《The Twins of Masylm》Book II: Chapter 13- Artifact Recovery
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{-Myr-}
Once Reynneak got back, the three players determined what they were going to do next. Llewel and Myr, meanwhile, discussed what they’d heard. It turned out to be the same thing; bits of their first memories after Casrane, and… then something else completely. Everything else about that player was a blur that they ultimately decided wasn’t important. What was, at least on a more personal level, was what Duuzlo’s recordings shared.
On one hand, she was glad to be one step closer to having the same kind of understanding of her past as every other NPC did. On the other… it really wasn’t that good of knowledge to gain. Llewel had offered if part of the reason they didn’t know until now was because Duuzlo simply didn’t mention it. It was the question that made the others aware of the conversation, until finally all five of them knew.
Zetai mumbled something to Reynneak who, in turn, muttered something that sounded like, “One of them didn’t die, they got divorced.”
Then she whispered something to Tinath and received a shrug in response.
“It… really doesn’t need to be a big deal if you don’t make it,” Llewel pointed out. “It’s not like we knew her. Even if we had all of our memories, it still wouldn’t have been like we actually lived through it—it would’ve been coded in us.”
“Yeah, I don’t think that makes it any better,” Zetai remarked. “But if you’re sure about it, there’s another quest around here that we can do. From the looks of it, this guy is moving around a lot so we can ask him about Casrane while we’re there. If not, we can see if Relenri has heard anything from the other innkeepers.”
They all nodded and followed her lead. No one said anything until they found the person they were supposed to be looking for.
He was another scholar. That much was clear by his outfit, different only by color. Myr contributed the monocle as for why he looked more scholarly than David, though his dark glare made him feel much less approachable.
His kind voice betrayed that, though, when he noticed the players. “I see you have a [Kyirius Artifact] with you. Might I ask how you got it?”
“We got it from someone named David,” Reynneak explained. “Are you one of the other scholars he mentioned?”
The scholar seemed disgusted at the thought. “Of course not! That group is always messing with what we’re currently trying to investigate. Instead of asking to share notes, they simply take what they want and leave us with nothing.” He shook his head. “May I see it?”
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[Quest: Artifact Recovery
It turns out that Kadol had many of the things he was researching stolen from him. If you return one of them, he’ll give you a small reward. If you’re able to retrieve all of them from the other scholars, then he’ll reward you generously.
Rewards: 100-150 EXP, 500-1,000 coins]
Zetai was already nodding her acceptance, but still asked, “Where are all of the other artifacts? Are we going to need to search all of Kyirius for them, or are we at least having some sort of help with it?”
“My group has been able to pinpoint where all of the other stolen artifacts are.” Kadol marked the place on the map. “Presumably, the other five that are missing should all be around here. I’ve never been in there myself, so I don’t know exactly where they’ll be, but I presume they’ll be rather close together.”
“Isn’t stealing them back just doing the same thing they did to you to them..?” Myr wondered aloud, without meaning much by it. “Wouldn’t it be easier just to ask them to show it to you again?”
Kadol shook his head. “We’ve tried other means in the past, but they don’t respond to any of it. It will be best to solve this problem at its root, so then we won’t have to deal with it again in the future. Or, if you mean to find a way out of the trouble of going, you could simply return the [Kyirius Artifact] to me and be back on your way. You’ll still complete this quest, but you won’t get the best rewards for it.”
“I’m not giving up that much money,” Zetai decided on behalf of them all.
“Is there any more of a plan besides ‘go in there and get them?’” Reynneak prompted. “I’m not having a lot of good feelings about this.”
In response, Kadol gestured for them to follow him. “It will help if you’re able to see where you’ll be going. Just follow me and I can explain everything once we get there.”
He proved to be content with staying quiet for the entire walk there but Zetai, keeping her word from earlier, asked, “Have you seen someone named Casrane?”
“I think we all have, in one way or another,” he mused. “No one dares speak of it, though. Not with things being like they are now. Our survival depends on the fact that we agree to what they’re doing and listen to what they tell us. To disobey them, especially in the mood they’re in now, might as well be suicide.”
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“Have you seen her recently?” Llewel prompted next.
“What do you intend to achieve by finding her? You’re not the first group of players that, one way or another, heard about her and hoped to see her for themselves. As far as I’m aware nothing bad happened to them, but… you never know what’s going through their heads. Someone could escape punishment while the next gets the worst of them all.”
“We want to talk to her and make sure she’s alright.”
“You don’t have to worry about her, and I mean that genuinely. It’ll actually be safer for everyone if you decide this is a battle you can’t win and leave her on her own.” Perhaps noticing the kind of look that they were giving him, Kadol sighed. “What the heart wants and the mind knows is best are often on opposing sides. It may be easier to let the heart guide us. Yet in the long term, the mind should be your single guide. You must be close to her if your main reason, of many possible options, is to check on her. But have you ever stopped to consider if she’s truly ever been in any danger?”
They were all quiet for a moment. Right before he seemed ready to claim his point made, a fleeting piece of a memory came to Myr. She mumbled, “She wouldn’t still be here if she hadn’t.”
Honestly, she didn’t even know the weight of her own words. It was just what felt right. She didn’t want to dwell on why it was, or how she knew. Trying to recall any possible explanation didn’t bring any sort of answer, telling her there was no use wondering about it now.
Kadol seemed surprised until a small grin emerged. “I’d be careful, if I were you. Casrane’s safety will be the least of your problems if they realize who you are.”
He didn’t say anything more to them until the time came for him to motion to a large base in front of them. “This is where we need to be.”
Tinath recognized something and, whatever it was, she didn’t like it. “Are you sure this is where we’re supposed to be going?”
Kadol nodded. “I don’t think you’ll find it worth arguing with me. If the code says this is where I should lead you, then this is where you need to be. Were anything to be wrong at all, it was whatever else you think this place is supposed to be.”
“I know what this place is,” she said confidently. She glanced at the other four—specifically the twins—and added, “We should stay away from there, at least for now.”
Zetai didn’t buy a single bit of it. “And why not?”
“Because there’s—there’s—” Tinath’s expression made it clear that she wanted some way out, but couldn’t quite think of something that would convince them to feel the same. She sighed when she faced that truth for herself. “There’s nothing I can tell you that’s going to make you change your mind about going.”
“Right, now—”
“Unless you’re willing to simply believe that it’s going to put Llewel and Myr in danger.”
That earned Tinath the curious looks of all of them. With all the attention on her, she continued, “I can’t really explain why, but I know that there’s someone in there who’s going to want to hurt them. And it’s not the pushovers of the Rune Reactivation Project. They’re people that, once they realize we’re there, aren’t going to let us leave again.”
“Why can’t you tell us who they are?” Llewel asked. Myr could tell that a part of him wanted to just believe her; yet they both knew that the threat alone wasn’t going to be enough to keep them from it.
“I just can’t.”
Kadol didn’t seem very impressed by the whole display. “I don’t believe there’s anything here to be worried about. It may look large and intimidating, but there’s only a few people there. The most that’s going to happen if they see you is a brief battle and that’s all—I daresay they’re not even difficult. You’ll find your concerns well-meaning but misplaced once we’re inside.”
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Unliving
[Participant in the Royal Road Writathon, November 2021] For the longest time, Aideen Fiachna had only one prescient wish; to be the daughter her parents could take pride in. The idea was a tall order, especially as her father stood at the head of the Templar order, and her grandfather as the Pope. However, she endeavored to try nonetheless. Yet fate had a different path in store for her. For all her efforts, all her best laid plans, were but the broken off crumbs of 'one day'. That day, she was brutally slain by a vile, accursed undead being. Though, not even restful eternity awaited her in death. She awakened inside a coffin. Her coffin. During her own funeral wake. Discovering, to her horror, that she had risen. Not somehow resurrected, no, but back in the form of that most hated of beings--the curse of undeath. What will fate deal her next? Chapters will range from 1-2.5k words, scheduled for release every day from Monday to Friday. --------------------------------------- Expect: -Character progression in a journey of self discovery that spanned the ages -World building -Tragedy and Comedy in roughly equal measures -Occasional action Do not expect: -Much in terms of romance -Politics, barring passing views and mentions -A lighthearted tale. This story will be a good bit grimmer than my previous one Any comments, reviews, and criticism will be much appreciated. And thank you for reading. --------------------------------------- Disclaimer: This story is my original work and only posted on the Royal Road website. If you should find this story elsewhere or under another name, please let me know. Also please don't be too hard on me when I make occasional grammatical mistakes, English is my third language after all. XD Edit suggestions are very welcome though.
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Allison Kinsey is a young superhuman girl growing up in 1960s Australia, in the midst of a worldwide hysteria caused by the emergence of the Flying Man, an extremely powerful superhero who refuses to refrain from meddling in the affairs of man. She and her friends live at an experimental school run by the eccentric Dr. Lawrence Herbert in the West Australian Wheatbelt. These are their adventures. While this story does primarily focus on children, it is written with adults in mind and features mature content. If you like enjoy this story, feel free to check out a further updated version on the story's webpage. Chapters on the official website also come with footnotes that could not be included here. You can also vote for The New Humans on topwebfiction. The author and editor's discord can be found here.
8 107Primacy Online
Life on Earth was nearly eradicated in World War III, but using alien technology, the Patriarch of the Church of the Resurrection built a new society from the ashes. He created what he called the Constructed Reality MMORPG, Primacy Online, a world so real that the players could not distinguish it from reality. After outlawing wars between the city-states on Earth, he declared that all wars would be fought inside the world of Primacy Online. Thirteen hundred years later, the release of Primacy Online VI: Legacy of Balor signals the beginning of World War IX. Players from Earth's city-states will be locked in cryogenic capsules and play Primacy Online in War Mode. Their achievements in the game will determine the victory rankings of their city-states, but if they die in the game, they will die for real. Patrick Armagh found flaws in the game mechanics of Primacy Online and exploited them to rise to the peak of the game. But when the Church declared he was cheating, he was perma-banned from the game. Now, the Church has declared that Patrick and all the other perma-banned cheaters will be included in a special Church group for World War IX, where they can earn redemption for their sin of cheating. However, Morgan Danan, Speaker of the City of Mann, and the generally acknowledged number one player of Primacy Online, has a deal for Patrick. With her help and his method of cheating, he has the chance to become a virtual god within Primacy Online, but by taking up her offer, he will become an enemy of the Church. Like a significant percentage of Primacy Online players, Patrick suffers from an ultimately fatal, degenerative nervous system disorder. He has less than five years to live. With death staring him in the face and nothing to live for, he accepts Morgan Danan's offer, and once again, enters Primacy Online as Crom Cruach, a disgraced legend. Will Crom Cruach, once again, become a legend, or will he be destroyed by the Church? What secrets has the Church hidden inside the game?
8 114Writing test
So... It has come to my knowledge that I need a proper synopsis to post/save this so here goes a thing: Someone dies, and what comes after seems to be like one of those myths of old where you are brought to the afterlife, except, this particular soul's afterlife doesn't seem like it will be comfortable, will it? WARNING: I am only writing this because I want to see how long I can keep writing from here and I am only posting it in RR because I like the display. I advise you do not start reading it but if you do, know that I PROMISE NOTHING. Pd: I write in the night settings so it may be needed to see.
8 592The Planets
Dancing Around the golden one are eight planets all the same. Each with a distinct personality bringing light past their own name. -Willatree2
8 160The Devil // Eddie Munson Stranger Things
𝙸 𝚍𝚘𝚗'𝚝 𝚞𝚗𝚍𝚎𝚛𝚜𝚝𝚊𝚗𝚍 𝚠𝚑𝚢 𝙸'𝚖 𝚒𝚗 𝚊 𝚛𝚘𝚘𝚖 𝙸 𝚍𝚘𝚗'𝚝 𝚛𝚎𝚌𝚘𝚐𝚗𝚒𝚣𝚎.𝙸 𝚍𝚒𝚎𝚍 𝚊𝚝 𝟻:𝟺𝟻𝚈𝚎𝚊𝚑 𝚒𝚝 𝚜𝚊𝚢𝚜 𝚜𝚘 𝚘𝚗 𝚝𝚑𝚒𝚜 𝚜𝚒𝚐𝚗.𝙰𝚗𝚍 𝚖𝚢 𝚖𝚘𝚝𝚑𝚎𝚛'𝚜 𝚌𝚛𝚢𝚒𝚗𝚐 𝚘𝚞𝚝 𝚑𝚎𝚛 𝚎𝚢𝚎𝚜.𝙾𝚛 𝚒𝚜 𝚝𝚑𝚊𝚝 𝚛𝚊𝚍𝚒𝚘 𝚝𝚎𝚕𝚕𝚒𝚗𝚐 𝚕𝚒𝚎𝚜?𝙹𝚞𝚟𝚎𝚗𝚒𝚕𝚎 𝚜𝚒𝚗𝚗𝚎𝚛... 𝙰 𝚌𝚊𝚛-𝚌𝚛𝚊𝚜𝚑 𝚠𝚒𝚗𝚗𝚎𝚛𝙳𝚘𝚗'𝚝 𝚕𝚎𝚝 𝚝𝚑𝚎 𝚍𝚎𝚟𝚒𝚕 𝚝𝚊𝚔𝚎 𝚢𝚘𝚞 𝚘𝚞𝚝 𝚏𝚘𝚛 𝚍𝚒𝚗𝚗𝚎𝚛...Everyone said to stay away from Eddie Munson. He was the geeky freak of the town. They all warned her about that Devil worshiper of Hawkins, Indiana and the last thing Lennon Seagrave needed was to associate herself with a suspected murderer... Again. But how was she supposed to stay away from the only person that made her feel safe? Some would call it manipulation, others would call it mind-control or witchcraft, but the devil works in mysterious ways and he's inside everyone. But maybe Lennon should have listened when everyone told her not to let the devil take her out for dinner...
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