《The Dragon and the Treasure Hunter》Wind 16
Advertisement
I kind of want to go for another round, but at the same time, Drake and I should be setting off. But watching him as he finishes drying off from our shower is tempting. Extremely tempting. To refrain from acting on that strong temptation, I instead focus on getting dressed, then I check my Inventory to make sure everything is there.
While I know everything is because I put it all there, it doesn't hurt to check again, just in case I did forget to put something in.
"Ready?" I ask Drake once we're both dressed.
"Are you sure we shouldn't get me a new sword before we leave?" Drake asks.
After all of our training and Dungeon runs, his sword is no longer usable. It was rather cheap, after all. After we finished up yesterday, Drake wanted to go to the store and buy a new one, but I told him we should wait on that.
"Yes," I answer. "Let's save up your vanri for a better sword. The city on the path leading to the Wind Crystal will sell better swords, and it's only a few days' trip from here. We can stop in some Dungeons along the way and get some more loot to sell, too, which will allow you to save up for an even better sword."
"What about fighting in the Dungeons?" He asks.
"Just punch your way through things," I tell him. "A sword would help you, but you're strong enough to just power through the Dungeons in this area."
"Works for me," he nods.
"Let's go," I tell him. "I want to stop at the tavern and say goodbye to Daniel and Cassidy. I know I did yesterday, but I still want to do it before actually setting off."
Drake nods, then follows me out of the apartment and to the tavern. Daniel and Cassidy are chatting at the bar, but stop to look at us once we enter.
"We're setting off," I tell them. "I'll make sure to stop in after our quests are finished."
"You do that," Daniel tosses me a small crystal, and I catch it. "That's our Guild Crest."
"Got it," I slip the crest into my Inventory. "Until we see each other again, enjoy."
"Enjoy," Daniel and Cassidy say.
Drake and I leave, making our way out of town, and once we're past the walls, he gives me a curious look.
"They gave you the Guild Crest?" He asks. "Is that important?"
"While I might be going off on a quest," I tell Drake. "I'm still a part of the guild. Using the Guild Crest, I'm able to take on official job requests petitioned to mercenary guilds. They're all linked into an official system through some magic orbs, and the crest tells them which guild to send the guild fee to from each job, among other things. I'm not going to short out my guild."
It also alerts the guild to the fact that they've got payment incoming, and all payments are logged, so they'll know if someone tries to short them with the payment as well.
It's a relatively new system, invented in the last twenty or so years. Even though it's spread through the eastern continent as well, I'll probably not do petitioned quests there at all. That would save some trouble with ensuring the money is sent back to Daniel and Cassidy.
"Oh, okay," Drake says. "So you pay a fee for every quest you complete?"
Advertisement
"Sort of," I answer. "I pay a portion of the reward, which has to be in vanri for any job petitioned to a guild. However, the payment comes out of my pay directly, so I don't have to do anything extra."
"Oh, okay," he says.
For awhile, the walk is quiet, the two of us walking first past the farms, then through the fields. I can tell Drake has another question to ask, and it's at lunchtime when he finally decides to ask it.
"How long will it take to reach the next town?"
"We'll arrive tomorrow," I answer. "Though there's an inn that we'll reach a little after nightfall. Normally, inns like that would be spaced so that they can be reached during the day from the next stopping point to either side, but this one is situated outside of a Dungeon entrance."
"There's a Dungeon at the inn?" He asks.
"Yeah," I answer. "A nine-room Dungeon. It takes awhile to reach from Silent Valley and from Whispering Fields, so an inn was built not far from it. That way, adventurers can rest up there rather than just camping out in the fields between runs."
"Okay," he says. "Are we going to do it?"
"That's an additional 54 CP if we do," I say. "Which can net us two more Levels, so yeah, we'll do it."
"Okay," he says. "Have you ever done the Dungeon?"
"No," I answer. "But I've talked to adventurers who have. It's another fields Dungeon. From what they said, the beasts inside include some rats, but also a couple of foxes, and on occasion, raccoons."
"Raccoons?" He asks.
"A small mammal that's something like a cross between a fox and a rodent."
That's the best way I can think of to explain it to him and give him something of an idea of what it is. It's inaccurate, but it's probably enough for him to figure out which the raccoon is should we encounter one.
"Sounds delicious."
We finish up lunch, then resume the journey towards the inn. After we pass it, we'll have the town to reach, which has two small Dungeon near it, then past there, a relatively decent-sized city. I'm not sure, but we might be able to reach Tier II of our first Class while at the City. If not, then we will probably manage it after the Wind Crystal's trial.
Now that I think about it, it does seem easy to reach Tier II of the second Class. Then again, we probably won't have the 200 CP needed for it.
Nothing of any real importance happens on the trip because there really aren't any monsters or bandits or anything in this area. We manage to reach the inn a couple of hours after sundown.
It's a two-story brick building with lights outside the doors and some light visible through the windows, all of which have curtains drawn over them. The Whispering Fields Inn.
Drake and I enter, the door smacking a bell as we find ourselves in a spacious lobby with a dining room to the right and stairs to the left. There's a counter in front of the wall directly before us, with an open doorway leading into the back.
"I'll be there in just a minute!" A woman calls from the room in the back.
We walk up to the counter while waiting, and after about two minutes, a heavier-set woman comes out of the back, her brown hair braided behind her, green eyes bright with energy, despite the late hour.
Advertisement
"Good evening," she greets us with a smile, though her eyes shift to Drake, and I know she's noticed the scales on his neck. She looks back to me. "On your way to visit the Oracle?"
"We're actually headed in the opposite direction," I answer. "Coming from Silent Valley. I'm part of Silver Code."
"Ah," she smiles. "Silent Valley's prestigious mercenary guild. Welcome. Going to the capital, then?"
"The Wind Crystal," I answer. "Drake and I are seeking to charge a Crystal of Power."
"I've heard rumors," she tells me. "That the Elemental Crystals have been sealed off, that no one's allowed to visit them."
"I've heard those rumors, too," I tell her. "But since we don't have any verified sources saying that, we're still going to try."
"It's rare," she gives us an appraising look. "For ones such as yourselves to obtain a Crystal of Power. You're from Silent Valley?"
"I am," I answer. "Drake isn't. He didn't come through this path on his way to us. He'd come to talk with the Oracle, and I decided to tag along with him."
"I see," she says. "A room is eighty vanri per night, comes with two beds and a bathroom."
"We'll be staying tonight and tomorrow," I tell her. "We want to hit up the nearby Dungeon before going through. Every little bit will help with the Elemental Trials."
"Yes, they will," she says as I pull out the money and hand it to her. "Do you need some information about the Whispering Fields Medium Grassy Plains Dungeon?"
"No," I answer. "I've heard about it enough from adventurers on their way to see the Oracle."
"Okay," she notes something down, then hands me a metal key with crystal engravings on it. "Just up the stairs, Room 201. We do serve breakfast in the morning, but you'll have to ask and pay for it."
"Thanks," I tell her. "Come on, Drake."
Drake and I make our way upstairs, and I open the door to our room. The room contains two normal-sized beds along with a wardrobe and a bathroom.
"I'm too exhausted from the trip," Drake tells me. "To do it with you right now, as much as I'd like to. When you wake up in the morning, if I'm hard, don't suck me off, ride me."
It doesn't surprise me that he's tired, we walked for about fourteen hours today. I'm definitely too tired to get it on tonight, too. His request sounds kind of fun, and I'm sure I'll have more than enough energy for that when I wake up.
"And if you're not hard, suck you?" I ask.
"Yeah," he yawns, his tail curling up a little as he stretches. "Let's go to bed."
I close the door, then we undress and climb onto one of the beds, Drake spooning me, the two of us fitting on it like this. It doesn't take me long to fall asleep, and when I wake, Drake is definitely hard. As usual, I savor the feel of him against me, the warmth of his body.
If I could, I'd stay like this for hours, just enjoying the warmth and feel of his body, but we have stuff to do. I do relax in the feel of him for a little bit, but after ten minutes, I extract myself from Drake, then pull out my oil and get to work, waking Drake up as I do. Once we finish our morning fun, I pull off of him and lie on him.
"Good morning," I kiss him, and he pushes his tongue into my mouth, wrestling with my tongue for a few moments. "Let's take a shower, Drake, then get some breakfast. You'll be returning the favor tonight."
"Yeah," he says.
We walk to the bathroom and shower up, washing each other, then dry off and dress.
With that taken care of, we make our way downstairs and to the desk, where I ring the bell sitting on it. A moment later, the woman from last night comes out, greeting us with a smile.
"Good morning," she says. "Are you two ready for breakfast? It's ten vanri apiece and comes with drinks."
"Yes, ma'am," I answer.
"Give me just a few minutes and I'll whip it up for you," she says.
"Thank you," I say.
Drake and I head into the dining room and sit at a table, and a minute later, a girl around our age comes out. Based on her hair and eyes, I'd say she's probably the daughter of the woman who greeted us, though much slimmer.
"Good morning," she greets us. "Ma said you two are going to the Dungeon outside?"
"Yeah," I answer. "We're planning on a rather large adventure, so we need all of the CP we can get."
"Good luck," she tells us. "Have you been adventurers long?"
"A couple of weeks," I answer. "Though we both have training from before we linked into the System. What about you?"
"Not yet," she answers. "I'm hoping Ma will let me link in on my birthday in a couple of months, but I might have to stay to help run the inn."
"Good luck," I tell her. "Have you trained at all?"
"No," she answers. "I plan on going a mage route."
"There's this handsome man who comes by here every now and then," the woman from last night approaches us, putting down plates piled with sausages and eggs with some rolls on the side. "That Gretel wants to join with. I keep telling her he's a little too old for her, but she won't listen."
"He's not that old," Gretel rolls her eyes. "Ma, he's only twenty-two, he's only three and a half years older than me."
"And he's a noble man," her mother tells her. "I keep telling you, Gretel, that he's much too far above you."
"A noble comes by here every now and then?" I ask. "What for?"
"To explore the Dungeon," the lady answers. "I think he mostly just wants a break from his noble life. He's a mage, and strapping young man. Though he dresses in a mage's garb, I can tell he's a noble by the way he speaks. It's strange, though."
"What is?" I ask.
"None of the adventurers who come from town to harvest things from this Dungeon know him," she tells me. "Nor his party. It's as if they appear out of thin air."
Drake looks at me, and I shake my head. He wanted to know if it was possible it was Calvin doing it, and it's not, he's older than that. Though he does look younger, I'm pretty sure Gretel's asked her mage crush his age. In addition, if it were Calvin, they would have noticed the similarities between the two of us.
The resemblance between my brothers and me was strong when we were younger, and I'm sure it still is, even after all three of us went through puberty.
"Well," the innkeeper says. "Let me get you two your drinks."
"Thanks," I say.
She heads to the back, calling Gretel to go with her, and Drake gives me another curious look.
"Calvin's twenty-four," I tell him. "And Taylor's twenty-one. I doubt Taylor would give an older age, nor Calvin a younger."
Though honestly? I wouldn't put it past Calvin to help a friend out. It's quite possible he's taking a friend here every now and then. While his main thing is teleporting himself, Calvin can teleport others, for a much larger cost in mana.
The innkeeper brings us out some cold milk, and Drake and I dig into our breakfast, filling up on it. Once we finish, we thank her and let her know we're heading to the Dungeon, then head outside.
The Dungeon is only about fifty feet from the wall surrounding the inn's back yard, and the ring resembles the one for the Silent Valley Small Grassy Plains, with strips of grass along the tops of it.
"Between runs," I tell Drake as we step into the access ring. "Do you want to do some martial arts training?"
"Sure," he answers.
"Not too much, though," I say. "We'll need to rest between runs."
"Yeah," he says.
"Alright," I say. "If you're ready, let's go."
"I'm ready."
I put my hand on the access stone, and a menu appears in my vision.
Would you like to enter the Whispering Fields Medium Grassy Plains Dungeon? Yes No
I hit yes, and the menu shifts to the next one.
There are other adventurers in the access ring. Select up to fourteen to accompany you. Dranakuliansithventomar Done
I pick Drake, and the confirmations come up.
"Let's go, Naku-Naku," I say, then accept the final confirmation, and the two of us appear in the arrival room of a plains-type Dungeon.
Advertisement
Exiled Aristocrat
Synopsis. The story follows Ronandt, a young nobleman who, despite his noble origins, has never met his parents. Except for maybe at the time of his birth. He thus finds himself without parents at the Manor Rosetta, under the close supervision of Mathilda, his nanny, and Syrus, his Butler. Follow the adventures of Ronandt, a young nobleman like no other. This is a very slow-paced novel, so if you like slow character building and slow world-building, then this novel is for you. This is written in First Person PoV, but sometimes you'll find some chapter (generally extra-chapter) written in Third Person PoV. No OP mc, No Harem.
8 353Nero Zero
Monsters plagued the lands for too long. No matter if one had fangs, beak, teeth, skin, fur, or feather, or was tall, stout, or diminutive, the people suffered. Until the Gadgeteers came with a device that could allow people to fight back. Powered by one's own magical power, feeding off of monster Essence, the Arbitrium bracer turned the tables. It also changed society. Strength of one's level cap was all that mattered. The strongest were Kings and Emperors. The weak or those too poor to afford the marvelous device, destitute. And so it has been for millennia. All that mattered was one's level cap. High, low, a fate decided the moment the strange contraption came alive. Too high and you were a threat to those interested in keeping the status quo, a weed to be nipped before it could grow and take root. Too low and you were nobody, fated to be a bit more than a simple farmer. What if someone, somewhere, came up with a zero for their level cap? Unable to use Essence, unable to level up. On all of recorded history, it never happened. Until it did. In a small village of fur-less and tail-less ape-beastkin, a boy found out he was uniquely handicapped. Nero's level cap was Zero. But he'd never let that stop him from reaching his goals. ------------------------------------------------ All stories have already been told. We merely reuse elements from them. From Joseph Campbell's Monomith to Stephen King's advice, and that encyclopedia of tropes you've visited, fiction has been dissected and reassembled countless times. One will surely find elements inspired on other works here. Just like cooking from basic ingredients, the recipe and presentation is what really matter. This is a fantasy adventure, of someone that goes from a zero to a slightly bigger zero. It will have romance but no harem. Cruelty but with hope dimly shining ahead. Lightweight where it can be, heavy where it must. Thanks for reading. Cover Credits (The cover is CC-BY-NC-SA): Steampunk Spider Bracer, by Daniel Proulx. CC-BY-NC-SA Picture Frame, @anaterate, Pixabay license. Some odds and bits from here and there.
8 262Game Dungeon
A recently deceased man finds himself imprisoned in a prismatic gem, confused and missing pieces of his memory he wishes to play video games, but to his horror, he is stuck in a world of sword and magic. Hello! I am the writer of Game Dungeon thanks for your feedback! Although my intentions were not to insult the reader I can see how someone would think that way. I have no plans to change it as of now and it's better to put it out there as a warning that I use a lot of words with similar meanings but are used very irregularly. Honestly speaking my English teacher was weird and a lot of words I use are more complicated than they need to be, but again something I was drilled into was not reusing words apart from "I".
8 169World of Impurity: A Gacha LitRPG
"IMPURITY DETECTED. FOR THE SAKE OF A PURE, HUMAN FUTURE, SUPPRESS IT NOW!" Veteran mercenary Kyle Licht is shot in the head and wakes up in an alternate Earth as an eighteen year old. History now speaks of a clandestine organisation dedicated to suppressing and researching anomalous, reality-impure entities—Impurities—and how they utterly failed at a critical moment. The veil of secrecy lies in shreds. Impurities exist unhindered across the world, in all their reality-distorting, disaster-causing, atrocious glory. Humanity is locked in a war of attrition against these monsters, seeking any measure that will let them see another day. So what's a mercenary turned youth to do? Put his new system interface to good use and begin dealing with those Impurities, of course! But what's this? Very Hard difficulty? Random 'gacha' elements for item and unit acquisition? An interface-mandated, mysterious Assistant lurking in the back of his head? Yeah, this job is looking to be a real bumpy ride... [participant in the Royal Road Writathon challenge] Feature List: - A LitRPG inspired by containment fiction such as Lobotomy Corporation and SCP! The system also takes cues from WRPGs such as Fallout and Deus Ex. - A protagonist who starts off weak in body but sharp in mind. All those years fighting on the battlefield haven't amounted to nothing! - Cyberpunk, semi-apocalypse setting. - A potentially life-ruining experience (for the protagonist) - Gacha hell (also for the protagonist) NO LONGER BEING UPDATED. WILL BE REWRITTEN SOMETIME IN THE FUTURE.
8 341A Forgotten Hero
(author: This is gonna be a long synopsis I apologise. This should be a prolouge but as you will see I have a seperate prolouge, please forgive me. This fiction as a warning beforehand is as basic as it comes, prettymuch following all story conventions of both the mecha and school life genres. I am mostly writing this to figure out my writing style before I begin something truly creative and uique. I dont wanna ruin something I worked hard on by being illiterate. Also illustrations are at a minimum because all I have access to is MS paint.) In the year 2028 humanity (accidentally) created the means to travel great distances through space in a short period of time. This has led humanity down the road of great technological advancement and also led to the spread of humanity across their home system and just begiining first steps upon other solar systems planets. In the year 2033 the human colonies in space broke from the chains of their old countries creating hyper advanced societies disregarding nationality and any other defining factor. Two space societies formed the Solar Empire a monarchic society with its capitol on the moon Titan which controeld the entire human home system aside from Earth which still remained divided into seperate contries. The other was the Extra-solar Leauge. A mysterious society outside of easy contact range with any other humans besides themselves. To help with construction and other work outside of sealed and breatheable atmospheres of their cities and ships the Solar Empire and Extra-Solar Leauge created what became known as Advanced Movement Shells(AMS). These machines are best described as huge exoskeletons or "mechs", and they aided greatly in getting things done by increasing strength, durability, and the amount of tools able to be used. They also aided in quelling rebellions among extremist groups forming in these new societies. Finally in the year 2050 the Solar Empire having divinated their emperor, and now beliving themselves to be their religions chosen people, the Solar Empire declared a holy war of conquest against all the nations of Earth in order to conquer it under the idea that all humanity was required to bend to their divine emperors rule. The first month of the war whent badly for earth as the divided nations fell one by one due to the Empires superior weaponry among other technologies which made their forces nearly invincible. The AMS were used to great effect due to their almost "magical" level of technological advancement. Some nations able to put up some kind of defense created their own versions of these technological terrors. From there the war became a brutal stalemate and suddenly was won by the forces of earth. Why this is still hasn't come to the light of the common man, but one thing is for certain it took a heroic effort from one, or many people to win it for humanity...
8 98To Blunt The Sharpest Claw
The Velvet Paw of Asquith Novels are a series of New Fable genre novels that involve cats and dogs and high adventure and romance and espionage and food-fights and hotels and explosions and car chases. With large casts, exotic locations and an absurdity only possible in the absence of human characters, the Velvet Paw of Asquith Novels blend Wind in the Willows with James Bond, though with more cafes and fewer badgers. This submission is the third title in its Morigan Trilogy, beginning two-thirds of the way through the series' longest adventure yet. Here's a quick recount of what's happened so far: When Oscar Teabag-Dooven, a Velvet Paw of Asquith, is ordered to investigate how a mysterious poet, the Ar'dath-Irr, is able to travel instantaneously around the world, two very bad things happen. Firstly, he meets Lydia, an insane librarian who punches everyone in the face, and secondly, the Ar'dath-Irr reveals he is intent on taking over the world. Although this second thing might be considered worse than the first, Oscar feels differently following Lydia’s destruction of a cafe, a library and his face in one afternoon. In comparison, thwarting world domination just seems easier. Along with Binklemitre, a fellow Velvet Paw of Asquith, and Lydia, Oscar infiltrates the Ar’dath-Irr’s realm of dark poetry to discover the dog not only intends wrenching the world apart but has no intention of cleaning up afterwards. As a result, Oscar decides it’s all too hard and goes home to have a bath. After lots of arguing and the sort of food fight that posh restaurants were invented for, Lydia and Binklemitre convince him that they must stop the Ar’dath-Irr for several reasons, one of them quite serious. A vibrant cast of characters collide as Oscar, Lydia and Binklemitre battle the Ar’dath-Irr and his disciples in an adventure involving exploding cafés and appalling hotels, car chases and inadvertent surgery, dreadful poetry, lots of arguments and at least one temper-tantrum, all of which draw the three into dark and convoluted corners of a world they weren’t aware existed. Moreover, any chance of sitting down and discussing things over some buns disappears when Lydia punches the Ar’dath-Irr in the face. This results in her having a psychotic episode and Oscar getting run over by an ambulance. Although Binklemitre suffers neither, he witnesses both, which is almost as dreadful, though not nearly so messy. An enormous battle ensues, followed by a dinner party and then everything explodes.
8 330