《Multiversal Dungeon of the System》13 – Mutations
Advertisement
After I finished talking with the others and getting some answers I did not have before, I asked the System about Monster Mutations, something Darkness, one of the group chat members highly recommended I look into.
'What are Mutations, and how do I mutate my monsters?'
This part of the Monster System was inspired by Chrysalis, an Ant Evolution Novel on Royal Road and Webnovel
[Mutations are changes and evolutions to a specific part of a Monster, giving them new organs, modifying and changing an organ, or changing/enhancing something else about their body]
[Monsters and the Dungeon can initiate a Mutation with enough Energy and Biomass]
'So that's why my Monsters have been so fond of eating though they don't need to eat?'
'Can you add some kind of biomass and energy counter to my Monsters statuses?'
[Applying changes]
[Done]
[All Dungeon Monsters have a new row dedicated to the tracking of Energy and Biomass]
'How does a Monster obtain Energy for the Mutation?'
[Through the collection or infusing of Mana, or other energy, a Monster will eventually have enough energy set aside and running through their body that they can mutate a part of their body with enough Biomass]
Deciding to check this out, I opened Vesh's status.
Name: Vesh Titles: Progenitor, Named by the Dungeon Race: Queen Widow Ant Pup Gender: Female Type: Giant Insect, Progenitor Element: Earth, Fire, Death Level: 10 EXP: 7,890/10,000
Health Points: 825/825 (87.5 Per Hour)
Mana Points: 240/240 (45 Per Hour) Stamina Points: 1,250/1,250 (30 Per Hour)
- Stats -
Strength: 15-->30 (+5) Perception: 25-->25 (+5) Vitality: 15-->20 (+5) Endurance: 20-->25 (+5) Dexterity: 10-->10 (+5) Intelligence: 10-->25 (+5) Wisdom: 10-->20 (+5) Charisma: 5 -->5(+5)
Abilities/Skills: Powerful Chomp Lvl 9, Acid Shot Lvl 4, Digging Lvl 8, Grip Lvl 5, Queen's Aura Lvl 3, Mana Bolt Lvl 6, Mana Skin Lvl 4, Mana Manipulation Lvl 9
Resistances: Death Magic Lvl 10, Fire Magic Lvl 5, Earth Magic Lvl 5
Special Traits: Tremor Sense, Pheromone Language Gland, Petty Mana Core
Mutations: None
Energy: 16 Units
Biomass: 9 Units
Description: Created in The Fractured Realms Dungeon, This Widow Ant was created in the Image of a Fearsome Monster of Death that would pose a significant challenge against those that would wish harm against the Dungeon Core, and as it is the first of its species, it bears the Title of a Progenitor.
Bio: Unique to the Fractured Realms Dungeon, not much is known about these Monsters other than they have great potential for Magic and even a potential or sentience, considerably raising the level of Danger of this species of monsters.
Drops: Ant Meat(Consumable), Petty Mana Core(Material), Slab of Chitin(Material), Pheremone Gland(Material/Consumable), Widow Ant Eye(Ingredient)
Advertisement
When I focused on the new addition to the status, a screen appeared when I focused on the Mutations.
<>---[ Mutations ]---<>
[Brain]
[Eyes]
[Antanne]
[Carapace]
[Inner Carapace Plating]
[Legs]
[Mandibles]
[Stomach]
[Acid Gland]
[Musculature]
[Nervous System]
[Petty Mana Core]
[Pheremone Gland]
[Mutate new organs]
Just clicking on one of the organs revealed a long list of options and ways I could mutate Vesh.
And I felt it was fitting to start by looking through her brain mutation list, which revealed quite a few things.
Faster thinking, sub-brains, memory enhancement, multi-thinking, thought reading, and much more.
Not wanting to rush, I made sure to put some thought into this, seeing as it may heavily impact its future.
After some thought, I lowered the ones that would be useful to a small list.
>---[ Brain ]---<
Name: Proto-Hivemind Mutation
Description: Mutates the Brain to allow for the forming of a Proto-Hivemind. This mutation will allow the Mutated to connect ten individuals and form a single mind that allows each of the connected to work harmoniously and fluently without trouble, knowing each other's thoughts, emotions, feelings, and intentions.
Energy Cost: 350 Units
Biomass: 100 Units
Name: Complex Thinking Mutation
Description: Mutates the brain to allow for more complex thinking and thought, allowing the mutated to perform more complex tasks or find better solutions to complicated questions.
Energy Cost: 500 Units
Biomass: 250 Units
Name: Sub Brain Mutation
Description: Mutates and forms a second brain connected to the Mutated's main brain. This second brain will be able to perform separate tasks from the main brain allowing for multiple things to be done at once. As the saying goes, two minds are better than one.
Energy Cost: 400 Units
Biomass: 200 Units
Name: Empathy Mutation
Description: Mutates and modifies the brain to sense the emotions and feelings of others.
Energy Cost: 100 Units
Biomass: 50 Units
Name: Thought Reading Mutation
Description: Mutates and modifies the brain to sense the surface thoughts of others, sometimes allowing the mutated to know what the target is thinking or an action they might do before they do it.
Energy Cost: 250 Units
Biomass: 100 Units
Name: Mind Magic Gland Mutation
Description: Mutates a Mind Magic Gland into the brain of the mutated, giving them the ability to cast Mind Magic.
Energy Cost: 300 Units
Biomass: 200 Units
Name: Eidetic Memory
Description: Mutates and modifies the brain, giving it the ability to recall an image from memory with high precision for a brief period after seeing it only once and without using a mnemonic device
Energy Cost: 150 Units
Biomass: 50 Units
Name: Hyperthymesia
Description: Mutates and modifies the brain, giving it the ability to recall nearly all past experiences in great detail.
Advertisement
Energy Cost: 350 Units
Biomass: 100 Units
Name: Mind Palace Mutation
Description: Mutates and modifies the brain, allowing the mutated to enter their mental palace, a mental construct that will allow for a better storing of memory, reviewing of memory, and protection against Mind Magic.
Energy Cost: 500 Units
Biomass: 50 Units
[Poll at the bottom, do note that if you want a hivemind, other monsters are available, such as Xenomorphs, the Swarm from Starcraft, and a few others I can't remember at the moment]
Each mutation was good in its own way, and all of them would improve vesh in some way. However, I was also debating whether I should make Vesh and her Colony a Hivemind.
Would a Hivemind mess with the evolutions of the Colony? Would it damage the species' potential? I had many questions and no answers.
Or should I let the Colony grow as individuals, like that one Ant Evolution novel I read[Chrysalis]?
I should also mention, Mutations seemed to be quite expensive!
After some experiments, I found that 1 point of Mana equaled 1 unit of energy, meaning I would have to give my Monsters lots of energy if I wanted to mutate them when I could use the Mana elsewhere.
As for Biomass, I still couldn't tell how much it was per unit, but it shouldn't be that much.
Now knowing that my Monsters could be mutated so long as I had enough Mana and other Monsters for them to eat, I had all the more reason to continue expanding with more enthusiasm.
I was also trying to gain the trust of my Dungeon Subordinate, and I could tell while it still held resentment towards me, it did start opening up as I talked to him daily and gave him a small amount of my Mana.
And I even let it start making low-level Golems under my supervision and was thankful that it hasn't tried stirring any trouble with them.
I wanted to give the Core a new home within my Dungeon, but until I knew that it could be trusted, it would stay by my side and continue to be given the Mana I offer.
Besides that, I have also been looking through the System Shop, seeing quite a few interesting things.
Things that went from how to make things like Dark Matter-powered weaponry, Singularity Reactor, and blueprints for things like Reapers from the Mass Effect Universe or Dyson Spheres.
The Shop was never-ending and seemed to have so many things that I probably would never reach the end of the list.
However, I kept my eyes on a few things and saved them to a list where I could purchase them later.
List #1
Name: Basic Stat Potion Recipe
Description: The recipe for the creation of Stat Potions Grade F to Grade D
Cost: 500 System Points
Name: Marvel Metals
Description: An information packet showing exactly how to create every metal from the Marvel Universe
Cost: 5.5 Million System Points
Name: Skill Book Creation
Description: A Skill allowing for the creation of Skill Books using Images and Mana. Skill Books can be set as drop loot or chest loot.
Cost: 5,000 System Points
Name: Ark Element Creation
Description: An information packet showing exactly how to create Element from the Ark Universe.
Cost: 800,000 System Points
Name: Dungeon Enchanting for Newbies
Description: An informational packet for new dungeons on how to enchant loot with Dungeon Magic.
Cost: 150 System Points
Name: Elementals and you
Description: An informational packet showing how to create Elementals, monsters known to be embodiments of Nature and capable of reaching levels that mold them into living disasters.
Cost: 12,000 System Points
Name: Dungeon Spawner Creation
Description: An information packet showing how to create a Monster Spawner for your Dungeon
Cost: 10,000 System Points
Name: Diverse Traps for your Dungeon Divers
Description: An informational packet written by Dungeon of Traps showing how to create hundreds of traps for every type of Dungeon Diver
Cost: 1,500 System Points
Name: Delver Comfort and why you should make Safe Zones
Description: An informational packet written by Merciful Dungeon of Dreams
Cost: 100 System Points
Name: Cyblerlife Androids
Description: An informational packet showing how to create realistic yet artificial Androids.
Cost: 2,500 System Points
Name: Dungeon Economy and why you should install monetary drops on your monsters
Description: An informational packet written by The Dungeon of Wealthy Kings
Name: Xenomorphs and Yautja
Description: An informational packet showing how to create Xenomorphs and Yautja
Cost: 12,000 System Points
Name: How to create a Darkhold
Description: An informational packet showing how to create the Divine Grimoire of Chton, a book that reveals spells for any situation, but the cost of using this book will be the corruption of the soul.
Cost: 12.75 Million System Points
Name: How to create an Infinity Stone
Description: An informational packet showing how to create an Infinity Stone, objects capable of manipulating fundamental aspects of the Multiverse.
Cost: 20 Billion System Points
Name: Recreating the Flood, a Multiversal Threat
Description: An informational packet showing how to create the Flood, an all-consuming organism that is almost impossible to stop.
Cost: 10 Billion System Points
WARNING: Recreating the Flood or similar monsters will result in the utter destruction of your Dungeon to prevent the potential destruction of the Multiverse!
Advertisement
-
In Serial15 Chapters
Gratuitous Item Crafting and Descriptions (and shoddy economics)
[participant in the Royal Road Writathon challenge] The God of Smithing had a child with an elf waifu. The young child, Jimmy Smithson, has recently been allowed to finally do some blacksmithing with his 'father' who doesn't know he got cucked by a god. Jimmy Smithson turns out to be amazing at smithing and this is his journey in a generic fantasy world.
8 149 -
In Serial11 Chapters
Remnant.
The year 2149, and Earth has reached an all-time high in both peace, technology, culture, etc. Humanity has finally stretched beyond their cradle and colonized the moon and Mars. Yet, in such a glorious era, specks of filth remains. Alan Morris is a chronically ill patient with an insatiable wanderlust, yet fated to remain eternally locked to his hospital bed.His illness requires him to have constant care and attention, which drains enormous amounts of his familiys ressources. After having spent a decade in the hospital with no sign recovery, his family finally decide to cut all ties with him.Recognizing that he is now alone with no support, he despairs and finally reconcile himself to enter the abyss quietly without struggle.Yet, it seems as though poor Alan is the butt of all jokes in the Universe. The very next day after being abandoned he is met with Aliens assaulting the Earth and abducting him. Join our protagonist, as he loses his humanity (litterally) but gains the chance to see more of the universe than any other being ever.Note: My first ever story, be warned of errors and boring content. Also, i guarantee NOTHING. i am doing this because otherwise, i will NEVER get this this damn story out of my head. Lastly, no schedule, no promises, and if i get bored, i may just fade away. Can't accept this? Well tough. This also means that i couldn't care less about your opinions. Advice i'll gladly accept. Opinions will be ignored. Disclaimer: I DO NOT OWN ANY PICTURES USED IN THIS STORY! NOT EVEN THE COVER
8 176 -
In Serial16 Chapters
The Angry Birds Movie: Silver Lining
Five years after the Battle of Piggy Island, life on Bird Island has been wonderful. Red's been accepted as a member of the community, Chuck's found true love (hard to believe, I know) and is about to start a family, and Matilda and Terence's romance is growing stronger every day.But when all seemed perfect, the pigs return and steal the eggs once again. With the help of a young falcon named Silver, Red, Chuck, Bomb, Matilda, Terence, and the baby Blues have to go on an incredible journey to get them back.I don't own The Angry Birds Movie. If I did, I would've made Terence Red's long lost brother.
8 171 -
In Serial7 Chapters
A Broken Hallelujah.
Jane and Maura are due to be married, with the idea of kids too, will the pair survive this new case?
8 174 -
In Serial591 Chapters
Retribution Engine/Sturmblitz Kunst [Ultraviolent Martial Arts Progression Fantasy]
"The War of Fog is over. Every major city is under occupation. Now we prepare to take back our home." - Unknown Soldier The continent's great heroes have slaughtered one another for the ideals of their countries, but the world keeps moving. The industrious nation of Ikesia lays still smoldering from the nigh-apocalyptic War of Fog, yet it stubbornly forges onward, shielded from further invasion by the impenetrable Blackwall. Its leader - the Sage of Fog - has disappeared, yet his influence is still felt everywhere, his plans and contingencies still in motion - even the Blackwall is said to be his last, desperate creation. New heroes have begun rising from the war of fog, and there is more need for them than ever. A towering foreigner has emerged from the desolate Exclusion Zone. She strides into the war-torn country without the intent to pick sides, but is soon forced to do so when the machinations of malevolent occupiers collide with her own ego. Disclaimer: Retribution Engine and its sequel, Sturmblitz Kunst, are original works and are no way associated with, to, or sourced from existing copyrighted material. The story, all names, characters, and incidents portrayed in this production are fictitious. Copyright: This fiction and all associated works, artwork, fanfiction, derivative fiction, world building, assets, and anything that could conceivably be considered sourced from or created as a result of this fiction are the sole intellectual property of the author, herein known as Akaso. This work and all above terms are © Akaso 2022.
8 121 -
In Serial5 Chapters
A Walk With The Prince
Trek along the red leaved trail and to foaming streams that seem to stretch to entirety with the lovely prince of darkness as you make way past foes big and small while also forming a loving connection towards him.
8 60
