
In SerialTitan of Steel Fantasy Sci-fi Action Drama
You know how this goes; a new Dungeon wakes up, starts conjuring their first minions, and ultimately grows into a sprawling complex that adventurers gleefully plunder for treasure and experience points. This particular Dungeon knows how things tend to go too, and wants no part of it whatsoever. Instead, things go massively off the rails as the Dungeon uncovers the secrets of nuclear power, resolves to get themselves mobile by any means necessary, and immediately runs afoul of almost every major power of Terra Magnus. If the newly-minted Titan wishes to survive and thrive the situation they've found themselves in, they're going to need every single advantage they can scrounge up.
This story is completed.
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1. 1: Choosing a Minion
2. 2: Let's meet Seth
3. 3: Power Requirements
4. 4: Defensive Measures
5. Chapter 5: Drake Guard
6. 6: Questions and Answers
7. 7: T-minus twelve hours
8. 8: Blast Off
9. 9: Impact
10. 10: The Dead Wastes
11. Chapter 11: A Frank Conversation
12. Chapter 12: Broken Bones
13. Chapter 13: Orbital Nuclear Suplex
14. Informational: On The Species of Dragons, On The Nature of Adventurers, The Dungeon Life Cycle
15. 14: Boarding Parties
16. 15: Re-Entry
17. Informational: Excerpts From the Titanomicon, Tome Of Dungeon Themes, Basic Daemonology
18. 16: Stressed Out
19. 17: BATTLESHIP!
20. Monster Profile: Clockwork Knight
21. 18: Dragonslayer
22. 19: The Amali Offensive
23. 20: The Founding of the Republic
24. 21: A government Is You!
25. Informational: Common Adventuring Gear, Dungeoneering Survival Tips
26. 22: A time of transitions
27. Constitution of the Socialist Republic of Amali
28. 23: Election Results
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