《Greene's Monthly Contest》A Word
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most writers don't have enough recognition.
we can all agree to that.
and some only win awards based on really general things like genre or theme-so we made this monthly movement; a show of the other side of the story tellers such as we.
we strive to give writers recognition for how they write, how they think. we'll have categories such as "best character development" or "best paragraph description." you dudes deserve to credited for the genius behind your stories.
but we cannot start without you. we need your help to get this out there; tag at least five of your friends in the comment section to get the word out! if you can tag more, that'd be really cool.
let's raise our pens, people. these are our weapons of mass creation.
and this is your arena.
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The Dungeon Without a System
The unnamed main character wakes up as a Dungeon Core. Instead of being deep within the earth or in a cave, this newly-minted Dungeon Core finds himself on the beach of an uncharted and uninhabited island. Watch as he explores the uses of mana, defends himself from people trying to kill him and confuses the hell out of all the humans who attempt to understand just why he's different from the other dungeons. New chapters released Saturdays and Wednesdays, 4pm NZDT.
5 1360Deeper Darker
Sci-fi dungeon crawler. Set in the far future when humanity has reached the stars and finds it is not the first to do so. Alien technology has been left behind by a long dead race. Ancient cities, abandoned starships, temples and fortified bunkers all contain artefacts and devices far in advance of what humans have been able to produce. Technology that feels more akin to magic, so powerful it can allow a single person to dominate a star system. But these relics of another time have been left well-defended and behind bewildering and impenetrable security measures. There are those who are compatible with the alien technology, who can augment themselves to face the evermore extreme protocols in the depths of the alien ruins, and by doing so attain greater power. And there are those who just want to sell what they find to the highest bidder. The rewards are high, but you have to be prepared to go further and risk more to discover the greatest secrets of a civilisation that vanished long before the first human walked upright. Secrets that could irrevocably change humanity's future, or end it.
8 837In the Shadow of the Builders
Long ago, the world declined and eventually collapsed. But this wasn't the end of everything. Giant mechanical beings known only as Builders roam the lands, picking up the leftover pieces and repairing the cities and infrastructure of the old world. New societies popped up in their wake and for many life goes on. Lavinia lives in the sleepy town of Seventy-Seven where she spends her days tinkering, repairing, and enjoying the slow pace of life with an old-world mecha named Arlo. But even though it's a peaceful existence, it's rarely boring. When you're living after the "end of the world," you can always find something to get up to. Cover made with Wombo Dream.
8 112Celestial Spark
Mages traditionally make poor fodder, but with proper training and motivation, possess near limitless potential. For mage teams, the battle camps of the Upper Realms provide both, with missions ranging from orc hunts to political espionage. This tale follows one such team of four who strive to prove themselves in a world that would rather overlook them. Loyalty, honour, and devotion are contrasted by avarice, treachery, and apathy, though at times it can be difficult to separate vice from virtue. For though all people, whether they hail from the peripheries or the kingdom capital, are subjects whose fates are bound to the stars, their choices must be their own. Any comments or questions are welcomed.
8 67Extra Life Online
Sim and virtu modder Joel is plucked from his outland life and thrown into a hyper-enhanced reality tournament. The stakes are the highest. Battles for survival in high-immersion virtual and augmented reailties against hardened opponents seem to be for life-and death stakes, but Joel suspects it could be worse than that. Joel’s fear grow as he begins to guess what the ultimate purpose of the contest might be.
8 216Epitaph of Everything
The new coffin is opened in the dark, its occupant laid bare to the stale air. A skeletal hand meets another. Guided by the chattering of skulls it learns to read the plate atop its stone bed. "Naive". With no memories and no abilities other than its newly found locomotive skills, Naive is tasked with the same task as every newly emerged skeleton. Gather experiences. From nothing, Naive will venture out into the pitch black caverns and seek what can be found. Most often it will find death, but everytime its bones are ground to dust, burnt to ash or chewed into waste, they will reform with its consciousness in the coffin bearing its name. Live, die, learn, try again. If the undying gullible skeleton was ever alive in the first place. Epitaph of Everything, a coming of sentience story.
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