《Rising World 2》Escape For Some
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Kura tugged him off to the right, away from the unseen horror. She'd misjudged the path. There was a loop and they now had to go around it while being chased.
"Someone there?" shouted the distant Kobold.
They rounded the loop, caught sight of that pair of bruise-blue eyes in the dark, and detoured under a stone bridge. In the clinging, chilly fog where they crouched, Kura signed, "Guy you know?"
She must have some kind of enhanced sign-language power, thought Vonn.
That Kobold could be the prisoner Vonn was looking for, but the voice reminded him of the local Baron's man, a Necromancer. Vonn tried to convey, "Probably not."
Now, if they were lucky, the people here would pass them by. Vonn and Kura waited. Vonn imagined the mist was coiling around him to attack, but it scattered when he flicked his tail.
There was only the sound of the floor's wandering creatures now. Vonn kept their weapons charged. Kura used her mirror again, then beckoned to Vonn. They had to haul themselves up to the bridge's level. No threats in sight, but the Kobold kept wary. They made it to the stairs leading back to the first floor.
Sounds of struggle came from above. Vonn silently muttered something about "rush hour". So they were being followed from below and now a second group was coming in! He and Kura ducked to either side of the stairs, where shadows hid them. Before he was out of sight, Vonn glimpsed a man being forced into the dungeon by someone behind, while struggling with rope around his wrists. The captive had pointy ears. Elf. Not who he was looking for. Unless he was mistaken and it was a certain Human man. Vonn hated the fact that he was judging the value of this person's life by whether this was one of his group.
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The secret world-travelers from Earth. The people who had the knowledge and perspective of being from a land completely outside of the System.
But, horribly, he knew he couldn't stop to interfere with the apparent sacrifice in progress. Several good arguments flooded his mind to support what he'd already decided, but he was still sick to his stomach. Mission first, he told himself.
The man came to the base of the steps, calling out for help and making Vonn wince. Behind him came a hooded Kobold, and a burly Human man with a sword. And shuffling along behind them were two leathery, shriveled husks that had been Human. A ripple in the air connected them to the hooded one like leashes.
From behind, that first group had come up toward the stairs to greet them. "Good," said a dimly lit Kobold from that direction, waving to the newcomers. "Come. Careful now; the beasts are active tonight."
Vonn's claws dug into his palms as the parade passed by, deeper into the dungeon, toward the altar room. He had a shot at the backs of any of them. But his gun couldn't kill a man in one hit unless the System was feeling unusually biased. He let them pass. Finally Kura poked out from cover and led him on, her eyes narrow and her tail twitching. They headed up the stairs toward freedom.
Another damn skeleton got in their way. Kura leaned back and delivered another spring-loaded kangaroo kick that sent it flying, then ran along without trying to finish it off. Vonn agreed.
Then they were back outside to the warm summer night. Kura crouched, looked around, caught her breath, and swore. "Our only chance to stop the killing is to get back. Can't take those guys on."
Vonn nodded, panting. Green light tinged his vision, the System's way of noting low Fatigue. They started walking east while instinct told him to run like a man's life was on the line. Even with his slightly enchanted boots, meant to channel the amazing hiking powers of a Human, he couldn't run several miles right now. Kura was pacing herself too but struggling.
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They paused for breath somewhere down in the grassland beyond the slopes of the mining area. Vonn panted and murmured, "I once saw a Kobold Necromancer here, Baron Kolm's man. It could have been either of those Kobolds just now. I don't think their prisoner there is the special target we talked about, but who?"
"There'd been talk of bandit attacks in Kolm's turf. People disappearing. And the miners had been shut out of certain areas, told not to stick their snouts in the Baron's personal business."
"Then I think it's not a crime for me to say, that Kolm's going to pay for this."
"If we get back."
"What was that symbol?" he asked.
She hissed.
"Something against the Dragons?" Her people officially followed the state religion of the Triad gods, but their real beliefs -- some of them -- were no secret.
"Yes."
They hiked faster now. They'd passed the airplane wreck without seeing it. Vonn had left a unique collection of machinery there. An engine, along with wings and struts and rods that he'd cobbled into a barely functional flying machine. There was no time for more salvage work. Somewhere ahead, they'd reach a magical ward stretching across a good part of the land border, and they'd set off an alarm. Couldn't be helped.
Wait... they'd drifted off course, and now crested a hill. Below, they made out a signal lantern on a pole. Vonn pointed it out, then took out his bright magicite shards and waved them overhead while approaching. His arms trembled. His friends were down there, mostly keeping hidden in the dark.
Kura told him, "The plan was for me to warn them and wait for them to prepare, before I crossed the alarm ward. I can't see the exact spot; can you?"
He kept waving, and the lantern bobbed in answer. "No. Let's go."
They ran now. He gradually saw a group by the signal light, with more people lurking in the distance.
He got ferociously hugged by his sister Tazo, who trembled in his arms. "By the gods, what happened?" Her golden eyes shined in the dark and all her rust-red fur stood on end.
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The Accidental Archmage - BOOK 9 (THE DRAGON HOUSES)
The Accidental Archmage Series (BETA CHAPTERS) NOTE: DRAFTS OF EARLIER BOOKS (BOOKS 1 to 8) HAVE BEEN POSTED BEFORE ON RRL. THEY ARE NOW ON AMAZON AND HAD ATTAINED BESTSELLER STATUS IN THE FANTASY-MYTHOLOGY GENRE. ACTUALLY, MANY RRL STORIES PUBLISHED ON AMAZON HAVE GONE ON TO BECOME BESTSELLERS AT ONE TIME OR ANOTHER. HOWEVER, AMAZON KDP RULES REQUIRE THAT MOST OF THE DIGITAL CONTENT AVAILABLE ELSEWHERE BE REMOVED. GENRE: CLASSICAL EPIC FANTASY An epic mythological fantasy in another world. Immerse yourself in a grand and dangerous adventure. In a world both familiar and strange. A world where magic and gods still exist. Meet deities, beings, and exiles from Earth’s pantheons. Encounter warriors, huskarls, satyrs, hoplites, dark and evil mages, and strange beings from myths of pre-history up to the age of iron.Match wits with the likes of Loki, Zeus, Athena, Odin, Amun-Ra, Coniraya, Viracocha, and even Dionysus. Escape plots and schemes played by powerful gods of life and death.Find the truth behind the dark and otherworldly beings from the Lovecraft mythos.Play with dire wolves, drakontes, lamias, keres, amphisbaenae, a sphinx, ice giants, creatures of nightmares, empusas, gigas, minotaurs, vrykolakas, jotnar, dokkalfr, to name a few.Survive being in the middle of wars between civilizations and races. Suffer the arrogance and stupidity of gods and men alike. Cross paths with beings who don’t like you. Thor, Ares, and the Incan death god Supay, to name three.Be burdened with a quest to save yourself and your humanity in the brutal and primordial world of Adar.A world where scientific pursuit will get you a lightning bolt or two. Probably five. All at the same time. Book Nine - THE DRAGON HOUSES His beloved Eira rescued, the rogue Titans have been defeated, and Tartarus sealed. Yet as the rising Archmage tries to escape the Forbidden Isle, events have been set in motion that would embroil him once again in the tides of war engulfing Adar. Escaped Titans, a rising power in the South, vengeful adherents of the Elder Gods, and more have him in mind. Least of all, a far from defeated Loki. New players have come to the fore, each with their own purpose in mind. The lustful drive for power, the search for a release of one's soul, and the companions' storied pasts all come to drive the world deeper and further into chaos. Add a powerful demon determined to open a portal to its own dimension. It's enough to drive a mortal man mad. (Cover image used under license) Book Eight - WHERE TITANS WALK Now in the land of the damned below the underworld domain of Hades, Eira awaits the company and battle portends. But first, they have to find the fortress of the Titans. Above them, Loki's war is going well as the internecine war among the pantheons continues. An old foe rises in the south, more powerful than ever. Astrid finds herself the subject of a wife's rage and the murky past of the companions now comes back to haunt them. Yet amidst it all, a dying Elder won't wait as plots and new players bedevil Havard Ulriksson, formerly Tyler West of Earth, now the Archmage of his adopted world. Cover Image used under license from shutterstock.com. Alterations by the writer. Book Seven - DRAGONS AND DEMONS https://www.royalroad.com/amazon/B08122Y739 An urgent rescue and the path to vengeance are not easy in a magical, myth-filled world. Nasty roadblocks and unexpected complications have a way of rearing their wicked heads along Tyler's route across the dwarven lands and into the infernal realm of Tartarus. More myths and legends cross the First Mage's path as Loki's war and Asag's emergence stir up mortal lands and magical domains. Cover Image used under license from shutterstock.com. Alterations by the writer. Book Six - TARTARUS BECKONS Gifts, curses, and problems. The unfolding of Loki's mad and complicated scheme results in a war between and among pantheons, empires, and kingdoms. From Ymir's Domain down to the far south, conflict engulfs Tyler's world and the magical gate to Tartarus is starting to break open, threatening to add mad Titans and other powerful beings to the chaotic mix. And on the forbidden isle of Banna, a dying enemy awaits. (Note: NOW PUBLISHED ON AMAZON) Book Five - LOKI'S GAMBIT With the promise of the First Mage not to act against him, Loki now accelerates his plans. A plot millennia in the making, spanning the length and breadth of Adar. Like a spider spinning its web, the trickster god now puts the finishing touches on an audacious scheme. A revolution to change the balance of godly and mortal power in the world. Book Four - VOID LANDS The Void Lands. A place where gods fear to tread. Where strange creatures and hostile beings emerge. 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Amid convoluted plans designed by divine acquaintances of old and newly met gods, what's an ordinary guy from Earth to do?The god of wine wants to be his friend. Ares and his sons are coming to say hello. Book One - RAGNAROK RISING What if you fell through a crack in reality? Like those people disappearing in plain sight you've read about. What if you find yourself in a strangely familiar world? A world full of Earth’s mythological beings, lost civilizations, and people from its primitive and brutal past? Where magical energy still exists. Where gods play games among themselves, with the fate of mortal men as pawns. A land where a sword is deadlier than a five-inch thick contract drawn by a hotshot lawyer. Would you survive? That's Tyler West. Alone, lost and bewildered, the three moons in the sky made it clear he wasn’t on Earth anymore. It’s not a game. It’s real. And there's no coffee, pizza, fries, or his favorite show on HBO. *** All Rights Reserved. 2017/2018/2019/2020. Cover Images are used under license.
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