《Terror Infinity Etras Revival》TERROR INFINITY ETRAS REVIVAL Modified Exchange system
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Points: ( The currency for all applications of the Exchange System )
10 Points = 1 day in the previous mission worlds
10 Points = 1 point increase in a selected stat
50 Points = 1 day in any world
1,000 Points = Basic reward for surviving a mission
500,000 Points and 5 S Rank Rewards= Go back to the real world with everything you have
Unlocking any movie world cost D Rank Reward and 1500 Points
Unlocking any sanbox world cost A Rank Reward and 10 000 Points
Ranked Rewards: ( A reward for passing a certain level of difficulty. From (Lowest to Highest) D, DD, C, CC, B, BB, A, AA, and finally S rank. Along with points they are necessary for exchanging certain options within the Exchange System that are considered a higher value than an option that just requires points )
S = 3A
A = 3B
B = 3C
C = 3D
Stats: ( The Average of a normal person is 100 )
Intelligence - Memory and calculation ability.
Mental Capacity - Extra Sensory Perception.
Cell Vitality - Recovery rate.
Reaction Speed - See objects moving at high speed.
Muscle Density - Strength and toughness.
Immunization Strength - Resistance to virus.
Categories: ( The different categories of the Exchange System )
1. Sci-fi Weapons - Plasma guns, fusion bombs, Gundams, etc.
2. Magical Items - Enchanted swords (Excalibur), magic scrolls, amulets, runes, etc.
3. Support Items - Potions, antidotes, T-virus, genetic mutations (Vampires, Werewolves), whole body enhancements (Ki, Magic, Chakra), etc.
4. Entertainment - Days in any world, human creation, gold, diamond, etc.
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Genetic Constraint: ( Also called Unlocked Mode. The five stages til a human organism evolves into a higher tier organism in the next stage of evolution. Each stage unlocks a new ability outside from the Exchange System and allows one to further unlock the potential of enhancements beyond what a normal human can achieve )
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Stage 1: Gain ability to cut off emotions and unleash combat instincts within the DNA.
Stage 2: Gain absolute control of the body with the exception of the brain.
Stage 3: Gain control over the brain and simulate the brainwaves of others.
Stage 4: Gain ability to manipulate DNA for combat and alter genetic mutations.
Stage 5: Gain ability to manipulate energy by merging or creating new powers.
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Sandbox World
-randomly generated world without main character
-each completed mission will gave you 30 days in world aside from normal rewards
-if you don't coomplete any bonus or plot mission in every 30 days you will be automatically erased
-exchange system is avaiable in sandbox world
-limited amout of players
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