《Midara: Paradox》Wynd Character Sheet
Advertisement
WYND:
Spoiler: Design Theory Wynd is meant to be in many ways a subversion of of the 'big brute' archetype as well as the 'ugly-not-ugly monster'. Wynd's character design should be appropriately terrifying, the sort of visage intended for major villain, rather than a heroic one. The Wendigo myth should be a primary inspiration for the art, as it was for the character himself. Include numerous scars and tattoos worked around the scars. They should maintain a soft light at all times, but glow harder when in combat.
Voice- should be deep, dangerous-sounding, but also gentle. Not sure how to make it work, exactly.
Theme music: Menacing, slow music. Heavy on percussion... look into alternatives to the drum, however. Perhaps literally cracking stones together?
Spoiler: Basic Info Class: Cannibal Monk.
"To walk the line between civilization and savagery."
7'3'' (221m), Reflective yellow eyes, White fur, tattoos that glow either red or blue.
Hobbies: Expanding his knowledge of the world, conversing with others.
STATS: (Note, stats increase with levels, so what will be listed is a grading scale of A-F suggesting what you can expect of this character compared to equivalent levels).
Strength: A
Agility: B
Vitality: A
Intelligence: A
Perception: B
Willpower: B
Elements: Null. Wynd has no native element. While this renders his magic nearly nonexistent it allows him to wield any equipment (that fits, anyway) or sarite.
Combat Style: High power bruiser. Transformation for power and versatility. Incredible potential for players who plan their fights ahead of time.
Spoiler: Combat Features BASE ABILITIES: These are natural traits available to Wynd.
Claws- Wynd has significant offensive potential without needing weapons.
Shield of Memories- The constant swirl of subliminal knowledge and minds makes Wynd nearly invulnerable to mental attack.
Darkvision- Wynd suffers no penalty in darkness below a certain threshold.
Advertisement
Natural Armor- Wynd has an inherent boost to his damage resistance against all forms of physical and magical attack.
Runic Smith- Wynd has spent much time studying the art of crafting magic weapons. As such, Wynd can create magical items so long as he meets certain prerequisites and has access to the appropriate raw materials.
Meldcast Effect: None. As a non-caster, Wynd cannot contribute melding to spells.
WEAPON TYPE:
Runic Claws- Wynd relies on his talons in combat, but can enhance his natural weapon with numerous runes.
Grand Bow- Wynd carries a 200kg (440lb) longbow, which he tends to use in the opening of a battle before joining the melee. It packs quite a punch.
ARMOR TYPE:
Runic Scars- In addition to his natural resistance, Wynd's flesh is covered in numerous runes which grant numerous resistances.
MAGIC STYLES: While not a mage, Wynd does have several magic abilities.
RUNESMITHING: Runes are a collection of features that, by expending raw materials (re: collected reagents) can grant numerous semi-permanent effects. Wynd can change his own scarified runes, or create markings on others' weapons and armor. Runes are limited use, with their power slowly draining as they're used in combat.
An extensive list of runic options is difficult, but includes speed and stat increases, damage and defense increases, affliction or shielding from most status effects, healing, life stealing, and magic enhancing.
MEMORIES: Wynd's ability to access his ancestral memories grants him a series of temporary ability buffs that can increase his stat for certain purposes, including stat increases limited to a single type of monster (such as human, canine, ursine, dragon, dragon-kin, reptilian, etc) and grants a 10% bonus to all actions against them.
Wynd can gain a similar boost for resisting a specific Aspect of magic (Fire, Forge, Earth, Miasma, Etc.), improve his skills in runesmithing,
Advertisement
Wynd can also access languages via this technique.
METAMORPHOSIS- Wynd can transform into other creatures, temporarily trading his abilities for their own as needed. He retains his skills, knowledge, Memories, and runes, but gains the transformed creature's physical and magical abilities. In order to acquire a form, Wynd must slay the creature in personal combat without any assistance (assistance includes use of weapons, being the target of any helpful spell not cast by himself, the creature being the target of any harmful spell not cast by himself) and then he must consume the still fresh heart of his foe. It does not matter what, if any, assistance the prey receives during the battle. Wynd cannot take the form of a sapient creature via this method.
Wynd can currently take the following forms:
Duck (Flight, small size, inconspicuous)
Frost Wolf (Tracking, relatively small and inconspicuous, speed, cold element attacks)
Cave Bear (Greater strength stat than Wynd's)
Whip-Shark (Aquatic... also, is a Great White with a ten meter long tongue covered in teeth... yaaay...)
Basilisk (Physically powerful and durable, if slow... miasma element, several status afflictions and immunities)
Advertisement
- In Serial40 Chapters
Un-Familiar 1: Ranger & Raven (LitRPG isekai fantasy adventure)
Troublesome gamers. A magical card system. And the body of a goddamn raven.Oh, plus no idea as to what the hell happened to make him one, or why this halfling bard is trying to kill him. Welcome to Un-Familiar, the tale of Corbin the Familiar and Prissy the Rogue, unlikely frenemies set to take on a fricking full-on Narnian Apocalypse in Western New York.
8 550 - In Serial61 Chapters
Ghost of the Truthseeker (A Cultivation LitRPG)
A multiverse spanning cultivation story with LitRPG elements They thought it was bad when an alien being descended upon Earth, killing billions of people. That was until the world was initiated into part of a universe-spanning Empire of cut-throat cultivators, beasts, and entities of ungodly power. Not to mention being forced to navigate a complex system of progression aided by a mysterious AI. Alistair was just an ordinary college student, but he is now forced to find his way through an increasingly complicated world where power is obtained through conflict and death, where cultivation is key and the Peak is insurmountable. Alistair faces deadly encounters behind every corner on his path to survive and protect his loved ones, as he forges his own path to eternity. Current Schedule: Monday through Friday
8 256 - In Serial16 Chapters
Brave Realm Odyssey - Adventurer Resolution
Grinding, farming, sleeping. Brave Realm Odyssey was everything Astre's life revolved around for the last two years. All of his actions focused on achieving a single goal. Saving enough money to save his sister. To not fail again. As the time limit crawled closer, he sees his final chance. Brave Realm Odyssey's greatest tournament and it's first place reward.[participant in the Royal Road Writathon challenge] *** Hello there. It's just my rambling here, so nothing exciting. I have been writing quite a bit since the last time I posted on this site. Honestly, I wanted to get rid of that failure of mine, but I keep it up both to embarrass and motivate myself. I keep thinking to myself that one day I will go and fix it. Something more, well, this is an excuse, but English is not my first language. It will never be, and I think it will always hold me back in some way or form. That said, don't fear to berate me and to criticize my work or being toxic. I think I can take that. I somehow want that. Any attention is better than none, isn't it? That's all! I hope you will enjoy this work.
8 189 - In Serial14 Chapters
How to Write Science Fiction
"Science fiction writers foresee the inevitable, and although problems and catastrophes may be inevitable, solutions are not." - Isaac AsimovThis piece is intended as a bit of a Help guide, a point of reference and hopefully something people will enjoy, as ultimately all of you will have different experiences reading and writing science fiction, and writing in general. If nothing else, I hope it inspires you to try your hand at writing Science Fiction if you haven't already.
8 210 - In Serial8 Chapters
Quiet Ice, Silent Nights
Cat Noir is out late at night when he catches sight of an elegant lone figure skater. He is stunned to discover that not only is it the most talented ice skater he's ever seen, but it's also his classmate Marinette.
8 105 - In Serial5 Chapters
You're No Hero (Garu x reader)
Your parents made you move to Sooga village after these men harassed you in Tokyo. They thought Sooga was the safest village in Japan but what you and your parents don't know is that Sooga has more villains than heroes.A/n: Pucca is not attracted to Garu in this story cause I like Pucca as a character and I don't want her to be emotionally hurt.
8 178

