《Kigal-Note》Warrior-line Class: Warrior
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Class: Warrior Class-line: Warrior Tier: Beginner Stats: STR+ VIT+ MAG- Class Traits: Positive correction to battle-related skills and battle arts. Unlocks combat-capable and battle arts-related skills.
Description:
One of the four Beginner-tier classes that are randomly granted when someone is born on Terra Sol. Any future muscle-for-brains will have the Warrior class as their first class.
Warriors rely on muscles, armor, and weapons to make a living. They look for a fight, and if they win, they demand cash from it. Honestly, a class more related to bandits than anything. If they lose? Train and try again.
If your talent is NOT in laying detailed plans and would rather bash someone's face in without thinking about the consequences, then you can bet this is your class.
Unlocked skills:
Unlocks from having Warrior as the Main Class: [Battle Continuation Lv.1] Unlocks at Lv.1: [Strength Lv.1] Unlocks at Lv.1: [Vitality Lv.1] Unlocks at Lv.10: [Health Lv.1] Unlocks at Lv.20: [Pain Resistance Lv.1] Unlocks at Lv.30: [Close Quarters Combat Lv.1] Unlocks at Lv.40: [Health Auto-Recovery Lv.1] Unlocks at Lv.50: [Weapon Reinforcement Lv.1] [Battle Continuation]: A skill that once per day can stop the Warrior's HP from reaching 0. The remaining HP can be anything % of the Warrior's HP that is equal to or less to the skill's level. [Strength]: Increases STR-value by 1 point per skill level. [Vitality]: Increases VIT-value by 1 point per skill level. [Health]: Increases HP-value by 1 point per skill level. [Pain Resistance]: Resistance skill that lowers the Warrior's inability to act due to the feeling of pain. Each level equals a 2% decrease. [Close Quarters Combat]: A passive skill that grants instinctive knowledge about how to fight in close range. Also allows the usage of martial arts-type battle arts. [Health Auto-Recovery]: A skill that passively recovers the Warrior's HP. Every 10 seconds recovers [skill level / 10]% of HP. Does not work if the Warrior is too exhausted. [Weapon Reinforcement]: This passive skill improves the damage inflicted with a weapon.
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Garami's comment: Is it just me, or is the class descriptions becoming ruder and ruder?
K-N's comment: Correct. The low-tier classes are looked down on to encourage the owners of those classes to advance to higher-tier classes. Or simply to laugh at them. Who knows the truth.
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