《《 Model Horse Collection 2018-21 》》□ Running Mare □
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Breed: Azteca
Color: Dark bay
Special Run: No
Significance: Only model on this mold so far
I'm not too sure how I feel about her yet, though I would like to have another of her just so she's not alone, haha. I can't find the Breyerfest one and I don't want the Spirit - Riding Free one because of the painted on eyebrows. Also I think Riding Free kind of ruined the original Spirit... Why does Netflix have to ruin childhood favorites?! Though it does have Heartland and American Horror Story... Lol. One thing I noticed is this girl is pretty tippy too... Just barely touch the back of her tail and she falls over.
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The Lonely Scout
[This story is a LitRPG] Reborn into a jungle where danger lurks around every corner, Dave finds himself confused and shocked, but this world will not wait for him to get his bearings. To survive and overcome his cruel fate, Dave must fight for his life as he grows stronger. This story might interest you if you enjoy: character development, protagonists with rogue/assassin type skills, progress that feels earned rather than gifted, and solid grammar.
8 128And So We Leisurely Walk
The boy wants nothing more than to return to his reclusive life of studying history in Lanzhou, yet the whims of fate are too willing to drag him into the conflicts of Great Zhao, both external and internal. The girl, bored and wanting to do anything, travels from Lanzhou to the capital where she will meet her father for the first time, not understanding that she is stepping onto the path of seeking The Way. Things never go as expected in this beautiful but chaotic world. So let’s take things one step at a time. --- Feedback is welcome in the comments. Open criticism leads to improvement. I will also try to answer every question.
8 189Luck And Chronomancy
Time Magic is the best magic as everyone knows, although there are lots of unique Talents in the world. Most people only remember Haste because it is hard to get to higher Phases of Chronomancy. That is still enough to make the Talent iconic. A lucky enough Aleatory Talent can position you for greatness or leave you languishing in obscurity. The only true equality in the world is when that glowing message pops up at 8 years old. Even if it doesn't activate until you are an adult at 16 you still know. Sure you can find a new dungeon spawn and get another chance at a rare Talent, even this one, but you have to already be ready to delve into the *Far Wilds*, which is far easier with wealth or family power. This is the story of where my good fortune took me and the difference it made, even among a party of 7 others including an Arcanist. It is a journey of magic and monsters but also math, which some think is actually worse. Luckily I was born with Intelligence and Focus as my personal traits, and my parents were scholars. Of course Chronomancy can also be a frontline combat talent. Versitility well beyond other Elder Talents like Gravity, Abstraction, or Arcana. Might could have worked for me, too. I also met a runaway princess. All the best adventures have a princess. She hated being a noble and we didn't get married but it still counts. Besides she really filled out our front line. All that Leadership training came in handy. I still don't know where she's from. Who cares? How well Haste goes with giant hammers is what's important. I never learned much about anyone in the party, except the one I grew up with. I'm not a people person. I just wanted to optimize dungeon clearing time. *******Story Details******* No romance, politics, or traumatizing content, slice of life, or even dialogue. 1st person narration, like a guide/adventure log. 2000-7000 words a day, maybe 40-60% rpgish combat log with some reasoning on combat decisions, with the rest character Talent discussion and progression stuff. 8 person party with a decent variety in roles. Party members usually have 2 primary functions. Told from the support/control Chronomancer's perspective. Each party member will have 6 Basic/Background Traits, then 3 actual Talents with abilities. Capstone from their Educational Institution, Arbritrary as a gift from the temples, and Aleatory which is decided at birth, revealed at 8, and activated after adulthood at 16. Aleatory Traits ignore requirements and are random why is why they are so important. They'll gain new Talents from finding Dungeons to consume in the *Wilds*. Mature dungeons in cities can provide *Challenges* to raise the Phase of a Talent, up to 3 times from 1 to 4. Each character will get to roughly 8 non-Trait Talents. Attributes come exclusive from Talents, are required by Talents, and provide various effects as well. I designed about 220 Talents with abilities, 4 in each of 4 phases. "Traits" are just Attribute stuff. I'm not sure how many will be detailed in the story, more than 100 for sure. I used Talents because I want to be free of the legacy of tabletop. Half those rules are just because of the limitations inherent in a pre-computer ttrpg. This story mostly uses combat Talents, although like 1/3 of the 220 are for crafting and other society and economy stuff. If you really wanted to be a Thief you might take Intuition, Awarness, and Might for Basic Traits and Deftness, Manipulation, and Trickery for Family/Education. Then you'd pick Acrobatics, and Climbing for Educational Capstone and Arbitrary traits. You Aleatory Trait might be Shadow(Light/Dark) Magic, Umbramancy. A Bard might swap Dexterity for Charisma, Music for Acrobatics, and have gotten Illusion(Shadow/Sound(Air/Force)) for their Aleatory Trait.
8 177The Black Antlers
COMPLETED/CANCELLED Based on the dungeons and dragons campaign I was in. A tabaxi ranger, human fighter, goblin cleric and elven monk answer a call for adventurers and find a cult and an uncomfortable amount of necromancy.
8 231Taverns edge - A mercenary's guide to Ley Line traveling
The taverns edge is a fiction that centers around a pair of unusual friends. A mercenary that happens to be a princess of fae, but prefers to stay in a well-known établissement instead of staying in the Sidhe. Moira. Being half a dragon doesn't really help getting along with snobbish elitists at her mother's court. Like all sidhe she likes to strike a good deal... Which has led into many a disaster... Though she always tends to get by, especially when she gets home to the Tavern on the edge. The mentioned établissement is run by the formidable Barkeeper and jack of all trades Tora, who happens to have a very interesting past. Which involves more than one sinister secret... Now add to the mix a totally clueless elven girl - a mortal, not a fae- on the run. Lunara. She has unknowingly struck a deal with the devil - quite literally. Now unable to handle the consequences on her own she enters the tavern on the edge. An epicenter for magic and the only place where she might find help. She talks Moira into helping her out. A race against time begins as the deal's symbols appear on Lunara's skin. The journey leads to the dwarven empire, the sidhe and wherever the crossing leylines under the tavern may lead. This fiction belongs to the same universe as Ancient Blood. English is not my native language, so please don't be harsh. This story is an adaption of an idea, that we, a friend of mine and me, have developed over a few months while taking a break from learning. Some parts were written by Emberspark. Thank you for allowing me to work with your ideas and letting me publish this as a whole. Updates... I will try to frequently update both of my fictions... Well in case you are interested I post it on Scribble hub, too. I really don't steal from myself 😂
8 170Blood Prejudice
An amusing toy because of his race, Yang is desperate to be free of his English oppressors. A mixed blood English-Indian girl, Maya, takes pity on him - or so it seems - and Yang falls effortlessly in love with her, only to uncover that she harbours a dark secret that sends them both fleeing the Continent in search of a freedom they might never find.
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