《Menastel's Guide to World Travel》Guide Entry: Labyrinths
Advertisement
Menastel’s Guide to World Travel, Entry 3: Labyrinths
Once prepared for void travel, one must select a labyrinth to travel to. Before selecting one, however, one must know what a labyrinth is. There are a number of definitions, most of them utterly wrong or written by the untravelled. Many Sovereigns just make up nonsense and spread it around their world to look smart. They usually burn my guides when I distribute them.
The true definition of a labyrinth is somewhat simple. They are, essentially, interdimensional nails holding the physical and ethereal together. The two realms intermingle within and, by the labyrinth builders’ genius design, construct the most complex locking mechanism ever conceived. It doubles as an exceedingly strong anchor point between realms and an extremely mana-dense location where all the wonders of the Myriads naturally manifest. The shifting paths of a labyrinth are simply the locking mechanism constantly reshuffling pieces.
For a precise examination of labyrinth pieces (corridors, rooms, safe boxes, etc.) refer to the dungeon layout table on page 132
In the countless aeons since the labyrinths’ conception, nothing has ever unlocked one. They have been broken, however, to disastrous results.
There are, perhaps, only a handful of truly ancient powers that knew the Myriads before the labyrinths. Supposedly, magical worlds were few and far between. They inevitably faced the problem of the ethereal drifting from the physical, weakening their magic until it simply ceased to be. Given the infinite nature of time, the creation of labyrinths or their equivalents was inevitable. What gives researchers more pause is just how incredibly widespread they are.
There has been some debate over the overarching morality of making every world magical. See: Void Expansion (pg. 178), World Homogenization (pg. 190).
How the labyrinth architects achieved such a feat is yet unknown. They used a similar method when spreading the Myriads standard language (MSL), ensuring a communication baseline on every world with a labyrinth. Though some worlds decide to be special and refuse to speak it. A few religions and governments have even enforced a ban on MSL. Travellers may want to simply leave such worlds at the first opportunity.
Advertisement
When selecting a labyrinth for travel, one must take note of the labyrinth density. Anything higher than 10 layers is highly inadvisable. You will be arriving at the bottom layer, where connection to the ethereal is strongest. This will also be the most difficult of the labyrinth layers to survive. Below the tenth layer is where the physical begins to bend outside natural laws, producing extremely dangerous and unpredictable layouts.
Refer to the risk table on page 153 on how to select a labyrinth density suitable for your party. Do this before scrying the ethereal. Dense labyrinths are to light labyrinths as a sun is to a candle. For the weaker parties, finding a light labyrinth with five or less layers will take a considerable amount of time and effort. Do not underestimate the difficulty of this task.
For more detailed information on labyrinths, refer to my specific guide on the subject. It is still completely accurate contrary to the opinions of Alephna’s crybabies, who have barely travelled the void. They just can’t stand a nonhuman being right.
Advertisement
- In Serial24 Chapters
BEAST
Jean DeLaro and his caretaker Klaus, who has watched over him since birth, led their day-to-day lives without much worry. However, Jean has always felt that he was somehow different from the people around him. And on one fateful day, the veil of the peaceful life that he's always known fades away as the truth about himself and the world around him begins to become apparent.
8 66 - In Serial8 Chapters
Berserker of the depths
She found herself surrounded by cavern walls, not knowing who or where she was, and her body riddled with wounds and corpses littering the ground. In her mind there was but a single goal: to survive. Armed with the mana guidance to gradually strengthen herself and her newly made stone hatchet she set out to escape these monstrous caverns. Of course that’s easier said than done when you don’t know what roams in these halls. Join our main character in her adventure filled with poor life decisions and whatever horrors she may encounter on her journey!
8 171 - In Serial7 Chapters
Elysium: Diamond In The Rough
Growing up in Elysium isn't easy, even though it's one of the biggest metropolises to spring up since all the superpowers of old decided to blast themselves into oblivion. Like a phoenix, Elysium emerged from the ashes and gave somewhere for the people of The Rough to go. This is the story of Alexander "Alex" Washington.
8 147 - In Serial15 Chapters
Adventures in the Pirate Continent
Dylan’s gap year is going great, yes her cruise ship was sunk by some sort of ancient evil sea monster and she had to spent a lot of time nearly starving to death. But she’s doing better now she lives in a world of mystery and wonder! In The Pirate Continent! She made new friends and is only almost killed now by Vikings and every once a while Nazis.
8 273 - In Serial15 Chapters
The Survivors Of Eden
Rowan is back, hugging and kissing her family again like she never thought she could. She has a secret though. No, it's not some deep, dark, mysterious secret. It's rather simple and almost quite obvious...which makes it terrifying. Her destiny is mapped out and set in stone. She is chained to the EcoPan. But why is she back in the first place? Wasn't the story over? It was supposed to be but humans aren't very willing to obey, are they?One last time Rowan is going to save a whole civilization from a terrible fate. But with her daring and often intrepid mind, the EcoPan is likely to never be the same.Fanfiction taking place after Rebels Of Eden, Elites Of Eden, and Children Of Eden by Joey Graceffa.
8 170 - In Serial16 Chapters
Jackson and Max's wedgie fanfic (Fuller house)
Small stories about mostly Jackson and other guys from the fuller house cast.
8 101

