《Un-Familiar 1: Ranger & Raven (LitRPG isekai fantasy adventure)》Epilogue: Look On My Works
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The sewers were the ideal place to set up shop: they were largely uninhabited by anything but spiders, rats, the occasional squatter, and if you had the right type of magic, you could find long-forgotten, and massive underground tunnels, rooms, ancient cathedrals belonging to covens of dead cults, and little pockets of dwarf civilization fighting with little pockets of goblin civilization.
Once upon a time this had probably been someone’s bomb shelter, which transformed with the expansion of the anomaly into a massive subterranean hall. Once upon a time perhaps a dwarf king had called it home, or it simply transformed with a mysterious look to it, but no real history behind it. It was a feeling you sometimes got in places of the United States, after coming back from a trip to Europe or Asia.
The place was damp with the constant drip drip of water coming out of what used to be the Niagara River, the smell of mold, and sported colonies of glowing mold splattered here and there.
Several workstations now sat in that enormous, empty room, where the walls rose up some forty feet and were bathed in a weird haze. Light streamed down in thick syrupy rays from a couple of places where the walls had been broken out, and in that light danced all manner of bugs and dust.
Around the workstations sat dozens of gnomish, packed shoulder to shoulder. A murmur of conversation buzzed all around, with chuckles here and there, with the occasional ‘Ooohhh!’ of sudden inspiration. They also darted glances around to the corners of the room, where motion could be barely seen. They tried to ignore the periphery of the room, generally.
Some had hold of a bracer, others a codpiece, and they were noting down, sketching down the design parameters, scribbling out mistakes, calling for materials. Buckets of steel dross, crates of copper, ingots of iron and other materials were being brought in by a team of golemites, orcs and dragonites. The muscle brought in more work tables, more stools, more boxes of tools with gnomish hissing at them to be careful, crates of this and that: ignition bandage the crate might read, or eldritch catalyst, or echocrystal shard.
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And they brought clay. Tons of clay.
One team of gnomish was in the process of erecting scaffolding to allow them to put in a ventilation chimney for the gigantic kiln. They’d already piped a chimney from the other smaller kilns, but this new one stood about eight feet high and ten feet across.
Two fae and one gnomish stood at the entrance, supervising the placement of materials and telling them to beware the oozes.
One gnomish in particular was staring at a helmet shaped like an upturned flower pot, painted with magic and bearing a strange eye shape. That helmet floated atop a pile of greenish purplish glop, which quivered and burbled. It couldn’t make any sounds presently other than bloop and blop, but in another few minutes one of the design and prototype teams returned the breastplate. The ooze schlumpfed into the armor, and the red gem at the center lit up.
“Thank you. We find speech to be one of the core requisites of reasonable intelligence.”
“I quite agree with you,” one of the three leaders said. She detached herself from the other two, who were supervising the placement of incoming freight. “Now, we have had our up front payment of two thousand gold pieces, but that will only cover the initial week of paying salaries and lining up wholesalers. We will need something in the vein of two to three thousand a week if you’d like everything to remain running smoothly.”
The one that called itself Oozymandius nodded its helmet. “Understood. Once measurements are taken and specifications are recorded, I can take to the dungeons once again for the needed funds.” It slid over to the wall, where puddles of gray and black slimes and puddings sat quivering, and reached down into the depths. It came back with another handful of gold pieces. “This is another fifty gold, I believe.”
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Harriet the Enchanter nodded sharply. “Quite right. Don’t misunderstand, Oozymandius, I believe you intend to pay, but unless I have two thousand gold a fortnight, we’ll see about stopping production.”
“And we will see about making sure the two thousand gold is in your hands by the end of each fortnight. Time is quite a new concept, so we will require an instrument by which to keep track.”
“I’ll have a calendar drawn into the ledger,” Harriet the Enchanter™ said. “The ledger will need to be made of some proper material, or enchanted against acid damage… that’s neither here nor there. My second question is in regards to the… other occupants.”
She gestured to the edges of the room.
For there were oozes of all varieties. Slimes and jellies of all sizes and colors, some of them drawn up into mounds, others flattened out into puddles. Sickly yellow-green puddles only a few feet across, big bulky masses of quivering grayish matter, some nearly invisible except for the dust not floating through the air where they stood.
“The armor, you see–“
“I understand the purpose of what my people are to be constructing.”
“I misunderstood the direction of your question.”
“Quite all right. Can we be certain these other occupants won’t attack and eat any of my people? You are reasonably intelligent due to the helmet… they are not.”
Oozymandius turned to behold the gelatinous cubes, nearly invisible, stacked into a Q-Bert pyramid in the far corner. “Ah.”
“Yes… if you should like, I can make arrangements for them to be fed as well.”
“Presently many of them are in torpor from consuming a large meal. You understand the term?”
“Quite sluggish, as they’re digesting.” Various different organic things were currently floating in several of the transparent slimes and puddings and oozes. One had a tree sticking out of it, while another had something that resembled a mostly-eaten baguette floating within it.
“Just so,” Oozymandius said. “Use the fifty gold to purchase some cheap livestock, if you would. And impress upon your staff the need to create copies of this helmet before more armor. You see-”
“I understand the need,” Harriet said.
“You seem more than reasonably intelligent,” Oozymandius said.
“I appreciate the compliment.”
“We will see about rustling up some food and a bit more money with only these two pieces of armor. The sewer rats should pose little to no threat, though they pay little. I suppose that would be too good to be true, as the saying goes. Or that I cannot have my cake and slowly consume it at the same time.”
Harriet waggled a clipboard with a piece of marked parchment. “And I will see about putting these helmets together with all available alacrity.”
“Alliteration absolutely appreciated. Thank you indeed, Harriet the Enchanter Tee Em. We hope to make you and your people a great deal of coin.”
“And we hope to make your brethren reasonably intelligent,” Harriet said. “I would offer to shake your hand, but–”
“Ha. Ha. We do not presently have hands, and touching you would be a dangerous proposition. I should hate to damage the one responsible for raising my kind out of the primordial swamps. Think nothing of it. We will see you later, alligator.”
“After while, crocodile.”
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Edge Cases (Book 1 Complete!)
Rare classes and powerful skills are helpful. Too bad the system doesn't seem built to handle them. What even are all these errors? Our team of outcasts and adventurers will have to rely on their trust - and the bane of all stories, healthy communication - just to survive, let alone understand what the system is doing. Because they're quickly realizing that it's doing something; to people, to monsters, and maybe even to the gods themselves. And their goal isn't just to survive; it's to make things better. It's a good thing they're not doing it alone. --- Edge Cases is an attempt to take the LitRPG genre and the overpowered MCs trope and write a story where numbers aren't everything. Sometimes it takes trust, support, and just a touch of being very, very clever. Expect a mix of action, slice-of-life, friendship, and ominous worldbuilding. Updates M-W-F at 6pm EST. Cover art by Alovck of Artstation, and typesetting by jessessey right here on RoyalRoad.
8 228Dungeon Core Chat Room.
This is a slower-paced "experiment and dungeon building" web novel that tries to use the idea of peer-to-peer communication with Dungeon Cores instead of Dungeon to slave monster communication to break up the detailed dungeon building. Rank 1 description: (minimum met for system initialization...detailed description as follows) Each race was given a system by the gods to make up for their shortcomings and balance their place in this world. Humans: Abysmally bad at understanding and using magic unable to use more than the lowest of magic were given the "Skill System" magic in the form of premade skills with use, study, and mastery tied to experience. Elves: Intuitively understand magic and have long lives leading to vast knowledge and skill in their chosen fields. However, as a species, they have nearly zero sex drive and less than low fertility, so they were gifted the "World Tree System" with experience gained through the care of natural areas – gifting the chance of children to increase their numbers without dirty copulation. All “natural” or “wild” monsters are given an "Evolution system" designed around killing and consuming as many creatures as possible, slowly increasing strength and, at thresholds, allowing mutations to alter them multiple times. Dungeon cores are different. Unlike humans, they can see, manipulate and live off mana. Unlike Elves, they naturally crystallize after extended periods of time in high mana level areas. However, they cannot easily move or communicate and typically go insane without companionship. As a species other than the odd eccentric they are unimaginative. Brute forcing solutions without the drive to truly innovate. Thus they have been gifted with the "Dungeon Connection System" a magical version of the internet accessible by their peers that allows them to barter and sell: bait, traps, monsters, and knowledge, as well as entertain each other with “adventure streams” using exciting recorded battles and humorous reels of arrogant chumps biting off more than they can chew to often fatal effects. This is the casual story of a dungeon unluckily spawned far from potential adventurers forced to innovate beyond its peers to find its place in this world. Rank 2 Description: Justification. I've been on a dungeon core kick for months and while I love the genre – it's sparse with entries. Often the forced conflict gets repetitive and frantic solving of threats "power levels" the protagonist to god levels to progress the plot – taking away the nice steady progression fantasy I'm looking for. (Progression in this story is linked to how strong of monsters/traps/whatever he can create not his "level"...this is demonstrated by some of his newer monsters beating his older monsters not with discrete "this monster has 10 attack this one has 40") Additionally, the focus on 3rd parties with their drama takes away from the reason I’m reading dungeon core novels in the first place – I'm looking for magical crafting, experimentation and kingdom building – not defence from higher and higher levelled enemies looking to steal/destroy/control the MC. This novel is kind of just me writing the story I wish I could read. I like thinking about the experimentation that can be done in fantasy settings using 'mana' as an excuse to make up rules and try to keep them internally consistent. IE once I define how a rule works, I'm going to commit to keeping it – no breaking hard truths I've given when it's convenient, even if it backs me into a corner. Hopefully, that should make the story interesting to read even if it's SOL and less action-oriented. There will be problems to solve and a clear progression in strength (of created monsters and knowledge) however due to not wanting to force conflict for the sake of conflict the general theme will be closer to slice of life with few action sequences and no overarching goal so please keep that in mind when picking this up as the genre is not for everyone. Finally, I have a clear goal of what I want from this story (not an endless romp but a series of arcs and then a conclusion that's a couple of dozen medium-sized chapters long) I want to commit to finishing it or at least bringing it to a point of rest. I hate all the engaging stories that stop with a “hiatus” indefinitely so in the event I lose motivation I'll work to end this even if the ending becomes rushed/unsatisfying just to give a sense of closure. I’m planning on including several polls in terms of direction and taking feedback heavily into account if I get enough readers (but may choose to ignore it if it deviates too far from the direction I want to take this as in feedback like: “The MC needs a cartoonishly evil arch-enemy that wants to enslave him and force the mc to pump out magic items” or “the MC needs to make a body and learn teleportation then live with humans” will get shot down without consideration.)
8 258Exitium (dropped)
Year 2232 World destruction is imminent. All nation leaders and renowned scientists gather at the UN for a secret meeting, called by a doctor, declaring to have a way to perpetuate humanity... but on another planet, a very hostile one. Planet Exitium, the closest habitable planet, filled with deadly fauna and flora. This is the story about the people sent there- children, to be honest. Children with no idea where they are, what had happened to them, and what would be of their life. ----------------------------------------------------------------------------------------------------------- This is my first story ever, and I hope you all like it, I'm sorry for the horrible piece of art that is the cover, I did it myself, and have absolutely no skills in photoshop, and I'll change it later. And yes, the MC's get some pretty OP skills and weapons.... At least until they find the enemy...
8 192Dearest O'Malley
This story tells about a car's life and the way he lived in 1967. His name is O'Malley Malibu and he is a 1967 Chevrolet Malibu with a straigh six engine. He grew up with a two door Lincoln and a Chevrolet Impala and did everything with them together. Later on into the story, O'Malley is sitting up for sale in a yard of a little old lady who's husband was mean to him for a little while. He meets his new owner Gladys Kennedy who takes care of him well. She takes O'Malley to work with her and to church. But one day, a bully picks on a car for a parking space and when the bully tries to pick on O'Malley, he learns his lesson of what happens when he messes with a Chevy Malibu raised in Texas. Soon after Gladys gets too old to take care of O'Malley, she gives him to Randy and Jan, the next owners. They have O'Malley as the only car they have to drive until he met Susie, a Mercury Grand Marquis and a blue van. Then comes along Erik and Nathan, the two additions that he meets. O'Malley plays and makes Nathan smile by the time he reaches 2 years old. Leading Nathan up the road to learning, O'Malley guides his new master through a home schooling system to keep him on track. As many years went by, O'Malley soon is passed on to Nathan's care and being a planned college subject of a college sememster work of having his transmission redone. When Nathan meets his new girlfriend, Natalie, O'Malley grows a liking on her just as she is showing her photos of O'Malley that she captured on camera in 2014 and 2015. He soon finds answers for all the questions he had been always asking from finding out what happened to Impa to discovering the location of where Gonzo was to opening up to a friend back that seemed to be next to him all these years. O'Malley and his friends make videos for the internet from a pickle and white flour bath to the Elvis impersonations to honor the Elvis Presley feastival for all Elvis fans around the world. The three friends have a lot of fun together including pranking each other for kicks and laughs. Ticking back in time, O'Malley tells the audiences the memories he had back to his younger days when he and his cousins would prank each other and laugh at it now as he remembers it then. From the happy to sad stories that he experiences throughout the novel. People stop and stare at the beauty of O'Malley's sleek body all over town including taking pictures of him without his knowing. The story has yet to unwrap the secrets inside of O'Malley outside the car shows. There are hints of originality, heart, tranquility, untapped potential, undisturbed sensational zen, and undiscovered twerks that make him so amazing that people don't see nor don't pay attention to like they do in the show. O'Malley has a smooth, witty, sweet and relaxed personality. O'Malley travels down the road of memorable experiences from being in a sample teaser trailer of a movie to meeting a new love to finding another of his old friend from the 70s to meeting a life coach that would be his biggest inspiration. This is a novel that needs to be discovered for all eyes alike.
8 121Wednesday x Enid {Wenclair}
Based on the trailers
8 383Ninjago: the Daughter of the Overlord
Aria Lord is the daughter of the Overlord. She lives her life like any other citizen of Ninjago, except for being the princess of darkness. After the defeat of her father she vowed to avenge him and take over Ninjago in his place. She started teaming up with other villains, but she didn't account for getting caught. She also didn't account for falling in love with the enemy.
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