《The Experimental Dungeon》Chapter 8: The Truth and the Bull about Dungeons and their fates
Advertisement
Day 2 late in Phase 1 Construction
>
My heart is pumping heavily while I run toward the dungeon entrance. I shout “Parsi, fly ahead and place two more tigers into the heart room!!!”
‘A dozen wolves or more is definitely too much for me and a single tiger. And I think I’ll change my skin to full tiger as soon as I get there – I don’t need to speak at the moment but the additional 3 stat points from that transformation might help.’
I jump over a fallen tree and can now see the clearing. I’m only a hundred meter from the Heart, but unfortunately I’m approaching almost from the south – I have to run around the building to get to the entrance.
‘If I time it exactly right, the wolves will pass me while I jump around the edge. That should give me the seconds needed to get inside.’
Twenty-five minutes of pain and fighting later I sit down on the floor, panting. To my left a tiger dissolves into nothing while I watch the System Screen.
Party combat results: Victory
14 Forest Wolves have been slain by the party of Claudia and three Rank E Dungeon Monsters
Claudia has temporarily lost 12 Body points and 12 Agility points
White Tiger A has temporarily lost 14 Body points
White Tiger B has been killed
White Tiger C has temporarily lost 10 Body points
Claudia has received State: Minor Bleeding (-1 Body per minute, 4 minutes remaining)
White Tiger A has received State: Bleeding (-2 Body per minute, 6 minutes remaining, DANGER)
Nighttime skill use bonus +20% effectivity to Claudia
Nighttime skill use bonus +20% effectivity to White Tiger A – ERROR
*** Error Resolving Process ***
Dungeon Monsters should not be able to fight during Construction Phase/Nighttime
Problem: Dungeon Monster outside Dungeon Barrier at Nighttime
Problem caused by Prototype Priority Override %&§$”! by ?????
Problem solution requested from Higher Authority
Temporary solution: apply bonus to template chance
*** Process End ***
Monster Template Chance
Calculating chance of gaining Forest Wolf Template
14 Wolves -> 36%
+20% Effectivity bonus (+7.2%) -> 43.2%
Rolling
Success
Template “Forest Wolf Rank G” available as Dungeon Monster
14 fresh Wolf corpses available for absorption
Do you want to absorb them? (Y/N)
Absorption Summary
14 fresh Wolf corpses
Fur Absorption – 24 points gained
Meat Absorption – 24 points gained
Ivory Absorption – 12 points gained
Claws Absorption – 12 points gained
Skill levels improved
Fur 0 (66%)
Meat 0 (66%)
Ivory 0 (36%)
Claws 0 (36%)
“Ugh – more scratches and bites than I can count to care for, one tiger killed and a second about to die unless we can somehow heal our monsters – and all for almost nothing on points? And why didn’t I get the next Animal Killer title either?”
“That’s life as a dungeon for you, Claudia, grinding from day to day” Parsi calls from the heart where she is checking a few things. “If you fight in a group the kills are split between the members, so you probably counted only for four or five of the wolves. Which means you’re still one or two animals killed away from the next title. I told you those titles are only secondary in gaining experience.
Advertisement
But you should have gotten a decent amount of usage percent for your fighting skill, and you did get us the wolf template.”
“I may be forced to admit that we got something – but nowhere near what I would consider a good reward for my work and pain. But what do you think about that error resolving process?”
Parsi looks up at this “What error process? I didn’t check the window because there should be nothing special in it…”
She flies over and reads the messages.
“OK, that is a bit strange. But it seems as if it was caused by the same change to the dungeon that allowed us to leave in the first place.”
“Yes, those strange symbols in the override seem to be the same I got when the Dungeon was first created, but why the question marks? Especially since I have seen the same in our contract and elsewhere.”
“The question marks are placeholders until the name of whoever it is about is known. In the case of our dungeon it is because we haven’t named the dungeon yet, but in this case it is because you never got the name of the god that reincarnated you and modified the system for our dungeon.”
“OK, Parsi – but let’s go back to that ‘daily life of grinding’ – what exactly do you mean by that? Because I think I missed some of the context on that due to not being from this world.”
I watch as Parsi thinks about this for a minute before flying to the table and sitting down on the thickest book there. Then she begins to explain:
“OK, you’re right. I keep forgetting that you had no System in the world you came from, and from the old stories even those who were reincarnated from System worlds often had a different system. And if we want to make our dungeon successful you need to know the details.
Especially since what most of the adventurers’ guilds have determined to be ‘Dungeon Laws’ is a pile of bull.
It all comes down to level advancement. For that, you need experience – and the only long-term and reliable source for experience points is skill advancement through skill use. Each time you complete a skill level you’ll get experience points for it, and there is no real limit to the number of levels you can have in any skill, or the number of skills you can learn.
However there is a practical limit: the higher a skill gets, the more difficult it is to level through use.
But that is where the dungeons come into play.
As soon as you get out of the common low levels, the most important fact about the dungeons is that they restock their contents faster than regular animals can grow up or traps can be build normally. And that allows the adventurers to keep using their skills at higher levels in deeper dungeons.
Most of the public works written on dungeons is for the beginners and those books still talk about the treasures to be won, but once you are at rank D or C most adventurers only consider the treasures a side effect, not the main draw of the dungeon.
Advertisement
Unfortunately they got a lot of things wrong on how the dungeon works, and that is why conquered dungeons often stall out early – the adventurers who gained control give the wrong commands as how to handle things. Some of the reincarnated souls have tried to talk to adventurers and to correct their mistakes, but unfortunately they got that wrong again and are now thinking that an intelligent core is a core where an adventurer that died in the dungeon has its soul trapped and needs to be destroyed to be freed.”
“So we really need to be careful as to who we talk to about the truth if there are that many misconceptions floating around. Although we might be able to use some of them for our own purpose, especially considering that some of the rules really have been changed for our case.”
I muse on what I learned for a while.
“But are there any rules we have to obey, other than what you already described on dungeon construction? There has to be some reason why the adventurers get something that simple wrong.”
“None, but as I already said the adventurers got a lot of things wrong. For example take the so-called safe rooms.
The adventurers believe that the System forces all dungeons to create safe rooms designated by a safe-glyph and where they can rest in the dungeons without any danger. Which is bull because the System only forces truth but never cares about the survival of anyone.
In reality their ‘safe-glyph’ is the permanent mana generating rune, and because any grid square can hold only one placement the rooms set aside for mana generation are not containing any real danger for anyone. And of course a dungeon with many traps and monsters needs more mana for them, so there are more mana generating rooms when the dungeons are more dangerous to the adventurers.
Then they believe that traps are for corridors and monsters for rooms, and any deviation from that points to a strange dungeon. But again there is no law enforcing that – it’s just that in a room a trap can easily be evaded, while monsters in a corridor have difficulties attacking at the same time in the limited space available.
Third point is that they think placements can only be done between phases. That is wrong, but most dungeons simply don’t have the mana to make multiple placements per phase unless they are littered with mana-generating room. The only real restriction on placement is that the square grid where you want to place something must not be occupied by anything else, no matter if that is another placement or an adventurer – or something like the table I’m sitting on.
Unfortunately quite a number of pixies believe that they are safer by following those superstitions, especially since some guilds tend to send out conquerors to dungeons who break too many of those supposed rules. I don’t agree with that opinion, and we are already off the road considering usual dungeon behavior anyway – so I don’t think it matters for us.”
“No, we should decide on a case by case basis on what we do. But what are the options of the Guild? How can it react to what we do anyway, because I don’t think they plan to send in the big guns for every new dungeon? Especially as you said there are around a hundred new dungeons each year. And how does that even work with so many dungeons?”
“Umh – OK, I knew that I forgot a few things – sorry.” Parsi says and then hesitates for a bit.
“The easy part first – there is no ‘one’ Guild for the adventurers. There are hundreds of guilds, sometimes even warring with each other.
Different guilds can have different rules to handle dungeons, and that can even include stealing access to dungeons from each other or intentionally destroying the dungeons of a different guild. There is a Guild Association that works to limit the worst cases and put up some rules because no one wins if all dungeons are destroyed, but it is limited in its local influence.
However one of the tasks of this Guild Association is to declare whether or not a small dungeon to be a failed dungeon and send people to destroy it. This decision is supposed to happen when the construction phase changes into a third adventuring phase, and is based on how difficult or rewarding the dungeon is supposed to be then. The less rewarding ones are destroyed, because there is a limit to the dungeon density in any area. But as usual sometimes politics enter that decision…
This destroys about forty dungeons or so each year and is half the reason for the high number of replacements.
The other half of the vanishing dungeons – to tell the truth, no one really knows. The elders of the pixie villages have two lists for larger dungeons. One is called the list of Ancient Dungeons, the other is called the list of Older Dungeons. Every year, one to three of the Older Dungeons are magically moved to the Ancient Dungeons list, but around fifty more Older Dungeons simply disappear.
I bet that the god who send you here knows why, and I hope that what he did is to increase our chances to become Ancient, but no one else had more than wild guesses about why a few dungeons become Ancient while most vanish instead.”
Hearing that I just grumble “This is getting more frustrating with every hour – how am I supposed to handle and survive all this?
As soon as the current phase ends and we collected the mana, I heal and charge up and then we go out to map the area. Hopefully you find something to tell you where we are and where the way to civilization goes.”
Advertisement
- In Serial6 Chapters
How a Skeleton Became The Ruler Of The World
A game and anime geek dies and ends up in a fantasy world as an undead. Upon awakening, he hears a voice:"[Mission - conquer over 80% of the world]," read and experience along with the hero his adventures on his way to world domination. The MC is intelligent and can be cruel. You will see the change he goes through after being reborn and who he will become to dominate the world. It will be a combination of fantasy and kingdom building, but there will be no shortage of adventures as he will have to raise his levels to advance his kingdom. The world in this novel is huge as you will find out in the book itself. I ask all readers to leave comments, ratings and followers. I respect and expect constructive feedback but it's worth reminding you that like some, I'm just a novice writer.
8 109 - In Serial18 Chapters
The Forgotten legend of the north
After receiving a fatal wound a hardened warrior of uncountable battles was about to meet an end but a poor demi-human priestess save him from an horrible death, never the less this legendary warrior cannot remember a single thing, not even his name, to repay his debt to his savior this Nordic has become a slave of a beginner copper adventurer. Follow this Beer and drugs induced adventure which I wrote without a single drop of knowledge of the English vocabulary about a drunkard and a greedy priestess……
8 136 - In Serial16 Chapters
Awakened Soul
Dying is supposed to be the last thing you do. For Raymond Baines, it was only the begining. Barely escaping the afterlife with his soul mostly intact and now reincarnated as a very unimpressive monster, he'll have to work hard to survive the nightmarish underground labyrinth he now finds himself in. Along the way he'll have to grow and evolve himself while avoiding the true terrors that lurk in the deep darkness of the world, embarking on a journey that will lead him to places untouched by mortals in millennia to discover the terrifying secret behind his new home. But maybe some secrets were meant to stay buried...
8 161 - In Serial16 Chapters
World of Refiners
Meet John Doe.A 20 year old college student.Tall, well kept hair, dirty blonde, green eyes.Descent student.Average, middle-class family.Physically Active, involved in various activities.Enjoys pasta and games.Dislikes crowds and most seafood.Preps for the apocalypse as a hobby.Preps for what he calls the "3 probable ends":The world runs out of oilLarge solar flare hits the planetEconomic collapse due to some reasonDownloaded and compiled tons of survival resources.All information is compressed and rewritten into a 400 page book.The apocalypse came, and it was something that he never imagined.His resources were still useful though.However, he died in his sleep the night before and the survivors didn't bother to check why. They did not last long.
8 167 - In Serial15 Chapters
A Love Surreal
Known as the best couple. One is a famous actor, the other a promising singer.They've received multiple awards together.Everything about them is an epitome of a perfect love story. Are they really what they seemed behind the glamour? Or everything is just a facade to create a story of a love surreal?
8 181 - In Serial38 Chapters
Out With The Old, In With The New
Chloe, Lila, and Marinette have been best friends for as long as they can remember, but when Chole tells Mari that most of her "friends" are fake she didn't wanna believe, so she sends Lila to do an inside job and low and behold Chole was right.Drastic times call for drastic minutes right?Let's just see if everything will turn out all right.
8 101

