《Rifts in the Weave》025 - Dawn - 24 Harvest, 385 - Alsais, Bryen Mountains, Charan
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The sun was rising as Taleka made the long flight up to the highest home carved from the face of the cliffs of Alsais. Generations of Alsaians had carved out a thriving city out of the mountain. The cliff face was densely planted with a vertical garden so that the facades of the buildings seemed to almost be growing. Each facade was different, some were simple, merely doors and windows. Others were elaborate with carvings and pillars.
The highest facade was shaped of granite in a soft pinkish-red, the entryway flowed from the sheer cliff face and made sinuous almost flame-like shapes. Carefully tended flowers, a brilliant blue, almost formed a pattern over the shaped stone. The landing area was walled on two sides by a delicate, iron filigreed railing. No door barred the entryway, no door barred any of the entryways in Alsais. Taleka landed gracefully on the smooth stone, her bare feet making only the slightest sound. Her wings folded even as her feet touched the ground, large black edged blue wings similar to those of a butterfly only stronger and much much larger.
She stood for a moment, looking out over the desert sands toward the rising sun, letting the first rays caress her dark skin. The exhaustion was readable in her yellow-brown eyes as she studied the vast stretch sand.
From behind Teleka came a reedy voice, “Were you planning on entering, child, or merely lingering in the doorway?”
Squaring her shoulders, Tekela heaved a sigh. “Coming, Grandmother.” She called out as she entered the cool, shaded, dwelling.
The old woman gave a contented sigh as the younger entered. She sat, nestled in a small pile of pillows and blankets in the light cast by one of the windows on the outer wall. “It does my soul good to see you this morning, Teleka.”
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Even Teleka’s smile was tired, “I am glad to greet the sun with you once more.”
Grandmother hummed deep in her throat. “I do not suspect there will be many more for me, child.”
“Don’t talk like that, Grandmother.”
“When have I ever spoken anything but the truth? The threads of my life grow short. It is best to recognize such things and make use of what time we have left. Come, there is much yet to teach you before your threads are joined to mine.”
“Are we not going to talk about what happened last night?”
The old woman snorted, her wrinkled face making a wide grin that did not reach her deep, brown eyes. “In order to understand the Weave, you must learn to recognize the warp and weft of the patterns that came before.”
“Grandmother. The Weave-”
The old woman rose to her feet, faded red and black wings fluttering behind her for balance. “Oh child, you want answers so fast, you want to work so quickly to fix everything. You have not yet learned the balance of all things, the give and the take of the Weave. I haven’t much time before we must join your threads to mine that the Weaver’s pattern can continue.”
“But, Grandmother, you have taught me of the balance. I understand that.”
Again, Grandmother snorted. “Oh, child, would that you could understand the true nature of it merely from being taught.” She sighed deeply as she walked toward the entrance to her dwelling. “Bring me the Teller and her apprentice. Tell her that the time has come.”
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Lord of All Realms
Alcohol Sword Immortal a.k.a. BeerbladeEditor: GNE, Zach Consulting Editor: Deathblade
8 4061A Man At Arms
A noblemans son and a stalwart knight travel through a dying city in search of its local ruler. Instead of the Baron they find a much more sinister force controlling what remains of the city. Part 2 A Lord At War Finepoint falls as our heroes make their escape. Arthur and Pyp disagree on what comes next as they encounter forgotten magic and ancient ruins. Scheming lords and ladies wage silent wars which threaten to tear to lands apart.
8 127The Chronicles of The Green wizard
Garion Greensleeves always was an oddity. The first son of High-Wizard Garius Greensleeves and Adricor, a Noble woman of well renown, he would of stood to inherit much. However, on the night of his first full moon, as a baby he disappeared from his cot. His parents, after much frantic searching, found the babe crying in a small clearing of trees, a large feline creature pacing defensively around him, the bloodied corpse of a fox resting at its feet. As the parents approached, the beast transformed into a small owl and flew around the clearing before perching on a low branch of a tree nearby. From this moment on Garion's fate had been decided. Only those with magical blood could be capable of calling out to such a being as this. As Garion grew older, the transforming creature remained by his side. Wizards from all the continents visited the glade to see the child who had bound a familiar to his will as a babe. At age seven, Garion left his home glade and travelled the world studying to become a recognised guilded wizard. After many years he was granted the title of Wizard and was sent forth to advise, learn and ponder on behalf of the guild. After a while, Garion was assigned to a small nation within the vast continent mainly populated by man-folk known as The Patchwork kingdoms.
8 74Unique Fusion Magic Hex
World Essence. The mysterious energy coursing throughout the entire land of Vor'ten, and very possibly the entire world. This energy has allowed humanity to flourish, building great empires and vast kingdoms, conquering nature itself with just a sweep of their hand. Humans were the strongest existence, and with the help of channeling this World Essence, many were able to turn into Magic Knights, gaining magical abilities to combat the various fierce beasts throughout the lands.Alas... those glory days of old were long gone. Humanity has now been pushed to the brink of destruction, and now the remaining members of the human race are encased within giant domes known as 'Alkkras', made with the last remaining bits of the World Essence. It was said that those giant domes were the last gifts left by the remnants of the ancient human race, as a means to protect the future generation from the attacks of the many wild beasts roaming outside. Five Spiritualist Invokers, all combined together, used the last bit of the World Essence and sacrificed their lives to lay a gigantic, 1028-seal formation magic array to form these barriers, forever saving humanity, but also trapping humanity within these barriers.However, the humans were never completely helpless. No matter how little World Essence was left, the humans still had some remaining. Realizing the incoming crisis, the humans found a way to seal World Essence inside a special type of crystal. Soon, these crystals began to become implanted into weapons, turning them into World Essence Weapons, and they began to display properties of their own. Extreme heat. Bone chilling cold. Absurd sharpness. These normal weapons, after being imbued with the energy of the World Essence Crystals, began to form natural affinities to elements. Fire. Water. Earth. Wind. Darkness. Light. Using these weapons, one could become a Chevalier that wielded the power of the elements.However, if one wanted to reach a higher level of enlightenment and understanding, one could become an Invoker. Via the study of magic array formations, one could directly use the power of the World Essence to cast devastating magics upon the enemy. These people were Invokers, highly valued for their combat potential by the Army. These weapons and magical arrays were used in the great fight between the humans and the beasts long ago. They had long since been put away in storage, almost long forgotten...However, after ten-thousand years of suppression, the human race is beginning its counterattack against the Beasts... Synth was an Invoker in the Magecroft Academy. However, his talent was terrible, being only at the Spark Stage. This led to him being looked down upon and bullied. He was unable to cast any Calamity-rank or even Destruction rank spells, and was only able to cast Coalescing rank spells at the age of 17, a record low in the academy for cultivating these rare Invokers. Even though he put in more effort than anyone else, he was still unable to advance his Channeling Energy. But due to his constant research and study, Synth ended up creating a power that would go against the heavens - he had found how to Fuse spells together. After trying it out once, merging the magical array for the Small Fireball and the Mortal Judgement skills, he was able to create a mid-rank Destruction tier spell, Holy Judgement Flame. However, after this, no matter how hard he tried, he was unable to fuse more spells together or even cast them, and noticed a weird, pentagram shaped formation on his left arm. He would later call this mark the Fusion Magic Hex, a curse that prevented the wielder from casting magic that wasn't their own...This meant that with the exception of Synth's newly created skill, , he was going to have to create unique magic arrays if he ever wanted to step on the path of becoming an Invoker! This power that destroyed the laws of the Invoking System, and his unyielding persistence in testing and creating new spells, would later gain Synth the nickname the Unique Fusion Hex, and lead him to become one of the strongest beings in the entire World!
8 76Critique And Editing Info
I critique and edit
8 95QUEEN OF DEATH ✔
❛THEY WOULD TELL YOU OF A KING WHO STOLE ME HELPLESS FROM MY SUNSHINE GARDEN.❜They won't tell you about the woman who came to him sublime, lily eyes and lily lips. A king does not ask permission from his prize, but she, oh she, she knelt, kissing my flower crown fingertips, and laid a kingdom at my feet. A Hades and Persephone retelling.❛AND WHEN I PLACED MY DREAD HEART IN HIS PALM; HE CALLED IT A KEY AND ME A QUEEN.❜rubyruins | all rights reserved ©
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