《Villainess and Grimoire》Chapter 28 – Adventurer Arc

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The following day I wake up after a long sleep possibly due to expending all that mana and even some health.

I get up and head to the wooden wardrobe where after choosing some clothes I decide to wear, brown pants, and a white shirt with short sleeves, then I place a pouch around my waist for the herbs that I'll most likely find.

'Seems like Aurora already left,' I look on the room floor, 'guess she picked the soul stone as well,' I then look at myself in the mirror.

'I look cute like this, brown pants will be good for herb gathering, it's easier to wash than dresses since I tend to place my knees on the ground, so parents shouldn't complain too much about cleaning them, as they help each other with chores often mentioning the state of my clothes in particular,' I smile at the mirror feeling mischievous about it.

'Well then let's see where I should start with, status.'

Notice: 10 mana has been deducted.

Status:

Level: 2 | Experience 150/200

Fame: 60 | Disgrace: 5470

Class: Witch | Rank 1 | Experience 250/2000

Race: Human | Name: Iris | 8 Years old

Health: 480/480 | Mana: 960/970

Status Points:0

Strength: 151 | Stamina: 48 | Agility: 85 | Dexterity: 107 | Intelligence: 91 | Wisdom: 93(+4)

Attack: 0 | Magic Attack:0 | Defense:0 | Magic Defense: 0

Soul: 3150

Titles:

Reincarnated+(S), Mana(S), Mana Exhaust(S), Health(S), Beginner Reader(S), Purchase(E), Wisdom(F), Reader Series(B), Body Training(A), Animal Slayer(S), Intermediate Reader(S), Cooked Fish(S), Preyed Upon(F), Cheater (S), Heritage(S), Amalgam(S), Ice(S), Cooked Bird(F), Cooking Series (E), Slayer Series(F), Sale(E), Advanced Reader(S), Soul-bound(S), Element(F), Contracted(S), Peasant (F), Class(C), Monster Slayer(F), Slime Slayer(D), Skill Mastery(F), Tree Chopper(E), Tree Type(S), Tree Series(E), Log Maker(E), Tree Planter(C), Book Thief(D), Criminal(D), Expert Reader(F).

Completed Series: Fishing(S), Farming(S).

Skill Points: 0

Actives: Status level 50(D), System Library level 50(D), Mana Coat level 6(F), Mana Wave level 1(F), Ice Bind level 2(F).

Passives: Bleeding Resistance level 10(F), Swordsmanship level 20(E), Sword Mastery level 10(F), Mana Control level 20(E), Ice Control level 11(F), Slight Wisdom Boost level 4(F), Slight Mana Recovery level 5(F), Acid Resistance level 1(F).

Class Actives: Dark Alchemy level 1.

Class Passives: Dark Alchemy Mastery level 1.

Unique: Appraisal level 42.

Cursed: Unidentified Skill.

Rare Element: Ice.

Cursed Soul-bound(Grimoire Rank F: 24/100)

'Seems like my slime slayer title increased, and so did the kill count and experience I have, sister must be hardworking once again, hope she's okay, hopefully not doing quests alone... maybe Elise is with her.'

'I'll chop some more trees so my title improves along with my statuses, and since I've been storing the logs behind the house for the winter, we'll be able to have the house warm.'

'My wisdom is catching up to sister's, I wish the titles would also work for her, but sadly they don't,' I let out a sigh and head outside to chop wood.

'I have enough strength to do this without mana coating the ax, but by using the skill I get to level it up and my mana control tags along, I also get less tired overall.'

After chopping for a while a sound surges in my mind.

Notice: The Skill Ax Art has been acquired.

Notice: The Skill Ax Mastery has been acquired.

'Just like swordsmanship I received both at the same time, and despite this, the swordsmanship skill leveled up faster.'

'Well I also had mother teaching me, so that helped a lot which means that having someone guide us through the mastery of the weapon and the art of wielding it, the experience the skills get must be a lot higher, after all, if they have levels then that's how they should work.'

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I continue my morning by watering the fields and checking the strawberries, eating a few as they've become my favorite fruit.

Once I'm done I rest for a while and then spend a bit more time chopping trees than cutting the branches off, turning them into logs storing them along with the rest, for the big trees I further divide them so I can carry lighter pieces at a time.

I then collect the seeds and plant them all around; I'm making a wall around our home since the beasts live somewhere in the south, one day when I'm old enough, our little house will be camouflaged by a lot of beautiful tall trees.

'I remember the lumberjack got a title named strong when he reached 200 strength which provided him with some fame which in my case might be a tad useless, but perhaps it may give me something else that may be useful.'

'There's a chance that 200 strength isn't the only condition as well...'

'I wonder if there's a meaning to keep receiving disgrace since I'm a witch, disgrace is all I should need no?' I try to do an evil expression failing miserably then I start laughing childishly at it.

I return home and take a bath relaxing my body, 'nothing beats the melting in this water, truly the best.'

'This time my body doesn't ache as much; it feels like it'll take a while to get the tree series completed, status.'

Notice: 10 mana has been deducted.

Status:

Level: 2 | Experience 190/200

Fame: 60 | Disgrace: 5470

Class: Witch | Rank 1 | Experience 290/2000

Race: Human | Name: Iris | 8 Years old

Health: 530/530 | Mana: 700/1040

Status Points:0

Strength: 158 | Stamina: 53 | Agility: 85 | Dexterity: 107 | Intelligence: 91 | Wisdom: 100(+4)

Attack: 0 | Magic Attack:0 | Defense:0 | Magic Defense: 0

Soul: 3150

Titles:

Reincarnated+(S), Mana(S), Mana Exhaust(S), Health(S), Beginner Reader(S), Purchase(E), Wisdom(F), Reader Series(B), Body Training(S), Animal Slayer(S), Intermediate Reader(S), Cooked Fish(S), Preyed Upon(F), Cheater (S), Heritage(S), Amalgam(S), Ice(S), Cooked Bird(F), Cooking Series (E), Slayer Series(F), Sale(E), Advanced Reader(S), Soul-bound(S), Element(F), Contracted(S), Peasant (F), Class(C), Monster Slayer(F), Slime Slayer(D), Skill Mastery(E), Tree Chopper(D), Tree Type(S), Tree Series(D), Log Maker(D), Tree Planter(S), Book Thief(D), Criminal(D), Expert Reader(F).

Completed Series: Fishing(S), Farming(S).

Skill Points: 1

Actives: Status level 50(D), System Library level 50(D), Mana Coat level 7(F), Mana Wave level 1(F), Ice Bind level 2(F).

Passives: Bleeding Resistance level 10(F), Swordsmanship level 20(E), Sword Mastery level 10(F), Mana Control level 21(E), Ice Control level 11(F), Slight Wisdom Boost level 4(F), Slight Mana Recovery level 5(F), Acid Resistance level 1(F), Ax Art level 1(F), Ax Mastery level 1(F).

Class Actives: Dark Alchemy level 1.

Class Passives: Dark Alchemy Mastery level 1.

Unique: Appraisal level 42.

Cursed: Unidentified Skill.

Rare Element: Ice.

Cursed Soul-bound(Grimoire Rank F: 28/100)

'If there's a strong title, is there a unique one for every 200 of all the different statuses? If there are I'll do my best to collect them all!'

'I wonder what kind of titles could help increasing stamina,' as my eyes review the status screen I notice something.

'Wait... I have a skill point?' I take a long look at the titles trying to find the source or at least a clue.

'Could it be skill mastery? I'm not sure how I got this one, but it ranked up, from the name it could be due to skills leveling up, or maybe the number of skills, not sure.'

Notice: 10 experience has been rewarded from a slime.

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Notice: Iris has leveled up to 3.

'Sister is truly amazing, time to check class skills, list all of them please.'

Notice: Loading screen with the witch class skills list with the help of appraisal...

Witchcraft Skill Tree:

Actives: (Skills that consume mana to be cast.)

Dark Alchemy [Magically craft potions with limited effects and that only last for so long, Starts at 10%, 0,5% per level.]

Mana shield: 0.25% Damage is absorbed to MP instead of HP, 0.25% per level.

Drain HP: Absorbs 1 HP per minute from enemies around healing itself, +1 per level.

Decay: It'll rot slowly something it touches, 0,25% chance of success, 0,25% per level.

Magic Analysis: Can analyze the properties of the magic, of a magic circle, or the area itself, 0.5% chance of success, 0.5% per level.

Curses: (It requires casting time, the higher the proficiency the faster it'll be.)

Frog: May transform the target into a frog for a period of time, 0,25% chance of success, 0,25% per level.

Delirium: This makes the target have a random illusion for a period of time, 0.5% chance of success, 0.5% per level.

Mute: Makes it so that they can't speak for a period of time, 0.5% chance of success, 0.5% per level.

Blind: Makes it so that the vision for a period of time, 0.5% chance of success, 0.5% per level.

Deafen: Makes it so that the hearing for a period of time, 0.5% chance of success, 0.5% per level.

Taste: Makes it so that they lose palate for a period of time, 0.5% chance of success, 0.5% per level.

Smell: Makes it so that they lose the sense of smell for a period of time, 0.5% chance of success, 0.5% per level.

Paralysis: Paralyzes a random part of the body, 0.5% chance of success, 0.7% per level.

Fear: Induces fear towards the target, 0.5% chance of success, 0.5% per level.

Confusion: Causes confusion towards the target, 0.5% chance of success, 0.5% per level.

Rituals: (Require spending mana to create a magical circle, needs tremendous amounts of mana, can accumulate every day.)

Memory Loss: Makes targets inside the magical circle lose some memories, 0.25% chance of success, 0.25% per level. x (ritual)

Sleep: Makes targets inside the magical circle fall asleep, 0.25% chance of success, 0.25% per level.

Snow Falling: Due to Ice element snow will fall, everywhere that snows will be Iris mana territory, 0,25% chance of success, 0,25% per level.

Cursing Objects: A random curse will be applied in an object, 0,25% chance of success, 0,25% per level.

Taint: It'll taint users inside the magical circle in some way, 0,25% chance of success, 0,25% per level.

Magical Barrier: Defends a place inside a magical circle from magic damage.

Physical Barrier: Defends a place inside a magical circle from physical damage.

Detection Barrier: Detects anything that enters inside a magical circle.

Passives:

Witchcraft: Increases the whole skill tree proficiency by 0.1%, per level. May affect personality.

Curse’s Mastery: Increases curse chance to activate by 0.25%, per level. May affect personality.

Ritual's Mastery: Increases ritual chance to activate by 0.25%, per level. May affect personality.

Dark Alchemy Mastery: Increases alchemy chance by 0.2%, per level. May affect personality.

Magic Control: Increases specified proficiency by 0.25%, per level.

Magic Attack Slight Boost: Increases specified proficiency by 1 per level.

Magic Defense Slight Boost: Increases specified proficiency by 1 per level.

Magic Knowledge Slight Boost: Increases intelligence by 1 per level.

Charm: Increases charm by 1, attracts generally the opposite gender, 1 per level.

Mp Absorption: If damaged by an enemy magical skill heal Mp by 0.25% of its total mana cost, 0.25%, per level.

Fire Mastery: increases specified proficiency by 1%, per level.

Water Mastery: increases specified proficiency by 1%, per level.

Earth Mastery: increases specified proficiency by 1%, per level.

Air Mastery: increases specified proficiency by 1%, per level.

Nature Mastery: increases specified proficiency by 1%, per level.

Poison Mastery: increases specified proficiency by 1%, per level.

Acid Mastery: increases specified proficiency by 1%, per level.

Ice Mastery: increases specified proficiency by 1%, per level.

Explosion Mastery: increases specified proficiency by 1%, per level.

Lightning Mastery: increases specified proficiency by 1%, per level.

Spirit Mastery: increases specified proficiency by 1%, per level.

Summoning Mastery: increases specified proficiency by 1%, per level.

Light Mastery: increases specified proficiency by 1%, per level.

Dark Mastery: increases specified proficiency by 1%, per level.

Time Mastery: increases specified proficiency by 1%, per level.

Space Mastery: increases specified proficiency by 1%, per level.

'Seems like the information persisted from the appraisal of yesterday.'

'It completed the entire skill list, thank you both!'

'I want to learn witchcraft passive as it will boost the entire tree, if the max level is 100 it'll be 10% for everything including alchemy, it'll take a while to be useful but will prove to help in the long term.'

Notice: Skill successfully learned; Status updated.

Notice: An extra skill point has been received.

'Was it from the title since I got a new skill? In that case, I want the curse and ritual mastery.'

Notice: Skills successfully learned; Status updated.

'Like this, I have what feels like the most important skills, then when I level up again I'll get ice mastery and start learning curses and rituals.'

'Once I have the ones that interest me the most I'll get the magic boosts and control, they sound useful too.'

'Looking up at the entire list I just wish I could just get everything in one go.'

I head to my room and dress in the same pants and change into a blue shirt as the other one was too sweaty.

I grab a bag and the book and head towards the library to deliver it, once I do so, I move towards the west path of the village where I go through two guards.

'Usually, I'd need to show them my adventurer card but since they know me I go through without a problem, the guards rotate through the 4 entries of the village, north, west, south, east entrances.'

'Luckily I haven't met the guy who annoys my mother with his lame seduction techniques, I'll turn him into a frog someday,' I smile in a specific way without noticing.

When I arrive at the forest I start looking for the herbs I saw at the library the other time.

I put the ones I'll use in the pouch on my hip and the rest in a bag, I start looking for herbs.

'The guard warns everyone that comes to this forest about two important things.'

'This is the forest where horn rabbits were discovered, they're not far in strength compared to the slimes.'

'The very dangerous ones are the ones with more than one horn, the more they have the higher their threat level will be upon the guild rules.'

'The other thing is that deep down of the forest there are some ruins that adventurers have tried to explore in the past, but they end up mostly dying there.'

'Therefore no one goes there anymore, since it is truly dangerous, which makes me wonder what's inside of it...'

'That curiosity is probably what killed the past explorers,' I frown not wanting to die this early on.

'When I and sister get stronger I'll convince her to explore that place with me carefully,' my expression changes to a determined one as my curiosity shall be satisfied one day with the proper measurements.

I collect my first two herbs and the typical sound and voice pop out in my mind.

System: The title Herbs Gathered has been received.

System: The title Herbs Types has been received.

'The more things I do the more titles I get which sounds normal, but I think if I study every class from that pope's book, I should be able to get myself a lot more titles by thinking what'd suit each of the classes.'

'From everything I've read so far from the system library, the hardest ones should be hunting certain animals,' I look far away noticing a grey zone beyond the trees.

'Humans are very lucky having a race on those tall mountains, the golems, that in a way end up protecting themselves thus keeping humans from being invaded too, passively protecting us in a way.'

'Surrounded by a sea, mountains, and the north where the red dragon monster lives having to care mostly on one direction the south.'

'Despite being in the middle it feels like the humans are placed in a pretty good spot, easy to defend from the enemies that may want to plunder our lives.'

'Of course that one day everything could change, like the dragon by some reason changing into a different territory.'

'The golems race dying making the mountain path vulnerable or even the sea becoming a route to some ships.'

'Deep down of those waters, it supposedly has similar monsters like the red dragon in terms of power, perhaps even stronger ones.'

'I've heard that there are pirates and bandit groups out there, beyond the lumen kingdom west borders.'

'Apparently exiled criminals over the time created them, leaving them with one of two choices, living overseas or in the South close to the beasts.'

'I wonder if they still keep exiling people, I feel like it only makes it a future burden to the kingdom, they should just accept people as they are, even if they have this or that class, I'm sure they would do their best for the fellow humans.'

Suddenly as I gather herbs peacefully, a horned rabbit appears in front of me scaring me.

"Ah!" He looks at me surprised while I look at him in equal feelings.

We look at each other while I store the herb inside the pouch slowly.

'It has one horn so it shouldn't be too strong, can it just leave me be, so we don't have to fight?'

'If it comes closer I'll have to defeat him.'

He opens its little mouth and starts screeching making my ears ringing.

'What's that noise?'

I start hearing brush rustling from many sides and realize something is coming.

Eventually out of the brushes similar horned rabbits appear surrounding him, ultimately all looking at me, an invader of their territory.

'Don't tell me it's a skill that calls its kin?' I get up fast and start running to the exit of the forest while looking back from time to time to gauge the gap between us.

I see the initial horned rabbit closing and opening his mouth fast like he's chewing something even though he isn't as he sees me giving me the creeps.

They chase me while a few screeches, after 5 minutes of running I have around 10 rabbits chasing after me.

I hide behind a tree and use a skill called dark alchemy.

Notice: 10 mana has been deducted.

Dark Alchemy:

Weakness Potion: It'll weaken the consumer losing statuses.

Sleep Potion: It'll induce the consumer into a deep sleep.

Love Potion: The first person the target sees after consuming the potion will become in love with.

Paralysis Potion: It'll slowly paralyze their body can be countered by an antidote or a skill.

Poison Potion: It'll slowly poison their body can be countered by an antidote or a skill that can lead to death.

Corruption Potion: Person's body starts becoming purple leading them to death can be countered by an antidote or a skill.

Antidote Potion: Depending on the ingredients different antidotes can be produced.

'Paralysis potion fast,' I think fast while sweating and nervous as the distance I gained from them was not a long enough one.

Paralysis:

Herbs Required:

1 x Heartbreak Herb

'Craft two with the herbs I have.'

Notice: 100 mana has been deducted.

System: The title Potion Brewer has been received.

System: The title Potion Types has been received.

Notice: The potions will appear in the user's hand after 200 seconds.

'I'll have to fight the ones I can meanwhile, I hoped for them to be instantly, but it seems like that's expecting too much.'

As the group approaches, I look at it from behind the tree and use a large mana Ice bind to cover the whole group.

System: The title Element has been received.

Notice: 500 mana has been deducted.

They let out noises as the ice damaged them and keeps on doing so by burning them with its coldness from below.

'All points on wisdom please.'

System: The title Status Mastery has been received.

Notice: Points successfully spent; Status updated.

'Now that they're all frozen to the neck since they're very small if it was a human they'd be frozen to the knees.'

I look for a branch and upon taking one from the closest tree by breaking it from a bigger branch, I run and grab it tightly in their direction while mana coating it.

Notice: 300 mana has been deducted.

Notice: 10 experience has been rewarded from a slime.

I smile understanding that sister must be fighting either alone or together with Elise, most likely on the east side beyond the village, giving me some extra courage for what's to come.

As I approach I notice them opening their mouths and channeling mana.

I run as fast as I can closing the distance before they finish, and slash widely at five of their heads cutting them gracefully.

'Yes, I did it!' With the tension and blood going to my head making my adrenaline pump me up, and then voice repeats inside my mind.

Notice: 10 experience has been rewarded from a horned rabbit.

System: The title Beast Slayer has been received.

System: The title Horned Rabbit Slayer has been received.

Notice: 20 experience has been rewarded from a horned rabbit.

Notice: 10 experience has been rewarded from a horned rabbit.

Notice: 30 experience has been rewarded from a horned rabbit.

Notice: 20 experience has been rewarded from a horned rabbit.

I quickly turn as fast as I can to use the branch with the leftover mana on the rest of them and as I do, I get blasted 10 meters away by two fireballs, a waterball, and what looks like an airball, the leftover fireball is directed towards the ice under them burning them in succession as it wasn't strong enough to melt the amount of ice I created.

Notice: 200 health has been deducted.

"Ah," I shout in pain while falling on the floor from the blast harshly, rolling through the ground making two entire turns.

Notice: 20 health has been deducted.

As I start closing my eyes from the pain I hear another screech keeping me awake.

'I need to get up, I can't fall here!'

The moment I get up I walk towards a near tree as I hear the rabbits suffering from the leftover ice that's barely holding them and the fire burning their white and brown furs.

I see mana enveloping my right hand and I turn the palm of it upwards and one potion appears on it.

'It looks brownish inside a transparent small flask, it looks made of glass.'

I poke it softly with my left-hand index finger And then with the nail making a little clack sound.

'This is definitely glass,' having an idea, I turn around to the rabbits throwing it at them.

The flask hits the floor close to the fire breaking, and then a liquid comes out of it that starts spreading a cloud becoming bigger as the liquid gets burned by the fire.

System: The title Potion Administered has been received.

I laugh at the title name while enduring the pain from my body making it a bit more relaxed.

'This is an interesting usage, not only it helps the fire spread but it'll also paralyze them as they burn.'

I sit next to the tree resting recovering my breath.

I stare at them as I watch them catching fire onto each other, and as it is propagating becoming stronger, it originated a roasted smell of burnt meat which approaches my nose slowly.

The initial rabbit looking at me screeches angrily as it's dying trying to call for help from more of his horned rabbit friends, but unfortunately for him, none came, so he along with the rest would scream in agony and pain as the fire took over their lives.

I rest for thirty minutes as they die in the first three.

Notice: 10 experience has been rewarded from a horned rabbit.

Notice: 30 experience has been rewarded from a horned rabbit.

Notice: 20 experience has been rewarded from a horned rabbit.

Notice: 10 experience has been rewarded from a horned rabbit.

Notice: 50 experience has been rewarded from a horned rabbit.

'The last one to die was the one who gave the most experience which coincidentally was the one who initiated everything.'

'In a way, if it wasn't for him his friends and perhaps the family wouldn't have died.'

'It's a good thing the water ball negated some of the damage from the fireballs, and the airball pushed me away from them creating a small safe distance.'

'Thanks to this I didn't end up burning like they did, even though I could use my ice to negate the burning so I'd be safe, just with worse injuries.'

'Due to the paralysis potion, they couldn't channel any more mana, so no more skills came out.'

'Now I understand why the ninja from the tales of Artana focused on using it along with poison.'

'One will kill slowly while the other paralyzes the opponent making them unable to do anything but dying.'

'Luckily for me, I can produce such potions, so in the future, I'll be sure to use them in times of need.'

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