《The Dungeon System》Chapter 1 - A Curse goes wrong, A dungeon begun

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The Core sat on its cloth cushion gleaming like a gem as the warlock stared at his prize. He licked his lips and began to chant in a strange and infernal tongue while waving his hands over the sphere. It began to glow with a dark light as the warlocks tempo grew faster and faster and he began to yell his enchantment as he reached behind him and picked up a large jagged dagger that he held tenderly as he cut his arm and drizzled the blood over the core.

He had nearly finished his incantation when he felt a sudden presence in the room behind him and had nearly turned to see who it was when he felt a knife slide into his back. The knife began glowing as it sucked the soul out off the man and the spell he was weaving broke and grew wild causing a storm in the room and wild tendrils to reach out into the dimensions. One of these tendrils reached into the dimensions used to hold lost souls waiting for new bodies and managed to grab one and pulled it through the dimensions and into the Core sealing the soul inside, but not without damage from the wildness off the spell.

The second man seeing the spell dissipate, reached forward and picked up the small core, glowing now with a steady blue glow. Only his mouth could be seen beneath his hood as he spoke “The Prophecy said all would occur, now the first stage is complete the second stage begins. Now to change the scene, and the actors will arrive, and the show can go on”. He waved his hand gently over the core and the glow dimmed, but was still there as he left the room with the core not bothering to close the door behind him.

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I woke up, at least I think I did, maybe I just “Came into awareness”, whatever it is I came to and found myself in a strange place. Now this was strange because only a moment ago I had been in a room and two guys were over me and while the first was falling over the second did some ---

**Error - Memory not available**

What was I talking about, well, no matter, I better figure out where I am and get to work.

**Downloading Dungeon Database**

So, Im a dungeon now? And I have to kill people to live? I cant change this? Well, gotta get to work then.

Hmmmm, It would appear I am in a small cave, nice granite walls, pool of water and stalactites.

Nope, I have to improve all of this, after all my entire life was improving systems.

Change Room Texture?

Stone

Brick

Natural

Hmm, not many options, well Smooth stone it is.

The Cave quivers as the previously natural cave changes into a smooth seemingly worked tunnel leading several meters into the dungeon.

That looks better, now to make this a “Dungeon” and not a failed mineshaft

The Tunnel begins to grow deeper, stone melting off the back wall and periodic holes opening in the walls. It stops once the tunnel has gone deep enough into the mountain that the natural light coming from outside cannot be seen anymore.

Now, the how should I layout my first floor, hmm, maybe like this.

The Tunnel begins expanding again, but this time rooms begin hollowing themselves out and the tunnel, rather than staying completely straight begins to twist and change in elevation and direction. When it stops a popup appears stating that the first floor cannot expand anymore due to lack of resources and showing how far it has expanded already.

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Well, this should be good enough for now. Now comes the fun part, the denizens of the deep.

*You are limited due to several factors beyond your control*

Dungeon Starter Spawns

Kobold’s

Deep Kobold, Greater Kobold, Feral Kobold

Goblin’s

Deep Goblin, High Goblin, Feral Goblin, Stone Goblin

Golem’s

Earth Golem, Stone Golem, Constructs, Elementals

Hmm, more options will be available later but what I pick now will influence what I can spawn later, and It seems that I cannot spawn everything available anyways for some reasons.

Well, These all seem pretty, interesting, can I get more information?

Kobolds

Goblins

Golems

Kobolds are the descendants of dragons, and as such the blood of dragons flows weakly in them. They have strong combat affinities and their magic users tend to be attuned to fire.

Goblins are a strange species. Most are little more than animals and are treated as such. However High Goblins are masters of technology and their cities are wonders.

Golems are large, bulky, and can be made of any material available. Most show no intelligence beyond the minimum to accomplish their tasks.

Hmm, If I want to expand with combat Kobolds seem to be the best option. However, Goblins and Golems seem to be an interesting choice that will pay me back in the long run.

You have Selected Kobolds

New Species available to spawn

New Items available to spawn

New Rooms available

Kobold Den, Lizard Arena

Lesser Kobold, Lesser Lizard

Rusty Dagger, Makeshift Armor, Spoiled Meat

They came with lizard’s? That wasn’t mentioned in the info brief. Well, time to spawn these in to see how they will work out.

Several pools of light begin forming in the core room slowly coalescing into the shape of five kobolds and two small lizards. The room they exist in begins to change along with them, small makeshift huts form on the walls and a lit fire pit comes to existence in the center of the room. The kobolds had began looking around when makeshift armor formed into existence on them and rust coated daggers formed in their hands.

The kobolds began bowing as a stronger light began to come out of the core room and the lizards screeched as if they were horns. The light dissipated and a figure came out of the core room and faced the kobolds. He laughed and then left to explore the outside safe in the knowledge that the Dungeon was in, decent hands.

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