《Mission Paw: Queen of Barkingburg》Released
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Squirtleowl5: Marshall looks really cool in that picture, doesn't he!?
Narrator: Marshall rushes into the dining room where everyone is eating breakfast.
Marshall: STOP!!!!
Rocky: what's wrong Marshall?
Marshall: SKYE IS INNOCENT!!!
All pups (except Sweetie and Marshall): What....!
Marshall: It's true! Zuma was working on the case before he got shot.... and Zuma being shot was no accident! He was about to say who framed Skye, when someone shot him in an attempt to silence him. It was lucky Amethyst was there and lucky that she's a professional first-aider.
Narrator: At these words, Amethyst burst into tears and ran out of the room.
Marshall: okayyyy... um anyway, But luckily before Zuma was shot he wrote down who framed Skye and the answer is SWEETIE!!!
All pups (except Sweetie and Marshall): gasp!!!
Chase: What!!! That's impossible!!! Right Sweetie...?
Sweetie: *leaps to her feet* Then catch me if you can!!! *starts running*
Chase: Ruff Ruff, Net!!!
Narrator: Sweetie gets caught in Chase's net and goes crashing to the floor.
Marshall: you're caught Sweetie! Hand over the Crown!!!
Sweetie: *high-pitched laugh* You're too late Marshall!!! My accomplice has already loaded the crown into the Paw Patroller and is coming to fetch me!!!
Narrator: With a crash the doors of the castle fly open and the Paw Patroller comes in! Sweetie jumps through the Window and drives off....
Squirtleowl5: BUMBUMBUUUUUUM
so many cliffhangers
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A Pirate's Life for Mei
In the future, prisoners are no longer kept in traditional prisons. They're put into comas and permanently dwell within realistic, full-dive virtual worlds. Mei is a journalist and activist falsely convicted of political crimes after accusing an official of sexual harassment. She finds herself in chains aboard a ship in the Caribbean, a prison realm set in 1675, in the age of sail. Oversight is corrupt and the guards are violent. While most prisoners sullenly endure their hardship, Mei knows that this world has a loophole: prisoners can buy their freedom — if they can get the gold. And this also happens to be the golden age of piracy. Yo ho, yo ho. It's a pirate's life for Mei. Book 1 Mei arrives in the Caribbean and battles for her freedom against the devilish English navy, is kidnapped by Caribs, and comes face-to-face with a jaguar. She recruits fellow prisoners in an attempt to steal a boat and flee the prison colony. Book 2 Mei and her crew arrive in Sint Maartin and learn that the French and the Dutch are at war! As Lance, Juan, and Cheeto face their pasts, the crew becomes privateers. Their first prize: a ship full of rum and a week of drunken debauchery in Curacao. This puts them on the trail of Aztec gold buried deep in jungle ruins. An adventure filled with doublecrosses and stealing their first true ship! This is the All Ages version. Mature content is available on Patreon.
8 218Frayed
Infinite universes span all of creation. Some hospitable, some hostile, many unimaginable. A young man named Luke is whisked away from his own world into another that was once not unlike his own. Now dead-eyed monsters roam the remains of civilization, and what is left of humanity is forced to split into tiny communities to avoid their attention. But the boundaries of this world have frayed, bringing new changes to an already battered land. When universes collide, the contact may threaten everything that is left. Updates every Saturday. Chapters update two weeks in advance on the main website: tethered-worlds.com.
8 62The Colour of Steel
Isidrian belongs to the lowest class of citizens in Verdante - Merchants. With his home at risk from the heavy war-time taxes his family has faced for years, he seeks a way to return his family to the wealth they once enjoyed. Little does he know what legacy his estranged travelling-merchant father has left for him...
8 107Children of the Halo
A thousand years have passed since the signing of the Pact: an historic agreement between the nations of the Pactlands to work for the betterment of the whole. But in recent years, the Empire of Vector has been growing more bold, submitting a claim for the long-contested Disputed Lands. When a young and inexperienced noblewoman ventures into the anarchic territories the residents call the Free Lands in an effort to discover what Vector is plotting, the last thing she expected to find was a City of Wonders. On a fateful summer morning, the Vancouver Island town of Ladysmith, British Columbia, Canada finds itself and its very residents thrust sideways from the world they know to the medieval Pactlands: a world ruled by a shadowy council of mages and governed by the laws of steel and influence. Cut off from their own world, the residents of this small cottage town are thrust knee-deep into the political, humanitarian and martial turmoil suffered by the residents of the Free Lands. Staring down the threat of the Vectoran claimant force, the hidden machinations of the High Magus Council, and desperately seeking the allies and resources they need to maintain their way of life, the residents of Ladysmith must use everything they have at their disposal to survive and claim their own place in a world they were not born to. Magic, intrigue and eight thousand Canadians. What could go wrong? Updates every Tuesday and Thursday.
8 32848 Hours
Currently on HIATUS. Can you imagine living the same 48 hours over and over again? Martin has. In fact, he has relived the same 48 hours twenty three times and counting. How? He doesn't know. He wants to find out. He's a coward though. It'll be hard. But eventually? He'll get there. Updates irregularly. Usually once a week, sometimes more, sometimes less.
8 117Holders
In the current time, which the world was already succumbed in modernity, the people lived freely in peace. There were no crises nor troubles, thus humans kept evolving after years of existence to Earth, as they completely forget Magic after ages. Though, in the brink of omission, the remaining persons whom bound to the elements of this world, raised their descendants through generations, carrying the knowledge about Magic until the present time. They were near forgotten, yet dispersed around the globe which grasps truth about elements itself. The ones that possesses the power to control Magic and beyond. Holders is what they're called.
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