《Hellcrashers》What We Know
Advertisement
What We Know We Know
There is a Bad Place. Or more accurately there are bad places that do not play by the rules of our universe. Doors and portals and gates and tunnels open up to these places that are dangerous and alien. Most of these doors pop up like mushrooms in the neglected corpses of buildings where once people lived and worked and writhed together in the squalid theater of life.
These domains are connected for the most part. The knowledgeable, determined and lucky can find and navigate the doors between them. The key that seems to tie these domains together is that they seem designed to capitalize or at least endorse the suffering of their human residents. There is no real comfort or serenity within these places, even to the creatures native to its cruel physics.
There are new rules in each one. The Laws of Nature are often absent or mutilated to a degree they become unrecognizable to their ablest observers. There are laws to be sure; repeatability and ardent study occur often, but mechanisms for many are never found. We know the lost can "survive" decapitation in the Factory and sprinting is markedly slower than walking in Dust for everyone, but we do not know how. Some Underlaws effect only the dead people that are in residence. Some effect everyone that enters.
Dead people show up there. People that die in our world go to these places. At least, the bad people do. If the point of the domains isn't punishment, then they do an exceptional job on the side. Torture isn't just the language of natives, it is woven into the blood and marrow of the location itself. It is a unifying physic. Some domains seem to contain only lost souls that have a similar history or catalog of actions; others have vastly diverse backgrounds among it's residents.
These lost souls can be brought back. By bringing them back through a door to Topside, those who were once dead can live again. Their old body is unaffected by this process and it remains as it was. Their new body undergoes no change, save for the reassertion of our Laws of Nature. A severed head may even be able to talk when you fish it out of the Offal Pit, but once it crosses the threshold to Topide, it will die as quickly as any other severed head.
Advertisement
You can die there. Those traveling through these places can and do die often. They have not yet reappeared in the same place or, in fact, anywhere. There are several hypotheses that there are special bad places just for interlopers or "crashers".
Shackles. The lost are restrained to these locations in ways living trespassers are not. Often the restraint or shackle is provided by a sentient or semi-sentient group of entities, such as the crows of the Lonely Woods. Other places, the shackles are an intangible aspect of the environment. Regardless, these shackles cannot travel from domain to domain. The crows explode if the cross a threshold between domains; Thoughts of the compulsive need to search evaporate after one leaves the Silent City. Shackles are rarely a threat to crashers, but their only purpose seems to be keeping the lost in residence and at the mercy to the domain's tortures.
Screws. Beings known as screws are less predictable than shackles. Some are fanatically devoted to the suffering of the lost while others are unconcerned with anything beyond their own pleasure. Screws are very often dangerous but can often be overcome with skill and firepower. They are sentient and tied to their home domain. Despite this, they can travel to other domains, but crumple to ash instantly upon coming into our world.
Demons. Demons are much like screws, but with an inexplicable interest in particular events topside and they are much, much more powerful. Demons maintain a respect and implicit authority among the screws of their domain and are considered aristocracy of a sort to most crashers. Demons can be bargained with, but they are very skilled in negotiation and have powers that can often manifest Topside. They cannot travel topside themselves and so have been known to invest lost or even crashers with a modicum of their power to act in their interests. These people are known as hachetmen.
Advertisement
Hachetmen. Hatchetmen are the bogeymen of crasher culture. They are sent to reclaim escaped souls, usually by rekilling them. Sometimes killings assumed to be the result of a hatchetman include esoteric and bizarre ritual elements. Sometimes hatchetmen are sent after crashers themselves if they draw the attention of a hatchetman's patron. Hatchetmen often have powers or strange abilities, but are more dangerous for their desperate dedication. Their contracts with demons rarely leave room for failure.
What We Think We Know
Everyone there deserves to be there. No one wakes up Down Below for being an atheist, or for being gay, for shooting the guy who raped their wife, for getting an abortion, or for getting drunk on the communion wine when they were 16. Everyone there committed at least one act of genuine, true evil in their lives, be it taking advantage of a drunk girl at a college party, being a serial poisoner of neighborhood cats, or “Just following orders” at a Serb rape camp.
No one has met an angel. If there is an opposite to these bad places, no one has come back with anything resembling evidence. Every crasher can give detailed accounts or even show you pictures of demons and damned, but not once has a reliable account of an angel popped up. Priests, rituals and magics from every culture have repeatedly failed to discomfort the natives of these domains. While most religious traditions can shoehorn the findings of crashers into their own dogma, no one's dogma has really come out on top of the list for metaphysical accuracy.
What We Don't Know
Who’s in Charge? Somehow, between death and appearance in a domain, the lost are sorted into groups. People who willingly infected others go over here and war profiteers go over there. By what mechanism or judgment this occurs has never been determined. The lost have no memory of an intermediary stage between death and damnation.
If justice is a goal of these places, they seem to operate by an inefficient and largely apathetic binary rubric. Once the lost appear in a domain, they are almost always anonymous. Whatever crimes landed the dead in that location don't seem to concern the screws in any way.
The doors between the domains that crashers use are not the only way to move between the domains. There are train systems and bus lines and highways that travel non-euclidean routes from one domain to another. These Transits do not exist for the convenience of crashers. Who established or maintains these Transits is a complete mystery. Demons will give any answer to these questions they think will benefit them the most and cannot, as a hard rule, be trusted. Many believe the evidence suggests that demons simply do not know.
What are the doors for? No shackles, nor screws, nor even demons can use the doors. Crashers are not welcome and the lost are successfully prevented from using the doors. So why built or place a fixed portal? There seem to be metaphysical locks of a sort to prevent the casual use of some, but these aren't universal or even difficult to overcome. As with everything in crasher society, there is much debate and hypotheses, but none yet that cover the full facts.
Advertisement
- In Serial68 Chapters
Of Life and Light
Home. By definition, such a word means "A place where one lives", but what happens when one is removed from their home by those with greater authority? One would seek out another place to live, of course. Karastak, a Devil King and a Fallen God of a world called Terra, was removed from his world by something greater than himself, and has journeyed to the world of Azzarath by way of Azazel, God King of the Azzarathean Pantheon. Perhaps she performed thusly through pity, charity, or a simple act of kindness with no strings attached. Regardless, he is deposited near a village upon a mountainous range within the world. There, he meets up with his Human family, a grizzled old Templar, a shy Cleric, and an apathetic Mage, that came to take him away from his troubles, but he does not budge. That is, until one of his servants speaks of finding a new home. However, perhaps instead of finding a home, he finds adventure instead? The story within is a Frame Story, which means it is a story within another story. In that this one is being told by three personages, a God King called the Ageless, a Lich King called Brutus, and a Goddess named Sarah. Each of them speaks of the Ageless's past self, one called Karastak, as he journeys onwards throughout the worlds within the Azzarathean Pantheon in search of something more. Special thanks to Ms. Brown from http://www.offbeatworlds.com/ for the cover.
8 216 - In Serial12 Chapters
Of Us and Void
A scientist named Gino Faulkner, distraught by the hopelessness of society, attempts to fix several of its problems by creating a new renewable energy source - only to discover that some things may be better off left alone. When a test trial of the energy source incomprehensibly malfunctions, Gino finds himself on the brink of saving or destroying the very reality he had attempted to correct. --- Hey! Author here, just wanted to say that if the synopsis did not sound as exciting as I had hoped it would be, try reading the first 10 chapters? I promise it won't be terrible! :) Whoops, forgot to mention, prologues don't count as chapters! If you've read this far, I might as well tell you what I was inspired by! However, this does NOT mean my story will be similiar in any way to the novels/stories/books listed below. By 'inspiration,' I refer to mainly how the characterizations plot devices, dialogue, conflict introduction/resolution, and thought processes are used and introduced in those works of literature. But in a way, you can interpret this list as, "if the author read and was inspired by these novels, then it's possible that we share similiar tastes, so I'll give this story a try." :) -Those Who Aspired to Become Gods: A darker fairy tale novel (My all-time fantasy favorite despite it being unfinished) -Forgotten Conqueror (Second all-time fantasy favorite) -Brandon Sanderson's The Reckoning trilogy (Third all-time fantasy favorite) -Kel Kade's 'King's Dark Tidings' -Brent Week's Night Angel saga -Red Rising trilogy -Infinite Realm: Monsters & Legends -Reborn: Apocalypse -Reborn: Evolving From Nothing -48 Hours a Day -The New World -Creep -Arrogant Young Master Template A Variation 4 -Can't Cure Deceit -Super Minion -Unparalleled -Unbound -Wake of the Ravager -Overgeared -Solo Leveling -The Tutorial Is Too Hard [email protected] -God of Money -A Snake's Life -The Snake Report -The Tower of God -UnOrdinary -Release that Witch!
8 191 - In Serial11 Chapters
Deleoria
Tales of the strange world, in which magic just came into its rights, but works not exactly it supposed to.Our heroines dealing with a mess here and there, suddenly caused by newly minted wizards, which appeared to be enslaved by their own powers.
8 187 - In Serial29 Chapters
The Darkened Dove (SCP-049 x reader)
You had recently accepted a new job after being a scientist for a little over year. You were brought to a new facility, where they call themselves the SCP Foundation and though this is a huge opportunity that opens many doors the job has it's drawbacks and dangers. After you get assigned to research and interview a SCP they call SCP-049 everything changes. Then your new life truly starts.DISCLAIMER!- I do NOT own SCP 049, or anything to do with SCP.Also!! This story has violence and very mild language so viewer digression is advised!!! So 13+ for this story please!!!I originally posted this story on Quotev so if any of you are interested you can also find it there.
8 202 - In Serial63 Chapters
NEW LIFE
[COMPLETE]Thirteen year old Emilia has been through a lot in the past, from having her mother take her from her family to then having a new stepdad that wasn't too fond of her. Beat after beat and punishments after the next, she still pulls through. Just a few months before her 13th birthday, Emila's mother died from her battle with cancer leaving her in the care of her stepdad. Something happens which leaves her in the care of the mystery brothers she never knew she had. This means she has to move across the country to a completely new life with a lot of secrets. Did I mention that it was six brothers that she does not remember? She has trouble with creating a bond with them due to her past traumatic life. Walk with Emilia and her journey into discovering love with a handful of wicked betrayals.************#10 - teen fiction 28/4/2021 #1 - abuse 16/7/20#7 - bad boy 26/11/20 #1 - violence 14/11/20 #1 - death 11/11/20 #3 - mafia 15/10/20 #1 - scared 12/5/21#2 - young 23/1/21#1 - gangs 28/3/21#2 - life changing 26/6/21#3 - siblings 28/4/21#4 - humour 12/5/21The first few chapters are TERRIBLE so you have been warned right now. ⚠️ there is cussing in this story and has mentions of abuse and violence. If you are not comfortable with this, you can leave if you like. This can be triggering. Be aware of spelling errors, I apologise for the errors, I will try to edit as much as I can. Cover by @cannalinnie First published on | 26th June 2020Finished on | 12th March 2021 [WORD COUNT: 340,000-350,000]
8 198 - In Serial37 Chapters
Sour Candy
Our love story is like sour candy. This is because of you, Darling!Tell me, I should hate you, shouldn't I? Do you like Drama?Vkook
8 235

