《Divine Mortality》Season 2 Chapter 72
Advertisement
In a neutral boundary zone between Visiwend and the Free Counties, an Invasion Quest spawned. As soon as nearby Players found out about it, word of it spread across the Isilia server. When word reached RemixHorizon, she instantly called Krafty, Niki, and Sayooshi to wake up and play! These four online friends have begun to refer to their Party as “Project Dream” or “Party D” because they have decided to embark on an ambitious player-made quest, to rise to the top of the server. There are multiple ways of doing that, being the richest or strongest Player. Or, by climbing a self-made celestial stairway so they could make history by forming a proper Player Government inside the game, using the game’s inbuilt mechanics that are basically left unused in every server across the world.
But to accomplish their quest, they need to amass an immense amount of gold coins to fund their project. And so, playing the game daily, day and night, whenever possible is the best way of achieving it. They are committed to their artificial goal because the game is very immersive, the game is fun, they found a temporary purpose in life, and most importantly they are doing this as an adventuring band of good friends who enjoy each other’s online company. So when Remixhorizon woke her friends up, they almost instantly booted up the games and all traveled to where the Invasion Quest spawned. Arriving at the destined location in an incredibly short amount of time despite the fact they were in another region of the overworld.
The reason why an Invasion Quest spawns is generally a result of two basic factors. Random chance, and whenever some sort of crisis is occurring somewhere inside the overworld. For the most part, Invasion Quests are uncommon because their spawn rate is of low frequency. Yet, these events are prized by many Players because the rewards are extremely lucrative. A lot of experience points, a lot of money, possibility of acquiring unique abilities or skills, more rare gear drops, and many other miscellaneous rewards such as special pets for Players to play with virtually.
The current Invasion Quest is called “Necromancer’s Lair” because the advanced NPC boss is a villainous necromancer who blighted the land and resurrected every single dead NPC and every time a Player died in the area back to life, rising them from the ground and seeking to expand his horde of undead so that he may take control of the world. The Necromancer Boss did not just randomly spawn from chance, but the characteristics of this Invasion Quest were shaped by the data left behind in the neutral boundary zone between Visiwend and Free Counties. This is a place which experienced high frequency of world-PVP fighting, but as a result both NPC civilian innocents and soldiers suffered death from the carnage which has been occurring the area for the past 7 months since Divine Mortality’s release. It could be described that the Invasion Quest resulted from an ingame humanitarian catastrophe, but of course it isn’t a real one. Usually, Players would team up with NPC mercenary bands, funded by Graypine, to invade Visiwend in this area. The last battle broke the camel’s back because a team of Player-only force from Visiwend utterly annihilated both enemy Players and NPC mercenaries. Despite the fact that fighting-NPC AI is advanced, and it can perform fairly well against a Human Player opponent. But during such fights, sometimes traveling civilian NPCs get sucked into the battle or spells like fireballs sometimes damage nearby buildings of NPCs living in Visiwend or the Free Counties. Thankfully the AI are generally smart and complex enough to no long settle or pass through high-frequency world combat areas, yet the damage had already been done. And so, the game’s systems gave rise to the Necromancer Boss.
Advertisement
Aside from Sayooshi’s party, many other group parties were formed between friends and strangers. But while these people are generally in the majority, the people who truly take the spotlight are the guilds. Generally, far more organized, and larger groups of Players who are led by officers and guildmasters to accomplish tasks together in a hopefully more efficient and community-oriented manner. Of course, the popular guilds present here in this invasion quest against the Necromancer Boss are combat guilds. Yet a few crafting and general-fun seeking guilds are present too.
Most Players arrived to this location through caravans, they rode either on the back of a wagon driven by an NPC chauffeur or by a Player if they owned that ‘mount’. Only the rich or lucky Players have their own mounts. The game has been out for over half a year but most Players still cannot afford to buy AND maintain their mounts. Unless the mount a Player rides is inorganize, which there are only a few mounts like that, then it must be maintained as a ‘living’ creature within a virtual world. It could runaway if it has a very low opinion of a Player, and if you chain it with binds then it may die from starvation or poor mental health. There are many simple yet intricate details to mounts and other things in the game like Pets or crafting. But maintain a mount in general is not difficult, it’s just an expensive drain of some money and resources.
Usually there are also NPC lead ‘guides’ to the Invasion Quest who either just offer you to do an extra quest within the Invasion Quest or they actually guide you through it. But it seems like since this was unaffiliated with any NPC organization or country, then the local NPC hero champions (who some Players have already met while questing) attempt to restrict the growth of the Necromancer’s blighting of the land into undeath.
The beginning phase of the Invasion Quest forced every Player to battle through hordes of undead. At first, they were simple skeletons and zombies, but they gradually raised in difficult and complexity. From Barbarian Skeletons to Zombie Wyverns breathing down poison, a few Player Parties began trinkling away from the Invasion Quest because it wasn’t worth their time. They got the little extra silver coins and experiences they wanted; it was enough for them, so they left. However, the guilds of course stayed, they would not leave until the Invasion Quest was over.
Advertisement
Krafty didn’t need to join up with his other friends, such as May, who were part of the guild Afatenity. Krafty was also a part of it. But Krafty mentioned to Project Dream that his guildmaster was also online and at this event. So, Krafty hoped to meet him somewhere in the area, probably after they reach closer the center. And since the event’s location is outside, and not inside a complex cavern or maze-like dungeon, it was easy to spot where the Necromancer Boss was at. On top of a massive rock boulder. Aside from periphery or important zones in Divine Mortality, many zones are extravagantly fantastical with landscapes existing that truly belonged to a high fantasy. Some zones are floating islands over a body water or a giant chasm to the earth. Other landscapes have obstructive small mountains that bend or peak up into the sky. Impressive waterfalls, glaciers, jagged spires, grasslands with ginormous fallen ruined structures, and so on. The place Sayooshi and his party were at belonged to a Riverland biome type, but after so much combat from the past 7 months, the use of magic and the influence by Lesser Gods transformed the area after a single patch.
Rivers gushed forward against risen boulders. It looked like a great flood had just occurred, but the only thing which was flood were the undead rising from the marshes, the trees, and grasslands. These were fallen NPCs and bodies of some Players who looked almost identical to actual Player characters. The closer the Parties and Guilds got, the more underling bosses they faced.
After a little while, the Necromancer who stood on top the highest rock in plain sight, used a grand Spell Art ability which mimicked earth magic that Players can use, yet it took it to another level by transforming the terrain in real time. Cylindrical rocks rose from the earth in cylindrical fashion with earth ramparts and bridges now available for Players to climb onto and eventually challenge the Necromancer directly.
“Come if you dare Divine Spirits! After the chaos you’ve reigned upon my peoples, feed me your souls again and again. Die and return, die and return… DIE AND RETURN! So that I may raise you into my unholy army…!”
Advertisement
- In Serial17 Chapters
Conspiracyland
A hardened full-time conspiracy theorist, Jones, finds himself in a timeline where everything seems to have gone wrong. Armed with the knowledge of a veteran internet shitposter and the power of paranoia, he sets out to break the conditioning. Join our heroes as they traverse an absurd world filled with mutant lizardmen, ufos, and nefarious secret organizations.
8 255 - In Serial21 Chapters
The Reincarnated Boy's Tears
If one knows only coldness and bitterness from those who should love them, can one blame them for how they turn out? If a boy who suffers from his parents, who cries out but is never helped, develops a cold heart of hatred, can one expect him to adhere to the morals of the people? And if a child like that is given power...can he be held responsible for how he reacts? After getting beaten and abused to death by his parents, a boy wakes up and finds himself reincarnated in another world. However, after getting his memories back at age six, he has still faced abuse and neglect as an orphan of the slums, eventually kidnapped and brought outside the city...when he wakes up, everyone is dead, and he is left alone. Will he be able to survive? Will his bitter and cold heart ever warm up? Or will he end up suffering? Or will a single spark of kindness be able to save him, a single light in the dark? Only time will tell. (Cover image found from Pintrest, could not find original creator listed or named)
8 197 - In Serial12 Chapters
Country Living - Finn Harries (JacksGap)
Morgan is a normal country girl from Alabama. But, when the summer of her senior year comes, everything goes wrong. Her older brother goes off to college, her best friend unwillingly moves to New York, and worst of all, her mom get diagnosed with breast cancer. Her parents then make a deal with a woman in London. She would pay them to let her two British sons, that are taking advantage of their city lives, live on the family farm, to get a taste of the country life. How will Morgan begin her summer when she meets twins, Jack and Finn Harries, and quickly begins to find feelings for Finn, the better twin?
8 89 - In Serial35 Chapters
A Sorceress On Earth
Sometimes, your first job is boring. Unless your name is Dara, that is... Dara was an apprentice sorceress, her first real job guarding the archives of her college. It was then that someone broke in and stole a dangerous gem before he opened a gateway into another world! Now Dara is on a world without magic but with incredible machines, billions of people, and… social media. Oh, and she’s also going to have to find out why her nemesis came here and what he intends to do. But first, she’s going to have to figure out how to survive in this strange world. Survive and hopefully get back home. But is Southern California ready for Earth's first sorceress? More importantly, is Earth's first sorceress ready for Southern California? A new series, to be updated Monday, Wednesday, and Friday. (God willing, and the creek don’t rise).
8 214 - In Serial64 Chapters
Senior Year
Summer is over and school has started. It's y/n's last year of high school. There will be Friday night lights, pep rallies, school dances, college decisions, and some unexpected surprises. This book shows what y/n and the cast will be doing during the time between the Scorch Trials and the Death Cure. This is the second book in the Once in a Lifetime Opportunity series!
8 143 - In Serial33 Chapters
Feral (Book 1, the Feral Series)
C41 was taught to fight and never trust anyone but a select few. But in order to leave prison, he might have to work with those who can break him. *****Inmate C41 is the youngest registered "feral" shapeshifter -- someone unable to control his animal urges and aggressions. When he turns eighteen he is transferred to the Adult Feral Rehabilitation Center in Scotland, where he meets a mysterious American government agent who endlessly probes him with questions. C41 does the only thing he thinks will help him survive - he lies. And that starts a chain of events that will either end in a prison break or a life of torture.Content and/or Trigger Warning: sex and violence.[[Wattys' Shortlist]][[word count: 70,000-80,000 words]]
8 74

