《Ignis》Chapter 0 Part 1: Birthworld
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You feel formless, incorporeal. Several bright gems float before you, each calling out to you. You get the sense that this is not a choice to be made lightly, so you examine each of the gems in detail.
The first gem is a deep green emerald. "Deathworld" it whispers, "Dagda."
You remember Dagda. The old forests, full of hungry plants and animals. The deep caves, from which few brave souls return.
Choosing this gem would grant you strength and toughness, but limit your learning and social skills. You would be good with primitive weapons, and resistant to most poisons.
The next gem is a cave-black opal, visible only by the soft blue light it sheds. "Voidborn" it purrs, "Ship-birthed."
You remember the ships that sail the night-water between the stars. The subtle thrum of the gravity generators and drives. The stink of hundreds of years of sweat worked into the very deck plates of the ship.
Choosing this gem would leave you weaker of frame but tougher of mind. You would lead a lucky early life, and a scrap of that may follow you onwards. You would be used to the ships and sailing the stars, disdainful of the ground.
The third gem is a fiery red ruby. Forgeworld it rumbles, "Kannus."
You remember Kannus. The endless beat of the machines, the constant march of worker's feet.
Choosing this gem would give you a sharper intellect, but slow you hand-to-hand skills. You would have the mechanical knowledge most lack, and be well-tuned to your chosen purpose, but ill at ease with the beliefs of others.
The fourth gem is a smoky grey agate. "Hiveworld” it grumbles, "Thunderspire."
You remember Thunderspire. The endless press of crowds, the endless strife of the downtrodden and dangerous.
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Choosing this gemstone would leave you weaker of frame, but faster at making friends. You would be accustomed to large crowds and super-urban areas, twitchy for the first sign of trouble and uneasy in open spaces.
The fifth gem is a yellow amber. "Imperial World" it murmurs, "Viking."
You remember Viking. Law and order, bureaucracy and prayer, paperwork and devotions.
Choosing this gem would leave you strong willed and familiar with the Imperium's religious customs, but willfully ignorant of the wider galaxy.
The sixth orb is a blue sapphire. "Noble Born" it croons, "Von Sebastion."
You remember House Von Sebastion. Wealth and connections, influence and etiquette.
Choosing this gem would give you a weakened will but good social skills, and access to wealth an influence above and beyond the common man. But it would also give you a foe, a personal vendetta.
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Hit It Very Hard
When offered the chance to be someone else, to live as a fantasy character, people invariably gravitate towards a style of play centred on fancy maneuvres and flashy spellcraft that take multiple strategic steps to outwit opponents and win glory. Why not just cut out the middleman with a large axe and be done with it?
8 160HALF BREED HAVEN: A HOT TIME AT THE OL' LUCKY SEVEN
Bullets, bad guys and biracial babes all combine in one "Wilde" night at the Lucky Seven gambling hall as the Daughters of Half Breed Haven use everything from weapons, to stage craft, to their own hourglass figures and illustrious beauty to once more seek to beat the bad men of the West and save the day. Four Races, One Father, Enemy to Outlaws and Desired by All-That's what the Wildes of the West are all about and their adventures beyond this short story can be found here: https://www.amazon.com/A.M.-Van-Dorn/e/B077GNX3GP/ref=dp_byline_cont_ebooks_1 Author’s Note Thank you for joining the Wilde family on one of their adventures. Just a quick note regarding what you are about to read Please be advised the Wilde siblings are all grownups, and therefore they engage in very adult escapades and situations that include their romantic encounters as well as the sudden violence that can occur in their continued fight against assorted bad guys of the Old West. So, in short, these stories are recommended for mature readers of 18+ years of age.
8 138I Became the Manager of the First Galactical Idols
Kaito Miyahara is almost done with university. Only one final project remains, one that he has been putting off for three years. If he doesn't start now, he will be stuck in university for one more year, something that will further tarnish his resume. In a future where a simple failure is enough to destroy your career, he can't let that happen, but he can't think of anything.Miraculously, he runs into Sanae and Risa, two girls whose sole goal is to become idols. For Kaito, the only way of making it work in the current world is to think outside the box. To think big. To think galactically. And so he becomes the manager of the first, galactical idol group: Blostars.—Also posted on Scribble Hub, Webnovel, Neovel, and Honeyfeed.
8 163Fusion dungeon
what if you are able to fuse everything and anything to make a brand new thing Born in a village and eloped with his beautiful girlfreind, he will now live as a dungeon ;;;;;based on some facebook game where you can fuse dragons/flowers/fish into a new dragon/flower/fish The few first chapters will be about his story and the actual dungeon story will be later down the story please expect grammar error on the first chapter and also the mc might become op at some point or right at the biggening (wrong spelling) I kind of feeling that I'm going downwards
8 245Choose 3 (Dropped)
VR game with a different magic system. With 145 different magics to choose from, each player is only allowed to choose 3. These 3 magics determine their class and how they'll play the game. With 497,640 different ways to choose 3, anything could happen.
8 92Little Rizzo | Grease 1&2 Fanfiction
Betty "Riz" Rizzo has a younger sister who's her best friend. This is the story of how Caliatra Jolene Victoria Rizzo or Little Riz met her older sisters friends The Pink Ladies and The T-Birds and in 1961 is friends with their replacements.
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