《Humanity? HELL YEAH!!》End of a day
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The being would be born blind, it would recieve messages over the message port, which consisted of several slits running along the frontside, swiping through them would trigger electricity to flow. This essentially manipulated the thoughts and mind directly.
It would learn to utilize the sense of touch. It would learn its immediate environment, becoming a watcher or it would walk and ask watchers for the path in order to become a wanderer, constantly forgetting and asking.
Until the scientific watchers had gained insight on the sense of sight, it would have to wait.
Until the mechanic watchers had gained materials from the wanderers, they would stay blind. The roles would underly scrutiny of the collective.
Sigmunds automatons would just need one singular functioning prototype that knew how to build, think and survive.
That was what lead the teen to looting. He found the clocks lacking in all theoretical usability, too many clock hands, clock hands that were made of isolating plastic instead of metal, large plastic casings that would just unnecessarily bulk up his creation and the clocks were not driven by cable but batteries.
With growing unrest he paced through the empty stores. Was there a way to modify clocks so that they suited his purposes?
Sigmund took various supplies and started experimenting within the store - and nobody stopped him. His first experiment involved destroying a clock to see what made it tick.
If he could reverse engineer the clock, he could make custom clocks for his purposes.
Well there were some problems. Sigmund did not know what electricity was, only what it did.
Giving up would have been an option if there were any downsides to just tinkering.
Sigmund took apart the mechanism... he imagined more gears and stuff, but instead there were weird metal parts mostly, that did nothing discernible until powered.
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He then reinvented the relais, predictably - just a weight lifted by magnetism to ... well make a not gate.
Sadly that wouldn't work with his system, he would have to completely reinvent all the logic based on clocks aka 1 yes, 59 no gate. The sexagesimal system being replaced by a mere binary one was one alternative to continuing tinkering with forces beyond his understanding, namely electromagnetism. He gave up after hours of tinkering with clocks - the aluminium foil hampered a lot plus there was still that issue with the batteries - still unresolved and it seemed creativity was not benefitting practical optimization at all.
After a few more hours of trying to translate the mental system into binary his head thrummed.
This was a system he had spent weeks on and it was already far from sufficient. Now build it from bottom up with a mechanism so simple as a relais? In one singular day?
Sigmund swallowed the bitterness, made sure his notes were readable and closed the case for today. Probably countless of logical mistakes waited to be discovered tomorrow.
Following his assumption there would be a tomorrow, the teen wandered home and went to sleep, mental resources fully depleted.
The day was over.
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Of Gods and Dungeons
March 16, 2021 - Hiatus note: I will come back to this story! I'm really struggling with it, though. It's been a number of years and I kind of forgot what the original outline was. I still remember the main path, but not any of the details, because I stupidly didn't write an outline. Progress is being made. I'd like a very decent sized buffer before I start posting again. Don't want to get hopes up only to immediately disappoint! ----- Amy Barnes, an aspiring chemical researcher, finds herself dying from cancer. One of her most desperate prayers is answered in a way that she'd never dreamed possible, and she finds herself living a new life as a dungeon. Warning: Violence, morbidity Cover: Taken from here, courtesy of www.pexels.com by photographer @tookapic. Author's Note: I've read some dungeon core stories on here, and they've tickled my fancy. I've thought up a whole story, start to finish, and thought it'd be a blast to put it into words. Other than the violent and morbid aspects, this story is suitable for children. Aside from the vocabulary, that is. I will avoid the temptation to have any cursing, sexuality, or gore. Excessive gore, I suppose - it is a dungeon story, after all. I’ll do a little research from time to time, but this story will not have a great deal of rigor. I’ve made Amy’s knowledge comparable to my own for that reason. There’s a few things she knows more about than I do, and a few things that she knows less about. Unlike me, she doesn’t have access to Google - it’s a non issue for her to be more knowledgeable than me, on occasion :P This story does not use the same magic system that I’ve used in either Sorcery in Boston or A Summoner’s Confession. This one is mostly intention based, and designed to be easier access for people who are more used to the idea of, “It’s magic, therefore it works” kind of thinking. Do note that Amy is, in most senses of the term, overpowered. This goes along with the usual dungeon core stories. She’s not more powerful than other dungeons per se, but she does have knowledge and intelligence that puts them to shame. I thought about doing this in a LitRPG style, but systems take balance, and I wanted this to be pure fun to write.This story was inspired from a few sources. Despite the title, it wasn’t really inspired by Of Mice and Men, though some of the themes match. Rather, I’ve taken inspiration from a few dungeon core novels on Royal Road Legends for the main idea. Many conventions of dungeon core stories have been perverted from the genre, however. I’ve taken my usual science-loving self to town to play around with the powers, and I can only hope you have half as much fun reading this as I have had writing it.
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