《Mana》Chapter 3: The Adventurer's Guild

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**

Makani's brow furrowed when he saw what was written on the paper.

"Merchant Class"

Makani whispered what was written on the paper and slightly frowned. The old lady wearing the burlesque dress noticed his face.

"Oh hon' don't worry! Being in the merchant class doesn't mean a thing. The advantage of bein' in this class would mean that you'll live longer!"

The old lady laughed out loud and slapped Makani on the back. She then introduced herself to Makani.

"My name is Melanie and I am the Manager of the Adventurer's Guild here in Pea town. Now tell me little one; Are you ready to be an Adventurer?"

Makani's eyes gave a sense of ambitiousness when Melanie asked him the question. Makani replied in a strong stern tone.

"I am!"

Melanie laughed and slapped Makani once again on the back.

"Let's first start with your adventurer's guild card shall we? Place your hand here."

Melanie asked Makani to place his hand on a weird looking contraption. Once Makani placed his hand on the mysterious object, it began to glow and started to make strange weird noises. Moments later a metallic card appeared out of the slot under where Makani had place his hand.

Melanie picked up the card and observed it then handed it to Makani.

"It seems to be fine. This is your Adventurer's Card. Its very important that you don't lose this."

Makani held on to his Adventurer's card. Right after receiving it from Melanie, she began to explain to Makani everything about the card.

The adventurer's guild card is used as more than just identifying if a person is an adventurer or not. The card states the owner's name, Grade, Level, Class, Clan and Money.

Since Makani is a new adventurer, he's graded as a G grade adventurer. The color of the adventurer's card also indicates the grade of the adventurer. The color green identifies Makani as a newbie or as adventurers would call the new adventurer a greenhorn. The grade level starts from the Bottom of G all the way to the top to SS.

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Each Grade also has a level from 1 to 100. If ever Makani reaches level 100 on Grade G he'll be automatically upgraded to Grade F. The process goes on until an adventurer reaches Grade D level 100 during that moment to become a Grade C adventurer the adventurer has to go through an exam and pass to reach the next grade level.

The class determines what class the adventurer is in. There are three classes; Fighter class, Support class and Merchant class.

Each class has their own advantages. Since Makani is in the Merchant class he'll be able to enjoy getting discounts and selling his goods at a high cost.

Clans can be created at the Adventurer's Guild. To create a clan one has to have all the requirements to become a clan leader.

The adventurer's card has a magical feature that only adventurers can use. Adventurers can use their cards like credit cards. In the bottom right of the card shows how much money they have. 100 copper coins is equal to 1 silver. 100 silver coins is equal to 1 gold coin. In the card it will show how much the adventurer owns in copper coins.

"I think that's the basic of the adventurer's card. If you have any question feel free to ask. Welcome once again."

Makani stared at his adventurer card. He couldn't believe it but this is it, he's now on his first step to able to pursue his dream but now he doesn't know where to begin. Makani then decided to go back to the academy to go ask Aslak for guidance.

**

Makani knocked on Aslak's office door and opened it. Inside Aslak sitting drinking a hot cup of tea and instantly greeted Makani once he saw that it was him at the door.

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"My boy! Your back! How was the ceremony?"

Makani gave a small frown then smiled.

"I missed it. But now I have this!"

Makani took out his adventurer card and showed to Aslak.

"Oh my! Now that you have graduated from the academy and have become an adventurer, we need to discuss the matter at hand."

Makani was surprised, he wasn't sure what Aslak wanted to talk about. It made him suddenly anxious and hoped it wasn't something bad.

"First please sit down."

Aslak patted on the chair across of him.

Makani sat down on a chair across from Aslak.

After sitting down, Aslak told Makani that on the night he was found the other instructors wanted to get rid of him right away. Hearing the other instructor's decision infuriated Aslak because they were going to throw away a new born child and never let it have a chance on life. Being the most senior instructor, Aslak used his influence and asked all the other instructor if they could settle into an agreement so that the Makani's life could be saved.

At the end of the arguments, all the instructors agreed to let Makani stay in the academy but it had to be Aslak that has to care for him. Now that Makani has become an adventurer and will finally able to be able to provide for himself, its now time for him to leave the academy.

Makani's brow furrowed and started to think what to do next. In Makani's mind, everything was happening so fast and he didn't know what to do. Aslak saw that Makani became anxious and placed his hand on Makani's

"Everything's going to be alright my boy, I prepared something just for when this day will arrive."

Makani's eyes began to water as he looked up to Aslak in silence. Aslak gently smiled and began to explain.

It seems that when Aslak found out that Makani would become a merchant class adventurer, he talked to a blacksmith friend. The blacksmith named Rudolf agreed in accepting Makani as his apprentice.

**

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