《The Paths of Magick》Lore - The Path of the Arcanist
Advertisement
Arcane magic
Arcane magic is about controlling magic itself and the universe, like a bard would pluck a harp or strum a lute. It's intricate and precise - practitioners of Arcane magic are called Arcanists but are more commonly referred to as Weavers as they manipulate the strands and threads that make up all of existence.
Arcane magic is the amalgamation of Mentalism and soulcery. Some consider it a Way of the Path of the Sorcerer. But, it is a Path in its own right, using the principles of Mentalism to better use the soul as a Medium.
There are two main types of substances, things that take up some sort of space, on Terra. Matter and mana. Matter is rigid and hard to mold, whereas mana is plastique and malleable like potter's clay.
Both matter and mana are cut from the same primordial cloth of creation. The twin types of existence both possess strands of knowledge that dictate how they function with the world around them. These strands are called Arcana. Removing Arcana, adding it, or transferring it can change mana considerably.
An Arcanist may remove the strands that make up Fire mana, unraveling it into Heat mana, Force mana, and other types of essence. An Arcanist may also add or modify the Arcana to convert the Fire mana into a burst of force. After all, heat and force are but two sides of the same coin.
Physics, chemistry, and the sciences are crucial for any accomplished Arcanist. Their magic is about skill and efficiency, using the least amount of energy to produce the greatest effects. Knowing the boiling point of water and its atomic structure allows an Arcanist to produce flames from liquid. Water is the ash of countless suns, a thing that rips away the heat of a flame, rending its consuming plight. It can also, in turn, be used to create a flame. Just rip away the bonds that connect the undividable spheres together, and a pure flame the color of sapphires is made.
Advertisement
Arcane magic isn't always predicated on manual casting that requires the mind. It also heavily relies on the soul. The soul collects the experience of countless lifetimes across various life-forms, creating an interpretation of the universe. This interpretation is called an Arcanum, a bundle of Arcana that is specialized in a base aspect of reality.
Arcanums can possess domains that range from esoteric concepts such as vibration to more mortal interpretations of reality, such as the chemical reaction known as fire. A Fire Arcanum can create Fire mana and manipulate that construct freely. It can also convert a flame into a gust of wind, focusing its heat in a singular direction and turning it into force. A Fire Arcanum can raise the heat of flame, create firebolts, and accelerate the burning of an object, turning it into ash almost instantly. Though the concept is mortal at its surface, it is deeply much more.
Arcanums are as powerful as they are specialized. With specialization, one loses utility and general usage. A Heat Arcanum can better control heat than a Fire Arcanum. A Fire Arcanum could better raise the heat of an object, but could not otherwise lower it as much as a specialized Heat Arcanum could. A Cold Arcanum could lower the temperature even better than a Heat Arcanum, but otherwise not be able to raise it. So on, and so forth.
No two Fire Arcanums are similar. All Arcanums are unique and special in their own right. Some may be more specialized in the creation of flame, others in the moving of heat, etc.
There are two main types of perception that allow an Arcanist to weave their magic: the Arcane Sight and the Deep Sight.
The Arcane Sight is predicated upon an Arcanum, allowing an Arcanist to perceive the world around them through the lenses of the soul. A Fire Arcanum would allow an Arcanist to sense heat and flame. A Wind Arcanum would allow one to feel the movement of air, gifting them the image of the world around them even with their eyes closed.
Advertisement
The Deep Sight is predicated upon Arcana itself, allowing an Arcanist to tap into the strands that make up reality. This sight mostly presents as glyphs, sigils, and runes that are unique to each Arcanist. Though there are some similarities between the Sight of each Arcanist, they all present differently in some way. For an Arcanist to manipulate Arcana, they must learn to recognize what sigil represents each thread of Arcana and move them around for the intended effect.
The Deep Sight can be influenced by an Arcanist's Arcane Sight as well. Sometimes they blend together, but mostly they are different.
Advertisement
- In Serial40 Chapters
Elder Scrolls: Naruto
What happens when the greatest Naruto fan is thrust into that very same world? Will he hide in the shadows and watch his favorite series play out right before his eyes? Or Will he completely change the landscape of the world and rewrite history? Some say knowledge is power, and they were right. ----------------------------------------------------------Cover: SueidysomEditor: Scarlet Goddess
8 463 - In Serial8 Chapters
Necromancer's Knight: a Light in Death
It was dark, pitch black. Where am I? Where was I last? I died. Am I still dead? A light so dim, yet so blindingly bright to me appeared in a vertical line. The line grew wider and wider, all until the stone slab above my coffin was completely removed. I removed it, I lifted it, without even willing it. And my body continued to move until it was outside of the crypt. It was night, but there was a full moon. And a little girl in front of me. She clutched a black book to her chest as if it were the last thing she had left in this world. I've heard stories of this, I imagined the possibility, but I never thought it would happen to me. Tears streaked down her cheeks. She choked the words out. "Please, save my papa!"
8 166 - In Serial88 Chapters
Sanctuary
A girl searching for someone. A boy who lost his memories. A man from another world. A woman trying to prove her worth. Follow along as this unlikely group of people join forces to help each other accomplish their own goals in this non-epic fantasy adventure. Fair Warning: This fiction contains many of the well-known light novel tropes, though I try to give them my own spin. If you’re tired of them by now, you might want to keep away. There are no demon lords however, nor any end-of-the-world cataclysm situation that only the MC can solve. This story is more about different people coming together and helping each other out to achieve their own goals and objectives.
8 125 - In Serial62 Chapters
DOPEMAN
In 2082, the world ended. The world was engulfed by the flames of nuclear war. That doesn't mean anything to the almighty Dopeman! He survived then, he'll survive now! The Dopeman is a legendary courier, they say. He will deliver any package, anywhere across the destroyed landscapes of America! However, it seems this famous figure has a strange past, Especially when he's tasked to supply a war he doesn't care about...
8 129 - In Serial13 Chapters
A Fly in Cultivation Universe
I was a normal teenage boy in the modern Earth. Everything is well for me. My family was rich. I get to do anything I want. I rarely go out because I was what you call a NEET. One day when I was going out because the novel that I was following online will finally have a book. But when I was crossing a street something cliche happen to me. I was hit by a truck. Furthermore I was transmigrated to another world. But why am I a fly? Yes, those insects that buzzing around in the trash can and other dirty things. Those disgusting dirty fly
8 201 - In Serial30 Chapters
Bathwater
It is the start of their Seventh Year, the Dark Lord is dead, and the only commotion the Golden Trio expects is to have boring, mundane lives from here on out. The Ministry of Magic has other plans.Enter Marriage Law and Dramione.
8 102

