《The Plant Dungeon》Chapter 11
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The adventurers reached the mountain but fortunately missed the elve's city by about forty-five degrees. They're setting up a semi-permanent base to use until they find the elves. They sent out scouts, so it won't be long until the elve's city is found. At the speed they marched through the forest, it will take about an hour to an hour and a half for the army to get there.
******
"Guild Master, we found a city on the side of the mountain about an hour from here," reports a scout to the adventurer guild master.
"Have my adventurers prepare, we will march on the city tomorrow morning," he commands.
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We are set up in an assault formation near the city. We are waiting for the signal to attack. I see a green flare shoot up into the sky. That's the signal. I work with the other guys in my squad, powering up the formation we are in. After a few seconds of charging a mass of purple destructive energy shoots out from it. It flies alongside shots from other formations into the city's wall. The shots impact, blowing an approximately twenty-foot wide chunk of the wall open each. A red flare then shoots up into the sky, and the whole army runs forward crying, "CHARGE!"
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I watch in concern as the adventurers charge towards the elven city. As they reach the halfway point, formations show up as they start to activate. They show up on the wall, even in parts where it has been blown away. As I watch, the wall suddenly starts to regrow, the broken parts reforming within seconds. Once the wall has finished regrowing, new inscriptions start to glow.
Once the new inscriptions have activated, plants begin to grow out of the ground and attack the adventurers. This quickly stops their charge, as they have to stop and burn away the plants. Soon people start leading a slow charge at the elves again, heading towards the city. The adventurers in the back launch explosive and burning attacks against the wall, keeping chunks of it down at all times.
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With the wall broken, a new problem shows up for the elves. The inscriptions creating the attacking plants are only functional when the wall is whole. Although the plants that are already there will keep attacking. This means the elves will have to start using their people to defend. Or, at least it would if I hadn't amassed a large portion of the monsters from the forest to attack the adventurers in the case of the elve's defenses failing.
I direct the monsters to attack one of the weaker points on the adventurer line. They quickly carve their way into the adventurers but suffer massive losses as they are bombarded with large area of effect attacks. They are then quickly crushed by the adventurers remaining nearby. A black flare is then shot off by one of the adventurers. When the adventurers see this, they start to form a huge formation using over half their forces. As they charge it, a large ball of the same destructive energy as before is formed above them.
The elves, seeing this, choose this moment to attack hoping to disrupt the formation. They charge over the wall and engage the adventurers defending the formation. Some elves also stand up on the wall and shoot arrows and the adventurers. They are unfortunately unable to disrupt the formation, but they do manage to significantly weaken it. As the sphere shoots up and starts to come down, all the adventurers run away. When the sphere hits the city, even in its weakened state, about a sixth of it is still taken out by it.
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