《Throne Quest Online: Pixel Courage》Pixel Courage, Chapter Twenty Eight
Advertisement
On the way back through Meltdown Jungle, I made sure to avoid the sort of creature that had attacked me before.
That wasn’t too difficult for the most part. At one point, I began to hear a faint beat.
ba-dum ba-dum ba-dum
But I knew well enough to avoid the area. Carefully made my way around the source of the beat, circumventing the monster entirely.
It made my heart race a bit, but also made for a much easier journey.
Fighting monsters for XP was important, no doubt. But some monsters were easier to kill than others, and the XP reward wasn’t worth dealing with that…
Thing.
I was satisfied with having avoided the monster. Nearly made it out of the jungle, and felt like I was safe when danger.
That’s when it happened.
I was waiting for a crazy animal to attack -- if I couldn’t see it, at least I figured it’d be something I could hear.
No such luck.
My foot stepped on what I assumed to be solid ground. But when I tried pulling the foot back up, it sank a little deeper. My heart sank with it.
Fuck, I thought. I looked down.
It wasn’t an incredibly quick motion, but still I could feel the way the ground was engulfing my foot, pulling it down slowly.
Never ran into quicksand in the real world. It’d seemed so dumb, the way I’d thought so much about quicksand as a kid. In my defense, didn’t a lot of kids think about quicksand?
But you never ran into it in the real world -- all the stuff they tell you about quicksand, it’s just to keep you interested. Because it’s fun. Useless information.
Of course, the information wasn’t useless here. That was the thing.
I took in slow, deep breaths. In fact, the breaths were slower than the sand, which was pulling me in.
Advertisement
It wasn’t really sand, though, it was dirt. Did that make it a sinkhole?
I had no idea, but I hoped the same rule applied: the more you moved, the more quickly the ground would suck you in. No way to get out, at a certain point.
So that meant no thrashing.
As calmly and coolly as I could, I grabbed onto a vine that was hanging from one of the tall trees above. It’d be a way to keep at least my head above water, if nothing else.
Kept my free foot firmly planted on solid ground -- last thing I needed was both feet getting caught in the earth.
With the free foot planted firmly on the ground, I tried pulling on the vine to get out.
The foot didn’t budge. It didn’t sink any worse, but it didn’t budge either. Everything below my ankle was trapped.
I kept one hand held firmly on the vine. Then arched my back, slowly letting my hand slide down the vine. Carefully, I set my butt down on firm ground.
Making sure not to wiggle the foot, I still tried to carefully pull it out.
No dice. My calf began sinking.
The sword at my side gave me a stupid idea.
Gave me a very stupid idea.
After all, one of the main ways you solved problems in this game was by fighting, right? Wasn’t that the conflict resolution system you could always count on?
So, while being all too well aware as to the ways it could go wrong, I pulled my sword out of its scabbard.
Raised the sword in the air, then brought it down onto the area of the dirt that had my leg.
15/20 HP
The ground didn’t let go of my leg, and in fact my entire calf had been submerged.
Advertisement
Had to be careful, but also had to work fast.
I tried pulling the sword out, but it was to no avail. It started sinking again, too.
Twisted the sword in the ground, but that didn’t take and HP off of it.
Had to work even faster, now.
Sword was sinking. Couldn’t lose that. No sword would put me at a major disadvantage in every fight, until I could get a new one.
Heart began to race.
I pulled myself up with the vine. Went a little too quickly, put some pressure on the submerged leg.
It was past my knee.
Raised the fist with the gauntlet had and smashed it into the ground.
5/20 HP
That was a decent HP take, but hitting with the dragon gauntlet was also one of my best moves.
The gauntlet hand began to sink.
Fuck, fuck, fuck.
I raised my non-gauntlet hand.
Let the thorns grow.
Too much pressure on the ground. My groin was getting submerged -- a highly unpleasant sensation.
I thorn punched the ground.
1/20 HP
FUCK! The thought roared through my head.
That essentially put me out of moves, unless I could get my lightning eyes to work.
I concentrated on the energy in my head, imagined it channeling through my eyes.
Nothing happened.
Heart was racing.
What caused my lightning eyes to work? Why couldn’t they be used on command, like my other powers?
Deep breaths.
Was hip deep in the ground at this point.
It only had one HP point.
Only had one goddamn point, and I was out of moves.
I took a deep breath, ground rising -- had to do something.
I smashed my head into the ground.
For a few seconds, the ground sucked me in. That’s when I knew I was dead, that I’d lost, that I had to go back to the temple.
But much to my surprise, I didn’t die.
Couldn’t see the ground’s updated HP, but it stopped moving. And when I pulled my head away, I got it unstuck.
+50 XP
The green letters floated above the ground, which I’d defeated. An odd thing, defeating the ground.
My sword came out of the ground, as did the lower half of my body.
Took me about five minutes to dig myself out.
I brushed off and went on my way.
With only 10% HP left, I had to be very careful. Luckily, that was the last monster to try and attack me on the way back to the wall.
---
Hope everyone enjoyed the chapter! If you did, please rate and review. Your support encourages me to write, which means faster/longer releases. Woohoo!
Advertisement
Bookwyrm
All Griff ever wanted out of life was to be left alone in his library with his books. In order to keep his station in the library, he is forced to work with an upstart alchemist named Nicholas Flamel. When the experiment goes awry Griff and Nick must trek along the countryside to reach the Library of Alexandria. Dodging both African and European armies would be so much easier if Griff wasn't a two-story dragon."
8 59Legends of Arenia
Arrival: Legends of Arenia Book 1 is now available on Amazon, Apple, Kobo, and Nook! Interested in the Audiobook? Find it on Audible! As for Book 2... new chapters are here! Legends of Arenia: Discovery chapters come out every Monday and Thursday for the rest of Book 2, and at 150k words, it's got some meat to it. Hope you all enjoy the next installment of the Sullivan family's Arenian adventures! The Sullivans are a normal family. But after being transported to the magical world of Arenia, normal isn’t a luxury they can afford. It's just another Thanksgiving for the Sullivans—until the walls disappear and they discover they are being transported to Arenia, a place where game rules are real and their Earthen ability to reincarnate grants them unlimited potential. Or it would, if the celestial administrator in charge of their case hadn't mixed up longitude and latitude and sent the wrong family. Oops. Too bad he already faked their deaths. Now scattered throughout the Arenian wilderness and armed only with their Tomes—books containing all of their skills, accomplishments, and quests—the family members must discover a strength they didn't know they had if they are going to survive long enough to find each other. Note: Contains some profanity and a turkey, but not a profane turkey. Personally, I'm fine with profane turkeys, but if that's where you draw the line, you should know there are none in this book. In fact, I'm going to promise you no profane turkeys for the entire series. That's my gift to you.
8 113Rain Sabbath
Weeks before graduating highschool, Marie Weiss encounters the transfer student Felix Conti; a strange boy claiming to be on a research mission in the oceanic town of Sapphire Isle. In the following days, strange phenomena occur in alarming intensity. Monsters stalk the night, shadows come to life, and an invisible storm looms on the horizon. Out of everyone, Marie has the most reason to worry. No town is big enough for two witches, after all. Updates every Saturday at 5PM EST. Note: This is the first draft. Expect some fumbling and numbling and fiddly dunwhoozithowers here and there. Apologies in advance.
8 129Heavenly Domination
''Nobody knows what is true loneliness until they reach the apex, what is like to have no equal, and live without a challenge. A hundred thousand years felt like a second and can only be compared to a grain of sand in a desert of time. I’ve seen countless worlds end and countless ones be born''In the starry sky there are many universes which contain infinite galaxies, which contain countless stars and planets. In the world of cultivation there was once a person who reached the apex of existence, omnipotent and omniscient. If there was a person that truly deserved the title of God, it was him. But once reaching the apex, he got lonely and bored, and because there was nobody equal to him, nobody could kill him. So he killed himself and chose to be reincarnated millions of years after his death. He suddenly woke up inside a cave in a young body, and this is where his new journey towards heavenly domination begins once again. Follow Tianshen as he tries to rediscover his own humanity, morals and his struggle between right and wrong. A sincere thank you to everyone that gives this story a chance.
8 87And Thus, We Hoped
The sun was dying, and Earth slowly became a frozen wasteland. Amidst the violence and the wars and the battles, a single ship was sent into the stars. A vessel that contained the future of ?humanity?, built with the meager, remaining resources of a certain group. A vessel built from the will of the people who wished for the human race to continue on. What was the chance that it would complete its journey? What was the chance that it would find a planet suited for life? No one knew. And no one could guess. And once the ship left, there was no more they could do. And thus,?we?Hoped.
8 129How to Create Adventure
What would you create to draw people to your realm? How about a place where things are exciting and you look forward to what new expereinces there could be. A place where danger exists, but in a way that more hinders than harms you. A place where you can stop and enjoy the view or experiences instead of endless dangers. This dungeon may be dangerous, but if you are prepared, you will love it regardless. Here is how you create an adventure. (It's my first time, I'm just writing for fun so don't expect daily updates)
8 62