《Ibrahim and The Magicians' Rebellion》Making Friends and Memories (3)
Advertisement
His attention rested on them while theirs attended to the drama. Wino and Cheryl exchanged glances. They made their way past the couch, sharing in a communal pool of disapproval.
***
Later that evening, Wino’s bedroom door slid open. He curiously stuck his head out. Cheryl sat on the bed behind him. He scanned the living room. The mating calls of cicadas among other tree critters provided that orchestral ambience that heralded the evening calm. Wino moved out into the space. Cheryl audibly plopped off the bed behind him. He flicked on the living room light.
Crumbs and junk littered throughout the space. At least the TV was off, but that’s probably because of the automatic power-saving feature, not because Ibrahim actually turned it off when he and his accomplices migrated from Wino’s room to god-knows-where. He might have left a while ago, but nobody had heard him. The girls had also left, but their takeout remained, and the place reeked of rapidly rotting remains. Cheryl scanned the area while Wino glared at the mess. His hands rose to his hips and he let out a huff. Cheryl stopped between the couch and the table.
She showed that not-really-smiling smile and sarcastically suggested, “Looks like you guys might need to have another talk.”
Wino started out low. “Oh, I’m gonna have more than just a talk with him.”
“To be fair, it’s not your fault. Remember, I came in the room and–”
"Yeah. And I’m gonna shove my foot where the sun don’t shine so that he can hear me."
“I don’t think he understands that.”
“Well, I’ll get him a translator.”
Cheryl scoffed to Wino’s rant.
"I mean, seriously, look at this mess. Does he expect me to clean this up?" Wino retrieved speckles of trash. He grumbled under his breath.
Advertisement
Cheryl protested, “What’re you–? Let him pick it up. He and his friends made this mess. You can’t pick it up for him or you’ll just encourage him.”
“You don’t know him. This’ll never get cleaned up.”
Wino crumbled the trays between his fingers and threw them into the bag marked with ember Chinese calligraphy. Cheryl reluctantly followed his lead. Together, they tidied the room.
***
The next morning, Cheryl groggily emerged from Wino’s bedroom. She wore one of his oversized shirts, one that would have been large even on his torso, and petite shorts. Stepping up to the dining table, Cheryl paused.
“Ibrahim didn’t come back last night?”
The blanket remained folded on the couch facing the entry door. The mess they cleaned up sat packaged in grocery bags along the front door – a signal to you-know-who-probably-doesn’t-care that they had to clean up after him. Finally, Ibrahim’s wand was nowhere to be found. The two analyzed the room, meeting at the end.
Cheryl mumbled, “Do y’know where he is?”
Wino simply shook his head nope. It was not like Ibrahim to even leave the apartment. One thing about someone who never evacuates their residence is that when they do leave, the options are limitless and the evidence too scant to predict just where they’ve departed to. With Ibrahim’s character, his magic wand, and presence of the Witch, the only conclusion Wino drew was that it couldn’t be good for either of them.
***
Inside the downtown skyscrapers, papers were filed, pens clicked, and millions of dollars’ worth of services were provided. In the office room, a manila folder flapped open. In it, documents spilled over the dark wood grain of an office meeting table. The documents listed names, ID numbers, photos, and performance records among other things for a number of operatives. Atop each document read Police Records. Just below read: For Internal Use Only.
Advertisement
The Witch inquired, “Well? What do you think?”
She peered down at Ibrahim from over her shoulder. She swirled around to catch Ibrahim’s expression. Ibrahim tugged the first document over.
He read, “Car-men San-chez,” and tossed it back onto the table. “What am I supposed to do with this?”
The Witch smirked. She peeled the top file from the stack. Sarcastically, she started, “This is called a file. And what you do with it is you’re supposed to read it and–”
Ibrahim impatiently smacked his lips and swatted papers across the table. She toyed with his intelligence.
“Don’t joke with me. I’m a real magician. If you want something done, just point and shoot. I’ll hand the rest.”
The Witch huffed, spinning the information side towards her. “Alright, no judgment. Since some of us can’t read, I’ll read it to you. ' Carmen Sanchez, age 29, born in Cotswell–”
Advertisement
- In Serial27 Chapters
The Fake Demon Lord
Lapis Lazuli Fardom, the current Demon Lord, is betrayed by her council when they establish a treaty with the Humans behind her back. Having framed many evil deeds against her, both the Humans and Demons set up an ambush to kill Lapis off. Moments before she is killed, a loyal vassal sacrifices her life to tear open a rift in space sending not only Lapis, but also the current Heroes summoned into the rift. When they are finally released, they realize they are suddenly in an entirely new world with races they'd never seen before at war. In this new world, what role will Lapis chose to take up and how will the release of an old Demon Lord into the new world affect the current balance of war?
8 256 - In Serial22 Chapters
Ari-os
Ari-os is a story about a 21-year-old woman who woke up in an abandoned lab with little to no memories of her past. Turns out she is in the future now and the world became a very different place from what it used to be. Magic appeared in the world, changing it forever, and humanity created a way to control it, allowing people to increase their physical and mental abilities while shaping the world according to their will, but something caused civilization to regress, becoming a mere shadow of what it used to be. In her journey to figure out who she was, what happened to the world, and how much time has passed, Kali will discover ancient ruins, fight horrendous creatures, find how humanity has fared in this harsh world and meet with droids that walk the land as remnants from the technology that the world once had. In this story, you are going to see Litrpg elements such as a system with panels, skills, and stats (Although not inside a game, the main character has access to information about her growth much like an RPG). Survival elements will be present but it won't be the focus of the story, but crafting and enchanting on the other hand are going to be quite prevalent. Please, do let me know what you think in a comment or review, all criticisms are welcome. Also, English is not my native language so if you see any grammar mistakes, do tell me :) Chapters of ~2700 words each.
8 235 - In Serial6 Chapters
Moving into an SSS Ranked Dungeon?!
Andrew Lee, a young, promising professional hitman and the son of one of the most infamous arms dealers falls into a new world. Durandal, a world where Elder Dragons and God reign supreme.Where magic exists and the most advanced weapons were nothing more than swords, bows and magical sticks. A world that changes your very perception of reality, turning it into nothing but a mere game. A world where fabled dungeons hold the greatest treasures and the most treacherous of traps. What's a gun obsessed hitman to do in the fantasy world of Durandal? Make the best of it, of course! Chapter release every tuesday, and a break on occasion to get a headstart on future chapters and what not
8 179 - In Serial20 Chapters
Finding Magic
[participant in the Royal Road Writathon challenge] An archeologist raids an ancient tomb, hired by an eccentric billionaire, who has been searching far and wide for the last spark of magic left in the world. When the archeologist makes it inside, he finds no spark. Instead, he discovers why there's no magic left in the world anymore.
8 188 - In Serial10 Chapters
Tales of a Power Armor Apocalypse
On September 5, 2014, thousands of pods fell from the sky. They came bearing gifts. These are some of the stories of what happened.
8 228 - In Serial958 Chapters
Legend of the Lost Star
[More placeholder space for the next Writahon...] [Completed the October 2020 Royal Road Writathon challenge] [Completed the April 2020 Royal Road Writathon challenge] Book 1: First Light Synopsis: As a war of epic proportions enters a ceasefire, a soul from another world enters a dead boy's body. Without any memories of who he was, with only a little companion by his side, the lost soul begins his long, arduous journey to recover his memories, while unraveling the mysteries of a war-torn world. Why was he sent here? And where will he go now? Even he himself does not know. But one thing is for certain: the world will never be the same again. Book 2: Foredoomed to a Rendezvous Synopsis: As war continues to break out between the Five Lands, Gaius finds himself inheriting a legacy of ancient times. With the flames of battle spreading through the South once again, the lost soul throws himself into battle over and over, in an attempt to protect his home and those he holds dear. How will the boy, nearly unrivalled in martial might, fare in a web of conspiracies beyond his ken? Book 3: The Last and the Lost Synopsis: The boy has set himself an unbelievable target in a bid to save someone precious to him. With his former home now out of reach, he stalks the Southern Continent, inciting rebellion and revolution where possible to lure his prey out. Meanwhile, in the heart of the South, embers of war begin to rekindle. Will it be the death knell of yet another nation millennia old? Book 4: The Unravelling World Synopsis: Time is not on Gaius' side. Everyday life, already disturbed by the flames of mortal war, falls apart entirely as beings of legend once again appear on Orb. Forced to a foreign land to treat his injuries, the boy must confront the outcomes of his actions, directly and indirectly. But the tide is rising. Countless enemies are throwing themselves against the nations of Orb, cleaving a path of blood wherever they go. Gaius has to hurry...or drown with the rest. Book 5: World's End, Divines' Rondo Synopsis: The great gods of Orb have staked their claim on the world itself, killing all in their way. Each of the Cardinal Continents are fighting their own battles and making their own peace, but none are aware of the growing threat from the Wildlands, where a self-exiled legend continues to gather strength. Meanwhile, a new threat stalks the whole of Orb, killing whatever remains of the Constellation Heroes. Against such a chaotic backdrop, a boy continues to protect a semblance of daily life for his loved ones, but will he be successful when the curtains finally open? Book 6: The Frenzied Tide Synopsis: A sword hangs above the Eastern Territories. The Human God, progenitor of all life, the direct cause of the beastfolk genocide, has made his will known to the rulers of the East — make peace with the God of Water, or be destroyed in three months. Gaius, who has left the battlefield to return home, is once again called to fight, to support a do-or-die offensive upon their foe's territory. But in the background, the threads of destiny are beginning to come together. Plots set in motion long ago are coming to fruition... Book 7: Limina of Ruin Synopsis: The chalice has broken. The East is beset with turmoil, as factions turn on each other. The Great Divide, however, brims with a setting radiance, ensuring a final, transient peace. And in the midst of it all, one young boy follows the fettered winds and the unshackled waters, heading to a new land to uphold a promise. For him, the days of fighting will be a distant memory before long...and a daily event in the years to come. Uncovering ancient memories, putting to rest regrets, enjoying the last of a peaceful life...the people of the Five Lands will live to their fullest. Yet, this is but the calm before the storm. Book 8: Power Talks Synopsis: Fate. A curious word to most...and a frightening word to Gaius. Alongside the rulers of the North, Gaius witnesses frightening truths, proof of an inevitable future. Spurred by a myriad chilling revelations and urged by a god's killer, the Mortal Light Dynasty gathers both mortal rulers and divine sovereigns, covering past conflicts with a offer of cooperation of an unprecedented scale. However, can this unity, first of its kind, stand up to time, fate and mortal nature? Or will it burn, along with the Five Lands? Book 9: Homeland Song Synopsis: Gazing out at the Orb of old, Gaius ponders his destiny and the great stakes with it. Time and again, he has led a life of choices, making one after another for the sake of those he cares about. His latest choice, however, carries implications of an immeasurable scale. Charged with the protection of the future, all that awaits him is an eternal solitude... On the other side of the false world, a single star shines, one whose light is meant to protect. Gemini, who has long found a homeland in the form of Ark City, has spent years defending it with friends and family alike. However, an inexorable end is approaching. The day the Great Divide falls looms ever closer. At the crossroads of destiny, when the chains of fate bind him fully, what will the last Constellation choose? And what will his choice mean for the rest of the Five Lands? Book 10: Immortal Indignant Synopsis: As the Five Lands reel from an unexpected revelation, Gaius continues his struggle to accept his immortal destiny of eternal vigilance. Mortal fetters continue to tie him down, with the prospect of breaking them a heart-rending prospect. There is little light for him in the darkness; his emotions seemingly a poisoned apple. For him, the days ahead are one of balancing his emotions; his immortal destiny is antithetical to the aspects that make one mortal. However, he isn't the only immortal indignant at the current state of affairs. Behind the scenes, huge powers push and pull, tussling in an insane game of wrestling sanity. The Five Lands and the great gods prepare in the background, awaiting their time to strike... Book 11: Cause Convergent Synopsis: As Orb reels from an unexpected turn of events, the crumbling of the Great Divide speeds up. With time now at a premium, Gaius travels the world, addressing a particular personage's last will, while ensuring that he leaves no regrets behind. Revisiting the Five Lands with his beloved one last time, he casts his eyes to a new future, a world full of a peace forged by collective resistance. Far away from Gaius, at the very borders of the Southern Continent, soldiers train day and night, awaiting the day the rift between worlds crumble. But the battlefield there isn't just between the Five Lands and the Wildlands... Book 12: Boundary Belligerent Synopsis: The rift between worlds crumble. The moon, the sun and the sky shatter, revealing the vast expanse beyond. The cold light of the stars gaze down upon Orb, illuminating a bloody battlefield at World's End, where gods and mortals wrestle. Immortal troops charge the Five Lands, over and over again, only to be repelled by vast engines of war. For many, the moment of destiny has arrived. The Third Extermination has begun. However, Gaius gazes not at the present, but at the future beyond. What does he see there? And what will he do? Book 13: Destiny Divergent Synopsis: Bells ring, and destiny veers. Mortal miracles, having pierced a divine destiny, now turn their light of annihilation upon the legendary land of dangers and dark myth. A single being who should have slept forever reawakens, carrying out a inherited duty to protect. Under a dome of absolute law, the hulks that darken the skies are grounded, forcing the Five Lands to move ahead on foot. Hidden differences erupt, comrades turn upon comrades, and the alliance begins to crumble. What should have been a happy ending begins to fall apart. Watching from high above, the Abyss Sovereign laments his weakness, cursing the new destiny laid upon the world. And yet, he will never give up. Book 14: Abyss Ascendent Synopsis: As a future of never-ending conflict draws closer, Gaius stands at the centre of Orb, his will tempered and set. What the Wildlands has ceased to be, he will inherit. Divine Kingdoms and mortal nations clamour for peace to prepare for greater wars, but Gaius will no longer stand for that. For the sake of his dream, the Five Lands — and now, the Wildlands — must be unified against a common enemy. Gaius himself. Raising the flag of rebellion against mortal nature and destiny, the Abyss Sovereign commences a festival of creation for his new world, a paradise unimaginable to both mortal and divine minds. With his intentions made known now, there is no going back. He will succeed. Or die trying. Book 15: Terminus Transcendent Synopsis: ??? This is a story that may, depending on how impatient you are, take some time to spin up. I have enough in my mind for a long run, so it's essential that I lay out a great deal of groundwork at the start. Eleven books have been released so far, and this work will end at Book 15. Be aware of late arrival spoilers! My Patreon link is here, which allows for up to sixty-five advanced chapters ahead of the free releases, or if you'd just like to support me. Release schedule: My original promise was 2 a week, minimally, but it's been a daily release for a long time. So yeah...
8 835

