《Druid Evolution (A Battle Royale, Druid MC LitRPG/Gamelit Adventure)》2. Class Selection in Interdimensional Space!
Advertisement
He felt the matter of his body dematerialize, then flow through space and time to somewhere else. It was hard to pin down exactly why Theo knew this, but when he coalesced again, he knew that he was not in the same place he had been. When he opened his eyes — or rather, when his eyes were recreated from those glowing blue particles — he saw that the teacher’s lounge had vanished. Instead, he was surrounded by the vastness of space. All around him, stars and galaxies blinked in the distance, nebulas floating like clouds overhead.
He looked down, only to see his feet dangled over an endless abyss. But he did not fall. He floated, weightless, in a sea of stars. What the hell is happening? he thought.
He looked down at his hands, which seemed almost immaterial. They glowed pale blue-white, as though seen underwater. And all around them, colors swirled. At first, they were small, just wisps of light. But as he rematerialized, they began to glow bright, whipping around him: red, blue, green, purple, silver, gold. Six colors, materializing in currents and rivers around his body.
Suddenly, the colored lights poured out of him, pooling around him in orbs of glowing power. He looked around at them, and saw that each was a different size. The green orb was the largest and brightest of the six.
A message appeared before him in swirling runes. It looked like a magic circle, a complex pentagram with strange lines and angles, with smaller sub-circles around it. The largest circle read, in runes:
Welcome, participant! You have been invited by the Gamemaker himself to participate in the Arena. In order to participate, you must first assess your natural abilities and choose a class. Continue with Class Selection? Y/N
“Wait,” he said aloud, “where am I? Who are you?”
You are currently within the Interdimension. A world that exists between realities.
You are reading a system message created by the Gamemaker to help manage the Game. Does this satisfy your inquiry? Y/N.
Before him, that strange circular panel appeared again, with two runes meaning Yes and No. It seemed like whatever the message was, it wasn’t really conscious. It was more like talking to a computer, or interfacing with a video game menu.
“Hell no that doesn’t satisfy my inquiry!” He shouted.
Please select a conversation option from your ring menu.
He scowled, then pressed the rune that meant ‘No.’
What further inquiries do you have?
“Where the hell am I even supposed to start?” He said, “for one, why is this so much like a video game?”
The Great Game has many forms, encompassing many realities. In your reality, video games are a prevalent form of interactive gameplay. And so in part, your mind interprets the Great Game as such. All participants in the Great Game are given the Skill Universal Speech, which allows them to interpret and speak any known intelligent multiversal language. Universal is the language that your menu appears in, but you interpret it as English. Because there is no direct translation, you interpret the concepts p resent in the Great Game as concepts from an Earth video game. But the reality is far more complex. Does this satisfy your inquiry? Y/N
Okay, so, it wasn’t really a video game. It just looked and acted like one. But if it walked like a duck and talked like a duck…
He selected the No rune again, then quickly asked his next question. “But why force whole realities into a game anyway? Who is the Gamemaker? What does he want?”
Advertisement
He is Unknowable. He is Ultimate.
“What the hell is that supposed to mean? Is he God or something?” Theo asked.
The Gamemaker has destroyed millions of what you might call God across as many universes. He has created and destroyed even more lesser gods. To call him a mere god is to insult his power. Does this satisfy your inquiry? Y/N
“Okay… cool, I guess…” he said. It sounded like the Gamemaker had a serious ego problem. So he was some kind of super-God, thrusting people into a Game… why? What was the point? Theo thought for a moment, then frowned. Why did anyone want to watch — or play — a video game?
Please select a prompt. If you are satisfied with your inquiry, select ‘Continue with Class Selection.’
He looked at the ring menu before him, runes and options floating in the air like a neon sign. He could stay and ask questions forever — maybe literally forever — but where would that really get him? Besides, he was curious to learn more about Class Selection. Hesitantly, he reached out and selection the option to move forward.
Welcome to Class Selection! You have travelled far and wide and accepted the Gamemaker’s invitation to participate in the Arena. Not all sentient beings are offered this opportunity. You have been selected by the Wisdom of the Gamemaker, due to some attribute he finds favorable. Before your astral form are your Six Sacred Essences: Strength, Agility, Durability, Charisma, Intelligence, and Wisdom.
He looked around him at the glowing spheres of colored light. They floated around him in space, each a small star of differing size. Beneath each one, menu runes appeared, then reformed into legible text.
By isolating your Six Essences, we have assigned each an Ability Score. These Scores reflect both your current ability and your innate potential to cultivate that ability. Here is your current character sheet:
Name: Theodore Cross
Species: Human (Basic)
Class: N/A
Character Level: 1
Essences:
Strength: 1.2
Agility: 0.9
Durability: 1.8
Charisma: 0.5
Intelligence: 1.5
Wisdom: 2.0
Uncommon Skills:
Bushcraft (Basic)
Herblore (Basic)
Common Skills:
Swimming (Basic)
Chemistry (Basic)
Cooking (Remedial)
+1,569 others
For more, see Common Skill menu.
Languages:
English (Native)
Spanish (Remedial)
Universal
Please read your menu options to learn more about each skill.
The menu flashed before him as a floating circle of runes — what he now realized must be Universal Runes, because he could understand them. If he squinted, it looked like he was interacting with a magic circle, almost like a magician in an anime or something. He didn’t really understand what the menu meant. He was disappointed to see that his charisma was his lowest stat, but wasn’t necessarily surprised, either. What wowed him was his Wisdom score. He never really considered himself a wise person, but the Great Game obviously disagreed. He turned to the right, where a floating orb of green energy hummed before him. It was larger than all the others, more than twice as big as the puny purple charisma orb, which was no larger than an apple. The wisdom orb was the size of a beach ball.
He selected the Wisdom menu option beneath the orb.
Wisdom encompasses the arenas of willpower, empathy, intuition, perception, awareness, common sense, and spirituality. Wisdom is the core ability for Sages. A person with High Wisdom is more likely to unlock deeper secrets of the Great Game and the multiverse itself. Those with High Wisdom make excellent healers, priests, advisors, naturalists, and tacticians. Although not as immediately useful as the Physical Essences of Strength, Agility, or Durability, the Mental Essences more often tread the Paths that lead to Vast Universal Power. Your native Wisdom is 2.0, and the average human Wisdom is 0.7.
Advertisement
Cool, Theo thought. Not that he needed a pat on the back, but it sounded like a pretty great ability to have. He collapsed the Wisdom menu option and looked around him.
Directly in front him of was a medium sized orb of red light. Beneath it, in red glowing letters, was the word ‘Strength’ and the number ‘1.2’ He was pretty sure he understood what Strength meant, so he focused on the score. Why a decimal point? Why not just level one or level two?
Ability Scores are simplified into decimals. To reach Level 2.0 strength, you must allocate eight more Skill Points. Allocate? Y/N
Out of curiosity, he picked the rune that meant Yes.
No Skill Points available. Gain Skill Points through combat, practice, and quests.
Well, it was worth a shot, he thought. He turned to analyze the remainder of the glowing essences around him. His next highest, by far, was Durability. That seemed self explanatory. Durability probably meant how resistant to damage something was. After Durability was Intelligence, and he was glad to see that Intelligence was his third highest natural stat. He was a teacher, after all.
He reached forward and touched the glowing runes with his hand. The runes expanded, revealing a paragraph of text.
Intelligence encompasses the arenas of rational thought, practice and learning, and logic. A person with High Intelligence is known to retain information quickly, recognize patterns, and understand the bottom line. Intelligence is most important for Wizards. Your native Intelligence is 1.5, and the average human intelligence is 0.8.
Hm, he thought, that’s not a good look for humanity.
He dismissed the Intelligence panel and then quickly went through the others. There seemed to be a number of common classes as well. Agility was naturally the best option for Rogues. Strength was great for Fighters. Charisma was naturally a good fit for Bards. Durability was also great for Knights. It seemed that there were six core classes, one for each Essence.
You have completed a read through of your Essences. Continue to Class Selection? Y/N.
He selected ‘Yes’ and the scene before him warped and changed. The essences moved from being spheres of light to glowing silhouettes of people. The sphere in front of him — the glowing red energy of Strength — morphed into a man in light armor holding a sword. He was just a collection of outlines, but Theo could see the man clearly: it was him. Next to the Fighter, formed out of similar purple energy, was another version of Theo. This one wore rich robes and held a harp. The Bard. Theo looked around at each one in turn: the Knight wore massive heavy armor and carried a huge broadsword. The Wizard wore starry robes and carried a spell book, and pausing magic flowed through his fingertips. The Rogue held a bow of glowing golden light and hid his face beneath a cowl. Twin daggers hung from his waist.
Theo began to explore the options for each class. It seemed that the six main classes could be broken down even further into shared subclasses. The Fighter, for example, could be a Monk or a Spellsword. A Knight could be a Paladin or a Gladiator, depending on their next highest stat after Durability. A Rogue could be an Archer or an Assassin, and a Wizard could be a Spellsword or a Healer. He briefly scanned each of the options, but none seemed to work with his stats. Why be a Bard with 0.5 charisma, anyway?
And finally, the man formed from the energy of Wisdom: the Sage.
Theo stared at the final incarnation of himself. This one wore a long cloak, his head completely hidden beneath the hood. He held a staff, but other than that, was very nondescript. Unlike the other classes, Theo wasn’t sure what this one really did. Still, Wisdom was his highest ability, and the Sage drew its power from Wisdom. He stepped forward and eagerly pressed his palm to the information panel.
The Sage is the class that relies on Wisdom as their primary ability. Subclasses of the Sage include Priests, Healers, Monks, Paladins, and Druids. To learn more, select a subclass.
Instantly, the Sage class offered him more subclass options than any other. He had to imagine that this was because of his higher Wisdom. If he had really high Agility, would the Rogue class offer him as many subclassed? He guessed that there were many choices of subclass that simply weren't available to him, based on his natural stats. He moved through the list, reading the description of each.
Priests didn’t necessarily appeal to Theo. He went to church as a kid, but it wasn’t really for him. To be honest, he didn’t really like the religious undertones. It looked like they were primarily a buff class, to give other members of the party blessings and heal them when necessary. He didn’t really like the idea of sitting on the sidelines praying about stuff, so he decided to skip. Besides, what would he be priest of? God? The Gamemaker? He didn’t have a lot of love for that guy, currently.
Healers were more interesting. That seemed like a useful skill, if this was really going to turn out to be like a video game. The Dev had mentioned combat… so it would be safe to assume that whatever the Arena was, there would be some fighting involve. Being a healer would mean that he could stay alive for longer. And he’d wanted to be a doctor earlier in life, anyway. That seemed like a good fit. Still, he wasn’t sure, so he moved on to the next one.
Monks seemed like a mix between a caster and a fighter. They could channel magic into their fighting moves, packing punches and kicks with cosmic energy. It suggested that it would be a good pick for someone with high Wisdom and high Agility… Theo’s Wisdom was high, but his agility sucked. That tracked, since he was a pretty big dude and speed and dexterity were not really something he was good at. When he’d played sports, he’d typically done endurance sports, like cross country or swimming. So he would skip on Monk, even though it seemed pretty cool.
Paladins were basically Priests with swords. Still a lot of praying, but with more stabbing this time. That bored him, so he moved on to the final one.
Druid.
This one was odd; he had read enough history to know that Druids were a real part of the real world. They were Celtic priests that revered nature, studied the stars, elements, animals, and plants. It was more of historical title from a specific region of the world, unlike Monks, which appeared in many cultures. So it seemed weird to have them show up with the other classes. But he supposed Gladiators, Priests, and Assassins were all part of history too. And again, they were mainstays of fantasy video games, and the Great Game was proving to behave almost exactly like an RPG. He hovered over the “Learn More” option and selected it.
Druids are an enigmatic class that are tied to the chaotic energy of nature and the greater multiverse. They focus on taming beasts, controlling plant life, harnessing the elements, and concocting medicines and poisons. Because Druids expose themselves to the wilderness to harness Universal Power, high Durability is a must. They are a Sage class that is beholden to no god or code of ethics, but to the whims of nature and the multiverse itself. Wild at heart and fierce as wolves, Druids are not to be underestimated.
That’s sick, Theo thought. And more than that, it just… sounded like him. It called to him. He didn’t want to be beholden to a god or a code. He wanted freedom, wilderness, chaos. And beyond that, Durability was his second highest stat after Wisdom.
He thought for a moment, looking around him at the different possible versions of himself. But the Druid made of green light, with the wooden staff and shadowy cloak, burned the brightest.
He couldn’t help it. He smiled. Something was overcoming him, something like… excitement? He looked into the Druid’s face and saw a version of himself, a possible future. No more work. No more kids asking stupid questions. Just the mystery of the Great Game.
He lifted a hand, gently rested it against the ring menu in front of him, and pressed the rune that meant ‘Druid.’
Class selected. Welcome, Theodore Cross, Druid, to the Great Game.
Advertisement
- In Serial11 Chapters
MARVEL: I Am The Sorcerer Supreme
In this reality, Stephen Strange does not exist, and the disciple chosen by the Ancient One to become the next Sorcerer Supreme is a young man named Edward Erickson.Edward is only 21 years old, but what made the Ancient One choose him as the next Sorcerer Supreme is something only she knows, which has left all the other disciples of Kamar Taj completely confused.Some disciples were angry, others were jealous, and only a small minority gladly accepted it.But Edward is not an ordinary young man, he is a person transmigrated from another world to this world, he saw this story as a movie, but it ended up becoming his new life.Fortunately, to help Edward establish himself as the most powerful existence in the multiverses, he has a System.He can create Systems with powers from anime and movies he saw in his previous life for people he wants.Disciples with One Piece Devil Fruit powers.Disciples with Naruto's Kekkei Genkais such as the Sharingan, Byakugan.Loki was fascinated by this mysterious magic and asked to become a disciple of Edward.Jean Gray was fascinated by the magic that could bring peace to her and asked to become a disciple of Edward.Hulk finally felt that someone appreciated him and asked to be a disciple of Edward.Even people from other universes asked to join Kamar Taj. While the only thing Edward asked of disciples was loyalty, whether in Marvel, Naruto, Harry Potter, DC, or many other worlds, Kamar Taj became the most powerful place with the most talented disciples in the universe. Cover Credits: ReizDrawing
8 194 - In Serial7 Chapters
Escaping the Fourth Checkpoint
What if you could live through moments of your life after you had died? Spoiler: You would not like it. Source: Me. When I died, I thought everything ended, but unfortunately, Death is too playful. Now, I travel to four “checkpoints” of my life randomly and endlessly. I’ll make use of my infinite time (and wisdom of course) to find out what happened when I died and maybe I’ll finally be able to escape…
8 201 - In Serial296 Chapters
The Origins Of The Races [Español!]
Primero quiero decir que como veras esta historia esta en español ya que mi ingles es muy malo para hacer una novela. Segundo puse todas las advertencias para más libertad de expresión. En un mundo tan grande, los orígenes de las cosas pueden ser muy interesantes desde la casualidad, por Dios o por simples mortales. Al haber muchas razas cada uno tiene sus Orígenes ya sea el más débil o el más fuerte cada uno tiene su razón de estar hasta el que dicen que si se extingue mañana no pasaría nada. porque las razas no son solo un grupo de seres ellos representan una emoción o más y aunque otros pueden sentirlos no viven por ello. Vamos a ver desde el punto de vista de muchos personajes históricos de este cosmos como se origino muchas razas, hechos de culturas, tecnología, frases, facciones y demás. ¿Te atreves a leer estos mitos? Soportaras el intento inútil de Finnegan, verás como Stacy tiene una mala infancia, verás como Yare hace todo lo posible por amor aunque el sea un Yandere. Si te atreves a leerlo porque esto es solo el comienzo. Quiero decir que si quieres saber bien de qué se trata la historia con leer el prologo no basta ya que solo lo hice para dar un trasfondo a la historia y no se puede tomar muy en cuenta de cómo es la historia, si quieres saber bien cómo es lee el primer capítulo y el primer pensamiento del autor que está después del primer capítulo. La portada tiene de base una foto de Fotos de Stock por Vecteezy y editada por mi. Horario: lunes,miércoles,viernes y domingo por ahora la hora especifica está en cambios.
8 131 - In Serial12 Chapters
A Drink to Remember
Many people have gotten drunk one time or another. Whether that be at a party, in the bar, in the pub, or even after a long day at work. Some have gone so far that they get drunk for days, waking up with a hangover in the alley or even naked in a department store. But after a wild party down in London, three friends find themselves scattered, alone, and about a thousand light-years from home.
8 212 - In Serial22 Chapters
The Baron
In the time of crazy youth, the one bought a barony. It was inexpensive, and at the time there was a lot of wild money going through his hands. Also, the name of the barony created an amusing pun with the surname. Barony Grave Stone with Baron Grave. The one bought a nice paper and thought its a fun joke. But every action has consequences. And the past will always find a way to bite you in the ass.
8 212 - In Serial97 Chapters
To Be Loved By A Mikaelson | Hayley Marshal
Before Klaus daggers Elijah, he had given Hayley a small track phone and told her that if he were to ever disappear to call this number. Now that he's gone she has no other choice than to use it. Who's on the other side of the phone?#3 in Hopemikaelson 1/3/21[ I DO NOT OWN ANY RIGHTS TO THE ORIGINALS, I ONLY OWN MY CHARACTERS AND MY PLOT]
8 195

