《Ceon World Wanders》A Thief's Band
Advertisement
Part 1
"The facts are these," Ticris started in a hushed voice. "The doors and windows will be locked. The main entry will be guarded by two guards, the back of the building by one. They are armed, but it's the traps inside we should be most wary of. You have done your part in the preparations, I assume." He sat there, cross armed, casting his unblinking eyes across the group in front of him.
A cloaked and masked figure leaned forward. His rasping voice sounded hoarse and unpleasant. "My observation of the location in question has lead to the discovery of a small but inconspicuous window on the west side of the building. This part of the building is inspected two to three times a night, but the time between the patrols should prove ample for us to act."
"Skrahl is an infamous spy. His unrivalled experience and a Nagura's innate ability to see in the dark will be of vital importance," Ticris praised the cloaked stranger. Then he turned to a young Aiuran woman clad in tight leather. "As is your expertise in the assassination business, as the uncatchable and untraceable killer," he winked. Her hair and mouth were covered by pitch black cloth, leaving only an opening for her feline eyes --a piercing green-- to see.
"You will not be disappointed. My blade strikes true and clean." Quenn unsheathed her dagger just long enough for the rest to see its razor-sharp blade. The candle light reflected in the metal held a hint of red, as if coated with the blood of countless victims.
"What's in it for us? I ain't doin' anythin 'till I see some hard cash."
The fourth member of the group had been standing in the corner of the backroom of the Bulging Barrel Inn and now walked up to the table the others sat around. The light of the single candle shimmered across crude facial features and crooked horns. The man's complexion had a striking resemblance to that of coalesced rock, rough and bloodless.
"I have told you before, Corodh." Ticris' voice sounded irritable. "The exact gaining depends on the outcome of the mission. Your competence decides its success, or failure." The hulking Ceratan warrior grunted, yanked a chair violently from under the table and plumped down on the seat. The old wood creaked under his sheer weight. "The loot we after must be sum'thin' fancy then."
Ticris smirked silently and leaned back in his chair. The soft light touched his aquatic features. His Rashari ancestry had given him an appealingly shiny skin and bright ocean-blue eyes. He briefly twisted a luxurious cigar between his webbed fingers and lit it. Ticris took a deep draft before he answered.
"The loot we're after," he started and exhaled a puff of smoke, "is the largest shipment of maevi ever to have been deposited in one place at once." This information raised many an eyebrow and even seemed to please the blunt warrior.
Advertisement
Maevi is a plant which grows on the shores of the Blood Lakes in Taran-Ceroth and depending on the method of consumption, have different, but each potent effects. The black market pays a fortune for fresh maevi and many addicts an even greater fortune for the processed plant.
"How can such a valuable cargo be so poorly guarded?" Quenn sounded concerned but the glistening in her eyes betrayed her anticipation.
"If they would have placed an army of guards around the storage building, people would get suspicious and curious to know what's inside. This would draw unwanted attention. Since no soul knows about this top secret information, the customs think it's perfectly save to store this treasure for one night with little guard." Ticris exhaled and watched the smoke drift up to the tavern's shabbily patched ceiling.
"The circumstances for an operation of this calibre could not have been more favourable." Skrahl brought forth a rasping noise the others would come to recognize as his laugh. "The moonless night will cover us under her black cloak when we meet at the docks."
Corodh, his expression now considerably brighter, stood from his chair and coughed ostentatiously. "Well, let's have a drink again sum time, ay. Good night to ya an' catch ya'll later." Turning his broad body in the narrow facility required the most of his seemingly underdeveloped motor skills and under the sounds of breaking pottery and knocked over chairs, Corodh left the shady inn. It took some time for the agitated remarks of the other customers to die out. Ticris watched the door close and leaned back in his chair again.
"I guess we ought to be going too." When he got no response, the jovial thief turned his head to see Quenn and Skrahl's already abandoned seats. Ticris smiled and crumpled out the stub in the ashtray.
Part 2
The moonless night was black as jet. A cold wind blew over the desolate port of Vira'Erana. The docked ship's riggings swept against metal surfaces, clattering like shackles dragging over crude, uneven dungeon floors. Low mists shrouded the derelict storage buildings at the fringes of the docks in intense darkness, drowning the light of the flames coming from the few torches still alight.
Skrahl had been sitting crouched at the edge of a nearby roof, still like a statue. His serpentine figure was well suited for soundlessly slithering into enemy territory. The Nagura spy flashed an unseen smile beneath his dark hood as he let his gaze slide across the harbour. He could make out the silhouettes of the guards down at the dock, hunching together around a brazier's woodfire. The cloaked spy threw a small pebble up and caught it in his hand again a couple of times before he took aim and threw it into the waters below. The splash that followed drew the guards' attention long enough for Quenn to silently slice the throat of the only guard patrolling the westside unnoticed. Skrahl's window proved just wide enough to allow the assassin's lithe body through with modest effort. Quenn eased through with the skill of a veteran assassin, swift, silent and purposeful. Her nimble movements made no sound and left no traces. As soon as she dropped herself to the floor on the other side of the window, she paused, senses sharpened and weapon drawn.
Advertisement
Nothing.
Quenn took a deep but unheard breath and tucked her weapon back in its sheath before she commenced her part of the job. Brushing her hand across the array of pouches hung from her belt, she extracted a sabarite pebble from one and a glass container filled with vinegar from another. She popped the pebble in the vinegar, which immediately began to dissolve with a bright yellow glow. Instantly, the makeshift torch flooded the dusty room, chasing away the gloom to reveal arrays of shelves set up in several aisles. The sacks, crates and baskets filling them were labelled as things like 'wheat', 'rice' and 'dried grapes', she saw as she scanned the wares. Of course, no one would simply label a crate of addictive substances as such, so Quenn paid it little mind and instead focussed on the traps. The warehouse was rigged with tripwires. One glance along the wall revealed some of those to be triggers for arrow traps, if the telltale holes at chest height were anything to go by. Drawing her dagger, the assassin crouched low and snipped the wires with deft efficiency. Once she had convinced herself that all traps were disarmed, she moved to carefully open the twin doors of the main entry.
It was quiet. Quenn carefully peeked around the corner, making sure the guards were still captivated by Skrahl's pebbles, when she saw a silhouette not two yards away. Her heart skipped a beat. She leaped up, flowing into stance with the grace of a martial artist, dagger poised.
"Woah, easy! I was bored so I killed sum' time with these guys." The voice coming from behind sounded inappropriately casual. In the blink of an eye she whirled around and stopped her blade just an inch from the man's throat.
"Corodh...!" Quenn hissed. "What were you thinking?" The assassin had to do all in her power to keep herself from shouting at the conspicuous Ceratan. She turned back to see the silhouettes belonged to the piled up bodies of two men. Judging by their unnatural positions, two dead men. Her face took on several different expressions within a single moment, opening her mouth and closing it again a few times until she made up her mind.
"I will let you in now that I've cleared the way according to plan. I will cooperate with you for the remainder of this job, but after that we part ways and pretend we do not know each other."
Skrahl had not understood this unpleasant feeling he had been having about the whole operation until he caught up with Quenn and Corodh in the warehouse. His two accomplices scoured the shelves, upturning pots and opening crates left and right. The Ceratan eyed a row of earthenware pots critically.
"The goods be in them jars. I smash them to pieces an' we get outta here," Corodh explained his view on the situation.
"There is nothing but wine and oil in those jars, blockhead," whispered Quenn as she read the labels by the light of her rudimentary torch. "Cris must have made a miscalculation." She turned to face Skrahl, who now stood next to them, hiding a reserved expression under his hood. "Are you sure this is the right building, Skrahl?" The notorious spy took his time to answer.
"This is the building I had been told to investigate."
"So either Cris told you to spy on the wrong building or we're just looking in the wrong place. When was Cris going to join up with us again?" Quenn mumbled.
The revelation struck the spy like an arrow.
Skrahl grind his teeth in suppressed rage. The unease he had felt transformed into an angry shame now that he wished he had listened to his intuition. "Ticris is not going to join up with us."
Quenn and Corodh had no time to ponder this statement: the sounds of a dozen running footsteps and clattering of weaponry came in from further up the docks. A moment later the room was flooded with heavily armed guards. The dumbstruck trio was quickly surrounded.
"What... where did they all come from so suddenly?" Quenn whispered so softly only her partners could hear. It was Skrahl who answered in a monotonous, matter-of-fact voice. He made no effort to resist arrest as the guards twist his arms to his back, handcuffing him.
"This little army of guards," he explained, "who were originally guarding the maevi storage building elsewhere in the port, got tipped off about our presence here, by the person who now has all the time in the world to make away with the greatest plunder of the decade: Ticris 'the Magpie', the most cunning member of the thieves' guild."
Advertisement
- In Serial172 Chapters
The Jinni and The Isekai
Jinni babes, isekai samurai, dungeons and quests! What's not to like?Below you can find the individual blurbs for each of the books/arcs in the series. Please don't forget to follow, rate, and if you're feeling like a true adventurer, to write a review! The Jinni and The Isekai (The Jinni and The Isekai, #1) Shiro Takeda, a samurai deep in debt and forced into a swashbuckler’s life, wanders in search of dungeons to raid so he can pay back his loans. Unfortunately, his lenders have already sent headsmen after him. His fortunes change when he finds a piece of legendary loot—a jinni lamp. But before the insolent spirit can bestow her gifts upon him, Shiro must find and kill the Jinni’s current master; a sultan of vast wealth, power and harems. Perhaps with the help of his newfound companion, Shiro can discover who isekaied him into this strange land. * * * The Black Cobra of Mar’a Thul (The Jinni and The Isekai, #2) With his new companion, Jessamine, Shiro finds himself in Darshunn, the shining jewel of the Abassir Empire on a quest to find a way to sever Jessamine’s bond with her master Darius. With her full powers, surely they can work together to discover the mystery behind who isekaid Shiro into these lands, but all goes awry when the samurai is confronted by the Black Cobra of Mar’a Thul, a top-tier adventurer working for the vizier Faridoon al Rashik. * * * Coil and Strike (The Jinni and The Isekai, #3) After arriving in Darshuun and losing Jessamine to the Sultan Darius, things couldn’t be worse. Jessamine was unresponsive when Shiro last saw the lamp. But he can’t go back to save her. Not yet. Because first Shiro must set out with a top-tier adventurer known as the Black Cobra of Mar’a Thul in a desperate effort to rescue Ali before he’s tortured and executed. *** The Sultan of Darshuun (The Jinni and the Isekai, #4) With the help of Ali and Debaku, Shiro has found the top-tier adventurer, Razul in the dungeon of Azurbadan. Now with the strength to fight Darius and his Scorpion Guard, it is time for the group to come up with a plan to get into the Sultan’s Palace to find the lamp and rescue Jessamine.
8 208 - In Serial188 Chapters
Auntie toasts the VRMMORPG
~~ On Hiatus ~~ After Flora Fluss burns down the kitchen, her son insists she is too old to live alone. She's got two choices. Either move into a retirement home or spend the rest of her life within a virtual reality game governed by society's most advanced artificial intelligence. When you've worked a lifetime as an engineer for home appliances, naturally, you go with the option that has more toasters. Soon, Flora finds out that the virtual world is more familiar than she thought. Though, it takes her a while to get used to the idea that tanks don't hold water or oil but the aggro of mobs. Auntie toasts the VRMMORPG contains cute crafting, complicated game-mechanics plus how to exploit them, unconventional training methods, and a lot of toasters. New chapters: Mondays and Thursdays. For additional information, companion vids and pictures, please check out my Patreon posts with the tag #attv. Companion videos on YouTube are in the playlist Auntie toasts the VRMMORPG You want to get notified on Twitter or Facebook when I upload a new chapter? No problemo! Discord: https://discord.gg/hX8gWPE
8 145 - In Serial8 Chapters
99 Dungeons: The Beast Lord
Lucas’ favorite game has become his personal Hell, and now he’s the boss everyone wants to beat. Conquer the 99 Dungeons and slay the Beast Lord to free Al’Goryth from magical tyranny. What was once just a game objective is now the fate Lucas is condemned to after killing the game developer’s son in defense of his best friend. His memories of his old life—and death—are gone, but when a group of treasure hunters show up in his catacombs claiming they’re there to save him from an upcoming special event, his cursed life is turned upside down.
8 101 - In Serial25 Chapters
Strongest NPC Returns as a Player ( A NPC Evolution LITRPG)
'Apocalypse' A deep dive VRMMORPG game renowned for its high-class graphics and player-friendly quests became a hell as one day an unknown NPC appeared, wreaking havoc and annihilating everything that came into his path. 90 million players allied under the banner of the Top Rankers, the strongest players to ever exist but were annihilated by the powers of the NPC. Left with no choice, the leader of the alliance, the Spear Master faced the unknown NPC alone and somehow came victorious. But little did he and the whole world know that the NPC who became a nightmare for them returned as a 'Player'. "Wait for me as I annihilate you and your world." Follow the story of the NPC-turned-Player as he discovers the cruel truth behind the game and his own existence and become the Strongest of the 'Apocalypse'.
8 192 - In Serial32 Chapters
daddy issues
and if you were my little girl i'd do whatever i could do i'd run away and hide with you, i love that you got daddy issuesand i do too
8 179 - In Serial36 Chapters
Desire [Newt Scamander]
She looks up at him as he holds out his hand."You know one day, I'm going to be the one helping you up." It's 1926 and Evelyn Lois comes across a curious man with a curious case. - Newt Scamander X OC [BOOK 1] Set around film 1 [Spoilers] [NOV 22 - Currently Rewriting/Editing}
8 114

