《Prompt-Fills: April 2018》Abide
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Kits felt like an easygoing person until they put her in a cage. Three walls of the cage were white and the fourth was a mirror. Whether that mirror went more than one way was up for debate, but Kits would guess it was double-sided. The ceiling was low. The space smelled like detergent and metal. Kaia would’ve had a better sense of nuance when it came to the smells, but she wasn’t here. She’d escaped, which left Kits alone in this little white room with nothing to do but seethe. She could melt her way out, probably, but the people who put her in here had a lot of guns, and Kits had a terrible track record against projectiles.
There was a door, but it was locked. Kits sat on a metal chair, which was bolted down, and had her elbows on a metal table, which was also bolted down. To amuse herself while she waited for something to happen, she imagined what the reactions of the humans who’d placed her here might be if she randomly decided to singe the table. Or freeze the chairs. Or thermal shock her way through the lock. She could. Being made of magic meant it would be easy, and she was bored, which made it tempting, but once again, guns. Bad track record with guns. Kits put her chin in her hands and blew purple strands of hair out of her face.
After an approximate eternity, a man in a suit entered. He sat at the chair across from Kits (yeah, that one’s bolted down too, she checked) and placed his arms on the table, fixing her with a stern expression.
“Hi,” said Kits.
He arched an eyebrow. He had dark caterpillar eyebrows. Kits imagined them wiggling to music and had to choke down a giggle.
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“Remind me why you’re in here,” said the man.
“People shoved me through the door.”
His expression went flat.
“People shoved me through the door because I accidentally burned down a house. Which I apologized for.”
He blinked at her.
“And no one got hurt.”
“The house got hurt.”
A jolt of adrenaline raised Kits’ temperature. “Houses are sentient here?” If that were true, she’d feel terrible. She didn’t think they were, given this was a human settlement and all, but anything was possible in the multiverse.
“No.” The man spoke slowly. Judgmentally. “Houses are not sentient.”
“Well that’s a relief.”
He made this face that made Kits think she might’ve short-circuited his brain. Maybe he was trying to figure out where to place her. She’d been in a lot of places where people didn’t know what to do with her.
“I also promised not to do it again,” said Kits.
“Someone has to pay for the property damage.” He hadn’t brought a folder or any papers with him—come to think of it, probably because those are flammable—so he must’ve memorized the exact cost. “Three hundred thousand dollars. Do you have three hundred thousand dollars?”
“I assume a dollar is currency.”
He made that blank face again. Now that she was paying closer attention, Kits noticed aggravation in the crease of his brow. His body temperature was rising too.
“I might have something to trade, but you took my Poc-Inv.”
“Your what?”
“Poc-Inv. It’s short for something but I’m not sure if it’s translatable into this language. It’s the thing that holds all my stuff. You took it when I went through that beeping doorway.”
“You mean the metal detector?”
“Yeah, that.”
“This thing, does it look like, uh.” He approximated a hexagon as best he could with his hands.
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“That’s the one. There’s lots of valuables in there.”
He went silent for a second, hands still held out toward her in that bequeathing position as if he’d forgotten what he was doing. He had that face humans make when something dawns on them.
“What?” Kits leaned away from him and rested against the back of the chair. It wasn’t comfortable, but it wasn’t the worst place she’d ever sat.
“You’re not playing me.”
“Um. No.”
“You’re actually blue and you actually had no idea whether houses were sentient and you actually didn’t mean to burn that one down.”
“Why would I burn someone’s house down, anyway? It’s rude.”
He got up and made his way toward the door.
“Where’re you going?”
“I have to make a few calls.”
“I really didn’t mean it, y’know.”
“What?”
“Burning down the house. I tried not to.”
He turned to face her and lifted his eyebrows.
“I was kinda mad,” said Kits. “Emotions make my magic go everywhere. But I never want anyone to get hurt.” Unless they deserve it.
“Now there’s magic,” he muttered.
“Can I ask you something?”
“You just did.”
“Hah, hah. But can I?”
He circled his wrist at her.
“Have you seen a fox around?”
“Calls. I must make them.” He left.
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8 134Mark of the Mountain [formally : the masked queen (drottingr)]
Lyssia - the masked Drottine of Ilvana - has to discover the strength of her own voice and uncover the dark secrets that threaten to undermine the safety of her people while maintaining her own secret, a struggle that may force her to choose between her kingdom and her life. * * * * * * * * * * Participant in the Royal Road Writathon challenge! * * * * * * * * * * Armed with an uncontrollable talent for premonition and a dangerous secret that could cost her her life, Lyssia - the masked Drottine of Ilvana - has to learn to survive in a land designed to weed out the weak. Lyssia always thought her survival at court depended upon her identity as the greatest pretender of all. But when Magnor - the newly crowned King of Dunival - arrives unannounced and threatens the tenuous peace between their two kingdoms, Lyssia soon realizes that he carries secrets even more dangerous than her own. As Lyssia struggles to discover the true intentions behind Magnor's visit, she is faced with an impossible choice: Sacrifice her secret - her freedom - her life to save a dying land... or allow Ilvana to be overcome by what lies hidden in the shadows. Can Lyssia find the strength to stand and fight for her people, or will the lies she has hidden behind her entire life prove too strong to be overcome? * * * * * * * * * * A kongdomr of warriors, though rusted their swords A kongdomr of voices, raised in hopeful song A kongdomr of drakuns, forsaken, forgotten A kongdomr of masks, neither young nor old A kongdomr of faces, expectantly raised To this new chance, a new age A new Drottingr Ilvana of legend Rise, Warriors, Rise * * * * * * * * * * CAST, DEFENITIONS, PLAYLIST CAST Ilvanian (the three-pointed mountain) Lyssia (Lys) - Drottine of Ilvana, heir, present day 22YO Dizean - Kongr of Ilvana, Lyssia's father Azerian (Az) - Lyssia's maternal cousin, present day 22YO Carryn - Lyssia maternal aunt, Azerian's mother Roakev (Ro) - Lyssia's paternal cousin, present day 24YO Eindre - Lyssia's paternal uncle, Roakev's father and Drengr Nimeah - Eindre's wife, Roakev's mother Seaka - old Lach and Lyssia's former caretaker Bjarke - Master Skald, employed the Kongr of Ilvana Aturnel (the guardian) - highest mountain point on Ilvania-Listoria border Thivness (the wildness) – dangerous, impassable cliff between eastern forest and sea Vatn – Lesser mountain named after the lake found at its feet Arvid – Lyssia’s Dubkir horse, named after her great grandfather Sikurd – Roakev’s Dubkir horse, named after an old hero from a Lay Isi - girl Lyssia meets on road to Steiner Mart Diyana - Lyssia's songbird, also Rilken's wife Ofrid - Lyssia's maternal cousin, close to Roakev's age Reeza - Lyssia's older maternal cousin, has a oat named OdilHoney - good natured mare rode by Lyssia Hanne – village representative’s niece celebrating her wedding Ardbon - Karl involved in Steiner Mart fight Liefer - Karl involved in Steiner Mart fight, his son’s name is Nurik Rilken - the last Drakun Kongr of Ilvana Steiner Mart - Eda-Yute Mart held every year in Steiner Field, also called the crossroads Gavin Brinson – young western Jarl, not allied with Halvor, his family crest is a raven Sidne – Gavin’s wife, very pregnant and very helpful Halvor - outspoken jarl from western stead Sorev – Halvor’s son, family crest is a bear in mid-maul, one of eight Jarlsons present, but the only one hailing from the west Fulrik – sonless western Jarl allied with Halvor Calvin – one of the Jarlsons atttending the peacemeet, the oldest and tallest of the lot Angar – eastern Jarl in possession of the Dubkir herd, family crest is a shield painted with bright green and yellow stripes Dubkir heir – Angar’s son…when will Lyssia learn his name? Ingar – former Kongr of Ilvana and Lyssia’s grandfather Scyftan River – the unofficial divide between eastern and western Ilvana Listorian (the five-pointed flower) Andev - Kongr of Listoria Igone (of the green thumb) - Andev's wife, Drottingr of Listoria Thisska - Listorian Drakun, bonded to Igone Linea - Drottine of Listoria, Murel's twin, heir, present day 20YO Murel - Drottine of Listoria, Linea's twin, heir, present day 20YO Ansev - Kongre of Listoria, twin's younger brother Sundric - Kongre of Listoria, twin's younger brother Giall - Jarl that travels to Ilvana with royal party Dunival (the spinning dustdevil) Magnor - recently crowned Kongr of Dunival, present day 25YO Tirne - Kongre-Slad of Dunival, younger son of Rijek, present day 22YO V???? - Magnor’s self-proclaimed “second”…another name Lyssia can’t seem to learn! Deceased Erina - Lyssia's mother, deceased Rijek – former Kongr of Dunival, deceased Anitra – former Drottingr of Dunival, Magnor and Tirne’s mother, deceased The Five Kongdomren - Ilvana, Dunival, Listoria, Sinnet, Nukrevn Aonta...Definition and Cast to be discovered DEFINITIONS Kongr/Kongre - King/Prince Drottingr/Drottine - Queen/Princess Kongdomr (Kongdomren) - Kingdom (Kingdoms) Jarl/Karl - landowner/non-landowner, may be beholden one particular Jarl Lach – healer Fyr/Slad - heir/none Middig/Dreg - master/apprentice Skald - historian and musician Drengr – champion Drakuns - Dragons, the Ancient Ones Bjurn – bear Elke(Elken) – gigantic, majestic elk, native to Ilvana Ban-maudr – “executioner thorns”, found in the eastern forest, very painful and hard to remove Yute - Thanks yearly celebration between cold and growing seasons Urd/Eda/Aon(-Yute) - past/present/future, two weeks each Lay - Ilvanian historical songs Laikari - Listorian historical plays Ridineig - fast-paced dancing tune Drigneig – type of song, a dirge, “opposite” of ridineig Lur - long trumpet like instrument Bowed lyra – larger version of hand lyra, played with a bowed stick Jorki – similar to a pan flute, jokingly called “child’s flute” Drakuns - Dragons, the Ancient Ones Diyana - songbird Wulv – wolf, native to Dunival Wulvken – umm…we’re still not sure Volvstot/wulvstot – “witchbrew/wolfbrew”, dark beer that Magnor brings from Dunival Fovk - fox Vas Morginnen - Good Morning Vas Heill - Good Health Vas Daginnen – Good Day Adhuil - prosperous, prosperity Ami - genderless term of endearment Dunga - insulting way of saying someone is stupid Saedas - sweetness, another way of saying happinessSaedhirte- sweetheart Hviss - an (improper) oath Slegrl – sly Standa – stop An-rivic – be still! 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