《Maker Of Power》[ReWritten] Chapter 6 - Getting a Level Up

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Lariel was walking towards the outer city gates with his spacial ring on his finger. He had asked one to Holder, the dwarf at 'Fiery Anvils', and got it with no fanfare. It was similar to a silver ring, the only difference? The myriad of enchantments and runes covering it.

Now, he was going to the Dungeon that was located out of the city. After all, some Dungeons had irregular breakouts, and, as such, they could not be located inside the city. He strolled by the city gates. Nodding to the guards, and the guards nodding back. Just like typical guards. Whoever wants can leave the city, but coming in was a completely different question.

The dungeon was not that far away from the city, and because there were watchtowers along the path, the road was well maintained to allow easier travel. Mobile booths were on both sides of the road with some space between them. Most sold potions and food, while some sold armor and weapons for those that entered the dungeon. Lariel chose this time to eat and buy a map of the dungeon. With that purchase, he got 30 copper coins lighter, but since all his belongings were now inside his Basic Spacial Ring, he did not lose nor gain any weight.

The Dungeon was only a five-minute walk away from the city's outer gates, so he managed to finish his bowl of meat and vegetables before he arrived at the entrance of the dungeon, which was literally a door. A nice well carved giant wooden door, but still, a door. There were guards all around, probably to stop people from entering, and to slow down any eventual dungeon breakouts. Luckily, Lariel did not have that problem and approached a guard, giving him his adventurer plate.

The guard took one glance at it and then gave it back.

"You may enter," he said.

It was quite simple, and Lariel had done his homework in preparation for this. You could only enter if it was proven that you could handle the Dungeon. The simplest method to prove that you could indeed handle it was by having an adventurer plate.

Lariel indulged the guard and moved towards the door. Seeing that nothing happened, he placed his hand on the door and was prompted with a notification.

Do you wish to enter the Akilion Dungeon?

Lariel's only answer was a mental 'yes' before he was teleported to somewhere else.

The next thing he knew, he was standing in front of a similar door, but his surroundings were different. He was in a vast plain, and he could see other adventurer parties milling around. To be here, on floor 1, they were probably weak. The strongest ones were farming many floors below. Lariel's aim was also the floors below, but he wanted to level up a bit before going down. A level or two would be best and would give him a great difference in power compared to him now.

The map that he had bought had all the first ten floors. The door location for each floor changed every week or so, and they had changed just two days ago, so he was not worried he would get lost.

Dungeons were weird. Each floor seemed like a world of its own. There was almost always the sky. The floor was rarely located inside a cave, but it could change from an icy cold biome to a giant volcano with lava pouring out from one floor to the other. People theorized that it was a different dimension. Generally, the looks of the floor did not change that drastically, and when they did, it was only between layers,

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Monsters could only leave the Dungeon under very specific conditions. One of them was them being dead. They could move between floors during a layer breakthrough. Layer breakouts were extremely more frequent than dungeon breakouts because for monsters to leave their layer, which was the five floors after and before a layer boss, their layer Boss must be defeated.

Every five floors there was the sixth floor, the boss floor, that would only be available when the boss was alive. After you defeated the boss, it was like the floor disappeared, so they weren't counted as dungeon floors. The boss respawned 24 hours after it was killed. If you passed the floor, and then the boss respawned, then when you were coming back, you did not need to kill the boss, you would pass it like it didn't exist. If you wanted to go back down then you would need to kill the boss again.

Lariel had the map for the first ten floors, so he could face the first two bosses without complications. That's if the bosses weren't killed before he arrived of course, since there was almost always some party waiting to kill them, because after you killed them, a chest appears, that sometimes has armor, weapons, books, or just money.

Due to this, it was hard to find one that wasn't already dead. Of course, if you went to deeper floors, the likelihood of the boss being alive would increase, because fewer people went there, but in contrast, the maps became more scarce. The floor never changed. Only the location of the doors. If you were the first to find the door, you could sell the information of where it was to the Guild, or to anyone really, and they would pay you handsomely for it. There were adventurer parties that just did that for a living.

Of course, you could just buy one map and then find the door locations every time they changed and note it down on your map, but the deeper the floor, again, the less information was available, so, less likely it was for you to find a map of the floor. Maps of the 100th floor did not exist for example. They started being rare after the 30th or so, since you had to take a cartographer and protect him while you explore the floor, to make a map.

Lariel planned to get a cartography skill so that he could sell the maps, but one thing at the time. He looked at the first-floor map. Just a giant plain surrounded by forest. The floor was a 20 km radius circle. The borders were magic barriers that when you got close, condensed into an indestructible grey wall. But Lariel had no intention of going to them. The door to the next floor was to the right, so to the right he went, while sightseeing.

The floor was plain. Just a big circle of plains surrounded by an even bigger circle of the forest. The first few minutes were uneventful. The adventurer parties having already cleared the nearby monsters. But when he was just one minute away from the door, he heard something to his left.

After a closer look, he found four goblins hiding behind a tree. Probably hoping to ambush him. He, on the other hand, had another idea. Making the least noise possible he closed in on the goblins. When he was almost there, a notification popped up.

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*Ding* Obtained the skill: Basic Sneaking!

*Ding* Basic Sneaking has reached level 2!

*Ding* Basic Sneaking has reached level 3!

Well. That is useful. Lariel thought when he reached the goblins, already having taken his spear out of his back, and holding it in one hand. They shrieked when they finally realized he was there and threw themselves at him.

Goblins were ugly green little things. Around one meter in height. They had scrawny arms and rustic weapons. One of them was even using a stick for a weapon. They had no hair whatsoever, and both their ears and nose were elongated compared to the human ones pushing outwards from their head, flopping down at the tip.

With a swift movement, Lariel extended his arm and moved his spear, cutting the throat of the closet goblin in a horizontal attack from left to right while mid-air. Then he made a wrist movement and the blade made a curve, appearing in an upwards vertical attack, slicing the next Goblin almost in half.

For now, he ignored the notifications, but he could already feel a surge of power. The other two goblins saw him massacre their companions in under one second and started fleeing between the trees, but he quickly caught up and killed them both with a slice on their backs. Goblins were weak small things that lived in groups, and they were a nice source of exp for low levels like him. After he stored the four bodies on his space ring, he kept moving. The Intermediate rated ring was quite spacious, so he would very likely be able to fit all that he wanted in there, for now, at least. But as soon as he had the money for a better one, he would take that opportunity.

It was time to see the notifications.

*Ding* You have slain a Level 4 (Goblin [Scout](Globin Scout))!

*Ding* Your class Seeker of Power has reached level 2! +2 End, Int, +1 Will, Per, Vit, +1 Free Stat!

*Ding* Spear Mastery has reached level 32!

*Ding* You have slain a Level 3 (Goblin [Warrior](Globin Warrior))!

*Ding* Spear Mastery has reached level 33!

*Ding* Physical Fitness has reached level 35!

*Ding* You have slain a Level 6 (Goblin [Warrior](Globin Warrior))!

*Ding* Your class Seeker of Power has reached level 3! +2 End, Int, +1 Will, Per, Vit, +1 Free Stat!

*Ding* Spear Mastery has reached level 34!

*Ding* You have slain a Level 7 (Goblin [Rogue](Globin Rogue)) and gained 44 exp!

*Ding* Your class Seeker of Power has reached level 4! +2 End, Int, +1 Will, Per, Vit, +1 Free Stat!

*Ding* Spear Mastery has reached level 35!

*Ding* Physical Fitness has reached level 36!

The rush of power he felt was also amazing. He had gained 21 stat points in a small amount of time. Not counting his free stats. He had never felt this way before. But now was not the time to get distracted. After analyzing his messages, he concluded a series of things.

First, you gained XP depending on the level of your adversary. The higher the level, the more XP you would win, in the same way, the lower the level of the opponent, the less XP you would be awarded. There were probably multipliers in place so that killing something way higher than you gave you more XP because it was a bigger feat.

Second, his class was extremely good for leveling. He generally took over a day to level up anything for even one singular level, and he gained a decent amount with just this small fight. Most were probably due to the dangerous part of the thing, but his class nature thingy was probably helping some.

Third. These goblins were weak as hell. He wondered why the adventurers stayed so long in their low levels when they could kill goblins so easily. Good source of XP while being easy to kill was something that every adventurer was prone to abuse, but Lariel knew that there were parties that stayed even below level ten for over a couple of weeks. The weakest one he had found was level 3, and the strongest was 7. They probably went all the way to 25 before evolving to Hobgoblins. But that was likely not happening on the first two floors.

Fourth, he had gained a General skill very quickly. He had a theory that he could only gain General skills after he had obtained his class, but in truth, he had never done much sneaking before, and he had also not read anything on the subject sooo...

He also decided that he would not use his Free Stats just yet. He wanted to wait to figure out what was most important to increase. His Intelligence, Endurance, and Willpower were already gaining distance, while his Agility and Dexterity were lagging behind. But still, he had no motive to spend them just yet. With this, he looked at his beautiful status.

Status:

Money: 1 gold, 23 silver, 17 coppers

Name: Lariel

Class: [Rogue (Seeker Of Power)]

Level: 4

Health: 181/181 (Regen: 0.18/sec)

Stamina: 332/344 (Regen: 0.4/sec)

Mana: 530/530 (Regen: 0.54/sec)

Strength: 12

Vitality: 12

Endurance: 16

Dexterity: 7

Agility: 8

Intelligence: 20

Willpower: 15

Perception: 12

Free Stats: 13

Bonus Stats per level: +2 End, Int | +1 Will, Per, Vit | +1 Free Stat | (8 Total Stats)

Skills: (217 Total Skill Levels)

Weapon Related:

Spear Mastery Level 35 | Basic Bow Mastery Level 13 | Basic Sword Mastery Level 11 | Basic Mace Mastery Level 9 | Basic Axe Mastery Level 8 | Basic Dagger Mastery Level 6

Weapon Proficiency Level 33 | Basic Unarmed Combat Proficiency Level 5

Basic Shield Mastery Level 12

Spells:

Basic Rock Bullet Level 14

Miscellaneous:

-Magic:

Mana Manipulation Level 27 | Mana Sense Level 8

Physical:

Physical Fitness 36

Yet another interesting thing was his resources, namely, his Health, Stamina and Mana. They did not cap out once he leveled, which made sense because you could fight forever if you just kept leveling if that happened. He made some quick math and found that after leveling, he kept the exact same percentage he had before. He had not lost Health or Mana, so those were still at one hundred percent, but his Stamina had gone a little lower, thus making it lower when he leveled up.

After confirming that everything else was correct, he resumed his movement towards the second-floor door. After all, only five minutes had passed since he had first entered the dungeon.

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