《Ignis》Chapter 23: The Speed of Necessity
Advertisement
You start doing the real-space time calculations, because those don't shift from one day to the next. They are only ever an estimation, but they tend to be a good average time. You start by tracing the standard route: spinward to Kerellia, rimward two systems to Viking, spinward to Kania, then rimward to Polaris, and rimward again to Outbound. Six systems, an average of five to ten days between each, call it thirty to sixty days. All of it would be along known stable Warp routes, which would be fairly predictable, and therefore safer. It would also take longer, which would give more time for things to go wrong. The chance of something going wrong on a given day would be much lower, but there would be more days. You next step is to plot the faster direct route to figure out how much time you could save.
Tracing a direct line from Riptide to Outbound skips over Kerella and Viking, but goes more or less through Kania and Polaris. Only four systems, so twenty to forty days on average, half of it not on known routes. It's slightly more risky, but it would shave ten to twenty days off of the 'standard' route. Being off of the usual routes would mean a slightly higher chance of something going wrong, but only for the first half or so of the transit.
The Ignis being so quick in the Warp will cut about five days off of either of those estimates, but it would still be fifteen days for the 'fast' estimate, or 25 for the 'safe' route. Not too shabby, and your actual course in the Warp and lock on the Astronomicon can reduce that time even further. Or stretch it out, if you get a weak lock or the Warp throws a wrench in your course. You store your plans for the upcoming transit and head for bed. Tomorrow will bring troubles enough, and you feel no need to rush into them.
Advertisement
Tomorrow does bring trouble aplenty. After breakfast, you head for the Vestibule again, to get a head start on the upcoming transit. You find a comm message waiting for you however. It's Helheim, and It's not good.
"Navigator Dannan, I'm afraid I'm going to have to insist that we expedite our transit to Outbound. A local contact has gotten a report through, and things are escalating far more quickly than we anticipated. I can't say any more. Helheim, clear."
You discard your work on the stable route you had been planning and focus on the fast but risky option. You quickly refine your estimate down to fifteen to thirty days, assuming you press the Ignis almost as fast as the Warp will let her sail. You link into your throne, feeling the pulse-beat of the Ignis' electronic blood and star-fire heart. You caress the runes that anoint her adamantine bones. +Time to fly Ignis. We are called in all haste, to be sent onto the anvil.+
The Ignis purrs in response. Her engines burn a tiny bit brighter, her point-defense turrets cycle through a self-test routine on their own, and a half-dozen evasive Warp-exit maneuvers pop up on one of your secondary monitors. You hope you won't need them, but you have then if you do. You raise your Sight a bit higher, opening your Third Eye to the light of the Astronomicon. It's pulsar glow is strong and steady, Illuminating your course forward. The warp-currents are as turbulent as ever, but you can See their vectors like burning oil on water.
You give the entry-vector commands right on cue, and drop right into a fast-flowing vector bound towards Outbound. Your course is anything but straight and true. You have to flick-switch between close-hauled to a storm-fanged gale to slewing around rip-currents. You vector-dance your way through a flickering congruence of hell-tides. You can feel the Ignis respond to the commands, squirming around onto the desired courses, bursting across wavelets of faith and fury. You have never driven her this hard, but she responds beautifully. Thirty days turns to fifteen, and then to seven as you streak across areas that would mire a slower ship in despair.
Advertisement
Nothing slows or disrupts your passage, and by the mid-point of the eighth day, you are preparing for your return to Reality. You time the translation with razor-tight timing, leaving the Ignis screaming onto an inner-system approach vector. The Dannans and the Von Sebastions have history with this system, as does Helheim and Pyrus. This time, the Ignis is here to settle that score, leaving however much of the system in ashes as is needed. Even as you complete the translation, you can feel the Steel Rain Drop pod bays surge to readiness, and a coil of power gathering in the Teleportarium. Whatever the situation is down on Outbound, the Ignis intends to greet it with extreme prejudice.
You close your Third Eye, disconnect, and stand down from your watch station, heading for your quarters for the rest that you require. Whatever situation is in Outbound, Helheim, Pyrus, and the other Deathwatch members can deal with it. You hope.
Three days later, as you pore over another book, you are startled by a comm call. "Faunia! What's going on?"
"A little bit of mayhem actually. Deathwatch has called on our armsmen to help maintain order in the civilian areas. I'm sending Ekhi to coordinate, and was wondering if you wanted a chance to stretch your legs...?"
Advertisement
- In Serial20 Chapters
Goes Unpunished
In the wake of human-initiated Armageddon, Colin Callum will do anything to survive on the streets of fallout Buenos Aires. But when Colin is infected with a virus that will warp him from human to monster, the hard-core, never-wanted-to-be-a hero has only one choice left. To fulfill a promise made to a dead friend. To enter Thorr’un, a fantasy world where Colin must choose a new name, a new identity and a new path. To figure out what the hell it even means to have Dexterity 20. But as he encounters ancient kings, crumbling dungeons, active war zones and beautiful women whose names he can hardly pronounce, Colin must face two vital truths. He never was much of a gamer. And in the world of Thorr’un no deed, good or evil, goes unpunished. Release Schedule: (Royal Road) As I can, building back up to 5x/week; (Patreon) Most weekdays Cover Art by: crow-god On Warnings: This is a high-octane, high-adrenaline, high-oxytocin story about mind-boggling adventure, terrifying monsters, a badass protagonist and, at times, the jaw-dropping women who fight alongside him. Is there swearing? Hell yes. Is there violence? Those monsters won't kill themselves! Does he meet (and sleep with) gorgeous fantasy babes? Of course he does! We live in a world of where many authors are afraid to include certain content for fear of scaring off their readers. I won't do that. I trust you. And if you trust me, you'll love my work.
8 120 - In Serial76 Chapters
My Supers Online
My Supers Online - DarkCX Robtic Heroes - DragonsunXX Super Delivery - GoblinFister The Left Behind - OmegaDusk Alex stood where he felt to be on the top of the world. Blamed for something that obviously, obvious to him, was not his fault Alex's world came crashing down around him when he was forced to take blame. Everyone blames him, and after seeking opportunities elsewhere his only choice is to go back to the game that condemned him using a new avatar and starting from the bottom. As Alex starts to dig in at a city where he feels he can attain fast progression things don’t seem to be right. The game just feels off. Stuck Alex has to work hard to get more powerful, find out what’s going on, and survive. *Author's Note* This story is an anthology that is a collaberaive effort. Right now the release schedule is as follows. Our schedule will be on a as completed basis for the time being. Thanks for reading! Thursday - My Supers Online (Darkcx) Friday - Super Delivery (Goblinfister) Saturday - Robotic Heroes (Dragonsunxx) Sunday - The Left Behind (OmegaDusk) Even though these stories are not directly related to each other they all take place in the same world and the events build upon each other. Some of you might recognize a few characters from DragonsunXX’s Dungeon Robotics. **The Chapters published for Robotic Heroes contain spoilers for Dungeon Robotics**
8 167 - In Serial6 Chapters
Witchcraft Lords
Solvay travels to an alien world in a medieval European setting and becomes a noble lord, originally wanting to farm and lead his people to prosperity, but with this sudden change of scenery, Solvay realizes that this world, not only human but also orcs, elves, dwarves, giants, winged people, mermaids, vampires and so on. The key is that all races have the supernatural power of practicing sorcery, which makes the world much more dangerous.
8 60 - In Serial9 Chapters
That Time I went Traveling with a Girl from the Future
A mysterious girl from a far advanced race of humans comes from the future to Elijah's present, and insists that he help her on her journey. She is a scholar, set upon studying the lifestyle and history of Homo Sapiens, so that she will be able to understand why they went extinct in her own time, and maybe even bring them back.Note, this story does not occur in chronological order. Some chapters are ahead, some behind, etc. I write the parts as I feel like it. Cover is from https://www.pixiv.net/en/artworks/53790740
8 199 - In Serial6 Chapters
Planetoid: The Legend of Aya Volume 2: City
Eco friendly elven warrior, Aya Tintel has never been to a new planetoid before, much less a dangerous metropolis run by a tyrannical company, but if she wishes to save her friends and all the living creatures from her decaying forest planetoid, she has no choice.Traveling with her best friend, Flora Du Bois, a space belle turned space captain, and a mysterious playboy named Taylor Lunsford, the trio make their way to the City Electric where they will discover the city's bloody history of animal cruelty and negotiate with a tyrannical young heiress, Priscilla Caruso who longs for nothing more than to continue her mother's cruel ways. Will Aya convince Priscilla to help her decaying planetoid and change the City Electric's animal slaughtering ways? Or will Priscilla have her way in the end?All the while, intrigue is developing between Taylor and Aya. Taylor's true motives puzzle Aya and as our heroine slowly unravels the mysteries surrounding him, a new romance blossoms. But when she peels away all his layers will she like what she finds?All of this and more can be found in Planetoid: The Legend of Aya, Volume 2, a sci-fi fantasy YA novel influenced by Tolkien, Avatar The Last Airbender and Princess Mononoke. D.P. Markowitz's second novella hopes to capture all of these influences and more in this exciting new adventure.
8 196 - In Serial6 Chapters
A guide to university, first year!
Tips and tricks on how to survive your first year of university or college.Disclaimer: All pictures used in this book is from google. Rankings:
8 144

