《Healing Dungeon》2.60-Dungeon
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*By unforeseen events, the bloodlines of the progenitor of vampires and dragons were incorporated.
*Congratulations to the host for obtaining a new race!
*Congratulations to the host for obtaining new elements!
*Congratulations to the host for obtaining a new anatomy!
*Mana density and purity of the dungeon has been massively increased!
*As a Dungeon Architect, only creatures that have voluntarily submitted to you are available to you.
[Available Dungeon Monsters: Horned Rabbit, Fire Fox]
*New dungeon analyzed!
*Explanations for new dungeons with awareness will be provided by the origin and transmitted through the system....
*Congratulations, Avan Leaf! By using the Dungeon Anchor, you were able to save your body at an extremely critical time and used it as a replacement for a Dungeon Core. By making this decision, your body can heal completely and eventually be replaced by a sub-core if the host so chooses. The time required for the body to fully heal and smoothly finalize any modifications by the host and alien bloodlines is: 3 years.
*The system now next transmits the basics that each dungeon receives with awakened consciousness....
Avan stared blinking at the amount of information in his mind's eye, as he had just stared in surprise at his dungeon stats, and was immediately bombarded with this massive information overload.
He hadn't even had time to process what he had read, let alone read it a second time in peace, when the system came around the corner with the next sledgehammer. But there was only one disturbing thing going on in his head, and that was - his race had evolved from human to something completely different!
Of course, at first it was strange. But as someone who had grown up on Earth, there was somehow nothing cooler than mythical creatures and the magic that came with them. And when he read the word "dragon" several times in his stats, and in addition "human form", any nerd instincts in him exploded!
Any other sane person would have reacted differently in this situation and panicked, but Avan? He was just freaking out inside. Only for a completely different reason.
If Jen, Patris and Dani had seen him now, they would have undoubtedly given him one over the back of the head, because for most others this was no reason for euphoria and joy.
But the system didn't take a backseat to Avan either, and arrived with the further, previously announced information.
*After completing the 3 years, the host can detach his body as an anchor point and install a previously created sub-core in place if he wishes to keep the dungeon. If not, simply removing the dungeon anchor is enough and the entire dungeon built up to that point will simply collapse.
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*Basic tasks of a dungeon and the reason for their existence:
Dungeons were created by the system, and above it by the origin, as a necessity for evolutions and fixed dynamics of the world. Even if civilizations destroy themselves and cease to exist, even if diseases and conflicts destroy the inhabitants of this world, after a certain time, first one and then several new races will emerge through evolution and rise again through dungeons. Whether monsters, thinking creatures, flora and fauna; all life originally came from dungeons. This is the true reason for the existence of dungeons. The origin wanted a managed system that is able to autonomously repopulate a world at any time. This includes the creation, breeding and evolution of life forms, as well as the filtering of mana and the creation of a suitable environment that allows these life forms to live smoothly.
Air to breathe, nutrients, knowledge, intelligence, independent thought, free will.
*The Path as Dungeon Architect:
Unlike the vast majority of other dungeons, which instinctively choose the path to be able to create creatures, the architect is able to master the language of magic to perfection if the dungeon so chooses and works towards it.
The dungeon architect is also not dependent on his creatures for creation, crafting, or other creative tasks, and can do everything himself at any time. Any material, blueprint, magic or normal item that the dungeon architect deconstructs can be learned and created. Change and experimentation are the life's work of an architect. There are no limits to what you can build or craft, no matter what form it takes.
However, a dungeon architect must provide a significant amount of mana to breathe life into creatures, as they come into the world with their own souls and memories, and will remember everything after respawn. Less mana is needed when a summoned entity has less intelligence and self-awareness and therefore acts more on instincts. An army of creatures will not be possible in this regard, as each summoned creature must be shaped and created by hand.
*It is always important to note that no matter what path a dungeon takes, it grows and gains power through two things:
Creation and destruction.
Destruction is the simplest and most brutal goal, as it simply involves the total annihilation of other intelligent lifeforms or matter in order to learn from and absorb some of the experience of another lifeform.
Creation, on the other hand, means that the dungeon also learns and gains experience from helping other life forms evolve and participate in the process. Likewise, the creation of almost anything is an experiential gain and helps the dungeon grow.
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While destruction means immediate growth and experience gain, this is a finite source since an annihilated life form naturally ceases to exist afterwards. In this respect, helping out lifeforms is less profitable, but can be used over and over again and brings more in the long run. The creation of new creations and items in this regard brings more, if new achievements and knowledge is obtained, while the repeated production of already learned things brings less experience with each time.
*Experience is something not entirely tangible, but usually materializes in its purest form, soul energy. Similar to mana, soul energy can be harvested and compressed in the dungeon core. When enough soul energy is accumulated, the dungeon core (in this case the dungeon anchor, which is connected to the host's body) expands and grows, gradually unlocking new options and levels.
Even though the dungeon should have a large sphere of influence, it can only summon and manage limited rooms, levels, and creatures according to the dungeon rank. As the dungeon rises and advances, new options are unlocked and the existing ones are expanded.
The ranks are as follows, from weakest to strongest rank: F, E, D, C, B, A, S, SS, SSS
At the F rank, for example, the dungeon has a limited amount of space. It can either arrange them all on one level, or spread them out over several levels. Each additional rank also allows you to create more dungeon bosses and assign them to a boss room, which intruders must clear before they can advance deeper into the dungeon.
However, as a dungeon architect, unlike the other path, the dungeon cannot leave any loot other than the bodies of the creatures for the victors. To place loot as a lure in the dungeon, dungeon chests and other loot options must be developed, thought out and distributed.
And finally, the plethora of information seemed to have come to an end. Of course, Avan was glad to have all this information, since it would save him an enormous amount of work trying to figure it all out himself. But being bombarded with it was not a pleasant experience either.
*So, that may be all well and good.... But it raises a very important question for me!" He thought to himself. *How in the abyss am I supposed to accomplish all this when I'm stuck here in my body?!* He asked himself, stunned.
And as if this thought had also triggered something, his perspective abruptly shifted and he had a completely new view in front of his eyes. Whereby it could no longer be called eyes.
In front of him on the floor of this beautiful crystal cave, which surrounded him completely, he saw his body in a naturally grown coffin of transparent clear crystal. And in the middle of the chest of his body, there was a kind of one meter long gold-silver needle with a perfect circular sphere at the outer end, swirling with gold-silver, blood-red and midnight-black threads. A maelstrom, which danced in their splendor around and into each other.
At first glance, the needle seemed to have been rammed through his chest. But a closer look revealed that the needle seemed to almost dissolve and become more translucent before disappearing into the chest of his body.
*Whether the ball at the top of this needle, or probably the dungeon anchor, is the growing dungeon sub-core?* he thought as he looked at this beautiful construction in front of him, which surrounded his body.
And finally Avan let his "gaze", or rather consciousness, wander. And as before, he could immediately feel everything within a radius of 1250 meters and knew immediately what was around him.
The first and most interesting thing that caught his eye were the mana crystals in this cave. His dungeon sanctum, so to speak.
[Mana Crystal of Earth]
[Mana Crystal of Fire]
[Mana Crystal of Water]
...
[Mana Crystal of Celestial]
[Mana Crystal of Blood]
[Mana Crystal of Dimensions]
...
[Mana Crystal of ???]
...
[Mana Crystal of ???]
The first mana crystals contained the basic elements, while some others contained Avan's own elements. But most of the crystals were seemingly rare and unfamiliar elements or subcategories that he could not yet identify because he had not yet encountered them and had no information about them.
And suddenly, Avan's gaze lingered on a handful of crystals that radiated an eerie feeling and looked immediately familiar.
[Mana Crystal of Anti-Matter]
The crystals had that eerie purple glow and swirl in them that he knew from the miasma. Oddly enough, however, he was able to identify these crystals here without any prior knowledge, and the result confused him.
*Anti-matter? I have read and heard about this in passing, but isn't this something that is the exact opposite of any matter? And how come this seems to be a mana element?!* Puzzled, Avan looked at this handful of strange crystals for some time, but finally let go of them for now.
After all, he now had his own dungeon to plan and build!
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