《Dagon, Dungeon evolved》6 - Rolling in the Deep
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Your prattling has given me a great blessing~
“Hellooooo. Any body home? Is it just me or is your plants tougher to kill now?”
A low snickering can be heard echoing around the Dungeon.
“Wow i did not know you could do that”
“Neither did i. Check this out.” Flaunting the visual of the new title at him.
“Shit dude. My arson days are OVER. The same tactic would not help me clear this dungeon now. I really want to see the Bewitcher though.”
I really want to see it too. No one has yet to reach the last room that is just lame somehow. They ‘mission failed’ at Flower of Fragrance and Eternal Sleep. I am not sure if that is just too OP or what. So far it is Death by status effects. Being first timers, the ability is just too evil.
“Stop complaining. You are at room 3 and going 4th. You are already the furthest. The 4th room has Saplings. That is all i am going to tell you.”
“Now that is some motivation. All these small fries is making me fall asleep.”
“… They are supposed to make you fall asleep.”
Half way into the 4th room, Alex stopped and finally voiced out. “Alright i am on my last Mana Potion. You want me to teleport out or rush and check out the boss room?”
“Boss Room. i will remove the rest of the plants for now. Special service for the man with 60 for IQ.”
“160.”
“One hint. Stay awake.”
10m from the boss room
*sniff-sniff*
“Just how many Flower of Fragrance did you plant in there? I am smelling so many of my favorite foods.”
5m from the boss room
*sniff-sniff* *sniff-sniff* *sniff-sniff*
“The smell is soooooo Good.”
3m from boss room
“Woah trippy.”
Alex's point of view
1m from boss room.
Standing there for over 30 seconds, i wondered what happened. Body not moving, Alex now stands eyes glazed over.
You have captured a Player.You have gained bonus 1 evolution point!
You have gained a new title.
TitleCaptivatingEffectCharisma + 5
Mana Regen + 0.1
Increase chance of being ensnared by 5%
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Fame + 1Descriptionlost and locked in their own thoughts, the thrulls now roam the Dungeon, protecting their beloved fantasy world.
“...”
After some seconds, ‘Alex’ begins to walk into the Boss Room and joined the army of minions.
*ring-ring*
“Hey what happened? Why am i suddenly back in town? I was just having such a good dream of me and Liana.”
Once again i sent him the visual. Even a person of IQ 60 should understand what it mean.
“Shit. and i was so close”
“Yea you were so close. 1 m away and you failed. At least your body made it in.”
“Body?” and just after 1 second of processing “ Oh i was was captured. Not killed.”
“Yelp. Care to give me more bodies? I need some firepower.”
“FAT HOPE DUDE. That cost me 1 level already.”
An idea then sparked off in me. “You do know this game works in a dream right? Post on the forums as advertising about a Dungeon that give you dream. A dream in a dream.”
“Dream in a dream. Cool. It is inception all over again.”
“Make it a locked post so that you can make some forum credits from it”
“Somebody’s Dungeon is going to get flooded real bad.”
*Joke Reference*
…
“Well i will just head my way and upgrade my dungeon.
“Evolution options”
AbilityLevelDescriptionTraps1Current available: Pitfalls
Next available: Spike TrapsMonster Tier upgrade1Allows monsters to evolve into the next tierArea expansion1Increases the area of influence you have. (current floor space - 10m X 10m X 10m)
Current Floor Limit : 1
WARNING! Too much expansion may cause you to encroach on another Dungeon. Loss of dungeon core would result in losing 90% of your levels and you will be relocated.Special4Random ability or talent will be grantedUproot1Grants some plants the ability to remove their roots from the ground and travel around.(plant only)Sense1Mobs you control have increased awareness of their surroundingAllure2A sweet fragrance that lures all kinds of living beings into your Dungeon.Paralysis1Injuries left by your dungeon will leave a mild numbness to afflictedBoss Monster1Allows user to summon 1 boss monster for each level invested (Available every 5 levels of Area Expansion)LockedLockedLocked
Ignoring dice roll, what should i get?
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Monster tier or more space for expansion?
If i expand, i would get 8000 m3 or space. 8 times the space i currently have. It also means i get an additional dungeon Floor
If i get monster tier, assuming that i am right, i would gain about 5-6 monsters and most likely better offensive creatures. it would mean i have to work around with the limited space that i have. I would have to fit more creatures in my Dungeon of 1000 m3 space. It really is a hard decision. More offensive or more space.
It is a troublesome choice. After much of contemplation, i decided. Having more offensive is a better choice. Being able to kill is more important that having a bigger Dungeon at the beginning.
AbilityLevelDescriptionMonster Tier upgrade2Allows monsters to evolve into the next tier
Display new “mobs”
NameChomperTypePlantHP200MP100Attack10Defence30Abilities - Swallows a prey whole, digesting it after after some time. (10-50 Hp/sec)NameHypnotic Herb (Uncommon)TypeHerbHP300MP0Attack0Defence0Abilities(Passive) - Prey gets more susceptible to status effectNameSapperTypePlantHP300MP150Attack25Defence20Abilities - Shoots a Sting that Saps a prey of its movement speed.NameCarpet Thorns (Special)TypePlantHP0MP0Attack0Defence0Abilities - Prey walking on it will have chance to trip and fall.
- When left alone, it will slowly grow and cover the floor.(1m radius)NameSinging Tree (Rare)TypePlantHP500MP100Attack0Defence0Abilities - Prey upon listening to the song will be afflicted with a random status effect that the Dungeon holds
Yup just like i expected. 5 new monsters… but seriously, only 2 offensive creatures? And what the hell is Carpet Thorns for? Have a trippy experience?
But without further ado, i began redesigning the Dungeon.
Room 1,Common Weed, Healing Herbs, Pollen Dash,Carpet Thorns, Runner and Chomper
Room 2, Healing Herbs, Sleep Herbs, Pollen Dash, Carpet Thorns, Runner, Chomper and Sapper
Room 3, Healing Herbs, Sleep Herbs, Paralysis Herbs, Flower Of Fragrance, Pollen Dash, Carpet Thorns, Chomper, Sapper, and Sapling
Room 4, Healing Herbs, Sleep Herbs, Paralysis Herbs, Flower Of Fragrance, Hypnotic Herbs, Eternal Sleep, Pollen Dash, Carpet Thorns, Singing Tree, Sapper and Sapling
Boss Room, Healing Herbs, Sleep Herbs, Paralysis Herbs, Flower Of Fragrance, Hypnotic Herbs, Eternal Sleep, Pollen Dash, Carpet Thorns, Singing Tree, Sapper, Sapling and Bewitcher
Have to make it gradual or no NPC will want to come in. I do not want the ‘learning curve to be too stepe and make everyone die immediately.
With that being done, it was a matter of waiting game once again.
It was rather interesting watching the random monsters Stumbling into the Dungeon. Carpet Thorn + Chomper was an interesting. They stumble on Carpet Thorn and gets eaten by Chomper. Depending on how they fall, they get eaten either by the head or by the legs. Leaving either the head or legs sticking out.
After viewing the Dungeon for some time, Carpet Thorns really stood out. It was the MVP of the dungeon. It complements everything. The only problem was mana. Mana is the only thing that limited my speed of planting them. The ironic part is that it also grows on walls and ceiling. Meaning that i can grow that to be more than just carpets. Dead bodies too provide mana, but they provide too little to care. The only thankful thing is that with the title and all the luring plants and herbs, i am getting at least 5 kills a minute.
Being bored, it was once again the games of .... Or at least that was what i thought.
Your Common Weed has Hybridize with Runner due to . You now have a Common Weed Variant- Tumbleweed.
NameTumbleweedTypePlantHP100MP1Attack100Defence0AbilitiesA heavy ball of weed that rolls around crushing any foes along its way.
Well… that really is interesting in a sense, who would have thought Common Weed would gift such a powerful ability. Just look at it, a weak plant that does nothing and a plant that runs around barely dealing any damage gave ‘birth’ to a 100 attack monster that roams around. At least now it grants me my corridor guards. Something that does a better job than Runners. An idea came to my mind, the good old classic rolling boulder traps. With Sensors, i can even set them to not move by adjusting the corridors to be right-angled or more and when the Sensors sense them from around the corner, huge boulder of doom would start rolling along. With that in mind, i set up the trap and waited.
The trap was a huge success. Pretty much every small fry died from the first roll.
Time to prank someone.
*ring-ring*
“Hey Alex, drop into my Dungeon. I got something interesting to show you.”
“Can’t you do that with a visual”
“Nope. You have to see it to believe it”
Few minutes later….
You have Crushed a Player.You have gained bonus 1 evolution point!
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