《Kingdom of death》Chapter 14: Treant Kings territory

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Nathan had jogged down the asphalt road for a full hour before seeing the outskirts of the town in the distance.

“What the hell happened here?” The city had become fully overgrown in nature. Tall trees in height of over 50 meters covered the city. Surprisingly a lot of the buildings looked still intact with the expectation that they had almost completely been covered in vines. Nathan began to notice the plants in the city could be even seen growing over time.

As he got closer to the town his skill, Unjust gain had activated by itself as it began to signal him on the position of two unique ability holders in the city! Nathan locked in on the position of the closest unique ability holder as he began to jog towards it.

| Treant kings territory |

| You have entered the territory of the Treant king |

| Power of plant-related magic is increased by 100% |

| Experience gain of plant magic increased by 50% |

| Fire magic is 50% less effective |

| Your location will always be known to the Treant king |

The bonus to plant magic was really great but the fact that the Treant king will always know his location worried Nathan a lot as he increased his speed trying to find the holder of the unique ability. When Nathan looked at the city from the distance it hadn’t looked that bad. But now that he was up and close he noticed all the remains of humans that had lived in the city their bones had become the nourishment of the plants of the city.

“Is that a spirit?” There was a tree that gave off the same feeling a spirit would have. It was an odd-looking tree that had unnaturally large pea pod looking fruit all over it. Well the tree itself was around 40 meters tall so a meter and a half tall pods didn’t look too strange on it considering all the things Nathan had seen so far.

He wasn’t sure if he should investigate this tree that gave off the feeling of a spirit but the potential of benefits it could give him was too big to just ignore as he carefully began to approach it in hopes of the system giving him a message about the tree. Even as he stood a meter away from the tree there was nothing from the system as well as from the tree as it had shown no reaction to his approach.

“Am I being too cautious?”

| No, danger. | This was the message Nicole had given to Nathan as her hands had already changed into claws as she looked at something inside the tree.

That was all that Nathan needed as he jumped a couple of meters back releasing two soul slashes straight at the tree. As they passed through the tree, it began to shake as it released a scream of pain that Nathan could barely hear because of his attunement to the spirit realm.

With that scream, it had alerted all of the other plant lifeforms in the area as they began to rush towards it in help. The tree had no way to defend itself as it wasn’t its purpose. Yet before anything could come to its defense Nathan started to assault it more with his soul slashes and on his fifth strike the tree had stopped shaking as it began to wilt and crack apart as the pods began to fall to the ground shattering to reveal what it held inside of them. Almost all of the pods had half-melted human bones inside of them. The tree was using humans as nutrients and worst of all it wasn’t just the body but the soul itself as well. As Nathan managed to see for a couple of seconds the existence of those human souls disappearing with the death of the tree.

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| Level 13 Nutrition provider has been slain. |

|+ 260 (-50%) Experience |

Before Nathan could anything else the enraged mob that had started to rush to defend the tree had arrived as they began to attack Nathan.

There were two groups of creatures, ones that looked like oval balls of moss with human appendages with a wooden mask that covered 70% of its body. They were quite fast and were in the lead.

The other group was even stranger, they were walking trees! They used their thick roots as tentacles as they rushed towards him behind the 2-meter tall moss creatures.

Nathan took out one of his last fire mana cores as he began to retreat and infuse it with all of his remaining mana. Even if fire mana wasn’t as effective in the treant kings territory it should still be the best way to deal with a group of plant creatures chasing him.

Nathan threw the flame core straight in the biggest cluster of those moss creatures before igniting it into an explosion of flames as he proceeded to run away with his full speed. The moss and wood easily caught on fire as they burned to death in agony helpless to do anything. But this event hadn’t gone unnoticed as the treant king let out a yell.

Sadly Nathan couldn’t understand what It had said himself but Nicole did as she notified him of it.

| No, fire magic. Or death | Her speech was still so simple and butchered, but it was enough for Nathan to understand what she meant. The treant king had forbidden him from using fire magic in his territory or he would personally go and kill him.

He was going to accept the treant king’s warning for now as he still had things left to do in the city as he proceeded to enter one of the buildings sitting down to regain his mana.

| Level 6 Boggart has been slain. x6 |

|+ 15 (-50%) Experience |

| Level 7 Boggart has been slain. x4|

|+ 25 (-50%) Experience |

| Level 8 Boggart has been slain. x3 |

|+ 40 (-50%) Experience |

Since Nathan was now banned from using fire magic he might as well start using his passive training method for plant magic with the increase the territory gave him. He had also been moving towards his target as he ran away from the boggarts and those tree creatures. Within a few minutes, he got his first sight of the target!

A guy over two meters tall sat on the corpse of a tree creature as he drank a bottle of jack daniels while a fire axe lay next to him. He looked to be over thirty years old and quite strong.

He had chugged the whole bottle in a minute before throwing it on the ground, shattering it. He grabbed the fire axe and rushed towards the tree that had slowly crept towards him all this time. The fire axe shone with light as he activated a skill of his before striking the tree and leaving a deep mark in its trunk before using the skill three more times and bringing the tree down.

“Timber!” From his yell, Nathan could tell the guy was completely wasted as he started to stumble down the road before reaching for another bottle of booze from his bag as he started to chug it down again.

Nathan continued to stalk the drunk man that held a unique ability as he wondered the town drinking while chopping down anything he met. This guy was the strongest human Nathan had seen so far. By the looks of it, his strength stat was even higher than his!

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Nathan held no ill will towards the guy, but in the way, he was acting he was going to die sooner or later anyway. So might as well it will be to him, so he can get his power and use it for something better.

“Merge with me.” Nicole had entered his body once again as his hair grew out long while his hands morphed into two demonic claws. His body took the properties of both living and spirit giving him the ability to phase through buildings as he rushed towards the man while making absolutely no sounds.

Just as the drunk man had entered an alleyway Nathan’s decided to attack him as he came out from the side of the building with his claws swiping straight at the guy’s head while releasing two soul slashes from them. Yet at that exact time, he released his attack the drunk man stumbled. This seemingly drunken misstep had saved his life from Nathan's attack, but most shockingly after dodging Nathan's attack he spun around with his fire axe and struck Nathan’s hand. It got completely severed from the attack.

This seemingly drunken fool had managed to react to Nathan's attack fast enough to dodge his surprise attack while even activating a skill and chopping his hand off? Nathan couldn’t help but be momentarily shocked by this but Nicole wasn’t as she used plant magic to toss the severed hand towards them as she grabbed it and attached it back.

“What kind of fucker are you?” He had looked completely wasted from the distance but up close Nathan noticed his eyes were as clear as water as if the drunkenness hadn’t affected his mind at all.

Nathan responded to the man’s word with only an attack as plants all around them began to reach out towards the guy trying to entangle him. Yet with a seemingly simple stomp of his leg infused with energy the plants all around him shattered before his speed suddenly doubled as his glowing fire axe chopped at Nathan.

Nathan slammed his demonic claws covered in bone armor against the fire axe while a bone spike grew out of his palm striking straight at the man’s chest only to be intercepted by his arm piercing it instead.

| Nicole uses my magic to support me! | Nathan had transferred his message with his will to Nicole as he fully started to focus on combat without the need to use magic himself as he started to use his superior agility to evade the man while attacking it with his claws. With the help of Nicole using all of his magical abilities expect fire to hinder or injure the man.

Even with all of that thrown against him, he was one though fucker, as they continued to battle for a couple of minutes before he got too overwhelmed as one decisive sword had ended his life as his head got severed.

| Unjust gain has been initiated. |

| Level 10x2 Human has been slain. |

|+ 200 (-50%) Experience |

| Class collector |

| Every 20 levels of your main class you can add another class. |

| Treants king's quest |

| The treant king has noticed your actions of removing one of the pests from his territory and is giving you a quest. |

| Kill the two remaining pests that are bothering him |

| Reward: Friendly status with the treant king, 1000 Experience, ??? |

| Accept/ Decline|

| Warning: Declining the quest will make you be viewed as a pest as well. |

Turns out the drunk guy had two, level ten classes. With a unique ability to gain a class every 20 levels starting with two classes at level 0. He had invested his skill points into stat-boosting abilities from his skill tree raising his strength and vitality to the low twenties. But now that power belonged to Nathan instead. Every single unique ability Nathan had seen so far had the potential to make somebody truly powerful in this new world as he felt blessed with his luck of getting his.

When it came to the treant king's request he didn’t dare to not accept it. Worst case scenario he will just run away from its territory if it turns out to be impossible to do. Pressing the accept another message popped up after it.

| Treant kings pest control. |

| The treant king has a reward for your efforts of killing one of the pests in its territory. |

| Reward: Treant king's seal |

After Nathan had accepted the quest reward, a wood token with a symbol of a great tree had materialized in his hands.

| Treant king’s seal |

| Symbols the treant kings trust in you giving you benefits while in his territory. |

| Minions of the treant king won’t attack you unprovoked. |

| The cost of plant magic is reduced by 15% in his territory |

It was a nice bonus that will make Nathan's pest control job only so much easier as he wore the seal as a necklace as two plant appendages reached out enabling the seal to be worn like that.

“Status”

| Name: Nathan Bandon |

| Level: 10 |

| Class: Spiritualist |

| Status: Shared soul |

| Strength: 21(10) |

| Vitality: 23(12) |

| Agility: 21(10) |

| Sense: 30(21) |

| Magic power: 30(17) |

| Mana: 20 (19) |

| Attribute points: 0 |

Nathan pressed the class option to bring out another menu.

| Main class: Spiritualist | Level 10 | 1161/1250 Experience |

| Second class: None | Level 0 | 0/100 |

As the night was quickly approaching Nathan was left with a decision of his second class as he pressed the options to take a new one.

“There are too many options!” There were well over 20 class options to choose from!

**********

( Authors note: feel free to skip this; it's just a list of all-ish available classes for Nathan for world-building.)

| Class: Swordsman |

| A class specializing in using the sword to deal the most damage possible. Unlocks the swordsman class tree. |

| Passive: +25% XP gain for sword related skills. |

| Class: Scout |

| A class specializing in gaining information from their environment. Unlocks the scout class tree. |

| Passive: +25% to any scouting related skills. |

| Class: Possessed |

| A strange class for those that have lost their minds to a spirit. Becoming their vessel. Unlocks the possessed class tree. |

| Passive: +25% XP gain to any spirit related skills. |

| Class: Mage |

| A class meant for those that specialize in everything that is magic. Unlocks the Mage class tree. |

| Passive: +25% XP gain to any magic related skills. |

| Class: Bonemancer |

| A class for those that use bone magic or similar type of abilities. Unlocks the bonemancer class tree. |

| Passive: +25% XP gain to any bone related skills. |

| Class: Water mage |

| A class for those that specialize in using water based abilities. Strengthens water magic effects. Unlocks the water mage class tree. |

| Passive: +25% XP gain to any water related skills. |

| Class: Fire mage |

| A class for those that specialize in using fire based abilities. Strengthens fire magic effects. Unlocks the fire mage class tree. |

| Passive: +25% XP gain to any fire related skills. |

| Class: Wind mage |

| A class for those that specialize in using wind based abilities. Strengthens wind magic effects. Unlocks the wind mage class tree. |

| Passive: +25% XP gain to any wind related skills. |

| Class: Nature mage |

| A class for those that specialize in using plant based abilities. Strengthens plant magic effects. Unlocks the plant mage class tree. |

| Passive: +25% XP gain to any plant related skills. |

| Class: Goremet |

|A class for those that consume the raw meat of their kills. Unlocks the Gorement class tree. |

| Passive: +25% XP gain to any gorement related skills. |

| Class: Spell sword |

| A class for those that specialize in using magic and swords. Strengthens body and magic. Unlocks the spell sword class tree. |

| Passive: +15% XP gain to any sword related skills. |

| Passive: +15% XP gain to any magic related skills. |

| Class: Pugilist |

| A great class for those that wish to fight with their fists and body. Unlocks the pugilist class tree |

| Passive: +25% XP gain to any pugilist related skills. |

| Class: insect exterminator | (this was almost incest exterminator ><)

| A class for those that specialise in dealing with insects. Unlocks the Insect exterminator class tree. |

| Passive: +20% XP gain to any insect exterminator related skills. |

|Passive: +10% damage versus insects. |

| Class: Hunter |

| A class that deals with anything related to hunting. Unlocks the hunter class tree. |

| Passive: +25% XP gain to any hunter related skills. |

| Class: Survivor |

| A class specialized in every aspect of survival. Unlocks the survivor class tree. |

| Passive: +25% XP gain to any hunter related skills. |

| Class: Soldier |

| A class that is designed to work the best for a soldier boosting your performance while in a group or led by general. Unlocks the soldier class tree. |

| Passive: up to +50% xp gain when working together with other soldiers. |

| Class: Claw user |

| An unusual class used by humans that wish to pursue using claws as their main means of attacking. Unlocks claw skill tree. |

| Passive: +25% XP gain to any claw related skills. |

| Class: Spirit hunter |

| A class meant for those that wish to deal with spirits in more of a physical way instead of magical. Unlocks the spirit hunter class tree. |

| Passive: +25% XP gain to spirit related skills. |

| Class: Shield user |

| A class meant for those that use shield as their main way of combat. Unlocks Shield user class tree. |

| Passive: +25% XP to any shield related skills. |

| Class: Alchemist |

| The ancient class of alchemy can be almost used in anything from items that are beneficial to your body or even poison to kill your enemies. |

| Passive: +25% XP to any alchemy related skills. |

| Class:....... |

….

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