《Midara: Paradox》Soret Character Sheet
Advertisement
Soret en Tyr:
Spoiler: Design Theory Tough 'warrior' archetype, classic heroic features with a hint of a softer look. Start with John Reardon, do a bit of blend of battle-hardened and caring, put in high quality armor. Perfect.
Theme Music: As what is effectively a war-leader archetype, something vaguely militaristic is appropriate, but more along the "hopeful" angle than ominous stuff like, say, Mars, Bringer of War. And definitely not so frantic as Flight of the Valkyries. Unfortunately, I can't think of any good ones to work with. Whatever it ends up being, get Basil Poledouris to write it and we have ourselves a winner.
Spoiler: Basic Info Class: Paladin Prince
"A man trying to balance family, love, and duty."
6'2'' (188cm), Piercing blue eyes, fair skin, blond bordering on white hair
Hobbies: Hobbies?
STATS: (Note, stats increase with levels, so what will be listed is a grading scale of A-F suggesting what you can expect of this character compared to equivalent levels).
Strength: B
Agility: C
Vitality: A
Intelligence: A
Perception: D
Willpower: B
Elements: Creation, Mind
Combat Style: Okay frontline tank.
Primary value is his "battle guidance" ability which allows him to grant a series of buffs to his allies, making him a force multiplier that improves as the team does.
[spoiler=Combat Features]BASE ABILITIES: These are natural traits available to Soret.
Shared Awareness- When Soret is in the party, valuable tactical information is known to all party members rather than just the ones that have the appropriate ability (special senses, line of sight).
Telepathy- Can communicate mentally, negating effects that make vocal communication impossible.
Truthsayer- Anyone trying to lie to Soret will find it's a losing proposition.
Truthsight- He ignores most deception based magic and can spot hidden objects, traps, and ambushes much more easily than others. Does not convey an ability to see through other objects.
Advertisement
Meldcast Effect: Twist Spell- AoE spells he meldcasts will ignore allies (if harmful) or ignore enemies (if a beneficial spell).
WEAPON TYPE:
Soret prefers the spear, but can also work sword-and-board well. Also makes a good archer.
ARMOR TYPE:
Heavy. Soret is an effective warrior, with the ability to boost his strength and endurance, but will never be a striker.
MAGIC STYLES: Soret is a Psion who focuses mainly on bolstering himself and others, as such he has a series of "aura effects".
Auras work as such: Target the entire battlefield, effect every target the ability describes.
Soret has a limited number of targets he can influence simultaneously. This number increases as he gains levels.
Soret gets double the benefits from any aura he has active that targets himself.
Can use multiple auras or even the same aura multiple times. Each aura counts its targets separately, meaning that if one target is effected by three auras, or the same aura three different times, that target counts as three against his limit.
Passive- The thing about auras is that they don't require actions or concentration, nor do they cost mana when running. Meaning he can be an active combatant while laying down his effects.
GUIDING AURAS: All these auras grant bonuses to allies ('ally' includes Soret and anyone else aiding him in the fight- he can also choose not to include specific individuals as allies) within range ('range' any part of the entire battlefield not blocked by a applicable shielding/antimagic/immunities).
Focus- Grants a 5% increase to mana regeneration.
Calm- 5% improvement to willpower for purposes of resisting/recovering from mental effects (mind control, fear, confusion, surprise, etc).
Strike- 5% improvement to accuracy for weapon attacks and certain spells.
Block- 5% improvement to all blocking chances (whether via weapon or shield)
Step- 5% improvement to evasion
Advertisement
Counter- 10% improvement of odds of a counter-attack.
Press- 5% reduction to cooldown between actions.
Accuracy- 20% reduction in "friendly fire" hits.
SUPPRESSION AURAS- These auras work by weakening enemies. In situations where there's a single powerful foe, it can be more effective to use these as opposed to using the offensive aura. Since debuffs are often less predictable than buffs, I'm not sure what percentages will be used. Probably something like 3% instead of 5%. Or at least some calculation of diminishing returns so that 20 applications of the aura is a 50% penalty instead of 100%. Balance testing exists for a reason. And most suppressions are more specific since the player will by definition know what they're trying to exploit.
Apathy- Reduces enemy action speed, but also their vulnerability to certain mental effects (like fear)
Dread- Boosts vulnerability to fear effects whether natural (morale, intimidation) or magical
Ache- Increases sensitivity, causing a reduction of agility for movement purposes and boosting pain effects natural or magical.
Fugue- Decreases perception, causing all sorts of annoyances.
Vertigo- Reduces agility and perception for purposes of balance and accuracy.
Loneliness- Reduces willpower for purposes of persuasion, natural or magical.
Hate- Decreases agility for evasion purposes and perception for 'don't run into a dangerous situation' purposes. But increases some damage and vitality purposes, and resistance to fear and some other mind effects.[/spoiler
Advertisement
- In Serial42 Chapters
Yagacore: The Dungeon that Walks Like a Man
The Dungeon System is breaking. Now the mutant cores will rise. Zaria was just a normal woman, living a simple life, right up until demons burst down her door and ate her heart. Normally that would be the end of the story, but Zaria was reborn as a dungeon core. Except nothing is normal for her. Due to instability throughout the universe, Dungeon Core generation is experiencing some unique bugs and glitches. Most of these mutant cores just explode after only a few hours of life. Zaria is one of those cores. Luckily for her, there’s a way to prevent her detonation - she must find and form a bond with a human witch to create a striga. Only then will she be stable enough to survive. Normally, this would be a death sentence anyway, but Zaria’s mutation gives her an ability no other dungeon core has had before: Legs. Now a walking house, Zaria sets off to find her striga, fight demons and monsters, build up a dungeon worthy of being run by the greatest heroes in the lands…and feed the insatiable appetite of her mimic mobs. Life sure isn’t simple anymore.From the author of Dinosaur Dungeon, Factory of the Gods, and others! Plus part of the same universe as those books as well as Roots and Steel and Block Dungeon!
8 462 - In Serial6 Chapters
Gun Meister Online [Second Draft]
Gun Meister Online is a new and exciting Virtual-Reality Combat Simulator. Players assume the role of Meister; fighting and ranking up into new and higher divisions. Within the game, weapons take on human shape. These NPC’s use a new Dynamic Distributed Personality System recently implemented, and many are excited by how life like the AI characters are becoming. Charlie has only just begun to play, and he stumbles and struggles with the matches. Slowly he grows as a Meister, and at the same time, starts to take charge of his real-life outside. Charlie finds friendship among a group of erratic misfits, along with an arsenal of beautiful weapons. Follow along on his adrenaline filled adventure. One that may decide the fate of a world. Online experience may vary from person to person. Gun Meister is rated [Mature] and only those eighteen or older are allowed to enter a world of guns, violence, profanity, fast cars, pretty girls, and a hot mess of sexual content. Have we mentioned harems, yet? Every Meister gets one.
8 195 - In Serial10 Chapters
The Chosen Stars - A Transformers Original Continuity
Also available on Fanfiction.net and TFW2005.com. Contains strong language and violence. Updated sporadically. The planet Cybertron hangs in an uneasy state of cold war. The warring factions of the Autobots and Decepticons have brokered a tenuous peace, but tensions are still high. The revolutionary leader Megatron has prepared for a covert mission that will take him beyond explored space in search of an artifact that might finally allow his rebellion to succeed. Meanwhile, a disaffected youth named Airazor searches for a greater purpose, and learns of an Autobot operation to apprehend the former Decepticon leader. The Autobots and Decepticons converge on a world both alien and hauntingly familiar in a battle that will decide the fate of the galaxy. An original continuity- a new Transformers universe featuring elements both referential and original, crafted to tell a completely different kind of Transformers story.
8 152 - In Serial194 Chapters
A Suspicious Lack of Horses
World: The framework of reality. The rules which govern interaction. The dimensions within which existence takes place. Soul: Mind. The source of thought, of consciousness. The means by which reality is observed. Body: Form. The means by which one interacts with the World. The substance from which reality is formed. Spirit: Life. The connection between Soul and Body. The anchor to the World. What happens when these foundational forces are given human form? When they're confronted with the truths of human nature, of human frailty? When the evils of reality are thrown in their face and the question is asked: What are you going to do about it? Why did anyone ever think they'd need horses? I upload ~30k word chunks at the beginning of every month, rotating through each character in order. I have at least four extra chunks on my Patreon. I suggest setting your reading preferences to indent and 30 pt paragraph spacing for the best reading experience.
8 224 - In Serial21 Chapters
Tatakai no Mezurashi: Fighting Demons in a Steampunk World
Minerva, a world ruled by Steam and Industry, and plagued by Demons... home to billions of working-class citizens, whose lives are at risk, each and every day that they live... In this world, there are two types of individuals, those who are ordinary, and those who are not. Those who are not ordinary are labeled "Extraordinary", and much learn to utilize their unique skillsets to protect humanity from "The Unusuals", a mysterious race of demonic creatures who feast on humans to acquire their energy, increasing their power. It is the job of the Extraordinary Individuals to slay these creatures and protect humanity so that it may prosper. Follow Hachirō Karasagi on his journey as he attends "Eritoakademi: Institute for The Extraordinary", where he will learn under the finest instructors how to utilize his abilities to defeat The Unusuals, and help protect those who he loves.
8 120 - In Serial16 Chapters
Dark Mage: The Offer
Over a millennia ago a dark mage sealed the first contract with the Demon Emperor. He opened a rift and Demons spilled into the world before collapsing. The demon race has tirelessly warred with the human race since that time and slowly expanded its territory into the human lands it has conquered.A youth lives quietly in an unassuming village. Having lost his mother, he has lived under the kindness of those that used to be strangers. He has learned diligently, trying to repay their love and care. However, a darkness approaches and our 'shy hero' will have to learn to confront it while walking in its shadows. He is a dark mage and he will have to learn of the responsibilities that status entails as well as its struggling reputations amongst the human populace.
8 168

