《Dungeonborn - Double Down》Prologue
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A small grubby hand reaches over the dusty boards of the market stall and snatches desperately at a wizened apple any self-respecting farmer would have thrown on a rubbish heap days ago. Unfortunately for the small, grubby, and altogether bony child that hand is attached to, the stall keeper is none of those things. The stall keeper, Hadiq, is short for a grown man yet still of sufficient stature to tower over the street rat. He is also enormously fat and scrupulously clean. Fitting for a man who runs his own caravan and has a reputation for being able to squeeze blood from a stone if he could sell it for a few copper. He and his caravan are the only merchants that deign to stop in the dusty old desert outpost where the boy lives, just a way station and a well on their path between real destinations. Hadiq's use of camels is the only thing that allows his caravan to take this path, other merchants go around the coastal road and leave the town to wither without trade or work.
"Pah!" Hadiq snatches the boy by his wrist and spits a wad of phlegm into the gutter, "Little rat! Think you can steal from me?"
"Please great sir I am just so-" Hadiq silences the boy with a meaty paw around his throat.
"Away with you, wretch! You'll scare off all my customers." Hadiq drags the boy towards the nearby alley and gestures grandly to the dusty (and empty) marketplace. The boy thinks the fat man is joking, no one in the town has enough money to buy anything Hadiq is selling, and even if they had coin the penny-pinching miser of a merchant sells only the lowest quality merchandise at the highest possible price. A necessity of doing business, Hadiq would say, for who else would bother carting anything out to this sand pit in the middle of nowhere.
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The boy's vision starts to go dark as he claws helplessly at the man's arm. Just as he thinks the end has finally come for him Hadiq tosses the boy carelessly into the alleyway with the rubbish. A rat squeals as it is forced from its' nest by the sudden intrusion and the boy gulps air between bouts of rough coughing. I haven't eaten in days, you fat bastard! It's not like you need one more apple...
Hadiq grumbles his way back to his stall for a long day of counting his money while he waits for a chance to swindle one of the desperate folk of the desert town. In the alley the boy lies forgotten among the garbage, his shaky hands unable to lift his weight, too parched with thirst to even cry. Hours later as the last of the townsfolk shutter their windows and shut tight their doors against the night's chill the boy's sobs slow and then stop.
The alleyway falls still and silent, a small figure crumpled in the corner, little more than bones and rags draws his last breath. A rattle sounds in the back of his dry throat and as the darkness closes in he cries out in the silence of his mind. Great Shaylah! What did I do to deserve this life? Why? Why did you hate me?
...
...
...
Do you ever stop complaining?
Shaylah? The boy thinks at the voice in the darkness.
Not even close, soul. My oh so bright and sunny sister wouldn't be seen dead in this rat hole.
Were the boy still in possession of a stomach it would have roiled, or gone cold, or perhaps simply emptied itself in terror at this. If the merciful Sun Goddess did not come to collect his soul then that would mean... are you... Sekht?
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The lord of blood and pain? Me above kid! No I'm not that imbecile either! Grow some taste and at least compare me to one of my relatives that isn't a complete shithead.
Um.. uh then.. you're-
Silence! I'm the God of Second Chances. Todd.
Todd? That's not very... godlike really?
Oh and I suppose Shaylah, Sekht, Mersuun, Kaybalt, Aschia and Perulm are are all better? There's nothing wrong with Todd, it's a perfectly serviceable name. People can pronounce it at least. Shut up.
... am I going to the afterlife now?
No, screw that, and screw you, and for good measure screw all the backwards idiots that live in this country. The spirit which once was the boy begins to find this entire exchange more perplexing than terrifying. His life had been one long series of misfortunes anyway, no reason for his death to be any different. At least it was interesting in a way. You, my fine hungry friend, have all the conditions necessary to shake up this region. A soul so brimming with bitterness that it can't pass on to the afterlife. It's a good thing you were more starved than you were angry or Sekht actually would have gotten first dibs and you'd be waking up as a shade now. Instead we get to have some fun!
With that vague pronouncement the voice vanishes and the soul of the forsaken boy feels a vast pressure surrounding it. Unseen by the town the boy's remains crumble to dust and ash. The swirling particles crowd together, tighter and tighter, squeezed in a cosmic vice until a single crystalline chip falls to the paving stones and slowly worms its way into the hard packed dirt. The crystal seed burrows deeply into the earth and begins soaking up the slow dripping of mana which permeates the world. Above, the town withers a little more each day. The people leave, or they die, but one by one the town falls silent and is consigned to the sands. As the years pass the seed grows and waits for the day to awaken.
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Chosen by the Laws
In the beginning, there was nothing, until the Creation, Life, and Death Laws were created by ‘The Ruling System’, Using the energy provided they created the universe. In time new Laws were created. Everything existed in equilibrium until the Chaos law was formed and the balance was broken. On a small world called Earth, A young man named Daimon Blaine was running in the Black Hills of South Dakota. Reaching Black Elk Peak he stopped to catch his breath. looking into the sky he saw a beam of white light shooting down from the heavens suddenly the world turned white. Unable to move, black writing appeared before him. Words he did not understand. "Welcome to The Ruling System Prepare for integration".
8 128I Need Time
An action, adventure, mystery and strategy story about a strong male lead. Author note: First time author, good amount of buffer chapters (over 50k words) so I will not drop this book anytime soon. This book will mostly be from the perspective of the MC. On average +5k words will be published per week. I have not chosen some of the genres and tags as I do not wish to give away parts of the story. I added the content warning tags as there will come a time for profanities, gore and maybe "traumatising" content. Though, in my opinion the content will be mild if not light. *****SPOILER*****SPOILER***** Synopsis: A college ICT student transmigrates to another world filled with magic and learns magic from a dragon. MC uses modern knowledge to develop magitech technology. MC starts his adventure using the technology he develops! Saving princesses, fighting hidden criminal organizations, learning how horribly medieval peasants live, reasoning with uneducated narrow minded people, investigating the nature of magic and searching for gods... Story review: A fantasy/sci-fi story filled with some common cliches yet presents somewhat original ideas and a few unexpected twists & turns here and there. This novel also explores a few of the commonly ignored topics concerning medieval fantasy like hygiene, culture, education(ignorance, narrow mindedness) and the fact that everybody is short because magical crops cost too much. Modern knowledge in such a setting can often times revolutionize the world if the protagonist is not an idiot or weak willed or thinks something stupid like he should not intervene in a society that systematically practices unequality of opportunity, slavery and other nasty things, of course sometimes the protagonist can be just unlucky by being enslaved, etc. In our case we are granted a protagonist who had an initial stroke of luck, learning magic from a dragon instead of struggling for years without it or randomly dieing. After that his luck goes down the drain. It is arguable whether the princess is a good stroke of luck or not, I digress. Anyway the challenges the protagonist must face will grow and no more luck or helping hands. After gaining enough power and security the protagonist will change the world for the better or at least give it a stronge push onto the right track. He will make a lot of lives better but things are never so simple and there is much more to this world than meets the eye... Missing genres & tags: Fantasy, Sci-fi, Magic. *****SPOILER*****SPOILER*****
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The Stakes are high in the world of Aest when there is a sudden appearance of otherworlders who wield abilities and skills that surpass the local populace. In a world that has yet to be fully tamed, these individuals are looking to carve a piece of the world for themselves... at any cost! Jay is a jaded chemist whose only real joy was spending time with his girlfriend, Maria. When the sudden appearance of a deity forces him into the world of Aest, Jay realizes that this isn't a game... not anymore. He has been thrown into Aest, the world of the popular MMO game Sealords Online and death here means death everywhere. Despite his best wishes and at the behest of a self-centered deity, Jay must carve out his piece of the world as well.
8 199Tyny Tales
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8 150Manaseared
Adventuring is for losers. Only the absolutely impoverished or the megalomaniacally mad would stoop to graverobbing and dungeon-delving to put food on their tables. As a career it is dangerous, unreliable, illegal, and infinitely unpleasant. Most who choose this life have no other options. They're the seventh sons of seventh sons, the disowned, bastards, impoverished and desperate, and nearly always young. And they are, without fail, losers. Eris is an adventurer. Eris is a loser. Like most of her make she's a teenage runaway with no other options. Unlike her company, she isn't fodder for the meatgrinder. She's beautiful, brilliant, and a talented magician; she's also vain, callous, selfish, and proud. This is her story, as she grows into adulthood, masters her abilities, and learns to care about more than just herself. Manaseared is an episodic fantasy adventure serial. It's also a pastiche of early D&D and RPGs in general, and an attempt to explore at what it might really mean to be a first level adventurer.
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