《True Monsters》characters current stats - 1/2
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Status Screen Name Vivian Tanner Age 19 years old Race Human Primary Occupation Man at Arms Level 8 1st Mastered Occupation Mercenary Level 100 Affiliation Glass Bay Mercenary Free Company / Merchants Guild Association Health 575/575 Adrenalin 500/500 Efficiency 2 Strength 106 Intelligence 5 Wisdom 5 Agility 6 Endurance 6 Charisma 6 Dexterity 13 Perception 5 Bonuses Level Attack Bonus 108 Level Defence Bonus 108 Bonus Base Weapon Damage 303 Class Proficiency Man at Arms skills and Abilities Basic Training L1 Crippling Shot L8 Drill Sargent L1 Mercenary skills and Abilities Comprehensive Training L17 Layered Armour Perk L4 Adrenalin Power Shot L4 Bow Proficiency L8 Speed Shooting L8 Critical Strikes L8 Better Criticals L8 Pierce Armour L8 Shatter Shield L8 Strike Through target 8 Improved Range L8 Knock Down L8 Stun L8 Supreme Martial Art – one per day martial art – two mile shot 50 adrenalin – 1000 physical damage 5 second stun one arrow. Perks Bound by Oath / member of the Fellowship of Masters Intensive Training + 1 Endurance and Strength Flaws Blue Moon dust addiction Vivian Bracelet sonic defense -45 point - swirly silver Dagger of the Adder + 5 poison damage on strike – seven inch fancy dagger Octium golem eye + 3 perception Ring of Eagle eye - + 5 perception Healing potion minor – 50 hp x 2 Minor Potion of Adrenalin + 120 points x 2 Greater Belt of health – plus 45 health – red belt Pin of voice enhancement – copper and iron Bow yellow yew spring mithral and gryphon's sinew ” tips dragon tooth, mithril adamantium alloy string +25 damage sighting mithral, Effectively +60 physical attack, + 20 accuracy 20% 5 second chance paralysis on human sized target l. 30% chance 5 second fear, octium springs for bow plus100 damage plus 20 durability Damascus armor hauberk +2 endurance Damascus armor Chain mail greaves + 2 point agility boost Damascus armor Plated boots + 2 points strength Damascus armor + 5 armor neck guard. Damascus armor Helmet + 2 point willpower Damascus armor chainmail and plate gloves + 2 point dexterity Nightmare spider silk gambeson + 60 armor Tabard over armor basic quartered black and red patterned squares on the chest, with stripes on the legs. Down to the knee Minor poison resistance potion + 50 points resistance x 1 Red Scarf over mouth lower face Token of the bulls-eye +5% critical ranged - gold medal of a target Amulet of ruinous defense A charm against sorcererus and necromantic magic plus 25 points The Princes Disdain – octium layered mace five faced a twisted poped handle hard metal Three favor belt of elemental resistance. 30 point resistance to electrical fire and ice based attacks. Steel chain mail neck guard Ring of the adders tong 50 point poison resistance Back Pack Oiled green sheath for bow oil stone + oil x 5 Hand axe coil of rope letters of introduction. agents badge rusty bear trap tan eye patch Holy water x 1 Crystal vials of sanctified holy balm Spare string steal and octium Small quiver + quiver made by martin Damascus bodkin arrows x 10 Octium arrows x 10 Mithral arrows x 10 Silver arrows x 5 Bleed arrows x 2 Iron broadhead arrows x 20-25 Mithril arrows elemental x 3 - 50 points fire electric ice Adamantite arrows x 5 Adamantite arrows - corrosion+ 10 points damage per second x 10 Alchemist arrows – glass bulb – 5 knock out arrows – blue mists of morpheus Alchemist arrows – glass bulb – 5 smoke screen – smog arrows Alchemist arrows – glass bulb – 5 poison cloud – mustard yellow Status Screen Name David Fisher Age 18 years old Race Human Primary Occupation Man at Arms Level 5 1st Mastered Occupation Mercenary Level 100 Affiliation Glass Bay Mercenary Free Company / Merchants Guild Association Health 560/560 Adrenalin 500/500 Efficiency 2 Strength 106 Intelligence 5 Wisdom 5 Agility 5 Endurance 6 Charisma 5 Dexterity 10 Perception 5 Bonuses Level Attack Bonus 105 Level Defence Bonus 105 Bonus Base Weapon Damage 303 Class Proficiency Man at Arms skills and Abilities Basic Training L1 Parry L5 Drill Sargent L1 Mercenary skills and Abilities Comprehensive Training L17 Layered Armour Perk L4 Adrenalin Power Strike L4 Sword Proficiency L8 Shield Proficiency L8 Adrenalin Power Block L4 Defend Against Missiles L4 Duelist vs single target L4 Defence Against Horde L4 Shield knock down L4 Bonus sword damage L4 Hail of Blows L4 Counter Armour L4 Counter Heavy Armour L4 Counter Shield Defence L4 Protect Allies L4 Contract Bonds L4 Soldier of Fortune L4 Battle Brother L4 Peak Conditioning L4 Shining Armour L4 Immovable L4 Supreme Martial Art – one per 1 week – martial technique – Rallying Command- all solders under his command + 20% attack + 50%hp + 20 agility + 20 strength + 20 endurance – 30 mins – 100 adrenalin cost Perks Bound by Oath – member of the fellowship of masters Flaws Gambling Addiction Greedy David Ring of Bores Endurance + 3 Endurance – silver ring Amulet of striking -10% stun chance with sword – silver amulet Mithril Shield – defensive rating of 300 impact absorption 55 points. natural armour 40 points 10 point agility boost. Curved with horizontal bracing boss and edge top edge highly polished bottom of shield two blunt spikes to dig into ground to brace against impact. Clip on steel bracket for torch. Nightmare spider silk gambeson + 60 armor Suit of steel chainmail + 70 Armor Belt of Five Favors 50 point resistance electric acid fire sonic ice Suit Mithril Plate reinforced with octium banding 30 point magical resistance 600 armor rating fire resistance equalling 60 points greaves, enchantment adding 40 points of extra health on the chest armour 5 points of endurance enchanted onto each of the two pauldrons. 5 points of agility on each of the pair of boots Helmet boosted with 2 points of intelligence and 2 points of wisdom. Gauntlets left sure grip and the right one true strike. Grey sword, A hand and a half bastard sword mithral steel alloy enchanted with durability cleaning and sharpening enchantment piercing enchantment. The left edge has a poison The right edge has a silver plating and a lingering fire enchantment . The pommel has a stun enchantment . The haft has the sure grip enchantment. Minor poison resistance potion + 50 points resistance x 1 Amulet of vivacity 30 points of extra health Pre-eminent Amulet of Ruinous Defense + 75 points defense vs necromancy and sorcery Ring of the Challenger + 10 agility + 10 endurance + 10 dexterity Leather bag hip. Few personal effects Back up silver five inch dagger, in a black leather sheath Tabard of basic black and red patterned squares on the chest, with stripes on the legs. Banshees Reprieve 25 points sonic resistance – small round badge Greater Sprinters ring - bonuses + 2 agility + 20 reserve of Adrenalin
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Letters of introduction. agents badge
Consumables Holy water x 1 Minor Potion of Adrenalin + 120 points x 2 Healing potion minor – 50 hp x 2 Potion of restore stamina – go from exhausted to battle ready x1 Crystal vials of sanctified holy balm
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The Rig Mechanist’s Maintenance Report
More than a generation had passed since the creation of a new type of weapon, one that outclassed anything else, but the creator put limits on the technology to prevent it from being used in aggressive combat. With the powerful humanoid weapons, rigs, there to stop battles from breaking out, new ways of taking land had to be developed. That led to the sport of rig combat; powerful weapons pitted against each other with countries betting land and resources on the outcome. But it wasn't just the machines and pilots that competed; the workers that ensured the rigs were able to fight had battles of their own. A mechanist's fight begins before the first shot is fired and their minds are their best weapons.
8 1085 Threads of Fate
Lin is a Weaver of Fate, someone who can see and weave the Threads of Fate. Her family had always cautioned her to be aware of the boundaries her role imposes upon her, to know that she is merely to watch and witness all that happens. But Lin is not convinced. She will do all she can to write a shining legacy, no matter what Fate has to say about it. (Community magazine contest submission)
8 165Awakening the Stars
In a world of mystical Gifts, the nation of Ophelia was once a harmonious land, governed by the four Courts and favored by the stars. Since its beginnings, the Ash, Terris, Zephyr, and Aquae Courts have allied firmly to serve their people, each bestowed with a power at birth by their ruling entity. Despite their differences, however, the unity of the people remained taut for many centuries. But alas, the balance was fated to tip. Those in authority have begun to fall to corruption and dominion. A deadly attack on innocent villagers finally exposes their true nature, setting the stage for a kingdom poised to crumble. At the center of it all lies an unlikely cast: a young Runner training for life as a guard in the Terris mountains to fulfill the visions of his esteemed father. A Persuader heir to a family of wealthy politicians, stuck between her parents’ expectations and her rebellious nature. A Levitator apprentice learning the ways of an apothecary before his peaceful life is uprooted by an unsettling tragedy. And a Breather girl whose entire world yielded to an unusual occurrence within herself, with no one to turn to for her peculiar ailment. When it seems their kingdom is on the brink of war, a mysterious woman offers them a solution, and the four Ophelians are drawn to her noble path. An unlikely alliance. Underlying motives. A dangerous weapon. Yet one thing is clear: if they do not rise up to meet this looming threat, then the fate of their people and the lives they yearn for will be in jeopardy. ---------- The first novel in a working series. Written by two co-authors under one account. Chapters are aimed to be released every Friday and Sunday.
8 173Bloodsong
Lara's days have been filled with emptiness since she woke from a past she can't remember, five decades into the devastating aftermath of a nuclear 20th century. Lost in the desolate remnants of the world, she is plagued by shadows, nightmares, and whispers in her mind. But one day she’s taken from the small abandoned home she's known since her awakening, to one of the last remaining hearts of the country: the mountainous city-state, Circa. Along the way, she is exposed to the drastic differences in humanity's survival, and upon stumbling into mortal danger, becomes entangled in the world's last struggle for power, only to discover the crucial key to her memories. As secrets unravel, Lara struggles to find balance between her humanity and the inexplicable power growing within her - calling to the shadows. And in a world-shattering discovery, unearths her role in history's tragic turn, and her unending bond with Death as an instrument of fate.
8 187The Darkness In Your Mind
The darkness in your mind is a novel about a killer named Harold who meets his inevitable demise and says that if he had a second chance at life he "might" not be such a bad guy he is then reincarnated into a fantasy world without the memories of his past life and gains dark powers that are extremely strong, yet despite gaining these obviously evil powers that could be used in so many wrong ways, he stays true to his word from his past life, in his own ways. Volume 3 will begin sometime in may since thats when summer vacation begins, so early may. (This is also on webnovel, I have edited my description there so it says it is on this site. Here is the Webnovel link)
8 62Rewind The Classics 2021
Rewind The Classics is officially back! Hosted by 33 English, 26 International, and 3 Community profiles, Rewind The Classics 2021 will be rewinding and retelling hit classics this year.All Wattpaders who speak English, Turkish, French, German, Sinhala, Chinese, Thai, Hindi, Dutch, Portuguese, Korean, Indonesian, Arabic, Russian, and/or Spanish are welcome to participate in this international contest of four great categories and dynamic activities.What are you waiting for? Climb aboard the pumpkin carriage and meet us at the magnificent sky-high castle at the pinnacle of Wattpad Classics. Together we'll say "Bibbidi-Bobbidi-Boo!" Then...Let's REWIND THE CLASSICS!
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