《Earth's First Dungeon》Chapter 6: LEVEL UP!

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*Level Up!*

A loud fanfare surrounded my core for a moment and then a screen popped up.

Level Increased to Level 2!

Radius Increased from 10.0m to 110.0m

Mana Increased from 3,350 to 5,350

Mana Regen increased from 4.0/sec to 14.0/sec

Skill Allocation: 2

Ability Allocation: 1

Perk Allocation: 11

Experience to Next Level: 0/2,000

*Purchase Five Tiers of Ability Mastery, Five Tiers of Regen Up, and 1 Tier of Personalization*

Ability Generated!

Customize - 1/100

This ability allows one to customize the make up of an item.

Stat Increase!

Mana Regen increased from 14.0/sec to 39.0/sec

Ability Allocation +5

*Increase Construct by six Levels. Increase Loot by 2 levels.*

Ability Increased!

Construct - 6/100

Construct - 7/100

Construct - 8/100

Construct - 9/100

Construct - 10/100

+100 Mana

New Skill Generated: Traps

New Blueprints Available

Construct - 11/100

Skill Increased!

Loot - 6/100

New Blueprints Available

Loot - 7/100

New Blueprints Available

New Skill Generated!

Traps - 1/100

This Skill grants knowledge of basic traps and their construction.

New Blueprints!

Loot - Mana Stone (50 mana)

Loot - Ore Veins (Ore x 10 mana)

Trap - Tripwire (10 mana)

Trap - Pressure Plate (10 mana)

Trap - Pitfall (15 mana / meter)

Trap - Rockfall (15 mana / meter)

*Status Screen!*

Status:

Name: Reginald Montgomery

Race: Sapient Centralized Construction Core

Sub-Race: Module 18394754-382-001 (Dungeon)

Level: 2

Experience: 0/2,000

Durability: 100,000/100,000

Fragmentation: 0%

Current Mana: 5,450/5,450

Mana Regen: 39.0/sec (-20%)

Current Regen: 31.2/sec

Digital Shielding: 145/145

Digital Storage: 1 Exabyte

Zone Radius: 110.0m

Mana Density: Below Average

Deity: Borick, God of LAG (LIVE ACTION GAMING)

Deity: Marlon, God of Overpower

Assistant AI: Non-Sentient Centralized Construction Core Standard

Perks Available: 0

Reginald calculated that it would take him about three minutes to fully refill his Mana and it would take less than eight full expenditures of his mana to max out the overlevel for this level. He proceeded to make a bunch of large empty rooms, in which he would later spend time to design them. During this expenditure, Construct leveled up twice, giving him another fifty mana. Less than an hour after he had increased from Level One to Level Two, he was ready to Level Up again.

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*Level Up!*

The fanfare rang out again.

Level Increased to Level 3!

Radius Increased from 110.0m to 210.0m

Mana Increased from 5,500 to 7,500

Mana Regen increased from 39.0/sec to 549.0/sec

Current Regen: 439.2/sec

Skill Allocation: 2

Ability Allocation: 6

Perk Allocation: 11

Experience to Next Level: 0/3,000

*Purchase five Tiers of Mana Up! Purchase five Tiers of Skill Mastery. Purchase one Tier of Increased Radius.*

Stat Increased!

Mana +500

Skill Allocation +5

Radius 1m

*Apply six levels to Construct and seven levels to Loot.*

Ability Level Up!

Construct - 12/100

Construct - 13/100

Construct - 14/100

Construct - 15/100

New Skill Generated: Puzzles!

New Blueprints Available

Construct - 16/100

Construct - 17/100

Skill Level Up!

Loot - 8/100

Loot - 9/100

Loot - 10/100

Mana +50

New Blueprints Available

Loot - 11/100

Loot - 12/100

Loot - 13/100

Loot - 14/100

New Skill Generated!

Puzzles - 1/100

The knowledge of constructing puzzles to impede exploration.

New Blueprints:

Construct - Door (10 mana)

Construct - Staircase (5 mana / stair)

Construct - Mana Light (100 mana / orb)

Construct - Torch (10 mana / torch, 10 mana / hour upkeep)

Puzzle - Lever (100 mana / Lever)

Puzzle - Image (50 mana / piece)

Puzzle - Key (50 mana / piece)

Loot - Copper Ore (Good)

Loot - Ingot (Ore x 25 mana)

Loot - Silver Ore (Above Average)

Loot - Gold Ore (Average)

Loot - Tin Ore (Low) (30 mana)

Loot - Aluminum Ore (Poor) (100 mana)

Loot - Mana Crystal (1,000 mana)

Reginald hummed softly as he examined his notifications. *Dungeons really do have the easiest time building up to maximum Overlevels...*

He started placing Mana Lights, and experimenting by making a grotto with a waterfall and a treasure chest behind it. In the treasure chest, he made figurine sized marble statues of Borick and Malon, then filled it with a bunch of silver and copper coins with a sprinkling of gold for whomever came this deep and managed to find it. The pool from the waterfall eventually was dug to meet the initial moat with the herbs around it. Then he built a staircase up towards where his next level would be.

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After spending less than an hour he hit the sixty thousand experience cap, and leveled up again.

Level Increased to Level 4!

Radius Increased from 211.0m to 331.0m

Mana Increased from 8,050 to 20,050

Mana Regen increased from 549.0/sec to 1,059.0/sec

Current Regen: 847.2/sec

Skill Allocation: 7

Ability Allocation: 6

Perk Allocation: 11

Experience to Next Level: 0/4,000

*Purchase four tiers of Increased Radius, two tiers of Personalization, and five tiers of Instanced Zones.*

Stat Increased!

Radius +4m

New Stat!

Instances: Infinite, Modifiable

Radius of Influence used to define maximum size of area in Instance.

Ability Rank Up!

Customization - 50/100

New Skill Generated: Enchantment

New Skill Generated: Smithing

New Skill Generated: Weaving

New Skill Generated: Leatherworking

New Skill Generated: Alchemy

New Skill Generated: Carpentry

New Skill Generated: Glasswork

New Skill Generated: Ceramics

New Skill Generated: Painting

New Skill Generated: Cooking

New Skill Generated: Engraving

New Skill Generated: Genetic Engineering

New Skill Generated: Magitech Engineering

*Ugh... ow, ow ow... knowledge overload, brain hurting!*

>Diagnosis: User Error. Too much data assimilated too fast.

*Smart ass AI... How deep did you bury us? I still can't sense the surface!*

>Approximately 1 of your kilometers.

*So, you're saying that I need to continue leveling up?*

>Affirmative.

He made a staircase up, and started working on another floor.

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