《Witches & Knights & Unicorn Fights》00 - Prologue
Advertisement
Witches and Knights and Unicorn Fights by B.B. Butterwell is presently licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License
updated 2022-05-15
A disclaimer on the Author's style, from the Editor:
Let the Reader be advised:
Every fourth chapter, the Author will indulge in the use of footnotes.1 Readers are welcome to follow these things as they're found, read them all together at the end, or ignore them entirely. The choice is naturally theirs.
We promise the majority of chapters (those which are not of the every-fourth kind) will refrain from footnotes altogether, instead exploring the elongation of exposition by other subjectively objectionable means - such as the famously avoidable run-on sentence - with liberal sprinklings of nonsensical syntaxes, questionable wordings, and peculiar punctuation. These things are to be found here and there, and all over the place.
Whether, then, the Reader is a lover or a hater of footnotery or sundry other sorts of inappropriately extended prosery, they are either-way advised to expect some longish yammering and wandering within the pages to follow - to both love or to not, amidst the rambling records of this curious plot.
Please approach the following pages with curiosity and optimism, or some suitable alternatives of your very own.
-BBB
Prologue
Harlii The Hooded Harbinger (who was a hooded rat, at that) was a True Known Hero in their Time. There were, naturally, many other hooded rats in the World who stood out in their own particular ways, of course, from all the rest. That's how the World goes, you know - not every hooded rat, or other mortal thing for that matter, is created altogether equal. Some have hoods, for example. Some become True Known Heroes. Some manage both things, and then other things as well.
Every one of us, though, is created to become something considerably more than we started out as being. The choice is nonetheless ours to decide, after our creation has occurred.
Harlii was created to become a True Known Hero, as it happens. And as is so often true of those, Harlii hadn't known at all that this was so of themselves, until they were called on to either be one, or not. The choice had been made theirs - to make right then, on the spot.
And, as it happens, they then did choose to be one... and now here you and I both are. There wouldn't have been a story for me to share with you, otherwise.
Advertisement
Or at least, not this one, which is Harlii's... and now is yours as well.
For this to have happened at all - for Harlii to have become the True, Known, Harbinging, Hooded Hero which they did, which then caused you and I to meet like this - they first had to believe that this was even possible at all - even for one, single moment. Just one.
Belief in yourself doesn't need much of a window, you know, to get its foot squarely in your door. Then it's all over for you, but also begun: you've managed to see, and cannot then un-see, the True Hero that you might someday become.
Maybe. There's always that maybe; the choice still has to be one's own, to make or to not. Remember? Otherwise, there was no choice at all - and then where's the Heroics in that?
So how then did Harlii come to be Truly Known as the Hooded Harbinger of Foggy Hollows, anyhow, you might ask. Well, I'll tell you a little bit. It took them traveling to a town on the Very Verge of Despair, on exactly the right wrong afternoon, and bearing no noteworthy news at all, to earn that title, fair and square. Then they became The Greatest Harbinger Ever Known.
And this is where you will encounter your first footnote, if you wish to know more about the Very Verge of Despair, and other curious things. You may of course ignore the tiny numeral to the right of the Verge of Despair 2, and instead continue reading the narrative unbroken, so that the story might flow a bit better. It depends on how your mind works best, when it comes to receiving ideas, and I can't know what that is, since it's your mind, and not mine. This is up to you - it's your story now. Now let's move on.
The Folk of Foggy Hollows (the town on the Very Verge, of which I speak), never needed more news, back then. It was a town quite known already for having had too much of that: more news.
When the Great Change began creeping from the North and West, in the Year of the Nought, across the nameless plains of ill omen, and toward the Very Verge of Despair - beyond which by a mere stone's throw, the tiny town of Foggy Hollows sat squatly, awaiting that Final, Great Boot to drop (the Boot here, being mostly metaphor (mostly)) - the townsfolk wearily reacted with a practiced and collective sigh. Wonderful, they all thought (and not for the first time) - here comes some more news.
Advertisement
Shops closed (possibly "for good", again), people hammered extra boards across their shuttered windows (the town's old Window Boarder was always doing well, in spite of occasional spells of relative calm), and visitors to town were ominously told, once more, they had best leave, before it was too late. That's the kind of place Foggy Hollows was. The name too, really, should have been a clear clue.
To those Folk, at least, news had only ever arrived as one sort alone: the very worst sort. Harbingers, therefore, were welcomed with that same sentiment - for who would ever want a bearer of news showing up, anyway, when news was known to never be good?
There were signs at all the approaches to town, in fact, which read: No more news required - Harbingers need not approach. None in the town had ever thought for a moment that news might be anything other than wholly unwelcome. I think you get the idea.
But then Harlii the hooded rat arrived, ignoring the sign (being unable to read at the time), and got busy being the Hero they had been created to be, by delivering a short and unremarkable prophecy... which we'll surely get to eventually.
And now I am getting far too ahead of things, here. I am not the right teller for this tale any more, and it is no longer for me to decide when we get there, just how, or even what for.
That is all for Maevis B. Morgan to bring herself around to doing, in all the ways that Maevis goes about doing stories, which are entirely her own.
You'll meet Maeve in a short moment. I must now depart; I have been asked to bear witness to the starting of another tale of some other kind, and I am already running a hundred words behind.
I hope you enjoy following the entangled tales of Maevis (Mae-Bee) Morgan and Harlii the Hooded Harbinger as much as I have enjoyed bearing witness to them, so far as they've come, thus far.
-F.J.H.
Footnotes
The Prologue - which the Reader has either already read, or else is about to read in a moment - is an example of footnotes taken perhaps a touch too far.
The Very Verge of Despair is a place in the Allegoriian Isles. 3 It is a region bordering the vast, nameless plains of ill omen.4 It separates this plain from the Realms of Folk.5 It is located somewhere South of the Isle of Nought.6 This is where the Great Change had chosen to make its presence first felt, in the year approaching that of which we speak.7
The Allegoriian Isles is where our story starts, departs, and returns to, now and then.
It is customary in many cultures of the Isles to not give places of ill omen any name at all - especially a capitalized one. You have to understand the level of superstition one encounters in a World where there very clearly is magic nearly everywhere. Nothing makes a lot of sense, but sometimes it makes just enough to cause people to make curious decisions.
The Realms of Folk are where the Folk live.8
The Isle of Nought was where the Nought is rumoured to have begun to be so insatiably Spun. More on this phenomenon at some much later time - we are destined to need to deal with it at some future point. So say the Prophecies.
The Great Change is an event of Worlds-altering relevance, which began as a rather sudden encroachment of the Seas, on the border regions of the Realms of Folk, which brought with it no small amount of trouble - including, as you might surmise of a world filled with dungeons and subterranean labyrinths and entire kingdoms of caverns, no small number of very un-Folk-like refugees of previously unsettling disposition. The Great Change was not at the time considered anything Great, by nearly anyone at all (except, of course for the Chaos Warlocks9).
"Folk" are People, and then any species which Folk eventually deem to be sufficiently People-like, and therefore worthy of being called Folk. If you think about this, this means Folk could be anyone, or anything. But this is not yet how it was, in the Isles of which we now speak.
Chaos Warlocks always love when things go thoroughly sideways, it seems.
Advertisement
- In Serial7 Chapters
Require: Cookie - Book #1 - Mirrorfall
Urban Fantasy for Geeks!A magical thing happened to Stef Mimosa when she was only two: she died and an angel confronted Death to bring her back–or at least that’s how she remembers it.Years later, Stef has traded magic for science, working as a freelance hacker. When a simple coding job turns out to be more than she expected, Stef gets in over her head in more ways than one and gets to meet her angel again.As it turns out, her angel is really Ryan: an operative for an organization known only as the Agency. Their second meeting recruits Stef into his world, where bleeding-edge science is indistinguishable from magic and where she might just be farther out of her element than she already was in normal life!Science fiction collides with Urban Fantasy in the first installment of the Require: Cookie novel series, Mirrorfall.
8 162 - In Serial38 Chapters
Where Emus Dare
Emperor Marcus II is dead and the Empire is now ruled by the High Council, a fractious alliance of noble Lords and upstart Guildmasters, held together though sheer force of will by the common born Lord George, the Emperor's grieving lover. It is not an alliance anyone expects to last long. To save the Empire from another tiresome civil war, Sir Brand, the Duke of Orston, Dragon Slayer, all round hero and terrible poet, travels to the far away city of Sealmu Alu in an attempt to find his father, the infamous Butcher of Bergraz and persuade him to return home from his self imposed exile and take the throne. As the Empire lurches from crisis to crisis like a drunk on a ice covered road, Lady Anna, aristocratic heir to one of the noblest houses in the Empire and her companion, the eccentric Earth born Lady Kate acquire evidence that suggest the young Emperor's death may not have been the tragic accident it appeared to be. Meanwhile the two people many regard as responsible for the whole recent crisis have disappeared without trace. The beautiful Druid Healer Natalie, the only person who can open the ancient alien Gateways to Earth and her Earth born lover, Xavier are on a quest to destroy the evil Iron Brotherhood, their quest taking them to strange places of legend, Flor Ida, Amarillo and beyond. And if all this wasn't enough, the Dragons are not only back, they've taken over the internet and now seem to regard themselves as the dominant species of the planet.
8 171 - In Serial16 Chapters
Precipice
Man believes in his dreams, his hopes, his prayers. But what if those very prayers led to his downfall? Humanity’s thirst for knowledge and greed for power has left it at the pinnacle of science. At least that’s what Smith believes. Working tirelessly on the ‘Spread Function’, he hopes to usher in a golden age for mankind and to reconnect with his wife and child, victims of his obsession with the Spread Function. The world is not what it once was. Altered forever by ‘The Reckoning’, the survivors of humanity struggle to live on, drifting as nomads or forming small communities, sustained only by their own blood and sweat. This is the world that Esterian is born into. After learning of his father’s death at the hands of one known only as the 'Shadow of Heaven', he vows vengeance. But there are other forces at work as well. The rulers of the land, beings of unimaginable power known only as the ‘Holy Ones’ would twist Esterian’s rage to serve their own perverted motives. So too would the band of rebels called Advaitha, shrouded in mystery, their seemingly noble motive of reclaiming the world for man hiding a much darker agenda.
8 241 - In Serial11 Chapters
Metzra: A Hybrid World
Your mother was murdered. You investigated everyone you knew to no avail. You succumb to black and angry despair. You resort to a mysterious sage.He leads you to a hybrid world called Metzra.It is a gruesome, terrifying, yet captivating world.What will happen to you?
8 110 - In Serial12 Chapters
Brushing Bones
[participant in the Royal Road Writathon challenge] Elisa's dream as a child was to always become a cop. She wanted to help people and make a change in her community. With the death of her mother, Elisa took in her younger sister Elizabeth, while still adjusting to her new life as a cop. Her life was good. She enjoyed her job. She was finally able to help the people in her community. However, that changes when she gets sent out on a welfare check just to find a family slaughtered. Now she has to hunt down the killer before anyone else can become a victim. Can she find the killer in time, or will she be to late?
8 145 - In Serial11 Chapters
The extra special neighbor (debanya❤️)
Our lead is falling in love with his extra special neighbor 😂
8 87

