《The Harvester》Glossary
Advertisement
A/N: Obviously, there’s spoilers in here. Don’t read it if you just started reading the novel.
---
Terminology
- Hosts: Living beings of all races taken in from countless different Worlds and Realities by the System to nurture. They are each assigned a Potential Value ranging from F- to S+ the moment they join and are made to participate in an Initiation and a Tutorial before being allowed to climb the Plateaus. They all possess a Status Window, the ability to level up, and distribute Attribute and Skill Points to grow stronger.
- Local: Living beings that were created by the System or were born in it. They do not possess the ability to manipulate their status like Hosts do and can only train to achieve proficiencies and skills. Children born from Locals and Hosts are called Descendants and share a Host’s privileges. Additionally, Locals have the special privilege to hand out Quests to Hosts of which the rewards will be provided by them; Skills, Items, Money, Titles, Experience.
- Wilden: The name used to address the monsters birthed by the System. They all possess the ability to grow stronger with limited control over their status. They also are required to learn their abilities on their own but they can be fostered to higher stages by becoming a Host’s Pet.
- Plateaus: Pocket worlds that make the structure of the System. Each Plateau has different characteristics but it is only at every 5 Plateaus that the landscape changes drastically, ranging from the plainest of meadows to the most barren of deserts.
- Talys: Currency used within the System by both Locals and Hosts. There exist two variations to it called Teilys and Tur. The former is the currency used in the Shops made exclusively for Pet Creatures and the latter is the physical version of Talys, employed during special trades and when a Local or Host wishes to carry or stash their money.
- Trials: Tests that Hosts must go through to promote from one Plateau to another. These trials require to be completed within three years or else the Host will be severely punished.
- Ordeals: Challenges randomly generated by the System. They include all sorts of tasks of which the completion will offer rewards depending on the Host’s performance.
- Dungeons: Structures with a varying number of floors, with each floor generally harder than the previous one. The last Floor is where the Boss awaits and it is known that each Dungeon has special hidden conditions to trigger a Hidden Boss. Bear in mind that monsters within are not considered Wilden and can only vary in strength thanks to the difficulty chosen upon entry. Every time a Dungeon is completed, it will resurrect every monster it held.
- Dungeon Tears: Occasionally, Dungeons do not have a physical presence in a Plateau and are located within a locked dimension. In which case, it can only be accessed through a Dungeon Tear; an oval dimensional portal.
Advertisement
- Reset: Every month, the System will conduct a Reset on every Plateau. Dungeons will change locations and parameters, Ordeals will disappear and then be generated again, damages to the landscape will be fixed, corpses will be cleaned, Wilden will be repopulated if the count turns out to be too low, and other things might get deleted by the System due to their lack of usefulness for the Hosts’ growth.
The only way to evade the Reset is to claim land with rare Items and if a society is created, the Reset will go through several criteria before deeming that place resourceful enough to be preserved. Dungeons, Ordeals, Trials that do not change after a Reset are labeled as ‘Recurring’.
- Pavilion: The most powerful organization in the System, originally founded by Locals but eventually co-managed with Hosts. They possess valuable members that made it an essential place for Hosts to exchange their goods, buy or sell equipment, take on Quests, and indirectly communicate with the System’s core program on special occasions. It is also the only relay point to travel from one Plateau to another. In the past, before its creation, only Locals were able to ferry Hosts across Plateaus and that became the main reason why the Pavilion was created.
Pavilions exist on every Plateau and most towns and cities. However, on each Plateau, there is a main Pavilion built around a Terminal, the access point of the System’s inner workings. It can be accessed from any Plateau through a dimensional link that connects them all.
---
Item Rarities
Gray
Special Cases: Exotic / Unique
---
Path Rarities
Common
Special Cases: Exotic
---
Skill Ranks
- Normal (Lv.1~10)
- Ascended Skill (Lv.11~20)
- Demi-God Skill (Lv.21~30)
- Divine Skill (Lv.31~??)
---
Dungeon Difficulties (not all Dungeons have the full selection)
Easy
---
Pavilion's Honor Ranks
Bronze
---
Special Wilden Threat Ranks
Executioner
---
Chimera Ranks
Dread
---
Attribute Descriptions
(STR) Strength: The representation of muscle potency. Increasing strength can make you go faster on certain actions, strike harder, jump higher, and take hits a bit more easily.
(END) Endurance: The representation of the gene's evolution. Increasing endurance greatly boosts stamina, healing factors, and defense.
(SPD) Speed: The representation of movement speed. Increasing speed acuminates the mind to allow faster thought-process to match the body's increased motor capabilities.
(DEX) Dexterity: The representation of body control. Dexterity is the pillar of agility but also allows significant stamina consumption reduction and accuracy.
(INT) Intelligence: The representation of one's mental capacity. Increasing intelligence does not affect IQ but improves memory and minor comprehension abilities. It also reflects the base size of the mana pool and is the main focus of every mage.
(LCK) Luck: The wild variable that cannot be predicted and increased by normal means. It has the power to bend Fate and Laws.
---
Statistic Descriptions
- (STA) Stamina: Host's ability to retain and regain energy.
Advertisement
[STR + SPD + 2*END + DEX]
- (MP) Mana Pool: The Host's reserves of mana.
[10*INT]
- (SWI) Swiftness: Host's thought-processing speed.
[2*SPD + 2*INT]
⠀
- (AGI) Agility: Host's ability to dodge and skillfully manipulate momentum.
[SPD + 2* DEX]
⠀
- (SEN) Senses: Host's sensing ability, including the five senses and instinct.
[SPD + END + INT + DEX]
⠀
- (ATC) Atr Cap: Numeric value which represents the disposition to learn skills.
[Sum of All Attributes]
⠀
- (ATT) Attack: Numeric value correlated to the Host's attack power.
[STR*4+(END/2) + DEX + SPD]
⠀
- (DEF) Defense: Numeric value representing the defensive power of the Host. The difference between defense and attack varies the damage inflicted.
[STR + 3*END]
⠀
- (MA) Magic Attack: Numeric value representing the power of the Host's base magic attack.
[INT*3]
⠀
- (MR) MP Regeneration: The rate at which the Host's Mana Points recover. It is calculated through a factor (0~1) that is innate to the Host.
[MP/100*(Factor)]
---
Record of Magic Spells
- Star Spells: Hoarfrost Star Manifestation (T.0); Natcattiram Carivu (T.2); Natcattira Vīḻcci (T.4), Natcattiram Cataract (T.5), Hoarfrost Blizzard (T.6), Natcattira Kirīṭam (T.6), Natcattiram Viḻuntatu (T.6), Star Puppetry (T.10 – T.1); Star Hearth (T.10 – T.1); Star Monarch (T.10 – T.1); Hoarfrost Mist (T.10)
- Etherion Fire/Fire Spells: Cremation Blade Burial (T.4); Etherion Nova (T.5); Ersatz Nova (T.6); Etherion Eruption (Lv.6); Fire Breath (T.7); Fire Shell (T.8); Crimson Ray (T.8); Fireball (T.10)
- Wood Magic Spells: Emerald Orb of Nidhogg (T.5); Deep Roots (T.7); Emergence (T.9)
- Eternal Night Spells: Ae – Nittiya Iravu (T.4); Aeterna (T.8-10)
- Shadow Spells: Iron Maiden – Wraith (T.7); Iron Maiden (T.8); Bird Cage (T.9)
- Myriad/Poison Spells: Bane of Atrophy (T.5), Gu (T.6), Salve of Myriad (T.7), Poison Arrow (T.8-6); Acidic Venom (T.9-6); Poison Fog (T.9-7); Paralyzing Fog (T.10-9)
- Infinity Spells => Mana Accel (T.7), Kinetic Accel (T.8), Status Alteration (T.10)
- Void Spells: Void of Stillness (T.6); Wormhole (T.7); Void Kaḷam (Lv.8); Voiding Mantle (T.10-6)
- Gravity Spells: Apokalypsi (T.8); Grava Ray (T.9); Weight Alteration (T.10)
- Wind Spells: Wind Guard (T.8); Tempest (T.8); Jade Rouse (T.9); Wind Blade (T.10)
- Earth Spells: Mega Quake (T.6); Eruption (T.7); Earth Shell (T.8); Quake (T.9); Anchor (T.10); Spike (T.10)
- Barrier Magic: Momentum Barrier (T.7); Anti-Magic Barrier (T.7); Spatial Seal (T.8); Filter Gate (T.9); Anti-Sound Barrier (T.10); Light-Reflection Barrier (T.10)
- Hell Blaze Spells: Sinful Grace (T.8); Devil’s Arrow (T.9); Hell Requiem (T.9); Purgatory’s Crypt (T.10-1)
- Curse Magic: Death Storm (T.5); Decrepit Terror (T.8); Red Plague (T.10)
- Abyss Magic: Oblivion (T.4); Drain (T.6); Warp (T.9); Null (T.10)
- Illusion Magic: Oasis (T.6); Faux Pas (T.8); Double (T.9); Projection (T.10)
- Snake Magic: Coiling Winged Serpent (T.7), Scaled Flood (Lv.8)
- Sloth Magic: Path of Absolution (T.9)
- Fragor Magic: Fragor In Fractura (T.4); Fracto Groa (T.7); Fracto Des Mea (T.8)
- Chaos Spells: Four-Fold Chaos - Perdured Annihilation (T.4); Three-Fold Chaos – Rampant Mayhem (T.6); Two-Fold Chaos – Pandemonium (T.7)
- Metal Magic: Impurity Filter (T.8); Alloy Shaping (T.9); Structural Grasp (T.10)
- Union Magic (Wind + Snake) – Wind Hoarder: Serpent of Tempest (T.7)
- Union Magic (Sloth + Hoarfrost) – Frosted Sloth: Niflhel Niflheim (T.7); Tūkkamum (T.8)
Mentioned Magics Only:
- Tale Magic
- Dimensional Magic
- Pill Magic
- Processor Magic
- Armor Magic
- Science Magic
- Gun Magic
- Water Magic
- Ice Magic
- Lightning Magic
- Death Magic
- Darkness Magic
- Light Magic
- Blood Magic
- Neutral magic
- Creation Magic
- Destruction Magic
- Union Magic – Dark Light
…
---
Extra Terminology
Lexis: The name given to the words of power chanted to invoke magic.
Cōl Lāli: A personal lexis engraved on one’s soul. Very few people ever learn it. When someone intones a line of their Cōl Lāli, their mana and soul power will temporarily go into overdrive to heighten performances. The average Cōl Lāli is an incantation with around 4 lines and the more lines a Cōl Lāli has, the more can be read, and the stronger the effect is.
---
Rakna’s 1st Cōl Lāli: Hoarfrost Star (9 Lines)
“[Crystals of Frost Abide the Star’s Wrath.]”
“[Ought Rime Rip Bones and Flesh.]”
“[In a Fireless Firmament, Shall the Star Blister and Flicker.]”
“[In a Lifeless Perdition, the Wolf Growls and Howls.]”
“[In Between The Heights and Depths.]”
“[Lies the Slumbering Mayhem of the Devourer.]”
“[Bathing in Blood and Rattling Death.]”
“[Mocking Fairness and Gorging Hearts.]”
“[The One, They Offer Harvest.]”
Rakna’s 2nd Cōl Lāli: Volcanic Star (9 Lines)
“[Embers of Ardor Abide the Star’s Vehemence.]”
“[Shall The Fervor of Vulcan Taste Your Flesh.]”
“[In a Burning Firmament, The Star Has Forgotten How to Blink.]”
“[In an Eternal Damnation, the Wolf Devours and Howls.]”
“[In Between The Lows and Highs.]”
“[Lies the Incarnate Mayhem of the Devourer.]”
“[Drowning in Blood and Colluding With Death.]”
“[Scorning Fairness and Obsessing Over Hearts.]”
“[The One, They Give Harvest.]”
Advertisement
- In Serial42 Chapters
Never Die Twice
Now available on Amazon Kindle! Walter Tye is the best friend any adventurer needs. He is the smiling shopkeeper next to your local dungeon, the one who sells you these cheap healing potions. When you need information about a monster, Tye always knows. He wants to help; you can trust him.He is also the undead necromancer ruling said dungeon, getting paid to solve problems that he caused in the first place. But don't tell anyone that... Story sponsored by knightaether.
8 280 - In Serial26 Chapters
Dreamers of Eternity - A Xuanhuan Webnovel
Tristan Ulrich is a peerless prodigy. All those that stand before him can do nothing but bask in his brilliance. However, he is of no interest to the Gods. Who, among the Gods, was not a peerless prodigy? But their eyes are peeled for one: Adrian, the Dreamer of Eternity. None dared to even dream of Perpetuity, let alone aspire for it. But he, alone, does. [Participating in the Writeathon] Average Length: 1.5 - 2.5k Words Disclaimer: MC will not cultivate at an absurd speed. It'll end up being Wuxia-esque for at least a hundred chapters before it turns into Xianxia / Xuanhuan. The end goal is immortality but it doesn't mean he has to get there quickly. The MC won't have any real plot armor or cheats that let him win effortlessly. Expect him to get thrown around or just barely win frequently. Yes, this is not a Wish Fulfillment / Power Fantasy so if you're looking for a story like that, this might not be your cup of tea.
8 127 - In Serial6 Chapters
Dragon?
As he looked at the lake he stared at himself. """"I'm a Dragon"""" he thought. Then he heard sounds of boots coming to a stop he turned around and saw himself looking at a group of armored humans.-----------------------------------------------------------------------------------------------------------------------------------------------------Mature is Gore only.
8 203 - In Serial24 Chapters
Fear: Ever-Changing and Evolving
What is your worst fear? My worst fear is betrayal. I have been betrayed once, and I never want it to happen again. I was killed by the few people I called friends: Alyssa Nervolt, Jake Finflame, Riley Bluton, and Nico Heptic. I will never forget those 4 names, the names of the one's who betrayed me! They think that they have nothing to fear. But I'll show them. If they don't fear me, then I will MAKE them fear me! I will change and evolve into their worst fears, destroy them completely, and then become FEAR ITSELF!!--------------------------------------------------------------------------Hey readers, MultiBlitz15 here! I have put the mature tag on due to the blood and gore. NO SEXUAL SCENES WILL BE WRITTEN!! Also, the cover is temporary until I get a better one. This is the story of an overpowered mc who keeps getting more overpowered in order to get revenge on the ones who betrayed him. I try to update this fiction daily, but stuff happens and sometimes I can't upload, so if I stop uploading chapters all of a sudden, it means something in real life came up. I will NOT drop this fiction or put it on a long hiatus, EVER! My breaks will never exceed 7 days, and I don't plan on having breaks longer than 3 days, but again, stuff happens. Also, I update frequently because the chapters I write are REALLY short. If you can bear with these flaws, then thank you, and please enjoy the story!
8 210 - In Serial103 Chapters
Meanest Mob
How much do you know about transmigration? Are our awareness of such a word, what allows us an understanding of it, or is it just our own delusion that allows us comprehension of what it truly is? It is something that I, the author himself want answers to... Alfir, my alter ego and persona, the very penname I wield shall be the protagonist of our own little story~ a story within a story. Let's watch him struggle against his fate as he plunges himself into a world that he himself wrote. We shall immerse ourselves in his manic perspective. From the third person, we shall observe what he shall become. Until he realizes the reality of I, of me, of a first perspective. When he does, will he break? Or will it be rebirth? I don't know... What I do know, is that he'll just get meaner the longer he remains ignorant of the truth.
8 222 - In Serial63 Chapters
Debanya: Rebirth Of Love
So this is a story related to show baalveer it will consist of magic, love, emotions etc . it's purely my imagination and no copyright infringement intended.hope you like it :-)
8 224

