《The Plant Dungeon》Chapter 11
Advertisement
The adventurers reached the mountain but fortunately missed the elve's city by about forty-five degrees. They're setting up a semi-permanent base to use until they find the elves. They sent out scouts, so it won't be long until the elve's city is found. At the speed they marched through the forest, it will take about an hour to an hour and a half for the army to get there.
******
"Guild Master, we found a city on the side of the mountain about an hour from here," reports a scout to the adventurer guild master.
"Have my adventurers prepare, we will march on the city tomorrow morning," he commands.
*******
We are set up in an assault formation near the city. We are waiting for the signal to attack. I see a green flare shoot up into the sky. That's the signal. I work with the other guys in my squad, powering up the formation we are in. After a few seconds of charging a mass of purple destructive energy shoots out from it. It flies alongside shots from other formations into the city's wall. The shots impact, blowing an approximately twenty-foot wide chunk of the wall open each. A red flare then shoots up into the sky, and the whole army runs forward crying, "CHARGE!"
********
I watch in concern as the adventurers charge towards the elven city. As they reach the halfway point, formations show up as they start to activate. They show up on the wall, even in parts where it has been blown away. As I watch, the wall suddenly starts to regrow, the broken parts reforming within seconds. Once the wall has finished regrowing, new inscriptions start to glow.
Once the new inscriptions have activated, plants begin to grow out of the ground and attack the adventurers. This quickly stops their charge, as they have to stop and burn away the plants. Soon people start leading a slow charge at the elves again, heading towards the city. The adventurers in the back launch explosive and burning attacks against the wall, keeping chunks of it down at all times.
Advertisement
With the wall broken, a new problem shows up for the elves. The inscriptions creating the attacking plants are only functional when the wall is whole. Although the plants that are already there will keep attacking. This means the elves will have to start using their people to defend. Or, at least it would if I hadn't amassed a large portion of the monsters from the forest to attack the adventurers in the case of the elve's defenses failing.
I direct the monsters to attack one of the weaker points on the adventurer line. They quickly carve their way into the adventurers but suffer massive losses as they are bombarded with large area of effect attacks. They are then quickly crushed by the adventurers remaining nearby. A black flare is then shot off by one of the adventurers. When the adventurers see this, they start to form a huge formation using over half their forces. As they charge it, a large ball of the same destructive energy as before is formed above them.
The elves, seeing this, choose this moment to attack hoping to disrupt the formation. They charge over the wall and engage the adventurers defending the formation. Some elves also stand up on the wall and shoot arrows and the adventurers. They are unfortunately unable to disrupt the formation, but they do manage to significantly weaken it. As the sphere shoots up and starts to come down, all the adventurers run away. When the sphere hits the city, even in its weakened state, about a sixth of it is still taken out by it.
Advertisement
- In Serial22 Chapters
Run, Run, Run
Stay sharp. Stay alive. Torv can't remember how long he's been running, but he can't stop. Or they will catch up to him. One moment he was rowing in the stream with Daisy, tendrils of his aromatic pipe smoke trailing behind them in the spring afternoon. Until they arrived. And he began running. So he follows the old trader's mantra: Stay Sharp. Stay Alive. And they haven't caught him yet. He knows he can't run forever. He will have to face his pursuers, and as a result, his destiny.
8 157 - In Serial50 Chapters
Dead Eyes Open
Emerra Cole died just short of her twentieth birthday—but that won’t stop Jack Noctis, the embodiment of death, from asking for her help. Not that Jacky raised her from the dead. He says she came back on her own. He only dug her up, pulled her from her casket, and gave her a place to stay. While he hates to impose, he hopes she’ll lend him a hand with a murder that’s been giving him trouble. The anthropology professor, Trevon Wayde, was shot in the chest. The police are looking for his murderer, but Jacky wants to know why his soul is missing. Emerra returned from death with the Eyes of the Sphinx, a legendary ability that allows her to see things others can’t. Jacky thinks her new powers could be useful when it comes to uncovering what happened. When Emerra agrees to look around, she’s dragged into a world of magic and monsters. There isn’t much time for her to adjust. She’ll have to get her bearings while working side by side with a vampire, making friends with a wolfman and a bog-creature, and learning how to deal with an abrasive teenage witch. Thank god the mummy is there to help. Life after death is going to be interesting.
8 631 - In Serial12 Chapters
Zenith
I watched helplessly as i witnessed the fall of my sworn brother, Guzal. Guzal had started his own buisness and was doing fairly well until he attracted the "eyes at the top" or as i like to call them "Snow at the Peak".By saying Snow at the peak i refer to people at the top of this money-chain of the society or the "Very-rich". These lustful bastards who suceeded due to their connections and their family knew nothing except for devouring women and devouring the talented. And my aim in life, is to devour everyone in this money-chain. Follow me in my journey to devour the rich and attain glory, all starting through a new vrmmorpg game called "Zenith".
8 187 - In Serial82 Chapters
The World-ruling Dungeon
"Let me check real quick if I got what you said... Not only I'll be stuck forever in a cave because I'll become immortal, I won't have any contact with humans and if someone hits me hard enough I die for good? Are you mental?""Nah, that's pretty much it, good luck. See you again when you die.""You fucking assh-.." Yelp. Now I'm stuck in this dungeon forever, what the heck is there to do here?
8 91 - In Serial12 Chapters
Redshirt: The Journey
Freedom and Order. Peace and War. Love and Hate. Hundreds of young children awaken in a damaged world, on the brink of societal collapse, witnessing the birth of an omnipotent system. Their roles are pre-determined, yet the very fabric of reality lie in their hands. The order of the world shapes them, just how they are free to shape the world in their disparate visions. Each choice, each action, each word, has consequences that reach far beyond their perception. Freedom or Order; ashes in the wind, or the gilded chains. Updates at least every Monday, Thursday, and every other Sarturday, (from 26/11/2021). This is primarily a story exploring what it means to be human, using a lens of a hopefully real-feeling fantasy world. This story is not a power fantasy or a traditional Litrpg , while it has elements of these genres, it will focus on how these tropes would influence real people and possibly Redshirt will break some of these tropes along the way. There will be a variety of different characters and perspectives, some you hate, some you love, and some that will frustrate. Just as all people do. I don't believe there will be anything overly traumatic or explicit, but it's better to be safe than sorry. There will be some heavy topics explored, the characters views do not reflect the authors; however, if there is an issue in how I present/understand these issues please do tell me, and I will try my best to rectify it. Cover art by Jan van Eyck - Jan van Eyck, Public Domain, https://commons.wikimedia.org/w/index.php?curid=691857. With a few small touch ups done by myself.
8 77 - In Serial236 Chapters
Providence (+Book 2: Pestilence)
If you thought hospitals were scary… Nerdy Latino, Ezequias 'Zeke' Rosario, blighted by the infamy of his criminal family, strives to be the exception, and rise above the stereotypes. After stepping up to defend one of their own, Zeke, his lecherous stepbrother Ugo and sturdy childhood friend AJ, stumble upon something otherworldly that leads to them being forced into a continuous battle between angels and a nefarious group known as 'Healers'. Zeke discovers he is the newest successor in this long-line of occult practitioners, and that he must give up what he and his friends found or else he'll be damned by the angels, and they are willing to do anything to get him to give it up. Armed with medical and fantastical knowledge, Zeke combines both skill sets to navigate through a strange new world. Magic and medicine come together in this ethereal tale! Book 2: Pestilence A vacation you might not return from... Tragedy strikes when the Tainted Generation is invited to a winter retreat as it quickly becomes the epicenter for an insidious plot involving the spread of a new plague—one that causes horrific mutations in humans. But the elusive magical pathogen changing its genetic proprieties regularly and protected with automatic barrier spells won’t let itself be defeated so easily. Its eradication requires them to travel to a Realm that has remained unvisited by Healers for centuries and attempt experimental procedures that may either doom humanity or save it. *UPDATES EVERY FRIDAY* PAY ATTENTION TO THE VOLUMES! BOOK 1 OUT NOW: VOLUME 1 (PART ONE): SAVING GRACE/ VOLUME 2 (PART TWO): MALEFICENT DOMINION/ VOLUME 3 (PART THREE): HOLY LAND
8 112

