《The Tale Of A Golem Master》Chapter 3
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Holy…..I think I might need to change my pants, then tell Agnus about this after I make it and the Pagma's Kin golem. I'll have to think of names for both of them but it shouldn't be too difficult. I created the Frankenstein Golem's design to be similar to if Agnus had an identical twin sister. The Pagma's Kin golem was modeled after a favorite character of mine from an anime with bright blond hair that always wore a red dress.. I feel as if the system looked at my internet search history when modeling it. Afterwards I started working on Pagma's Kin golem that I decided to name Torva. In order to create a golem, I had to do the work of three different professions. Alchemy, blacksmithing, and sculpting. The Alchemy consist of creating a well designed ego. It's like the deciding factor of how smart the AI for the golem would be. The blacksmithing consisted of molding the metal together into a fine body, and lastly the sculpting would consist of grinding out the fine detail of the whole body and making sure that it functions properly. After following the instructions of my design, what came out was Nero but made of purely gray metal. That reminds me, I'll have to get her some clothes for the golems as well. As I was contemplating this, the system notification rang off.
[Due to the masterful work of making the golem Torva, it has come out one rating higher than the original production method. All stats will increase by 10 and reputation across the continent will increase by 50.]
Before I could even contemplate the meaning of the situation, my train of thought was broken by Torva in the most unbelievable way possible.
"Servant Torva Claudius has been created in response to your will! May I ask what is the name of my Praetor? " I Think my mind may or may not have been overloaded by that statement. Since when did Satisfy incorporate age old anime into its game? Or at least, how did the AI I selected understand what it was modeled after? Whatever, too many questions right now but nothing that can answer it so let's just introduce myself.
"Hello Torva, you can call me Daz, Master, or Praetor, whichever you prefer. It's a pleasure. May I ask though, what is your status?"
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After I introduced myself, Torva showed me her status, and to say I was surprised would be a severe understatement.
Name: Torva
Level: 1
Class: Pagma's Wish(Rare)
* The Probability of adding additional options when making items will slightly increase.
* The probability of item enhancement will slightly increase
* All equipment items can be worn unconditionally. However, there is a large penalty depending on the rating of the item.
Title: One Who Sees the path to Become a Legend
* Medium resistance to Abnormal conditions.
* You won't be recalled right away when health is at a minimum.
* Will be acknowledged easier but if there is a large disparity in skill the target will want to teach you.
Health: 300/300 Mana: 100/100
Strength: 26 Stamina: N/A Agility: 14
Intelligence: 18 Dexterity: 28 Insight: 10
Composure: 2 Indomitable: 1 Dignity: 1
Stat Points: 0
Weight: 90/200
Skill Window:
[Item Understanding]
Pagma's Wish can understand the materials and principles of the item by using,
disassembling, or repairing the equipment items. If you have a 100% understanding, you can learn how to make that item.
[Blacksmith Craftsmanship Skill]
Lv. Intermediate
Produce equipment items that you know how to make
There is a certain probability of creating rare rated items
There is a very low probability of creating epic rated items
There is an extremely rare probability of creating unique rated items.
* At the stage of Intermediate, the attributes of all items are increased by 4%
* When rare rated items are produced, all states will permanently rise by +0.5
Reputation throughout the continent will rise by +6
* When epic rated items are produced, all stats will permanently rise by +2
Reputation throughout the continent will rise by +20
* When unique rated items are produced, all stats will permanently rise by +6
Reputation throughout the continent will rise by +130
[Intermediate Blacksmith's Craftsmanship Skill]
Lv. 1
Produce equipment items that you know how to make
You can create the production methods for a new item with the 'Intermediate Blacksmith's Creation' skill.
* At the stage of Intermediate, the attributes of all items are increased by 4%
* When rare rated items are produced, all states will permanently rise by +0.5
Reputation throughout the continent will rise by +6
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* When epic rated items are produced, all stats will permanently rise by +2
Reputation throughout the continent will rise by +20
* When unique rated items are produced, all stats will permanently rise by +6
Reputation throughout the continent will rise by +130
* When legendary rated items are produced, all stats will permanently rise by +15 and reputation throughout the continent will rise by +500
* Class will upgrade once the sufficient level is reached and at least 15 epic items are created.
[Intermediate Blacksmith's Creation Skill]
You can create one equipment item production method every time the skill level of 'Intermediate Blacksmith's Creation Skill' goes up.
Number of items that can be created at present: 1/1
* When items are produced using this skill, the name of the creator is automatically placed on the item.
I thought I had a midlife crisis with my pants earlier and now I'm about to faint with the amount of information this class has. And apparently there are a ton of skills that Grid still hasn't unlocked that Torva will get through leveling whenever he unlocks it. My lord! I had to Steele myself and calm down, I still had one more golem to make before we could start hunting at winston village. However with the stuff I have stocked up in the smithy, I might just have Torva stay here and work in the smithy to level up since she can level through blacksmithing along with gain stats. I can't even imagine the benefits the Legendary class has. I thanked Torva for letting me examine her status, then had her stand to the side while I started to work on the Frankenstein golem that I decided to name, Mortimer.
After I finished Martimer, she had long hair and an ample body. If it weren't for the fact that the metal made her completely gray, I would start describing different colors of the eyes, hair, and skin. I didn't get a special notification this time, but her rating was the same as Torva with less potential in the way of skills. However, she made up for it in stats. Her status went like this:
Name: Martimer
Level: 1
Class: Frankenstein(Rare)
* Gains an increase in stats permanently depending on parts replace on the golem's own body.
* Able to create undead by combining the body parts of defeated or killed creatures.
* Can fuse already created undead for more powerful undead. However, this can fail if the compatibility of the undead isn't high and would cause the undead used in the process to be lost permanently.
* Undead created by Frankenstein golem will give 25% of their experience to the golem.
* Undead cannot gain a class unless special conditions are met.
Title: Craftsman of the Undead
* High resistance to Abnormal conditions.
* You won't be recalled right away when health is at a minimum.
*High vulnerability to Holy magic
* Boost the Power of their Undead by 20%
* Created undead will be fiercely loyal to Martimer and User Daz
Health: 500/500 Mana: 230/230
Strength: 15 Stamina: N/A Agility: 23
Intelligence: 30 Dexterity: 14 Insight: 18
Stat Points: 0
Weight: 90/200
I didn't want to do another deep dive into the skills since I don't think my brain can handle it. Also it turned out that Martimer had a pretty advanced personality as well and could speak properly unlike what my previous assumptions were about her. With that done and out of the way I had them stay in the hideout for a bit while I went out to get some clothes for them. I had Torva start crafting to see if she could start to raise her level and make some equipment for Marirmer, me and herself.
When I arrived at Winston, I quickly stopped by a tailor and bought a few cloaks and women's clothing that would auto fit to the two of them. I also bought around 10 custom designed mask that had a skull with swords crossing behind it. I Bought some gloves and shoes as well to make sure that they can be covered completely. I want to wait until the level and gain the appearance in their original design before showing them off to the world. I also need to get some more golem production methods or use golem understanding more if I'm going to have a chance at upgrading my class. I need an easier way to use golem understanding. I'll ask Agnus once he gets to the hideout to see if he has any ideas.
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