《PvPer Casual》EXTRA: Leak Chapter: The Art of PvP: Chapter 21 Risk
Advertisement
The Art of PvP: Chapter 21 Risk
“No matter where or when you are, there is always a choice to make. The seen and the unseen paths which one would you pick, which one will yield the most reward. Or will you follow your own path?”
-Unknown, The Art of PvP
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> QUERY LOG
[NAME: QUERY]
[RANK: LEET COUNCIL, SOVEREIGN]
[SECURITY ACCESS: LEVEL 5]
[INTERPRETATION ACCESS REQUIREMENT: LEVEL 1]
PENDING… ACCESS GRANTED
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>BEGIN INTERPRETATION
Risk is in every choice we make, some may lead to victory or a quicker defeat. In PvP combat risks are essential no matter the level of skill the PvPer possess or decision that they have to make. Lack of knowledge/understanding or no knowledge/understanding may cause PvPers to develop reckless styles and inept strategies. In Sovereign in order to understand Risk the follow elements must be established; Calculated Risks, Gambles, Risk and Punishment, and unseen/seen Risks.
ACCESSING CALCULATED RISK…REQUIREMENT LEVEL 1…PENDING…ACCESS GRANTED
An opportunity with a chance of failure where the probability has be estimated before undertaking. In PvP combat, Calculate Risk requires the use of resources in order to achieve a reward or an advantage that can lead to a victory. The PvPer weighs their options and decides if the reward is greater than the undertaking and then seizes the opportunity to claim the reward. Calculated Risks are done when the PvPer is ahead or in a deadlock to further build their lead or gain an advantage.
ACCESSING GAMBLES…REQUIREMENT LEVEL 1…PENDING…ACCESS GRANTED
An attempt of a risk for a loss or a gain. In PvP combat Gambles are done when the outcome or undertaking is uncertain. Gambles are usually done when PvPer is behind in advantage or resources. The reward from the Gamble may give the PvPer equal footing or delay the inevitable loss.
ACCESSING RISK AND PUNISHMENT…REQUIREMENT LEVEL 1…PENDING…ACCESS GRANTED
Advertisement
When undergoing a risk, the chance of being punished and being denied the reward may occur. Less skill PvPers may not know how to punish or deny the reward which may result in the risk of getting away with the reward. More skilled PvPers may find ways to efficiently trade to negate the reward gain or penalize the risk taker by rendering useless the resources they have invested.
REQUESTING STRATEGIES FORMULA AND ADDITONAL INFORMATION…PENDING…ACCESS DENIED LEVEL 3 REQUIRED
ACCESSING UNSEEN/SEEN RISK…REQUIREMENT LEVEL 1…PENDING…ACCESS GRANTED
[UNSEEN RISK]: A risk where the enemy, spectator or teammate may not notice and get away with the undertaking and reward. Usually, found in top tier plays or gambles to maximize the reward.
[SEEN RISK]: A risk where the enemy, spectator or teammate has knowledge or knows the undertaking and what the reward or outcome will be. Usually, found in calculated risks where there is no punishment or knows exactly how to punish.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>RESUMING INTERPRETATION
Elements of Risk established proceeding with interpretation.
Not all risks will pay off and the rewards may not help. However, there is exception in risk where if one uses God Mode or Perfect Move…
ACCESS DENIED LEVEL 5 REQUIRED… ACCESS DENIED LEVEL 5 REQUIRED… ACCESS DENIED LEVEL 5 REQUIRED
Thus exception is established.
Risks become more apparent with the exposure to all types, experience and skill of PvPer reaches a certain level. Once at that level unseen risks become seen risk and the proper methods of punishment and undertaking of risks become known. In top tier it is essential to maintain PvPer’s risk to unseen in order to be ahead or have advantage against others. The risks they get away with will result in many victories on the way to the top.
REQUESTING ADDITONAL INFORMATION…PENDING…ACCESS DENIED LEVEL 3 REQUIRED
No further interpretation required.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>END INTERPRETATION<<
Advertisement
-
In Serial669 Chapters
Deadman (A Post-Apoc Litrpg)
Even after the bombs fell, even after countries unleashed weapons beyond imagining on one another, even after lawlessness became the norm, people still expect their mail. As a deadman, I'm uniquely suited to deliver it. Rads don't bother me, and people who try to hurt me typically wind up dead. Sure, humans may not like dealing with a face like mine, but hey, you can't beat my express rates. A dystopian litrpg in the vein of Fallout and The Postman *1500+ words per chapter *Updates Tuesdays and Thursdays
8 601 -
In Serial80 Chapters
Her Golemancer Girlfriend
The dazzling, high-tech city of Fleettwixt is the jewel of the North Sunwell Company's colonial empire. Its vast dungeons vanquished by the Great Hero, the city is now home to wealth and peace... at the cost of exploiting the continent's people and resources. Enter Amelia Bluewood: half-human, half-golem—all fury. She had lost everything. Her hometown was in ruins, her girlfriend missing without a trace, her modular system malfunctioning. Now in Fleettwixt, she has a chance for revenge, answers, and ultimate power. Amelia will never stop until she finds her lover and her vengeance, no matter the cost. Patreon DiscordAmelia's mantra Story by Thedude3445 Art by Mikalya Buan Things to expect from Her Golemancer Girlfriend: -LGBT+ cast. -Significant violence. An anti-hero MC who does things that you and I both disagree with. Mature themes. Chapters with sexual content will be marked. -LitRPG-lite progression fantasy. There are blue boxes and systems, upgrades and new skills, but no stats and no character sheets. Progression is slow. -A huge fantasy city explored in-depth that mixes medieval high fantasy with cyberpunk aesthetics and a whole lotta golems. -".X" chapters are bonuses that can be skipped. ".1" chapters are alternate POVs and should not be skipped.
8 535 -
In Serial8 Chapters
The Lost World
Jasmine brings home a retro-looking-game and when she starts it up. Her brother and herself are transported to the world inside of the video game.
8 167 -
In Serial12 Chapters
The Final Countdown
Alice and her friends, John and Maria, are average teens in an average world. Well, until Alice has a vision of the end of it. Now, they're working together to stop the end of the world and Alice's little brother from getting in the way. Oh, I forgot to mention! Her dad's the president!
8 115 -
In Serial33 Chapters
Chaos uploaded
At year 2100, there was a new game that was being developed: "Realms of chaos" With cutting edge technology, realistic physics(At least, as far as fantasy-medieval worlds goes), and immersion to the point one could believe it was real, it is destined to become world-wide famous. Two siblings, Nysa and Inas, received the right of beta-testing the game, along with other players...although with the beta-test, many difficulties came together with it: Unfair enemies, lack of clues, lack of linear paths, and above all, no set of rules of how one should play. Nysa, being the less competitive out of the two siblings, has decided to play the game just for fun.But little does she knows how much the action of a single player, who just wants to explore and have fun, can change the realm of chaos. This is my first story, and I'll upload whenever I manage to get through the writers' block.Due to college starting, uploads might be erratic. Feel free to review and comment!
8 169 -
In Serial24 Chapters
I Love You to the Moon and Back.Isen x reader
It's just a normal day at Wellston when John's long lost sister shows up. She was taken by their mother so she could be trained and master her ability to use her as a secret weapon for Ember. She is on the run from her mom and keeps here power a secret to keep her safe. She soon takes interest to her friend Isen. Will they fall in love, or will her mother find her, and take her away again.
8 204
