《Into the Hulk》Chapter 18: Into the Unknown
Advertisement
It takes you six hours to traverse the length of the Visitor and the Mecca. Their wide, merchant-design corridors transporting you as easily as they would any other piece of large cargo. You are slowed mostly by the wreckage littering the halls, forcing you to clamber over and climb around various heaps of metallic scraps. Atmosphere and gravity are relatively stable, for which you thank the Emperor and the Primarch.
But when you reach Gridpoint C6, you encounter a rude, but not unexpected, problem: an Ork ship. Your way is blocked by a think nest of random cables, held together with scraps of rope and twine. You shrug, the servos of your armor whining as they attempt to duplicate your movement, and draw your combat blade. You begin the process of cutting through the mess, but the first few strikes reveal a potentially lethal surprise: a cracked pipe venting some sort of gas. Your autosenses can’t identify exactly what it is, but they are flashing the toxicity alert with unusual stridency. Taking off your helmet, you decide, would be a rather poor choice.
Strength test at +20% (-10% base, +20% for Power Armor, Strength Bonus +10%): Cut through the Cables.
Success! Needed <63, got 31. ⅓ of cables cut away.
Extremely Toxic Atmosphere: no test required: in an atmospherically sealed suit.
The first third of cables gives way with ease, and your suit is easily able to handle the atmosphere of the Ork ship. Beyond the cables, you get your first glimpse of the compartment ahead. You aren’t sure yet, but large brass obelisks topped with tin spheres seem to ring the space.
Strength test at +20% (-10% base, +20% for Power Armor, Strength Bonus +10%): Cut through the Cables.
Success! Needed <63, got 41. ⅔ of cables cut away.
Extremely Toxic Atmosphere: no test required: in an atmospherically sealed suit.
Advertisement
Another third of the cables fall to your combat knife, and you get a better view of the compartment beyond. It’s definitely some sort of Orc teleporatium, which would make this ship a cruiser at least in Imperial service. Given the Orc’s utter disregard of anything even remotely resembling standardized construction, that means less than nothing for the class of this ship.
Strength test at +20% (-10% base, +20% for Power Armor, Strength Bonus +10%): Cut through the Cables.
Success! Needed <63, got 56. All of the cables are cut away.
Extremely Toxic Atmosphere: no test required: in an atmospherically sealed suit.
The last cable falls beneath your knife and you enter the Orc teleportarium. It is as crude, and therefore unreliable, as you would expect for an Orc design, but that doesn’t mean that it won’t work in an emergency. If you could somehow get it power, and figure out how to set the destination coordinates. Even then, you figure it has about a ten percent chance of dumping you inside a bulkhead or deckplate and just killing you outright. Unperturbed you press onwards, heading ‘north-east’ and ‘east’ towards the Tisiphone.
You recognise the next wrecked ship you encounter, at least from the historical records you have studied. It is the Unflagging Resolve, a Dauntless class light cruiser last seen in Imperial service in 146 M41, when she was sucked into the warp and presumed lost during combat as part of the Gothic War. This impression is confirmed when you come across the dust-bedecked warplate of a dead Battle-Brother still dressed in the yellow warplate of an Imperial Fist.
You know not his name, or rank, or even what killed him. But you do know he died fighting, given the number of spent bolt casings that litter the deck. You kneel, unsure of yourself in the moment. On one hand, you could dearly use his remaining ammunition. On the other, you are unsure of the rites of the Imperial Fists. Would taking this fallen warrior’s belongings be considered sacrilege? In the end, you decide that the necessity of your mission trumps uncertainty. You claim one magazine of standard bolt ammunition for your bolter, one frag AP grenade and one krak AT grenade. You arrange the Battle-Brother in a funeral pose on the deckplate, his dead hands clasping his bolter across his chest. You leave a spent magazine loaded in the bolter, with an auto-beacon hidden inside it, so that the body can be recovered later for return to the Imperial Fists. You press on, heading ‘north’ towards your objective.
Advertisement
Two hours later you are abruptly stopped when you encounter a void-lock leading to the next ship in your path. Foul runes coat the visible surfaces, inked and etched into the metal. You cannot read them, but you don’t need to read them to recognise the markings of Chaos.
You could press on through the ship. It would save you time, but would be very risky to do so alone.
You could also work your way ‘west’ to the Mhongu Khagahn and avoid the Chaos ship altogether. It would cost you time, but would certainly be safer.
Advertisement
-
In Serial29 Chapters
This Game World is rigged against Mobs!!!
I suddenly got my past life memory back, what to do (asking for a friend...)? *Real synopsis: Alean Steelight, son of Baron Steelight, 4th generation of frontier knights, is somehow a mage? And mages can only be supports? In the frontier where dangerous beasts and monsters stalk the land, mages who can't pull their own weight in combat are considered trash. After being dumped by his parents at the Royal Academy, Allean must somehow survive the most heinous place known to mankind, high school. Now if only he didn't suddenly remember that this world is going to end, it would have been much easier on his mind at least. =====================================================*Disclaimer: This is my 1st novel, and English is my 2nd language, so expect some spelling or grammar mistakes. Also plot holes, and generally bad planning and such. Feel free to point out mistakes so I can grow as a writer. Update whenever I have time and inspiration. If you think the name is familiar, I do take inspiration from " The world of Otome Games is Tough for Mobs" and other academy-type novels. *Warning: This novel features references to self-harm, depression, suicide, etc. Viewer discretion is advised If you are uncomfortable with LGBT+ elements in a story in any way, then this novel might not be for you, sorry. The main character is straight/bi-curious, so yeah... Yay teenage hormones and confusion.
8 130 -
In Serial33 Chapters
The Death Simulation
Please note that there is no sexual content in normal chapters except for chapter 7 which has moaning only. Chapters with nsfw will have [NSFW] listed in front of them A boy and two of his friends find themselves selected to be punished in the place of his last generations for the disturbance the rebellion of two cities has caused. The punishment was that 20,000 children aged 10 - 16 years of age had to enter a simulation type MMORPG where they would have to kill 10 bosses to exit. If you die in the simulation, you die in real life. 300 days, to clear the simulation. 10 bosses. He enters the simulation and forms the strongest guild, will he be able to clear the simulation?
8 150 -
In Serial12 Chapters
Hegemon of Another World
A doctor transmigrates into a world of magic. Devoid of modern technology but not of mysteries beyond science. Follow Ronan as he uses modern knowledge to his advantage and masters the magic to become the Hegemon of Another World.
8 180 -
In Serial13 Chapters
Cursebreaker
I'm not writing this anymore unfortunately, and I probably won't ever continue it. I guess writing is more difficult than I thought Reto Mason woke up on a mountain, and it was all downhill from there. Until they hit floor, at which point I'm surprised they didn't die to be honest. That is, they didn't die yet. We'll see what happens This is a LitRPG which does have levels and stats, but is more focused on Accomplishments, although expect some more classic RPG stuff in the future. The main focus is on skills, and skill modification/evolution in that regard. Expect some weird 4th dimension stuff eventually, and the weird things that come from there.
8 142 -
In Serial10 Chapters
You Booster! (Tian Lang Xing)
That amazing view of the planet, from its high orbit… And that person, glowing in light, smiling as he confirmed something from him. Soon, he bid him farewell. ‘We’ll meet again… Old friend,” So said that person. The same dream, kept repeating. Yet, not knowing what it really meant, Xin Shi could do nothing about it. He had other concern anyway. Unwelcomed by their own clan, he and his mother moved out to meet their only ‘true’ relative in this world... Yet, in this martial world, things so rarely went according to plan… The boy’s life, changed entirely that very night. The night when, he realized, how powerless he was.
8 78 -
In Serial20 Chapters
crossed over
modern day au x no white star au og cale is busy feeling sorry for himself when he winds up in a modern au where he's dating alberu. meanwhile, his modern day self is now stuck in the fantasy world he came from with no idea how or why he got there just a lot of chaos because i enjoy hurting og cale taking some suggestions for other characters/relationships if they comply well with the story outline i have
8 236
