst the shade phlox I returned to the vipers, they where each slightly over a meter long and their scales allowed them to curl up in the ferns completely unnoticed, they used a delayed haemotoxin that is mostly painless but causes extreme fatigue or even unconsciousness after half an hour and kills after slightly more than an hour total. Their ability to sense their surroundings with their forked tongues is extremely undeveloped only able to allow them to sense whether there is life in their vicinity, not giving them a direction or any sense of size, however they have impressive eyesight for a serpent: extreme dynamic vision that allows them to make snap second adjustments in their lighting fast lunges and precise clarity though they are extremely shortsighted so have a tendency not to notice prey that is more than a meter away because, while they can sense its presence, it blends into the background completely.
This leads to them being almost exclusively ambush predators only ever pursuing prey after having bitten it since they can follow the trail of blood left after a successful strike as their prey loses an average of 1mL of blood every other second. These vipers, while physically capable of constricting prey, rarely do so outside of when finishing off prey that’s already stopped resisting in order to avoid risk. These snakes are rarely territorial as they’re largely nomadic in their life style however they will biannually lay eggs and maintain a more permanent nest for half a year, 4 months being spent on hatching the eggs and 2 spent on raising the young: a figure near fourfold that of earth snakes if I recall. This incredibly long developmental phase and increased familial bonds in the species has been cited as either a cause or a symptom of the increased intelligence members of this viper species exhibit.
When placing the vipers I tried to make sure each viper would have access to at least 3 others with at most half a days slither while still spacing them out as much as possible, I started by placing a single viper in each of the 5 alcoves I wanted them to nest in and then expanded out from there which led to small groups of 8 snakes taking up large swathes of the tunnels and only a small strip of space between each of these viper ‘packs’ in order to let them intermingle if one of the snakes truly went out of its way while still being out of each other’s faces. Snakes tend not to travel much if they can help it but the information on this breed specifically states that they are nomadic so I assume that means I can expect them to cover a lot more distance especially if they are looking for a mate. I saved 10 of these snakes however because I wanted to see if they would be able to make use of the webbing in the nest as it very closely resembles their overall body shape. I intend to place 5 in the same clearing as Spencer in order to assist them in hunting as well as to observe the interactions between a Tyx and non-Tyx predator and I would scatter another 5 pretty close to the entrances of the crystal caves so they wouldn’t be interfered with by adventurers for the most part.
For the ones in the caverns I first picked the smallest of the alcoves that I would be making use of, it only had about 1m^2 floor space and was more like a slight widening of the tunnel rather than a cave of its own right; as with all the alcoves it wouldn’t have any ferns or grass for the vipers to use as camouflage, only a surplus of oversized panstips and some baby sized variants lining the walls however the lack of places to hide was a deception in and of itself. As large panstips are relatively broad, flat and lowdown they cover a large portion of the floor however there is still a small 0.1 meter gap that my vipers can nest under and the underside frills of a panstip are shaped in a slight cone meaning there was even more space closer to the stem which is where the eggs would be kept. Safe, secure, hidden, warm, stable. It’s just a coincidence that this also makes a wonderful place for the snakes to go undetected and potentially ambush any and all threats to the eggs in question, just a coincidence.
Advertisement
As the essence collected and wound round itself into a long rope like structure before bulking up I felt anticipation build in my figurative chest and waited for the signature flash, it was my first time trying to influence a creatures behaviours during the creation phase and it was making my nerves go haywire, sure it was just a slight nudge towards nest choices but I’m pretty sure the original template these vipers come from hasn’t even seen a panstip let alone hid their eggs in one! With a burst of light the serpent sprung to life, surprisingly elegant with their pristine scales and enchanting patterns that the purple only aided in making seem all the more regal.
It coiled round itself and raised its head slightly, inspecting its surroundings before slithering towards a panstip, the moment of truth, the snake liked the panstip slightly with its tongue and with what seemed to be a nod of approval slid comfortably underneath. Success! Edits to a creatures instincts will be ridiculously important degree when it comes to the wolves as I'll need to completely erase their use of long chases in order to fatigue prey due to how ineffective it would be with their new body types and in these winding tunnels. Ramping up pincer attacks in exchange as well as helping their ability to map out their territory could help as well but I feel that would be a little overambitious so I probably won’t bother.
Well with those edits successful it’s time to move onto the next project, the five snakes that I want to cooperate with my Tyx Swarmlings. I have 3 major changes I want to make to these snakes for this to be considered a success: 1, I want to remove the nomadic behaviours and have them be borderline static in the patch of grass that I inhabit; 2, I want them to accept food from the Tyx Swarmlings, I’ll order Spencer to hunt some rabbits and bring them to the snakes every other day so that the snakes don’t need to worry about the fact that very few rabbits enter the patch; 3, I want to make their venom more fast acting, they won’t matter much in a high stakes close quarters combat encounter if it takes 30 minutes before they have an impact, I could try make it a cytotoxin or neurotoxin instead of a haemotoxin but I think just increasing the potency and removing the slight delay it has before it starts wrecking havoc would be simpler and more effective, especially since the tyx already have a venom that is both neurotoxic and cytotoxic.
So for change 1 I don’t think it’ll take much effort as that is basically the standard for snakes naturally so I’d just have to strip away the changes rather than implementing any of my own; change 2 is bit more difficult, instilling the idea that the Tyx are allies feels unrealistic so maybe instead I could make them think of it like something symbiotic? Like the Tyx are powerful herbivores so staying in their vicinity scares some smaller predators away and in exchange for the vipers killing of predators that pose a threat to the Tyx they get given food? Maybe make them slightly more sociable and familial to make them find being assimilated into a collective easier, I remember reading that’s why domesticating wolves was such a common thing, they already have those traits anyway so it shouldn’t be hard. The venom though… I suppose I can just go about it like I did with the wolves legs, emphasise one trait by minimising another. Maybe making them smaller? Or making their venom be produced slower? A bit of both is probably a good idea.
Advertisement
I continued placing all the remaining snakes, even the ones in the nest which immediately started slipping between the webbing and became effectively undetectable in seconds, while mapping out my symbiotic variant. I had Spencer go hunt a half dozen rabbits to get a small stockpile started as I was making the final touches and took a moment to go over my work, turns out my idea of strengthening one trait by weakening another was on the money as will I edited I felt myself be forced to maintain a sense of ‘balance’ in the creature which caused slight edits to the entire overall design.
The final model was about 0.6 meters long and couldn’t ‘lunge’ in the way it could before, its eyesight was improved a little to try and remedy the problem of completely ignoring a target because it wasn’t immediately within range leading them to having eyes that where slightly bulbous, almost like a frogs, with a purple tint to their eyes which matched then patterns which where far finer and more intricate. These snakes had a far more potent venom, causing debilitating pain almost immediately upon being bitten and being potentially fatal in a mere 15 minutes and their fangs where sharper and longer, able to pierce through thick hides and, hopefully, leather armour.
These new snakes where very opportunistic hunters that target prey that is weakened and are often scavengers when the option is available to them, they have a propensity for using larger animals as deterrence and protection and are extremely intelligent: actively aiding whatever creature they are using for cover in order to seem useful; making sure to show themselves and be friendly with the young of whatever herd they’ve assimilated themselves into so they are imprinted as part of the group to the next generation and even showing some potential for tool use at times but the lack of proper appendages makes this unverifiable.
They spend their entire lives in family units, fusing with other clans in order to mate and splitting once too large in size, anywhere between one and two dozen signifying the splitting point, they lay clutches of only 1 or 2 eggs at a time however and only lay biannually so it can take quite some time to reach such a point, often instead fusing with a clan to mate but breaking off afterwards since combined the group would be bloated, when a clan loses large amounts of their number for whatever reason the remaining members will return to whatever clan they had been in previously as long as their new number wasn’t enough to reach a ‘tipping point’ and have them break off again in which case they will mate out of cycle and lay more young to restore their numbers.
Some clans spend a long enough time period, usually over multiple generations, with a certain herd that in the event of the herds demise the ‘orphaned’ clan will only select herds of the same species to assimilate with after the fact, after choosing a herd to assimilate with the clan does not approach as a unit but instead makes a temporary nest near the herd and sends of ‘envoys’ periodically to test the waters and expose the herd to their presence before, one by one, they trickle into the herds territory: this process can take a full generation to complete however it is always adhered to almost ritualistically even when the clan is severely dire straits, often leading to utter annihilation.
Hopefully that’d be enough for them to fit right in with the Swarmlings as long as I made sure Spencer kept them fed and happy, there could be some issues with inbreeding since they’ll be starting with such a small population but if that really becomes an issue long term I’m sure it could be solved with culling some and then replacing them by creating new ones for genetic diversity though for some reason I just don’t see it coming to that. Hell I feel like I could make a single breeding pair who give birth to male/female twins and have those two do the same ad nauseam without it ever becoming an issue, I guess it’s just a magic thing, maybe the essence tether solves issues like that as part of the maintenance?
If so then I wonder what else I could ignore and let the essence handle, do I even need to feed them? Could essence handle that? Would it increase the costs or is it already covered? On that note, what about new monsters? Dungeon life can definitely give birth since I noticed one of the rabbits are pregnant, does that mean monsters can too? Do they have a passive essence cost? What if a creature gives birth and it brings my passive essence negative? There is just too much I don’t know still and I’m only halfway through the help functions cool down as well. Hopefully after I get everything set up some of this stuff just solves itself otherwise I’ll never be able to get through all this stuff with the help questions alone especially if the time between between answers keeps doubling and I don’t see why it wouldn’t. Hahhh I guess I just have to deal with the present for now cause there isn’t much to do about it.
As I summon the snakes I send a quick order to the Tyx just to make sure that things don’t have a rocky start of ‘don’t attack the snakes’ I’ll return it to the base order of protecting me and my hammock after a while but I’ll keep the active order as this while the two get used to each other so the Swarmlings can realise that my ‘Pack Vipers’, as I’m going to call them, aren’t a threat. I also intend to name one of them in hopes it turns into some kind of ‘Snake Chieftain’ since the point of naming monsters is to let them grow unconventionally: I’ll probably make it one of the females since I can imagine their society being matriarchal, actually I think I might modify the, slightly just to guarantee that so my named is actually able to become a leader. I’ll name the one I summon first so that they have a slight advantage due to their ‘seniority’ and I’ll give them a second to acclimate as well, I need to rig this race as thoroughly as possible after all.
Preparations complete I prepare to summon ‘Samantha’, the prospective leader of my snake clan, instated by an outside power against the will of the greater populace as in any civilised society and while she slowly begins to take shape at about a 10th of normal speed as seems to be the norm for the first summon of any monster I went back to optimising the new wolves, I figured from what I’ve learned making the pack snakes that the issue might be I need to alter them so they’re slightly leaner and reduce their muscle mass so that it works with the modified limbs, while I was implementing those changes I got stunned out of focus by a sudden notification.
Award achieved: Hand craft new variant; ‘Pack Viper’, 20 EXP rewarded
EXP Gained: 20/10; Level up! Level 1 achieved!
Advertisement
- In Serial9 Chapters
My Life as a Dragon's Assistant
Sealed away in the back of a remote church, he was raised to be the offering. Every few generations, the dragon required an assistant. He wasn't ready.
8 82 - In Serial6 Chapters
A Fool's Journey, or the Vagrancies of a Man in Exotic Lands
What does a sad bastard do when fate, literally, decides to throw him into a fantasy world? Solon just wanted to lead a normal life; work, share some pizza with friends, work, play some videogames or read something, work, maybe sleep?, work... Pretty much the usual, rinse and repeat. It was far from perfect, but life was nicely boring and comfy enough. Truth be told, he had hoped it would go on forever, or until he got married, or until the apocalypse finally decided to bring an end to everything. As far as he could tell, though, the former was about as likely as the latter; not very. And perhaps even somewhat related, if it ever came to it. Unfortunately, he saw himself involved in some sort of cosmic fart that screwed him over, brutally severing his life-plan. Or, maybe, would it be more suitable to say that Fate had other plans? Sure, he's yet to find out exactly what those plans might be, but, at the very least, they do seem to involve him being shoved into another world, fighting off a couple of horrendous creepers, and -almost- an accidental liaison with a baboon. Needless to say, the job doesn't come with dental care, and death seems more likely than retirement... Yep, when he got yoinked out of Earth, there were no princesses waiting for him, no sexy goddesses, and no severe Gandalf-wannabes! Heck, not even a bunch of demonic cultists! All he got for the trouble was a bunch of snarky windows and the honest desire to punch whatever bastard happens to be behind the smug System. Well, that, and a few forced trips to the so-called Tower of Ascension. Not exactly what he would have expected but, on the plus side, he does get to do some magic. Though, not quite the wand-waving kind. Whatever. One thing’s patently clear, though, he’s certainly not the chosen one, nor the summoned hero, nor the Savior. If anything, he himself might be in need of some saving... Just what kind of fool does the System take him for? Please do consider the tags. Also, 'Strong Lead' here means weak to strong, over a decent amount of time, not op from the very beginning. Things to expect: decent grammar, cheeky goats. Things not to expect: Harems, a decent sense of fashion.
8 197 - In Serial33 Chapters
Binary of Life and Death
Monsters, gold, chaos, glory, adventure, what more could attract two of the greatest players of all time to Sugarea, the most popular MMORPG of its time. But everyone makes errors, and unfortunate for these two brilliant players, they have made the grave mistake of not actually sleeping like normal humans and missed out on the very moment the new Dark Legion update would take effect. Or did they? They wake in what seems familiar yet not, but they soon realize their predicament. They are inside their game avatar's bodies! A half-Demon and a Dragonoid are now struggling with more than just power, these two men have to find their new purpose and calling in a completely different world. Will they concur it like ordinary land or will they enlighten the planet into equality? Do figures pull strings in the dark or is everything open to the public eye? Nothing is certain except the unknown, and nothing is ever as it seems... This is an Isekai story, as such, some parts may sound either cliché or similar to others, but I assure you, I tried to prevent that. To make it known, I took quite a lot of inspiration from the light novel/anime Overlord, but that doesn't mean it's a direct rip-off of it. You'll find there to be quite the amount of differences. Just a little heads up as well, you should expect irregular uploads, as it takes me a long time to write each chapter. I am currently trying for once every other week on Sundays around 10:00 A.M. Chapters are usually 7k words and up, with the longest (chapter 3) being 10.3k words. So, if you like to sit down and read a long chapter every two weeks at 10:00 A.M. EST on Sundays, then you can waste your time here! Small disclaimer: Profanity is far and few between, and mostly used by side characters, rarely the main character. When something with gore happens, I describe to the best of my ability, which will only get better the longer I write this... :) Small cuts between perspectives happen, and can hide what some characters do, which will be revealed in future chapters, I'm not that lazy... all the time... There are some parts that are long blocks of text, most, if not all, of them, are characters talking, but I try not to info dump. I know one of the tags says "Psychological", and for the most part, it is, but it's not as prominent as other stories, instead, it's more hidden and scattered, but I did try to make the pieces I did reveal all fit together. Cover art is bound to be changed when I have a good picture to use, so the Yin-Yang is a placeholder for now unless yall wanna gimme something to use *wink wink nudge nudge*. So yeah, please give it a try, as I have nothing better to do with my life, and I am banking solely off of a career in literature and am hoping that I can create a story that can actually be called something more than a child's imagination running wild. The eventual and inevitable end to the story won't be for a long while, at least till chapter 40 or so. I have thought long and hard about the message and themes at play, so I hope you, the reader (who has some amazing hair btw), can enjoy and partake on this adventure with me into my dark empty pit of an imagination.
8 169 - In Serial8 Chapters
Sherds
Linus falls into another world, arriving on an archipelago. This is a story about exploration, and archaeology is a major theme! Studying history and pre-history is a favorite of mine, so this is a project using my research to build a world. One of the magic systems has rpg inspired elements, but this isn't a litrpg at its core. I'm an art student and haven't written much, but I like telling stories. This is largely just for fun, my own spin on the RR other world formula. (Placeholder cover is from the Palazzo Massimo in Rome)
8 254 - In Serial22 Chapters
Agent Lightning: Operation Angel Arms
Luke Sared was an average kid. That all changed when he discovered his strange abilities and got introduced to Lazarus, an organization of mages that stops magical acts of terror, from being introduced to from being known to the general public. Before Luke’s training can even be finished, he gets blackmailed into investigating a strange orphanage called Angel Arms where a previous agent disappeared without a trace. Despite the name, the orphanage appears to be anything but angelic. In fact, it’s more demonic in nature. What initially starts off as a retrieval mission, quickly branches off into a sinister plan that if successful, would kill thousands of innocent people, if not millions. And all in the blink of an eye. Spoiler: Spoiler
8 204 - In Serial26 Chapters
Being Badass
Dylan Winters is the new girl in town. Her first day of school she gets into a fight with the "Queen of the school" and turns down the most popular guy.As time goes on she makes some friends who are just as badass as her. Soon the group of bad boys has it out for them, in more ways then one.Shes 17, doesn't give a fuck about anything, and loves music and her guitar.
8 137

