《Supers Arena Solo》First P$5 Movement Chapter 4
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.....This Character's designer has spent P$5 in a Movement Power. There are 10 Paragraphs below. Roll 1d20 to determine which Movement was selected, then go down to the indicated Paragraph and copy that Character Sheet. Then go to Paragraph 12
1d20
1 - 2 = Paragraph 1,
3 - 5 = Paragraph 2,
6 = Paragraph 3 (1d6),
7- 9 = Paragraph 4,
10 - 11 = Paragraph 5,
12 - 13 = Paragraph 6,
14 - 15 = Paragraph 7,
16 - 17 = Paragraph 8,
18 - 19 = Paragraph 9,
20 = Paragraph 10
******
Paragraph 1
Larva 17M-1
( for explanations go to d20heroSRD )
Abilities: Resistances:
Strength: 0; Dodge: 0;
Stamina: 0; Fortitude: 0;
Agility: 0; Toughness: 0;
Dexterity: 0; Will: 0;
Fighting: 0; Parry: 0;
Intellect: 0;
Awareness: 0;
Presence: 0;
Initiative = +0;
Damage Capacity Block. (Stun = "/", Lethal = "X") [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_];
Advantages :
Senses :
Movement: Flight 2, 120'/ rnd
Ranged Attack :
Melee :
Powers:
***
Paragraph 2
Larva 17M-2
( for explanations go to d20heroSRD )
Abilities: Resistances:
Strength: 0; Dodge: 0;
Stamina: 0; Fortitude: 0;
Agility: 0; Toughness: 0;
Dexterity: 0; Will: 0;
Fighting: 0; Parry: 0;
Intellect: 0;
Awareness: 0;
Presence: 0;
Initiative = +0;
Damage Capacity Block. (Stun = "/", Lethal = "X") [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_];
Advantages :
Senses :
Movement: Leaping 5, ....................standing jump 250';
Ranged Attack :
Melee :
Powers :
************
Paragraph 3
---- roll 1d6
1 = Sub-Part A
2 = Sub-Part B
3 = Sub-Part C
4 = Sub-Part D
5 = Sub-Part E
6 = Sub-Part F
*************
Sub-Part A
Larva 17M-3A
( for explanations go to d20heroSRD )
Abilities: Resistances:
Strength: 0; Dodge: 0;
Stamina: 0; Fortitude: 0;
Agility: 0; Toughness: 0;
Dexterity: 0; Will: 0;
Fighting: 0; Parry: 0;
Intellect: 0;
Awareness: 0;
Presence: 0;
Initiative = +0;
Damage Capacity Block. (Stun = "/", Lethal = "X") [_], [_], [_], [_], [_] [_], [_], [_], [_], [_], [_], [_], [_], [_], [_];
Advantages :
Senses :
Movement:
Environmental Adaptation 2 (take no damage or hindrance from being underwater)
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Ranged Attack :
Melee :
Powers:
****
Sub- Part B
Larva 17M-3B
( for explanations go to d20heroSRD )
Abilities: Resistances:
Strength: 0; Dodge: 0;
Stamina: 0; Fortitude: 0;
Agility: 0; Toughness: 0;
Dexterity: 0; Will: 0;
Fighting: 0; Parry: 0;
Intellect: 0;
Awareness: 0;
Presence: 0;
Initiative = +0;
Damage Capacity Block. (Stun = "/", Lethal = "X") [_], [_], [_], [_], [_], [_], [_], [_], [_], [_] [_], [_], [_], [_], [_];
Advantages :
Senses :
Movement:
Environmental Adaptation 2 (take no damage or hindrance from being in 0-Gravity )
Ranged Attack :
Melee :
Powers:
****
Sub-Part C
Larva 17M-3C
( for explanations go to d20heroSRD )
Abilities: Resistances:
Strength: 0; Dodge: 0;
Stamina: 0; Fortitude: 0;
Agility: 0; Toughness: 0;
Dexterity: 0; Will: 0;
Fighting: 0; Parry: 0;
Intellect: 0;
Awareness: 0;
Presence: 0;
Initiative = +0;
Damage Capacity Block. (Stun = "/", Lethal = "X") [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_];
Advantages :
Senses :
Movement:
Environmental Adaptation 2. (take no damage or hindrance from being in Intense Heat )
Ranged Attack :
Melee :
Powers:
****
Sub-Part D
Larva 17M-3D
( for explanations go to d20heroSRD )
Abilities: Resistances:
Strength: 0; Dodge: 0;
Stamina: 0; Fortitude: 0;
Agility: 0; Toughness: 0;
Dexterity: 0; Will: 0;
Fighting: 0; Parry: 0;
Intellect: 0;
Awareness: 0;
Presence: 0;
Initiative = +0;
Damage Capacity Block. (Stun = "/", Lethal = "X") [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_];
Advantages :
Senses :
Movement: Environmental Adaptation 2. (take no damage or hindrance from being in Intense Cold )
Ranged Attack :
Melee :
Powers:
****
Sub-Part E
Larva 17M-3E
( for explanations go to d20heroSRD )
Abilities: Resistances:
Strength: 0; Dodge: 0;
Stamina: 0; Fortitude: 0;
Agility: 0; Toughness: 0;
Dexterity: 0; Will: 0;
Fighting: 0; Parry: 0;
Intellect: 0;
Awareness: 0;
Presence: 0;
Initiative = +0;
Damage Capacity Block. (Stun = "/", Lethal = "X") [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_];
Advantages :
Senses :
Movement: Environmental Adaptation 2 (take no damage or hindrance from being in Radiation )
Ranged Attack :
Melee :
Powers:
****
Sub-Part F
Larva 17M-3F
( for explanations go to d20heroSRD )
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Abilities: Resistances:
Strength: 0; Dodge: 0;
Stamina: 0; Fortitude: 0;
Agility: 0; Toughness: 0;
Dexterity: 0; Will: 0;
Fighting: 0; Parry: 0;
Intellect: 0;
Awareness: 0;
Presence: 0;
Initiative = +0;
Damage Capacity Block. (Stun = "/", Lethal = "X") [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_];
Advantages :
Senses :
Movement:
Environmental Adaptation 2 (take no damage or hindrance from being in Vacuum )
Ranged Attack :
Melee :
Powers:
****
Paragraph 4
Larva 17M-4
( for explanations go to d20heroSRD )
Abilities: Resistances:
Strength: 0; Dodge: 0;
Stamina: 0; Fortitude: 0;
Agility: 0; Toughness: 0;
Dexterity: 0; Will: 0;
Fighting: 0; Parry: 0;
Intellect: 0;
Awareness: 0;
Presence: 0;
Initiative = +0;
Damage Capacity Block. (Stun = "/", Lethal = "X") [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_];
Advantages :
Senses :
Movement: Permeate 2 (walking thru solid matter at 15'/round, running thru solid matter at 30' / round)
Ranged Attack :
Melee :
Powers:
***
Paragraph 5
Larva 17M-5
( for explanations go to d20heroSRD )
Abilities: Resistances:
Strength: 0; Dodge: 0;
Stamina: 0; Fortitude: 0;
Agility: 0; Toughness: 0;
Dexterity: 0; Will: 0;
Fighting: 0; Parry: 0;
Intellect: 0;
Awareness: 0;
Presence: 0;
Initiative = +0;
Damage Capacity Block. (Stun = "/", Lethal = "X") [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_];
Advantages :
Senses :
Movement: Safe Fall & Swinging (while awake, fall any distance without damage, stop any fall when near any surface, shoot swinging lines as required to move by swinging at 60'/ round)
Ranged Attack :
Melee :
Powers:
***
Paragraph 6
Larva 17M-6
( for explanations go to
d20heroSRD )
Abilities: Resistances:
Strength: 0; Dodge: 0;
Stamina: 0; Fortitude: 0;
Agility: 0; Toughness: 0;
Dexterity: 0; Will: 0;
Fighting: 0; Parry: 0;
Intellect: 0;
Awareness: 0;
Presence: 0;
Initiative = +0;
Damage Capacity Block. (Stun = "/", Lethal = "X") [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_];
Advantages :
Senses :
Movement: Slithering & Trackless. (move prone at 60'/ round without leaving a trail);
Ranged Attack :
Melee :
Powers:
***
Paragraph 7
Larva 17M-7
( for explanations go to
d20heroSRD )
Abilities: Resistances:
Strength: 0; Dodge: 0;
Stamina: 0; Fortitude: 0;
Agility: 0; Toughness: 0;
Dexterity: 0; Will: 0;
Fighting: 0; Parry: 0;
Intellect: 0;
Awareness: 0;
Presence: 0;
Initiative = +0;
Damage Capacity Block. (Stun = "/", Lethal = "X") [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_];
Advantages :
Senses :
Movement: Sure-Footed & Water Walking (Stand, Walk, Run, or Lie Down on any liquid without sinking);
Ranged Attack :
Melee :
Powers:
***
Paragraph 8
Larva 17M-8
( for explanations go to
d20heroSRD)
Abilities: Resistances:
Strength: 0; Dodge: 0;
Stamina: 0; Fortitude: 0;
Agility: 0; Toughness: 0;
Dexterity: 0; Will: 0;
Fighting: 0; Parry: 0;
Intellect: 0;
Awareness: 0;
Presence: 0;
Initiative = +0;
Damage Capacity Block. (Stun = "/", Lethal = "X") [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_];
Advantages :
Senses :
Movement: Wall-Crawling (move up walls and across ceilings at 60'/ round with no chance of falling);
Ranged Attack :
Melee :
Powers:
***
Paragraph 9
Larva 17M-9
( for explanations go to
d20heroSRD )
Abilities: Resistances:
Strength: 0; Dodge: 0;
Stamina: 0; Fortitude: 0;
Agility: 0; Toughness: 0;
Dexterity: 0; Will: 0;
Fighting: 0; Parry: 0;
Intellect: 0;
Awareness: 0;
Presence: 0;
Initiative = +0;
Damage Capacity Block. (Stun = "/", Lethal = "X") [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_];
Advantages :
Senses :
Movement:
Swimming 5, swim at 250' / round;
Ranged Attack :
Melee :
Powers:
***
Paragraph 10
Larva 17M-10
( for explanations go to
d20heroSRD )
Abilities: Resistances:
Strength: 0; Dodge: 0;
Stamina: 0; Fortitude: 0;
Agility: 0; Toughness: 0;
Dexterity: 0; Will: 0;
Fighting: 0; Parry: 0;
Intellect: 0;
Awareness: 0;
Presence: 0;
Initiative = +0;
Damage Capacity Block. (Stun = "/", Lethal = "X") [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_], [_];
Advantages :
Senses :
Movement: Teleport 2 (extended, extended only) by concentrating for one round you can appear anywhere within 4 miles without crossing the space in between, arriving dazed and vulnerable for one round
.Ranged Attack :
Melee :
Powers:
***
Paragraph 12 go to Chapter 18.
************
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A world filled with the beasts of myth, capable of taking on human form, has seen them imprison their creators and form an alliance known as The Covenant. A member of this alliance, the commander of the Phoenix Legion and heir to the throne of its namesake beast finds herself on the wrong end of inter-alliance politics. With the aid of a member of the one mythic race who did not join The Covenant, she finds that the conspiracy that targeted her goes much, much further back than anyone could ever imagine.
8 185Chronicles of Ard : The Silver Demi-Dragon
"Wielders", or those born with ability to change the physical world around them through runes and a mystical force known as Ard. The world changed over a millennium ago when the High Mage split Ard. It stopped a rebellion but changed the way magic worked. Two people are now required to wield Ard, the ConArd and the WizArd. The ConArd acts as the source for the Ard that the WizArd wields. In the days of old there were those that bonded to miniature Dragons, Demi-Dragons, to increase their power. The demi-dragons have long since disappeared from the world but they are returning and with them they bring change. Book 1 is the journey of discovery of a young man as he makes an amazing discovery that will change his life forever. A bond will be formed that will lead him to leave his home and journey across the country to try to fulfill a destiny he is not sure he wants. This is my first attempt at writing and this book has been in kicking around in my head for over 5 years. Let me know what you think.
8 146Poké Oneshots [Requests Temporarily Closed]
This is a small collection of oneshots that I either wrote for myself, or other people have requested. Requests are my top priority, so when you request, that comes immediately before anything that I happen to be writing for myself. Sometimes it may take me a while to publish the chapter you request, because the requests can back up a little bit.Requesting a scenario helps me form ideas a little faster, but if there's nothing in particular that you want to see, then I'll try my best to portray a good chapter from my viewpoint of the ship.You can absolutely request any ship that you want. There's a lot of oneshot collections out there who only do requests if it's a ship that they ship, but I know how hard it is to find stories for a ship that you like sometimes.Ships I'll probably inlude when writing for myself are:SpecialshippingNamelessshipping OldrivalshippingMangaquestshippingSoulsilvershippingFranticshippingAgencyshippingSequelshippingGreyskyshippingKalosshippingTwinleafshippingDualrivalshippingChessshippingFerriswheelshippingEntourageshippingCorruptedshippingBlacksoulshippingMalasadashippingLaverreshipping(You can request a ship and/or scenario)(I don't do ships from the anime, sorry (。ヘ°))
8 92Book covers
Book covers of books I'll possibly make in the future
8 147SoulBinder: A Tale of a Conqueror
8 125Unknown Love ~{discontinued}~
Read to find out 🤷🏻♀️
8 138